Comfey

roxie

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[OVERVIEW]

Comfey acts as great role compression, providing hazard control thanks to Defog and acting as a pivot with U-turn. Its Fairy typing helps it check Fighting- and Dragon-types like Sirfetch'd, Machamp, Flygon, and Guzzlord. Thanks to Natural Cure and Synthesis, Comfey can absorb weaker hits and status ailments from Stealth Rock users like Diancie and Mudsdale. It has a hard time getting past Fire-, Steel-, and Poison-types like Talonflame, Bronzong, and Dragalge because of its poor coverage and offensive stats, and as a result, it's forced to use U-turn and act as a lure. Comfey faces competition with Sylveon due to its better bulk, cleric options in Wish and Heal Bell, and ability to pull off offensive sets more effectively.

[SET]
name: Defog
move 1: Defog
move 2: Dazzling Gleam
move 3: U-turn
move 4: Synthesis
item: Heavy-Duty Boots / Rocky Helmet
ability: Natural Cure
nature: Bold
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Set Details
====

U-turn allows Comfey to pivot out of Pokemon it cannot KO like Dragalge, Vaporeon, and Talonflame. Heavy-Duty Boots synergizes with its pivoting, but Rocky Helmet is also an option to chip physical attackers like Sirfetch'd and Flygon. Leech Seed is an alternative to Synthesis to get extra chip damage on Poison- and Steel-types like Weezing and Bronzong, and it gives teammates a little recovery as Comfey switches with U-turn. 24 Speed EVs allow Comfey to outspeed Adamant Tyrantrum and Decidueye.

Comfey is extremely reliant on its teammates to deal with checks its baits in with U-turn. Ground-, Fighting-, and Fire-types like Golurk, Sirfetch'd, and Arcanine are great to check Steel-types like Bronzong, Copperajah, and Escavalier. Dragalge and Toxicroak also make great teammates to threaten walls like Sylveon, Vaporeon, and Mantine, as they outstall Comfey otherwise. Psychic- and Ground-types like Starmie and Flygon can clear out Poison-types like Salazzle and Toxicroak that Comfey struggles to get rid of. Water-types like Blastoise and Kingdra can set up on Fire-types like Talonflame after Comfey pivots out. Teammates with pivoting moves can form a VoltTurn core alongside Comfey such as Arcanine, Flygon, and Rotom-C with Teleport, U-turn, and Volt Switch, respectively.

[STRATEGY COMMENTS]
Other Options
====

Calm Mind sets can use Triage and Stored Power to give Comfey a good matchup against offensive Pokemon like Kingdra and Blastoise and Poison-types like Weezing and Vileplume, but it still gets walled by Dragalge and Steel-types like Copperajah and Bronzong. Dual screen setters like Xatu and Espeon make good teammates for this set to give Comfey multiple setup opportunities and help it survive a super effective attack to activate Weakness Policy.

Checks and Counters
====

**Poison-types**: Poison-types such as Salazzle, Weezing, Dragalge, and Drapion pressure Comfey with their STAB attacks. Due to Comfey's weak offensive stats, they may opt to use a non-attacking move like Toxic Spikes or Swords Dance.

**Steel-types**: Steel-types like Bronzong and Copperajah can utilize their resistances to set Stealth Rock. Furthermore, they also punish Comfey's teammates after U-turn due to it outspeeding them.

**Fire-types**: Fire-types like Salazzle, Arcanine, and Talonflame act as great defensive options, as Comfey can't do much in return.

**Wallbreakers**: Comfey is forced out by powerful wallbreakers like Exploud, Glastrier, and Golurk that can KO it. Glastrier is notably able to frequently set up Substitute and Swords Dance and muscle through Comfey's attacks.

