As the tittle say, i'm gonna reveal the sets that almost every top player use to reach.
Not everyone uses it as such as this, but this is like a standard, some people use Thundurus instead Mew, and somebody use Adamant kang... bla bla bla. Everyone have their own style, but this can help you, to met the ultimate of meta at the moment.
Some people going to hate me for posting this, but is time to all of you know the best sets.
Not everyone uses it as such as this, but this is like a standard, some people use Thundurus instead Mew, and somebody use Adamant kang... bla bla bla. Everyone have their own style, but this can help you, to met the ultimate of meta at the moment.
Some people going to hate me for posting this, but is time to all of you know the best sets.

Kangaskhan @ Kangaskhanite
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Return
- Power-Up Punch
- Sucker Punch
Starting with the only useful Mega Pokémon. Mega-Kang is everywhere because it is the beast of the Meta, and every noob or rat boy hate it. I can a lot about it, but all of it has been said. But, the bulk, and the Ab, makes him the real deal. Fake out support to help to set stuff, like Trick Room. I put it inner Focus, to deal against another Kang, or weird pokés like weavile, mienshao or infernape. P-O-P is the Ace of the move pool, two hits, and a double boost, perfect to sweep with return, and sucker punch to OHKO weak and fast shits, also it helps when you're on a speed check.

Landorus-Therian @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- U-turn
- Rock Slide
- Earthquake
- Explosion/Superpower
Then we have the OU for excellence. Great types, and base stats. That's nothing to say about it, EQ almost for every poke, rock slide for Talonflame, Charizard-Y, flying things, and when you have only 2 pokés left, and you can't do a safe EQ, all of us, use the poor rock slide, hoping for flinch hax. U-turn will give you a safe change, with another chance to intimidate. Then the 4th move... it is always hard to decide. I put explosion because you can do a lot of damage when you don't want to deal with annoying shit that is hard to hit, like another Lando, or another bulk stuff, or you can just do it when you need momentum and get a safe revenge kill. Superpower is a more viable move, you can hit kang or heatran when you can't do a free EQ.

Mew @ Sitrus Berry
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Fake Out
- Transform
- Thunder Wave/Will-o-wisp
- Knock Off/Taunt/Protect
At this point, we start with the weird stuff if you're new on doubles. With Mew, you have a lot of possibilities. Fake out will give you a lot of support, it is great to deal with a Kang lead. Transform is the real reason to use it, with that amezing bulk, you can do annoying plays, like, transform into a P-O-P Kang, or a Belly Azu. Also you can copy opposing pokés, like a Dragon, Quiver or Sword dancer. The moves left, almost always are like a status move or another support mv. Will o wisp can give you a lot of free turns against a physical attacker, but i prefer T-wave for the speed control. Taunt can help against TR, but i like to knock off to have a move to attack if some poke taunts me.

Heatran @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Heat Wave
- Earth Power
- Substitute
- Protect
I love heatran! Is one of my favourite pokes on the meta. With the Fire/Steel type, you can feel safe against fucking fairy type and another fire or steel types. You need to be faster, so some players always put 252 on speed, if you're paranoid, you can put Timid nature. But like every nice and strong poké, you have an horrible weak, yeh... x4 ground and rainy teams. But don't worry, if you predict well, this lava frog going to be your very best poke. Sub can help you to protect it, and check some stuff, and avoid the horrible spore from Amoongus.

Azumarill @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 212 HP / 252 Atk / 20 Def / 24 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Belly Drum
- Protect
Another king of meta, with a beautiful priority, can check a lot of things. (Lando, Heatran, welll i mean... Everything that is weak to water type) If your opponent gives you a free turn, and you can set the Belly Dance, it could be it, the ultimate GG. It is very hard to check or defeat. The way to defeat it, is using Quick guard or a double target move. But that bunny will always take down 1 or 2 minimum when he get the full power. If you know how to protect it, you will do a faster win. Simply the best belly drumer poke.

Jirachi @ Safety Goggles
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 92 Def / 92 SpD / 72 Spe
Jolly Nature
- Iron Head
- Stealth Rock
- Follow Me
- Protect

THE BEST TO THE LAST! Jirachi is the best redirector, amoongus and togekiss are shit beside him. With a lot of bulk and a combination of types, that will make it hard to defeat. A great speed to give you a flinch supp with Iron Head, and a great Stab move against Abomasnow, Sylveon and rock types. The stealth rock sounds pathetic at doubles, but belive me when i say, that the 90% of real meta players are not prepared to those. With a 6% to 50% free damage, helps a lot, to limit changes. And the Safety googles and follow me, can saves you agains Amoongus, and protect your guimmick stuff. (Azu, Kang) Just the Ace of the team.
That's all. Hope that you can use it, and learn from this team, to take far the meta to new and more effective sets. Feel free to comment and split your opinion. C ya GG E Z
Kangaskhan @ Kangaskhanite
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Return
- Power-Up Punch
- Sucker Punch
Landorus-Therian @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- U-turn
- Rock Slide
- Earthquake
- Explosion
Mew @ Sitrus Berry
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Fake Out
- Transform
- Thunder Wave
- Knock Off
Heatran @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Heat Wave
- Earth Power
- Substitute
- Protect
Azumarill @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 212 HP / 252 Atk / 20 Def / 24 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Belly Drum
- Protect
Jirachi @ Safety Goggles
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 92 Def / 92 SpD / 72 Spe
Jolly Nature
- Iron Head
- Stealth Rock
- Follow Me
- Protect
Last edited: