Diplomacy Colonial Clash Diplomacy - Board 2 (Spring 1872)

StupidFlandrs48

Practice makes perfect... right?
is a Community Contributor
THIS IS THE BOARD FOR NEWER DIPLOMACY PLAYERS. BOARD 1, THE EXPERIENCED PLAYERS' BOARD, IS IN A SEPARATE THREAD.

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Diplomacy usually focuses on the European side of early modern world politics, and that's fair enough; you could write massive libraries of books about European history, and many have done so. Just as interesting and complex, though, if not moreso, were the overseas empires of the time! From the unbelievably vast web of British colonies and trade outposts to the resource-rich Dutch East Indies and French Indo-china, European powers were encroaching in Eastern affairs more than ever before in the late 19th century. The great British and Russian empires played their "great game" in the Central Asian steppes, taking advantage of a declining Ottoman Empire and rapidly advancing technology. Every Great Power of Europe competed to see who could get the most lopsided trade treaties with China, and on some quiet islands across the water, a newly opened Japan gathered strength to stake its claim on the world stage. These were times of great risk and reward; empires were won and lost in a matter of years, and a single treaty could affect the lives of hundreds of millions of people. Who will emerge from these struggles on top, and reap the great riches of Asia? Who can conquer Colonial Diplomacy, one of the oldest and most storied variants in the game's long history?

For a rundown on the basic rules of Diplomacy, check out the official rulebook!

For Colonial-specific strategy articles from the hobby luminaries of yesteryear, look no further than the UK Diplomacy Archive!

If you want to spectate the game with full info, chat with other Diplomacy players, and be notified about future games, come join our Discord server! https://discord.gg/vydanhnUxr

Important Notes:
  • Please follow all Smogon and Circus Maximus forum rules, both here and in the Discord.
  • The game will use the Colonial Diplomacy variant map made for seven players.
  • Powers will be assigned to players by the GM after the sign-up period.
  • Private communication is key to success in Diplomacy, but I want to keep it centralized in one place for a better postgame and spectator experience. Therefore, joining the game Discord is mandatory for players: https://discord.gg/mRMXhShstB. There will still be a game thread where players will also be free to post.
  • Orders should be given to me privately on Smogon, Discord, or vDiplomacy before each specified deadline. If you fail to do this, it will be treated as an NMR (No Moves Received) and all of your units will hold in place.
  • Spring and Fall order phases will last for 48 hours each after the previous results have been posted in the game thread. Retreat and build phases will last for 24 hours each. Deadlines will not be extended to accommodate late order submissions, but the game may be paused for a certain period if at least 2/3 of Powers vote for it.
  • I will be using vDiplomacy to process orders and adjudicate the game, with screenshots of the board being posted in the game thread each turn.
  • If you miss multiple phases of orders in a row, I will sub you out or find you a partner to help you finish the game.
  • You are not allowed to screenshot OR copy-paste chat logs for use in the game. If I catch someone doing this, they will be warned and then subbed out if it happens again.
  • THIS WASN'T IN THE SIGNUP THREAD SO PLEASE READ: The game will have a set end date of 1915 to avoid the game dragging on for too long. Draws can still occur any time before this date.
Unique Rules:

Colonial Diplomacy has a few bespoke mechanics that are important for players to know before signing up:
  • The Trans-Siberian Railroad is a mechanism which runs continuously from Moscow to Vladivostok, allowing Russia to send an army from any point to any other point on the railroad within a turn. It's really complicated and I can't explain all of its nuances that well, so I've copied its description and rules from the vDip page:
  • [*]The Trans-Siberian Railroad (TSR) runs from Moscow to Vladivostok and may be used by the Russian player to quickly move units across his empire. But of course there are some rules that specify how this movement is happening:
    • Only the Russian player may use the TSR.
    • Only one unit may use the TSR per turn.
    • A unit using the TSR can move from one territory with access to the TSR to any other territory along the TSR. However, foreign powers can block parts of the route by occupying the territories along them.
    • A move with TSR may never be used to attack a unit. It is therefore impossible to cut supports with the TSR move or dislodge a unit. Though one can still try to enter a territory with unit speculating that it will leave the territory in the same turn. Or one can try to bounce units out.
    • If a territory on the route is blocked, the TSR move will not have any effects on territories beyond the blockade. Instead the TSR unit will travel as soon as it gets and stops before the blockade (possibly queueing behind other Russian units). The same happens, if just the destination is blocked by an occupier or a standoff.
    • Russian units along the route do not block the TSR.
    • Though a foreign unit will block the route if
      • it actively holds (i.e. hold or support order) on a territory on the route (even if dislodged in the turn),
      • it moves along the route (from a territory on route to a territory on route),
      • it moves into a territory and is not held out by a standoff with a third unit, a holding unit or is blocked half way by a head-to-head move,
      • it tries to enter the territory and is only hold back by a returning unit (i.e. it is possible to block the TSR move with move chains).
      However, a foreign unit that at least tries to leave a territory of the TSR and is not moving along the route is not blocking route. Instead it leaves the track temporary open as it tries to enter the new territory (no matter if successful or not).
    • If a foreign units try to enter a territory on the route and the TSR is not blocked before, it will be bounced back by the TSR move and the TSR unit stops before the standoff territory.
    • It is possible to support a TSR move. Although the support only counts for the final destination and it will not be used to dislodge a unit. However, it can be used to hold back an opposing party. This is even possible, if the destination is occupied as the support will be used to prevent third units from entering but not to attack the occupier.
    • The TSR can be used for neighboring territories on the route, as well. As Russian units do not block the route it is possible to swap to Russian units with the help of the TSR.
    • Special care should be taken, if the other unit in such a Head-To-Head-Move is non-Russian. In this case a swapping is not possible. Instead the route is blocked even half way between the territories. That also means that no supports for the TSR move will have any effect.
    [*]TSR orders are set like convoy orders but with 'via TSR' instead of 'via convoy' in the order interface. If there is already one TSR order set, the Russian player will not be able to set another move via TSR unless he unsets the first one.
    TSR moves are displayed as orange arrows on the top of the map. They will always display the initial target and the actual destination of a (blocked) TSR move.
    [*]
  • The Suez Canal, represented by the tiny pair of lines in Egypt, acts as a direct link from the Mediterranean Sea to the Red Sea. The Med. and Red Seas are adjacent to each other, but fleets can only pass through the canal directly if the player controlling Egypt gives them permission; this permission is submitted along with the rest of that player's orders for that turn, and it must be specified every turn. If a fleet is not given permission to pass through the Suez Canal, they will have to go through Egypt to access the Mediterranean Sea instead, and vice versa.
  • Hong Kong (shown as HK on the map) starts the game as a British home supply center. It can be captured as normal by any other country except for China; if China captures Hong Kong, the center will become neutral and it will not count towards China's SC total or grant them a build.
  • In terms of adjacencies for fleets, Cebu works the same way as Kiel and Constantinople do on the classic map: fleets may pass through from any direction.
Player List:
1. pulsar512b as Turkey
2. ImaginaryNeon as France
3. Bull Of Heaven as Britain
4. Drookez as Holland
5. Kingler JALMONT as Russia
6. feen as China
7. Akeras as Japan

Subs:

1. JALMONT

It is now Spring 1870. Powers should submit orders to me by Tuesday, July 29th, at 9PM PST (UTC-8).
 
Last edited:
Spring 1870 Moves
New players often view Diplomacy boards in ways that hardened veterans like myself wouldn't think of, and it's interesting to see some players go out on a limb while others mimic their Board 1 counterparts.

Bounces in Rumania and Yellow Sea indicate Russia being kept at arm's length on multiple fronts, while China seems content to sit around and see what others do. This may have annoyed France, and the DMZ in Java Sea means they could also face difficulties with securing Bangkok.
1753867190848.png