[CREDITS]
- Written by: [[roxiee, 481576]]
- Quality checked by: [[Rabia, 336073], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Estronic, 240732], [Finland, 517429]]
 
Last edited:

Rabia

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add remove comments
[OVERVIEW]

Comfey acts as great role compression as a hazard control and pivot. Its Fairy-typing helps check Fighting-types like Sirfetch'd and Machamp. Thanks to Natural Cure and Synthesis, Comfey has the best longevity, and thanks to its ability, Comfey can absorb status ailments like Scald burns from Water-types like Vaporeon and Mantine. (this portion is organized super weirdly. you mention it offers role compression and then don't talk about that role compression at all) It has a hard time getting past Fire-, Steel-, and Poison-types like Talonflame, Bronzong, and Dragalge because of its poor coverage and offensive stats, and as a result, it uses U-turn to bring teammates in that can beat its checks. (is this supposed to be a negative point or a positive point? it's not easy to tell. make it a clearly negative point and address how Comfey is very easily taken advantage of by some of those Pokemon and, as a result, is often forced into doing nothing more but spamming U-turn throughout a game, which limits the overall support it can provide) Comfey faces competition with Sylveon because it can use wish to keep teammates alive and heal status with Heal Bell. (I mean, Sylveon is just better. The Wish passing and cleric properties contribute to this, but it's also overall bulkier and can do offensive sets much more effectively than Comfey.)

[SET]
name: Defog
move 1: Defog
move 2: Dazzling Gleam
move 3: U-turn
move 4: Synthesis
item: Heavy-Duty Boots / Rocky Helmet
ability: Natural Cure
nature: Bold
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Set Details
====

U-turn allows Comfey to pivot out of Pokemon it cannot KO like Dragalge, Vaporeon, and Talonflame. Heavy-Duty Boots helps so Comfey isn't worn down by entry hazards, but Rocky Helmet is also an option to chip physical attackers like Sirfetch'd and Flygon. 24 Speed EVs allow Comfey to outspeed an Adamant nature Tyrantrum and Decidueye.

All of Comfey’s teammates appreciate its ability to get rid of entry hazards and U-turn to bring them. Ground-, Fighting-, and Fire-types like Golurk, Passimian Sirfetch'd, and Arcanine make great teammates to check Steel-types like Bronzong, Copperajah, and Escavalier. Furthermore, Steel-types also make great teammates as Comfey can check powerful Fighting-types like Machamp and Passimian that can KO them. Psychic- and Ground-types like Starmie and Flygon can clear out Poison-types like Salazzle and Toxicroak that Comfey struggles to get rid of. Water-types like Starmie, Blastoise, and Vaporeon can check Fire-types like Talonflame. Teammates with pivoting moves can form a Voltturn core alongside Comfey such as Arcanine, Flygon, and Rotom-C with Teleport, U-Turn, and Volt Switch, respectively. (this section isn't wrong per se, but I feel it looks at Comfey at a bit too surface of a level. yeah it's important to pair it with Pokemon that beat its checks, but I don't think you need to dedicate a sentence to each of those checks. you could probably just cut the sentence about Fire-types entirely and combine the ones about Poison- and Steel-types)

[STRATEGY COMMENTS]
Other Options
====

A Calm Mind set can be used with Stored Power to revenge kill Poison-types like Vileplume and Weezing but still has problems getting rid of bulky Pokemon like Copperajah and Dragalge and Pokemon like Mantine and Vaporeon with access to Haze.(maybe I'm just delusional, but you can definitely paint this set in a more positive light. Triage is very useful as insurance for setup sweepers like Blastoise and Kingdra. Maybe saying "Calm Mind sets can use Triage and Stored Power to both give Comfey a good matchup into offense teams and Poison-types, but it still gets walled by Steel-types like Copperajah and Bronzong." I think you can drop the Haze mentions given the move is a good bit less common with Cresselia gone.) Dual screen setters like Xatu and Espeon make good teammates for this set to give Comfey multiple opportunities to set up Calm Mind and survive a supereffective attack to activate Weakness Policy. Leech Seed is an option to get extra chip on Poison- and Steel-types like Weezing and Bronzong and it give teammates little recovery as it switches with U-turn. (move this into the Set Details section as an alternative to Synthesis)

Checks and Counters
====

**Poison-types and Poison moves**: Poison-types such as Salazzle, Weezing, Dragalge, and Drapion pressure Comfey with their STAB attackers. Due to Comfey's frail offensive stats, the user may opt to use a non-attacking move like setting up Toxic Spikes or Swords Dance. Pokemon like Sirfetch'd, Zoroak, Dhelmise, and Goodra all have access to Poison-type moves and the former two can KO Comfey after a Swords Dance or Nasty Plot, respectively. (none of these are important enough to mention here imo; Zoroark and Goodra aren't very good, Sirfetch'd runs Brave Bird > Poison Jab almost always, and Dhelmise... doesn't run Poison-type moves)

**Steel-types** Steel-types like Bronzong and Copperajah can utilize their resistances to set up Stealth Rock. In fact, Steel-types doesn't even need to use their STAB when Comfey is on the field. Copperajah, for example, is able to use neutral attacks like Power Whip or Stone Edge as they switch into their Ground- or Fire-type check like Mudsdale and Talonflame.

**Fire-types**: Fire-types like Salazzle, Arcanine, and Talonflame act as great defensive options as Comfey can't do much in return.

**Wallbreakers**: Comfey is forced out by powerful wallbreakers like Exploud, Glastrier, and Golurk that can KO it. Glastrier is notably able to frequently setup Substitute and Swords Dance and muscle through Comfey's attacks.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

qc 1/2 when done
 

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
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[OVERVIEW]

Comfey acts as great role compression as a hazard control thanks to Defog and pivot with U-turn. Its Fairy-typing helps check Fighting- and Dragon-types like Sirfetch'd, and Machamp, Flygon, and Guzzlord (More examples). Thanks to Natural Cure and Synthesis, Comfey has the best longevity, and thanks to its ability, Comfey can absorb weaker hits and status ailments like Scald burns from Water-types like Vaporeon and Mantine from Stealth Rock users like Diancie and Mudsdale (trimming fluff + those Waters ultimately outstall and hurt Comfey, so I'm not sure what's the point of mentioning them as a pro. Instead, I included SR users that Comfey can Defog against and not get too worn down by, as that will better sell it as hazard control, especially when it's forced out by other SR mons like Copper). It has a hard time getting past Fire-, Steel-, and Poison-types like Talonflame, Bronzong, and Dragalge because of its poor coverage and offensive stats, and as a result, it's forced to use U-turn multiple times throughout the game, limiting the overall support it can provide. Comfey faces competition with Sylveon due to its better bulk, cleric options in Wish and Heal Bell, and its ability to pull of offensive sets more effectively.

[SET]
name: Defog
move 1: Defog
move 2: Dazzling Gleam
move 3: U-turn
move 4: Synthesis
item: Heavy-Duty Boots / Rocky Helmet
ability: Natural Cure
nature: Bold
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Set Details
====

U-turn allows Comfey to pivot out of Pokemon it cannot KO like Dragalge, Vaporeon, and Talonflame. Heavy-Duty Boots helps so Comfey isn't worn down by entry hazards, but Rocky Helmet is also an option to chip physical attackers like Sirfetch'd and Flygon. Leech Seed is an alternative to Synthesis to get extra chip on Poison- and Steel-types like Weezing and Bronzong and it give teammates little recovery as it switches with U-turn. 24 Speed EVs allow Comfey to outspeed an Adamant nature Tyrantrum and Decidueye.

All of Comfey’s teammates appreciate its ability to get rid of entry hazards and U-turn to bring them (If everything appreciates Comfey, what's the point of even saying this? Instead, open with a line that stresses how reliant Comfey is on pivoting into its teammates to deal with the checks it baits in, and that will segue into the next points cleaner). Ground-, Fighting-, and Fire-types like Golurk, Sirfetch'd, and Arcanine make great teammates to check Steel-types like Bronzong, Copperajah, and Escavalier. Poison- and Steel-types like Dragalge and Copperajah Toxicroak make great teammates to KO Fairy-types threaten walls like Sylveon, Vaporeon, and Mantine, as Comfey is outstalled by them otherwise (I found no specific reason why Comfey needs anti-Sylveon support more than it needs any other wallbreaking support. So, I extended this point to other walls + Toxicroak to emphasize how many walls Comfey loses to 1v1). Psychic- and Ground-types like Starmie and Flygon can clear out Poison-types like Salazzle and Toxicroak that Comfey struggles to get rid of. Water-types like Starmie, Blastoise, and Vaporeon and Kingdra can check setup on Fire-types like Talonflame after a U-turn (The teammates section was lacking setup teammates, which of course appreciate Comfey getting them in on passive walls, so this is more relevant + specific). Teammates with pivoting moves can form a VoltTurn core alongside Comfey such as Arcanine, Flygon, and Rotom-C with Teleport, U-Turn, and Volt Switch, respectively.

[STRATEGY COMMENTS]
Other Options
====

Calm Mind sets can use Triage and Stored Power to both give Comfey a good matchup against offensive Pokemon like Kingdra and Blastoise and Poison-types, but it still gets walled by Dragalge and Steel-types like Copperajah and Bronzong. Dual screen setters like Xatu and Espeon make good teammates for this set to give Comfey multiple opportunities to set up Calm Mind and survive a super effective attack to activate Weakness Policy.

Checks and Counters
====

**Poison-types**: Poison-types such as Salazzle, Weezing, Dragalge, and Drapion pressure Comfey with their STAB attackers. Due to Comfey's frail offensive stats, the user they may opt to use a non-attacking move like setting up Toxic Spikes or Swords Dance.

**Steel-types** Steel-types like Bronzong and Copperajah can utilize their resistances to set up Stealth Rock. In fact, Steel-types doesn't even need to use their STAB when Comfey is on the field. Copperajah, for example, is able to use neutral attacks like Power Whip or Stone Edge as they switch into their Ground- or Fire-type check like Mudsdale and Talonflame. (Fluff. If anything, you could add a short point that they also punish Comfey's teammates because it has a faster U-turn versus them; that would be more accurate + concise to the point you're trying to make)

**Fire-types**: Fire-types like Salazzle, Arcanine, and Talonflame act as great defensive options as Comfey can't do much in return.

**Wallbreakers**: Comfey is forced out by powerful wallbreakers like Exploud, Glastrier, and Golurk that can KO it. Glastrier is notably able to frequently setup Substitute and Swords Dance and muscle through Comfey's attacks.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[Rabia, 336073], [S1nn0hC0nfirm3d, 231074]] (Don't forget these + your own tag!)
- Grammar checked by: [[username1, userid1], [username2, userid2]]

QC 2/2! In the teammates section, I noticed you relied almost entirely on type matchups. In most cases that's fine, but in others like the Sylveon matchup the intention gets lost; a reader may ask"why was Sylveon specifically ever a threat to Comfey?" Try to include both nuanced and general teambuilding examples that stray away from simple typing interactions. For example, the analysis lacks any mentions of what Comfey baits or lures in, which would have been nice to fit when mentioning at least some of its checks. That would explain another purpose of Comfey + how its teammates more accurately benefit from it. Just some tips to keep in mind.

Ho3nConfirm3d-QC-small.gif
 

Astra

talk to me nice
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add remove (comments)
[OVERVIEW]

Comfey acts as great role compression as a, (AC) providing hazard control thanks to Defog and acting as a pivot with U-turn. Its Fairy-typing (RH) helps check Fighting- and Dragon-types like Sirfetch'd, Machamp, Flygon, and Guzzlord. Thanks to Natural Cure and Synthesis, Comfey can absorb weaker hits and status ailments from Stealth Rock users like Diancie and Mudsdale. It has a hard time getting past Fire-, Steel-, and Poison-types like Talonflame, Bronzong, and Dragalge because of its poor coverage and offensive stats, and as a result, it's forced to use U-turn and act as a lure. Comfey faces competition with Sylveon due to its better bulk, cleric options in Wish and Heal Bell, and its ability to pull off offensive sets more effectively.

