UU Cobalion QC (2/2) GP (1/1)

ThatOneApple

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[SET]
name: Utility
move 1: Stealth Rock
move 2: Close Combat
move 3: Volt Switch
move 4: Thunder Wave / Stone Edge
item: Leftovers / Rocky Helmet / Shuca Berry
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dragon / Ghost / Flying

[SET COMMENTS]

Cobalion serves as one of the best Stealth Rock setters in the metagame due to its good matchups into the most common hazard removal options, Excadrill and Mandibuzz, while also being one of the best sponges for Lokix's First Impression. Volt Switch allows Cobalion to pivot out on would-be switch-ins such as Latios and Zapdos and bring in a teammate to threaten them out. Thunder Wave can punish Tornadus-T and the aforementioned Latios for switching in, while Stone Edge can be used to hit Flying-types like Thundurus-T and Zapdos super effectively. Leftovers gives Cobalion more longevity, allowing it to check opposing threats for an extended period of time, while Rocky Helmet allows it to punish Lokix more easily and get chip damage on other contact moves users such as Scizor and Tyranitar. Shuca Berry is another option that allows Cobalion to switch into or stay in on Earthquakes from unboosted Excadrill or Ursaluna. Tera Dragon gives Cobalion a resistance to Water-type attacks such as Surf from Greninja, which is then OHKOed back with Close Combat, while making it neutral to Ground and preserving its Grass resistance so it can still check Ogerpon. Tera Ghost allows it to preserve Stealth Rock in the event the opposing Excadrill uses its Tera to flip the matchup while also making Cobalion neutral to Ground-type attacks and immune to Fighting-type attacks such as Close Combat from Scizor and opposing Cobalion. Tera Flying gives it an immunity to Ground-type attacks, allowing it to more easily answer even a Speed-boosted Excadrill. However, Cobalion's base typing is very useful for answering threats like Lokix, Scizor, and Tyranitar, so it should usually only Terastalize if there is no other option at the time.

Cobalion fits on Volt Turn offense, bulky offense, and balance teams, utilizing its good matchups into the most common hazard removal options to keep Stealth Rock up for a solid portion of the game while using Volt Switch to bring threats onto the field. Unfortunately, Cobalion doesn't resist Flying and Psychic, so alternative checks to threats like Tornadus-T, Zapdos, and Latios are needed. Slowking can check both Latios and Tornadus-T while also providing Thunder Wave support so Cobalion is more free to use Taunt. In return, Cobalion can switch into Lokix and Scizor, which can threaten Slowking. Pivot Tornadus-T can act as a check to Latios while using Knock Off so that foes such as Zapdos and Skeledirge are susceptible to Cobalion's Stealth Rock and U-turn to continue the pivot chain. Sandy Shocks and Thundurus-T can both switch into Zapdos and block Volt Switch while also applying pressure on Ground-types like Rhyperior, as well as Cobalion checks like Hydrapple and Latios. Cobalion is also threatened by Okidogi, so ways to offensively pressure it like Excadrill, Latios, Zapdos, and the previously mentioned Tornadus-T are appreciated. The latter two, alongside Grass-types like Hydrapple and Zarude, also provide a Ground resistance to help cover Cobalion's weakness. Excadrill, on the other hand, provides a Latios check that can remove hazards while also offensively checking Skeledirge and Toxapex. Choice Specs Greninja offensively pressures everything that can threaten Cobalion, and it appreciates Cobalion's ability to draw in foes and pivot on them alongside Stealth Rock for chipping Assault Vest Tornadus-T into Ice Beam range.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/thatoneapple.620325/
Quality checked by:
https://www.smogon.com/forums/members/monky25.515132/
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
 
Last edited:
[SET]
name: Utility
move 1: Stealth Rock
move 2: Close Combat
move 3: Volt Switch
move 4: Thunder Wave / Taunt
item: Leftovers / Rocky Helmet / Shuca Berry
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dragon / Ghost / Flying

[SET COMMENTS]

Cobalion serves as one of the best Stealth Rock setters in the metagame due to its good matchups into the most common removal options, Excadrill and Mandibuzz, while also being one of the best sponges for Lokix's First Impression. Volt Switch allows Cobalion to pivot out on would be switch-ins such as Latios or Zapdos and bring in a teammate to threaten them out. Thunder Wave can punish Torndadus-T and the aforementioned Latios for switching in and ruining them with paralysis, while Taunt can be used to deny hazards from lead Mew, both Thunder Wave and Chilly Reception from Slowking, as well as any recovery attempt from a slower opponent. Alternatively, Iron Defense can be put into the last slot over these two options, and Close Combat can be replaced with Body Press with the spread replacing the Attack investment with Defense, though the loss of immediate power and utility means Ironpress usually isn't worth it. This info is fine but it should either be its own set or just an oo option tbh. Leftovers give Cobalion more longevity, allowing it to check opposing threats for an extended period of time, while Rocky Helmet allows it to punish Lokix more easily while also getting chip on other contact moves users such as Scizor or Tyranitar. Shuca berry is another option that allows Cobalion to switch into or stay in on Earthquakes from unboosted Excadrill or Ursaluna, however Air Balloon could be considered due to its complete immunity to Ground-type attacks, though the drawback of being popped after one hit means you may not get to use it for its intended purpose. Again the info is fine but I don't think it needs to be mentioned here. Seems more like an oo, in most cases, Shuca is just better. Tera Dragon gives Cobalion a resistance to Water-type attacks useful for taking a Surf from Greninja and OHKO'ing it back with Close Combat while making it neutral to Ground and preserving its Grass resistance so it can still check Ogerpon. Tera Ghost allows it to preserve Stealth Rock in the event the opposing Excadrill uses its Tera to flip the matchup, while also making Cobalion neutral to Ground-type attacks and immune to Fighting-type attacks so that it can avoid Close Combats from Scizor and opposing Cobalion. Tera Flying gives it an immunity to Ground-type attacks, allowing it to more easily answer even a Speed boosted Excadrill. However, Cobalion's base Typing is very useful for answering threats like Lokix, Scizor, and Tyranitar, so it should usually only ever be Terastalized if there is no other option at the time.

Cobalion fits on Volt-Turn offense, bulky offense, and balance teams, utilizing its good matchups into the most common removal options to keep rocks up for a solid portion of the game while using Volt Switch to bring threats onto the field. Unfortunately, Cobalion is a steel that doesn't resist Flying or Psychic, so alternative checks to threats like Latios, Tornadus-T, and Zapdos are needed. Slowking can check both Latios and Tornadus-T while also providing Thunder Wave support so Cobalion is more free to use Taunt, alongside Chilly Reception to pivot out. This chilly reception part isn't adding a whole lot. Could just remove it or expand on it a little more. In return, Cobalion can switch into Lokix and Scizor who can threaten Slowking. Pivot Tornadus-T can act as a check to Latios while using Knock-off Knock Off so that foes such as Zapdos and Skeledirge are susceptible to Cobalion's Stealth Rock and U-turn to continue the pivot chain. Sandy Shocks and Thundurus-T can both switch into Zapdos and block volt switch, the former of which can stack Spikes on top of Cobalion's Stealth Rock, while the ladder latter poses a strong offensive threat with its coverage. This bit about Thundy being an offensive threat is filler rn. Instead, you could focus on how both of these mons can apply pressure vs Ground-types like Rhyperior and threaten common Cobalion answers like Hydrapple and Latios (Assuming Sandy has Tera Ice for the latter point). I'm also fine with just removing that last bit on Thundy. Cobalion is also threatened by Okidogi, so ways to offensively pressure it like Excadrill, Latios, Zapdos, or the previously mentioned Tornadus-T are appreciated. The ladder latter two, alongside Grass-types like Hydrapple and Zarude, also provide a Ground resist to help cover Cobalion's weakness. Excadrill on the other hand provides a Latios check that can remove hazards while also offensively checking Skeledirge and Toxapex. Choice Specs Greninja offensively pressures everything that can threaten Cobalion, so it appreciates Cobalion's ability to draw in foes and pivot on them alongside the Stealth Rock it sets for chipping Assault Vest Tornadus-T into Ice Beam range. In general, Cobalion fits well alongside strong special threats such as Thundurus-T, Latios, or the aforementioned Greninja due to its ability to draw in mostly physically defensive foes and Volt Switch out on them. Repeated info really These strong special threats, alongside other potential teammates that can hit Fairy-types such as Okidogi or Iron Head Excadrill, also help to fend off an Ursaluna that used Tera Fairy to avoid being taken out by Cobalion's Close Combat. You may want to reword this part with the removal of the line before. Honestly, I don't think you need it given the only Fairies punishing it are Comfey and Enam, the latter just gets Volt Switched on.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/thatoneapple.620325/
Quality checked by:
https://www.smogon.com/forums/members/monky25.515132/

