The Rules said:3v3 FE Singles
ASB Arena
2 Subs
Switch=OK
No Megas
No Z-Moves
2 Recoveries/3 Chills
Combat Items Allowed
All Abilities
2 Day DQ
Complications's team:

Chesnaught [Edward the Black Prince] (M)
Nature: Lonely
Type: Grass / Fighting
Abilities:
Overgrow (Passive)
Bulletproof (Passive) (H, unlocked)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 64
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Aerial Ace
Belly Drum
Bite
Body Slam
Brick Break
Bulldoze
Curse
Defense Curl
Dig
Drain Punch
Earthquake
Endeavour
Energy Ball
Feint
Focus Blast
Focus Punch
Giga Impact
Growl
Hammer Arm
Helping Hand
Hidden Power (Fire)
Hyper Beam
Iron Head
Leech Seed
Low Kick
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Protect
Quick Guard
Rest
Roar
Rock Slide
Rollout
Seed Bomb
Shadow Claw
Sleep Talk
Smack Down
Solar Beam
Spikes
Spiky Shield
Stone Edge
Substitute
Superpower
Super Fang
Synthesis
Tackle
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Worry Seed
Zen Headbutt
---
56 Moves

Colossoil [Atlas] (M)
Nature: Jolly
Type: Dark / Ground
Abilities:
Rebound (Trigger)
Guts (Passive)
Pressure (Passive) (H, unlocked)
Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+)
+14% Accuracy
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Moves:
Aqua Tail
Bite
Body Slam
Bounce
Bubble Beam
Crunch
Dark Pulse
Dig
Drill Run
Earthquake
Fake Out
Flail
Foul Play
Horn Attack
Iron Tail
Knock Off
Leer
Megahorn
Mud Shot
Payback
Peck
Protect
Pursuit
Rapid Spin
Rock Slide
Rototiller
Sludge Wave
Substitute
Sucker Punch
Tackle
Water Spout
---
31 Moves


Gardevoir [Christine] (F)
Nature: Bold
Type: Psychic / Fairy (Regular); Psychic / Fairy (Mega)
Abilities:
Synchronize (Passive)
Trace (Trigger)
Telepathy (Passive) (H, unlocked)
Pixilate (Toggle) (Mega)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Mega:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 1
AC: 5/5
Moves:
Calm Mind
Captivate
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Endure
Focus Blast
Future Sight
Growl
Heal Pulse
Healing Wish
Hyper Beam
Hyper Voice
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Magic Coat
Misty Terrain
Moonblast
Protect
Psychic
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Stored Power
Substitute
Teleport
Thunderbolt
Trick
Will-O-Wisp
Wish
---
33 Moves
Someoneelse:
Magnezone (Lightningbolt Zolt) (M)
Nature: Calm (+Sdef, -Atk)
Type:
Electric/Steel
Abilities:
Magnet Pull/Sturdy/Analytic (DW Unlocked)
Stats
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Magnetic Flux
Electric Terrain
Tackle (*)
Thundershock (*)
Supersonic (*)
Sonicboom (*)
Thunder Wave (*)
Magnet Bomb (*)
Spark (*)
Mirror Shot (*)
Tri Attack
Metal Sound
Flash Cannon
Discharge
Zap Cannon
Mirror Coat
Barrier
Lock-On
Electro Ball
Thunderbolt (*)
Volt Switch (*)
Hidden Power Ice (7) (*)
Light Screen
Reflect
Toxic
Protect
Substitute
Shock Wave
Explosion
Hyper Beam
Thunder
Bide
Endure
Rain Dance
Charge Beam
Double Team
Agility
Gravity
ElectroWeb
Signal Beam (*)
Magic Coat (*)
Magnet Rise (*)
Recycle

Nature: Calm (+Sdef, -Atk)
Type:
Electric/Steel
Abilities:
Magnet Pull/Sturdy/Analytic (DW Unlocked)
Stats
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Magnetic Flux
Electric Terrain
Tackle (*)
Thundershock (*)
Supersonic (*)
Sonicboom (*)
Thunder Wave (*)
Magnet Bomb (*)
Spark (*)
Mirror Shot (*)
Tri Attack
Metal Sound
Flash Cannon
Discharge
Zap Cannon
Mirror Coat
Barrier
Lock-On
Electro Ball
Thunderbolt (*)
Volt Switch (*)
Hidden Power Ice (7) (*)
Light Screen
Reflect
Toxic
Protect
Substitute
Shock Wave
Explosion
Hyper Beam
Thunder
Bide
Endure
Rain Dance
Charge Beam
Double Team
Agility
Gravity
ElectroWeb
Signal Beam (*)
Magic Coat (*)
Magnet Rise (*)
Recycle
Jellicent (Lir) (M)*
Nature: Modest (+SAtk, -Atk)
Type:
Water/Ghost
Abilities:
Water Absorb/Cursed Body/Damp (DW Unlocked)
Stats
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Bubble(*)
Water Sport (*)
Absorb (*)
Night Shade (*)
Bubblebeam (*)
Recover (*)
Water Pulse (*)
Hydro Pump
Water Spout
Hex
Wring Out
Brine
Acid Armor (*)
Confuse Ray (*)
Pain Split (*)
Constrict
Mist
Ice Beam (*)
Shadow Ball (*)
Scald (*)
Toxic
Protect
Trick Room
Taunt
Will-O-Wisp
Sludge Wave
Psychic
Substitute
Blizzard
Sludge Bomb
Surf
Energy Ball
Magic Coat
Giga Drain
Attract
Bind
Constrict
Dark Pulse
Dive
Double Team
Dream Eater
Facade
Flash
Frustration
Giga Impact
Hail
Hidden Power
Hyper Beam
Icy Wind
Mist
Ominous Wind
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Sleep Talk
Snore
Spite
Swagger
Trick
Water Pulse
Waterfall

Nature: Modest (+SAtk, -Atk)
Type:
Water/Ghost
Abilities:
Water Absorb/Cursed Body/Damp (DW Unlocked)
Stats
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Bubble(*)
Water Sport (*)
Absorb (*)
Night Shade (*)
Bubblebeam (*)
Recover (*)
Water Pulse (*)
Hydro Pump
Water Spout
Hex
Wring Out
Brine
Acid Armor (*)
Confuse Ray (*)
Pain Split (*)
Constrict
Mist
Ice Beam (*)
Shadow Ball (*)
Scald (*)
Toxic
Protect
Trick Room
Taunt
Will-O-Wisp
Sludge Wave
Psychic
Substitute
Blizzard
Sludge Bomb
Surf
Energy Ball
Magic Coat
Giga Drain
Attract
Bind
Constrict
Dark Pulse
Dive
Double Team
Dream Eater
Facade
Flash
Frustration
Giga Impact
Hail
Hidden Power
Hyper Beam
Icy Wind
Mist
Ominous Wind
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Sleep Talk
Snore
Spite
Swagger
Trick
Water Pulse
Waterfall
Oranguru (M)
Type: Psychic/Normal
Nature: Modest (+Sp. Atk, -Atk)
Abilities: Inner Focus/Telepathy/Symbiosis (AC Locked)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
Sp. Atk: 4 (+)
Sp. Def: 4
Spe: 60
Total: 17
Size Class: 3
Weight Class: 4
MC: 0
AC: 0/5
Moves:
Confusion (*)
After You (*)
Taunt (*)
Quash (*)
Stored Power (*)
Psych Up (*)
Nasty Plot (*)
Feint Attack (*)
Extrasensory (*)
Psychic Terrain (*)
Wonder Room (*)
Protect (*)
Toxic (*)
Substitute (*)
Focus Blast (*)
Psyshock (*)
Light Screen (*)
Reflect (*)

Type: Psychic/Normal
Nature: Modest (+Sp. Atk, -Atk)
Abilities: Inner Focus/Telepathy/Symbiosis (AC Locked)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
Sp. Atk: 4 (+)
Sp. Def: 4
Spe: 60
Total: 17
Size Class: 3
Weight Class: 4
MC: 0
AC: 0/5
Moves:
Confusion (*)
After You (*)
Taunt (*)
Quash (*)
Stored Power (*)
Psych Up (*)
Nasty Plot (*)
Feint Attack (*)
Extrasensory (*)
Psychic Terrain (*)
Wonder Room (*)
Protect (*)
Toxic (*)
Substitute (*)
Focus Blast (*)
Psyshock (*)
Light Screen (*)
Reflect (*)
Complications sends out and equips.
Someoneelse sends out, equips, and orders.
Complications orders.
I ref.