Britain
A Delhi MOVES to Punjab (successful)
A Madras MOVES to Hyderabad (successful)
F Aden MOVES to Red Sea (successful)
F Bombay MOVES to Arabian Sea (successful)
F Hong Kong MOVES to South China Sea (successful)
F Singapore MOVES to Malaya (successful)
China
A Canton HOLDS (successful)
A Manchuria HOLDS (successful)
A Peking SUPPORTS Manchuria (successful)
A Shanghai MOVES to Langchow (successful)
A Sinkiang MOVES to Kashgar (successful)
France
A Cochin MOVES to Cambodia (successful)
A Tongking MOVES to Canton (bounced)
F Annam MOVES to Tongking (bounced)
Holland
A Borneo MOVES to Sarawak (successful)
F Java MOVES to Timor Sea (successful)
F Sumatra MOVES to Andaman Sea (successful)
Japan
A Kyoto HOLDS (successful)
F Kyushu MOVES to Yellow Sea (bounced)
F Otaru MOVES to Sakhalin (successful)
F Tokyo MOVES to Upper Pacific (successful)
Russia
A Moscow MOVES to Bokhara (successful)
A Omsk MOVES to Irkutsk (via TSR) (successful)
A Vladivostok MOVES to Seoul (successful)
F Odessa MOVES to Rumania (bounced)
F Port Arthur MOVES to Yellow Sea (bounced)
Turkey
A Angora MOVES to Syria (successful)
F Baghdad MOVES to Shiraz (successful)
F Constantinople MOVES to Rumania (bounced)
Here's the new look of the board:
1753867636145.png


It is now Fall 1870. Powers should submit orders to me by Thursday, July 31st, at 9PM PST (UTC-8).
 
Fall 1870 Moves
After a bit of a delay causes by SOMEBODY trying to do silly things like "fixing their sleep schedule" and "self-care," we now have our fall orders to feast on! Focusing on the board for a moment, Turkey seems to be doing quite well out of the gate, Russia and Japan have kept Yellow Sea empty, and Britain and China would seem to be jumping on France, who gets no builds!
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Britain
A Hyderabad MOVES to Bengal (successful)
A Punjab MOVES to Kashmir (successful)
F Arabian Sea MOVES to Karachi (successful)
F Malaya MOVES to Bangkok(ec) (bounced)
F Red Sea MOVES to Sudan (successful)
F South China Sea SUPPORTS Canton to Tongking (support cut)
China
A Canton MOVES to Tongking (successful)
A Kashgar HOLDS (successful)
A Langchow MOVES to Chungking (successful)
A Manchuria MOVES to Peking (successful)
A Peking MOVES to Mongolia (successful)
France
A Cambodia MOVES to Bangkok (bounced)
A Tongking MOVES to Mandalay (successful)
F Annam MOVES to South China Sea (bounced)
Holland
A Sarawak HOLDS (successful)
F Andaman Sea MOVES to Rangoon (successful)
F Timor Sea MOVES to New Guinea (successful)
Japan
A Kyoto HOLDS (successful)
F Kyushu MOVES to East China Sea (successful)
F Sakhalin HOLDS (successful)
F Upper Pacific MOVES to Formosa (successful)
Russia
A Bokhara MOVES to Tashkent (successful)
A Irkutsk MOVES to Vladivostok (successful)
A Seoul HOLDS (successful)
F Odessa HOLDS (successful)
F Port Arthur HOLDS (successful)
Turkey
A Syria MOVES to Egypt (successful)
F Constantinople MOVES to Rumania (successful)
F Shiraz MOVES to Persia (successful)
Here's the new look of the board:
1754065370086.png


SUPPLY CENTER CHANGES:
Britain
has gained control of Bengal, Karachi, Kashmir, Malaya and Sudan (11 SCs, +5 builds)
China has gained control of Chungking, Kashgar, Mongolia and Tongking (9 SCs, +4 builds)
France has gained control of Mandalay, but lost control of Tongking (3 SCs, no adjustments)
Holland has gained control of New Guinea, Rangoon and Sarawak (6 SCs, +3 builds)
Japan has gained control of Formosa and Sakhalin (6 SCs, +2 builds)
Russia has gained control of Seoul and Tashkent (7 SCs, +2 builds)
Turkey has gained control of Egypt, Persia and Rumania (6 SCs, +3 builds)

It is now Winter 1870. Powers should submit adjustments to me by Saturday, August 2nd, at 9PM PST (UTC-8).
 