Grammar checked by:
add remove comments
2/2
 
Add (AC=add comma, AH=add hyphen)
Remove (RC=remove comma, RH=remove hyphen)

[SET]
name: Utility
move 1: Stealth Rock
move 2: Close Combat
move 3: Volt Switch
move 4: Thunder Wave / Stone Edge
item: Leftovers / Rocky Helmet / Shuca Berry
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dragon / Ghost / Flying

[SET COMMENTS]
Cobalion serves as one of the best Stealth Rock setters in the metagame due to its good matchups into the most common hazard removal options, Excadrill and Mandibuzz, while also being one of the best sponges for Lokix's First Impression. Volt Switch allows Cobalion to pivot out on would-(AH)be switch-ins such as Latios or and Zapdos and bring in a teammate to threaten them out. Thunder Wave can punish Tornadus-T and the aforementioned Latios for switching in and ruining them with paralysis, while Stone Edge can be used to hit Flying-types like Thundurus-T and Zapdos super effectively. Leftovers give gives Cobalion more longevity, allowing it to check opposing threats for an extended period of time, while Rocky Helmet allows it to punish Lokix more easily while also getting and get chip damage on other contact moves users such as Scizor or and Tyranitar. Shuca berry Berry is another option that allows Cobalion to switch into or stay in on Earthquakes from unboosted Excadrill or Ursaluna. Tera Dragon gives Cobalion a resistance to Water-type attacks useful for taking a such as Surf from Greninja and OHKO'ing it ,(AC) which is then OHKOed back with Close Combat,(AC) while making it neutral to Ground and preserving its Grass resistance so it can still check Ogerpon. Tera Ghost allows it to preserve Stealth Rock in the event the opposing Excadrill uses its Tera to flip the matchup,(RC) while also making Cobalion neutral to Ground-type attacks and immune to Fighting-type attacks so that it can avoid Close Combats such as Close Combat from Scizor and opposing Cobalion. Tera Flying gives it an immunity to Ground-type attacks, allowing it to more easily answer even a Speed-(AH)boosted Excadrill. However, Cobalion's base Typing typing is very useful for answering threats like Lokix, Scizor, and Tyranitar, so it should usually Terastallize only ever be Terastalized if there is no other option at the time.

Cobalion fits on Volt-(RH)Turn offense, bulky offense, and balance teams, utilizing its good matchups into the most common hazard removal options to keep rocks Stealth Rock up for a solid portion of the game while using Volt Switch to bring threats onto the field. Unfortunately, Cobalion is a steel that doesn't resist Flying or and Psychic, so alternative checks to threats like Latios, Tornadus-T, and Zapdos,(AC) and Latios are needed. Slowking can check both Latios and Tornadus-T while also providing Thunder Wave support so Cobalion is more free to use Taunt. In return, Cobalion can switch into Lokix and Scizor who ,(AC) which can threaten Slowking. Pivot Tornadus-T can act as a check to Latios while using Knock Off so that foes such as Zapdos and Skeledirge are susceptible to Cobalion's Stealth Rock and U-turn to continue the pivot chain. Sandy Shocks and Thundurus-T can both switch into Zapdos and block volt switch Volt Switch while also applying pressure onto on Ground-types like Rhyperior, as well as Cobalion checks like Hydrapple and Latios. Cobalion is also threatened by Okidogi, so ways to offensively pressure it like Excadrill, Latios, Zapdos, or and the previously mentioned Tornadus-T are appreciated. The latter two, alongside Grass-types like Hydrapple and Zarude, also provide a Ground resist resistance to help cover Cobalion's weakness. Excadrill,(AC) on the other hand,(AC) provides a Latios check that can remove hazards while also offensively checking Skeledirge and Toxapex. Choice Specs Greninja offensively pressures everything that can threaten Cobalion, so and it appreciates Cobalion's ability to draw in foes and pivot on them alongside the Stealth Rock it sets for chipping Assault Vest Tornadus-T into Ice Beam range.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/thatoneapple.620325/
Quality checked by:
https://www.smogon.com/forums/members/monky25.515132/
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
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