[SET]
name: Defog
move 1: Defog
move 2: Dazzling Gleam
move 3: U-turn
move 4: Synthesis
item: Heavy-Duty Boots / Rocky Helmet
ability: Natural Cure
nature: Bold
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Set Details
====

U-turn allows Comfey to pivot out of Pokemon it cannot KO like Dragalge, Vaporeon, and Talonflame. Heavy-Duty Boots helps so prevents Comfey isn't from being worn down by entry hazards, but Rocky Helmet is also an option to chip physical attackers like Sirfetch'd and Flygon. Leech Seed is an alternative to Synthesis to get extra chip on Poison- and Steel-types like Weezing and Bronzong, (AC) and it gives teammates little recovery as it switches with U-turn. 24 Speed EVs allow Comfey to outspeed an Adamant nature Tyrantrum and Decidueye (if decidueye is also adamant then specify it too).

Comfey is extremely reliant on its teammates to deal with checks its baits in with U-turn. (spacing) Ground-, Fighting-, and Fire-types like Golurk, Sirfetch'd, and Arcanine make great teammates to check Steel-types like Bronzong, Copperajah, and Escavalier. Dragalge and Toxicroak also make great teammates to threaten walls like Sylveon, Vaporeon, and Mantine, as Comfey is outstalled by them otherwise. Psychic- and Ground-types like Starmie and Flygon can clear out Poison-types like Salazzle and Toxicroak that Comfey struggles to get rid of. Water-types like Blastoise and Kingdra can setup set up on Fire-types like Talonflame after a U-turn Comfey pivots out. Teammates with pivoting moves can form a VoltTurn core alongside Comfey such as Arcanine, Flygon, and Rotom-C with Teleport, U-turn, and Volt Switch, respectively.

[STRATEGY COMMENTS]
Other Options
====

Calm Mind sets can use Triage and Stored Power to both give Comfey a good matchup against offensive Pokemon like Kingdra and Blastoise and Poison-types (would be nice to list some examples), but it still gets walled by Dragalge and Steel-types like Copperajah and Bronzong. Dual screen setters like Xatu and Espeon make good teammates for this set to give Comfey multiple opportunities to set up Calm Mind and survive a super effective attack to activate Weakness Policy.

Checks and Counters
====

**Poison-types**: Poison-types such as Salazzle, Weezing, Dragalge, and Drapion pressure Comfey with their STAB attackers attacks. Due to Comfey's frail offensive stats, they may opt to use a non-attacking move like setting up Toxic Spikes or Swords Dance.

**Steel-types** Steel-types like Bronzong and Copperajah can utilize their resistances to set up Stealth Rock. Furthermore, they also punish Comfey's teammates due to it being faster when using U-turn.

**Fire-types**: Fire-types like Salazzle, Arcanine, and Talonflame act as great defensive options as Comfey can't do much in return.

**Wallbreakers**: Comfey is forced out by powerful wallbreakers like Exploud, Glastrier, and Golurk that can KO it. Glastrier is notably able to frequently setup set up Substitute and Swords Dance and muscle through Comfey's attacks.