Winter 1870 Builds
Fleets seem to be the order of the day, as every country except France and Russia have invested in them. Also of note is the waiving of a build by Russia, which I can only imagine is because he wanted a fleet but didn't have a coastal center open to build one!
1754262583290.png

Britain
Build A Aden
Build A Delhi
Build F Madras
Build F Hong Kong
Build F Singapore
China
Build A Canton
Build A Sinkiang
Build F Manchuria
Build F Shanghai
Holland
Build F Borneo
Build F Java
Build F Sumatra
Japan
Build F Kyushu
Build F Tokyo
Russia
Build A Moscow
Waive 1 build
Turkey
Build A Angora
Build A Baghdad
Build F Constantinople
Here's the new look of the board:
1754262821637.png


It is now Spring 1871. Powers should submit orders to me by Tuesday, August 5th, at 9PM PST (UTC-8).
 
Spring 1871 Moves
Much like on Board 1, things are moving very quickly out of the gate here! France continues a difficult two-front war against Britain and China, while Turkish fleets barge into the Black Sea. Meanwhile in the northeastern corner of the map, things are strangely calm... who will benefit most from this Chinese fleet in Yellow Sea?
1754457771268.png

Britain
A Aden MOVES to Arabia (successful)
A Bengal MOVES to Upper Burma (successful)
A Delhi MOVES to Punjab (successful)
A Kashmir MOVES to Afghanistan (successful)
F Hong Kong MOVES to South China Sea (bounced)
F Karachi HOLDS (successful)
F Madras MOVES to Gulf of Manaar (successful)
F Malaya MOVES to Gulf of Siam (successful)
F Singapore MOVES to Malaya (successful)
F South China Sea MOVES to Tongking (bounced)
F Sudan HOLDS (successful)
China
A Canton SUPPORTS Tongking to Mandalay (successful)
A Chungking MOVES to Yunnan (successful)
A Kashgar HOLDS (successful)
A Mongolia MOVES to Manchuria (successful)
A Sinkiang to Assam (successful)
A Tongking MOVES to Mandalay (successful)
F Manchuria MOVES to Yellow Sea (successful)
F Shanghai SUPPORTS Manchuria to Yellow Sea (successful)
France
A Cambodia SUPPORTS Annam to Tongking (successful)
A Mandalay SUPPORTS Annam to Tongking (support cut, dislodged)
F Annam MOVES to Tongking (successful)
Holland
A Sarawak HOLDS (successful)
F Borneo SUPPORTS Java to Java Sea (successful)
F Java MOVES to Java Sea (successful)
F New Guinea MOVES to Celebes Sea (successful)
F Rangoon HOLDS (successful)
F Sumatra MOVES to Andaman Sea (successful)
Japan
A Kyoto HOLDS (successful)
F East China Sea SUPPORTS Manchuria to Yellow Sea (successful)
F Formosa MOVES to Middle Pacific (successful)
F Sakhalin MOVES to Otaru (successful)
F Tokyo MOVES to Upper Pacific (successful)
F Kyushu HOLDS (successful)
Russia
A Moscow MOVES to Baku (successful)
A Seoul MOVES to Fusan (successful)
A Tashkent MOVES to Bokhara (successful)
A Vladivostok HOLDS (successful)
F Odessa HOLDS (successful)
F Port Arthur SUPPORTS Manchuria to Yellow Sea (successful)
Turkey
A Angora MOVES to Armenia (successful)
A Baghdad MOVES to Shiraz (successful)
A Egypt HOLDS (successful)
F Constantinople MOVES to Black Sea (successful)
F Persia HOLDS (successful)
F Rumania SUPPORTS Constantinople to Black Sea (successful)

The following units have been dislodged:
French A Mandalay (retreat to North Siam or disband)

If your units are on the list of dislodgments, I need retreat orders from you in the next 24 hours; I will finish the update once that has happened.
 
Fall 1871 Moves
After some unfortunate delays, Board 2 is finally moving along with another highly eventful turn! Turkey clashes with both its neighbors with some real success, Japan and Holland stake their claims to the Philippines, and France continues to have absolutely no friends as best as I can tell. This adjustments phase looks like it'll be quite informative, especially for Britain, China and Holland!
1754974808794.png

Britain
A Afghanistan MOVES to Persia (successful)
A Arabia MOVES to Baghdad (bounced)
A Punjab MOVES to Afghanistan (successful)
A Upper Burma HOLDS (successful)
F Gulf of Manaar MOVES to Ceylon (successful)
F Gulf of Siam MOVES to Cambodia (successful)
F Hong Kong HOLDS (successful)
F Karachi SUPPORTS Afghanistan to Persia (successful)
F Malaya MOVES to Bangkok(ec) (successful)
F South China Sea SUPPORTS Canton to Tongking (successful)
F Sudan HOLDS (successful)
China
A Assam HOLDS (successful)
A Canton MOVES to Tongking (successful)
A Kashgar HOLDS (successful)
A Manchuria MOVES to Port Arthur (successful)
A Mandalay SUPPORTS Canton to Tongking (successful)
A Peking MOVES to Manchuria (successful)
A Yunnan HOLDS (successful)
F Shanghai MOVES to Nanchung (successful)
F Yellow Sea SUPPORTS Manchuria to Port Arthur (successful)
France
A Cambodia MOVES to Cochin (successful)
A North Siam SUPPORTS Tongking (successful)
F Tongking HOLDS (dislodged)
Holland
A Sarawak MOVES to Singapore (successful)
F Andaman Sea SUPPORTS Rangoon (successful)
F Borneo MOVES to Sarawak (successful)
F Celebes Sea MOVES to Davao (successful)
F Java Sea CONVOYS Sarawak to SIngapore (successful)
F Rangoon HOLDS (successful)
Japan
A Kyoto MOVES to Kyushu (successful)
F East China Sea MOVES to Formosa (successful)
F Kyushu MOVES to East China Sea (successful)
F Middle Pacific MOVES to Cebu (successful)
F Otaru MOVES to Sea of Japan (successful)
F Upper Pacific MOVES to Middle Pacific (successful)
Russia
A Baku SUPPORTS Odessa (support cut)
A Bokhara MOVES to Tashkent (successful)
A Fusan HOLDS (successful)
A Vladivostok MOVES to Irkutsk (successful)
F Odessa SUPPORTS Baku (support cut, dislodged)
F Port Arthur HOLDS (dislodged)
Turkey
A Armenia MOVES to Baku (bounced)
A Egypt MOVES to Sudan (bounced)
A Shiraz MOVES to Baghdad (bounced)
F Black Sea SUPPORTS Rumania to Odessa (successful)
F Persia MOVES to Tabriz (invalid)
F Rumania MOVES to Odessa (successful)

The following units have been dislodged:
French F Tongking (retreat to Annam or disband)
Russian F Odessa (forced disband)
Russian F Port Arthur (retreat to Seoul(wc) or disband)
Turkish F Persia (retreat to Persian Gulf or disband)

If your units are on the list of dislodgments, I need retreat orders from you in the next 24 hours; I will finish the update once that has happened.
 
Fall 1871 Retreats
Here's the new look of the board:
1754978026446.png

France
F Tongking retreats to Annam

Russia
F Port Arthur disbands

SUPPLY CENTER CHANGES:
Britain
has gained control of Bangkok, Ceylon, Persia and Upper Burma, but lost control of Singapore (14 SCs, +3 builds)
China has gained control of Assam, Mandalay and Port Arthur (12 SCs, +3 builds)
France has lost control of Mandalay (2 SCs, -1 disband)
Holland has gained control of Davao and Singapore (8 SCs, +2 builds)
Japan has gained control of Cebu (7 SCs, +1 build)
Russia has gained control of Fusan, waived a build last year, and disbanded two units this year, but lost control of Odessa and Port Arthur (6 SCs, +2 builds)
Turkey has gained control of Odessa and Shiraz, but lost control of Persia (7 SCs, +1 build)

It is now Winter 1871. Powers should submit adjustments to me by Tuesday, August 12th, at 9PM PST (UTC-8).
 
Winter 1871 Builds
Armies in the west, fleets in the east! Lots of movement on this board, with Russia notably seeming to accept the loss of Odessa by not rebuilding in Moscow.
1755055826623.png

Britain
Build A Aden
Build F Bombay
Build F Madras
China
Build A Peking
Build F Canton
Build F Shanghai
France
Disband A North Siam
Holland
Build F Borneo
Build F Sumatra
Japan
Build A Kyoto
Russia
Build A Omsk
Build A Vladivostok
Turkey
Build A Angora
Here's the new look of the board:
1755055929257.png


It is now Spring 1872. Powers should submit orders to me by Thursday, August 14th, at 9PM PST (UTC-8).
 
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