[CREDITS]
- Written by: [[roxiee, 481576]]
- Quality checked by: [[Rabia, 336073], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
1/2 :blobthumbsup:
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Adeleine

after committing a dangerous crime
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(AC): Add Comma
[OVERVIEW]

Comfey acts as great role compression, providing hazard control thanks to Defog and acting as a pivot with U-turn. Its Fairy-typing (RH) helps Fairy typing helps it check Fighting- and Dragon-types like Sirfetch'd, Machamp, Flygon, and Guzzlord. Thanks to Natural Cure and Synthesis, Comfey can absorb weaker hits and status ailments from Stealth Rock users like Diancie and Mudsdale. It has a hard time getting past Fire-, Steel-, and Poison-types like Talonflame, Bronzong, and Dragalge because of its poor coverage and offensive stats, and as a result, it's forced to use U-turn and act as a lure. Comfey faces competition with Sylveon due to its better bulk, cleric options in Wish and Heal Bell, and ability to pull off offensive sets more effectively.

[SET]
name: Defog
move 1: Defog
move 2: Dazzling Gleam
move 3: U-turn
move 4: Synthesis
item: Heavy-Duty Boots / Rocky Helmet
ability: Natural Cure
nature: Bold
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Set Details
====

U-turn allows Comfey to pivot out of Pokemon it cannot KO like Dragalge, Vaporeon, and Talonflame. Heavy-Duty Boots prevents Comfey from being worn down by entry hazards, synergizes with its pivoting, but Rocky Helmet is also an option to chip physical attackers like Sirfetch'd and Flygon. Leech Seed is an alternative to Synthesis to get extra chip damage on Poison- and Steel-types like Weezing and Bronzong, and it gives teammates a little recovery as it Comfey switches with U-turn. 24 Speed EVs allow Comfey to outspeed Adamant Tyrantrum and Decidueye. (removed checker comment)

Comfey is extremely reliant on its teammates to deal with checks its baits in with U-turn. Ground-, Fighting-, and Fire-types like Golurk, Sirfetch'd, and Arcanine make great teammates are great to check Steel-types like Bronzong, Copperajah, and Escavalier. Dragalge and Toxicroak also make great teammates to threaten walls like Sylveon, Vaporeon, and Mantine, as Comfey is outstalled by them they outstall Comfey otherwise. Psychic- and Ground-types like Starmie and Flygon can clear out Poison-types like Salazzle and Toxicroak that Comfey struggles to get rid of. Water-types like Blastoise and Kingdra can set up on Fire-types like Talonflame after Comfey pivots out. Teammates with pivoting moves can form a VoltTurn core alongside Comfey such as Arcanine, Flygon, and Rotom-C with Teleport, U-turn, and Volt Switch, respectively.

[STRATEGY COMMENTS]
Other Options
====

Calm Mind sets can use Triage and Stored Power to give Comfey a good matchup against offensive Pokemon like Kingdra and Blastoise and Poison-types like Weezing and Vileplume, but it still gets walled by Dragalge and Steel-types like Copperajah and Bronzong. Dual screen setters like Xatu and Espeon make good teammates for this set to give Comfey multiple opportunities to set up Calm Mind setup opportunities and help it (or "let it" or whatever) survive a super effective attack to activate Weakness Policy.

Checks and Counters
====

**Poison-types**: Poison-types such as Salazzle, Weezing, Dragalge, and Drapion pressure Comfey with their STAB attacks. Due to Comfey's frail weak offensive stats, they may opt to use a non-attacking move like Toxic Spikes or Swords Dance.

**Steel-types**: (added colon) Steel-types like Bronzong and Copperajah can utilize their resistances to set Stealth Rock. Furthermore, they also punish Comfey's teammates after U-turn due to it being faster when using U-turn. outspeeding them.

**Fire-types**: Fire-types like Salazzle, Arcanine, and Talonflame act as great defensive options, (AC) as Comfey can't do much in return.

**Wallbreakers**: Comfey is forced out by powerful wallbreakers like Exploud, Glastrier, and Golurk that can KO it. Glastrier is notably able to frequently set up Substitute and Swords Dance and muscle through Comfey's attacks.

[CREDITS]
- Written by: [[roxiee, 481576]]
- Quality checked by: [[Rabia, 336073], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Estronic, 240732], [Finland, 517429]]
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2/2 just remember to make sure you erase checker comments
 

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