After pondering several possibilities as a Pokemon to build a team around, I decided to commit to Mega Metagross. It took me a little while to build this team because I, for the most part, have no idea what I'm doing. I'm just going by what other people have built and shared on forum sites like this and adding my own little touch. Without further ado:
Metagross @ Metagrossite
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Substitute
- Zen Headbutt
- Iron Head
- Protect
MegaGross hits hard. And by "hits hard", I mean he hits like a damn tank. I like using a Substitute with max EVs in HP so I can have a few safe rounds with MetaGross because he gets OHKO'd relatively easily with high damage dark and fire STABs. Other than that, I go for Zen Headbutt and Iron Head STABs for high damage and Fairy killing. I end it with Protect to deal with Fake Outs and other stuff MegaGross has to deal with that hurts.
Jellicent (M) @ Leftovers
Ability: Cursed Body
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
- Scald
- Recover
- Will-O-Wisp
- Taunt
Jellicent is not a Pokemon I see very often on Showdown. I see way more Rotom-Wash for Will-O-Wisp but I like Jellicent's Recovery ability, makes him a huge headache. I think Jellicent walls just as good as Rotom-Wash, he just has an issue against Thundorus but there are ways to deal with him. Jellicent tanks every STAB move I've seen hit him so far, so I can get a free Will-O-Wisp and possibly Recover the next turn. I use Cursed Body because it can really mess with a player's gameplan if a STAB is Disabled.
Landorus-Therian @ Focus Sash
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Earthquake
- Superpower
- Protect
Landorus-Therian (aka Lando Calrissian because that's the only nickname you should have for him) deals with the "flying type" issue that many Pokemon have. He takes out Thundorus, Landorus, Charizard-Y, and many others. Lando is such a damn beast with Focus Sash...I almost refuse to use anything else (namely, Choice Band). I have won a couple battles specifically because he can't be OHKO'd and still slaps hard. I don't throw Choice Band on Lando because I don't want to be stuck using Earthquake when Rock Slide or Superpower is needed. Intimidate because every team needs one.
Suicune @ Chesto Berry
Ability: Pressure
EVs: 252 Def / 252 SpD / 4 Spe
Calm Nature
- Tailwind
- Scald
- Snarl
- Rest
Suicune, I feel, is the best tanky Tailwind Pokemon in the game. He has Scald for burn, Snarl to drop SpA, and I use a Chesto Resto set to keep him on the field longer to revamp Tailwind or for more stat drops. I used hella bulky EVs so Suicune can tank like a boss. Pressure because Water Absorb is pointless in the meta and Pressure can be helpful with low PP moves.
Gardevoir (F) @ Sitrus Berry
Ability: Synchronize
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Calm Mind
- Moonblast
- Psychic
- Protect
Firstly, I love Gardevoir and there aren't many Psychic types I'd use over her. She is a great wall builder but I decided to use her for her SpA since I do not have a SpA sweeper yet on this team. Calm Mind for higher SpA and Spe, making her faster than most Pokemon in the meta. Moonblast and Psychic for STABs and I think Moonblast is one of the strongest moves in the game. Protect for..well...protection. Sitrus Berry for the added HP and Synchronize to lower Will-O-Wisp spam.
Heatran (F) @ Assault Vest
Ability: Flame Body
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Lava Plume
- Flash Cannon
- Dragon Pulse
- Ancient Power
As I looked at my team, I had two glaring weaknesses - Grass and Ice. While neither of these types are too common in the meta, Heatran does do a great job dealing with the potential Mega Venusaur or what have you. Lava Plume for widespread damage, Flash Cannon for Steel STAB, Dragon Pulse to deal with Dragons and Ancient Power for fliers. I use Flame Body so Pokemon will have to resort to SpA damage to be safe from Burn and Assault Vest for added SpD.
Like I said, this is the first time I made and could use as much help as you guys are willing to hand me. I believe this team plays well, I just have a Speed issue. I have several Bulky Pokemon and Suicune's Tailwind deals with the Speed problem but if Suicune faints, I'm going to be slow.
I find many of my matches being close and my record is about average. I feel like it's mostly because of how new I am to the competitive game, coming from Call of Duty and Mortal Kombat.
Any and all help is appreciated.
Thanks!
Metagross @ Metagrossite
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Substitute
- Zen Headbutt
- Iron Head
- Protect
MegaGross hits hard. And by "hits hard", I mean he hits like a damn tank. I like using a Substitute with max EVs in HP so I can have a few safe rounds with MetaGross because he gets OHKO'd relatively easily with high damage dark and fire STABs. Other than that, I go for Zen Headbutt and Iron Head STABs for high damage and Fairy killing. I end it with Protect to deal with Fake Outs and other stuff MegaGross has to deal with that hurts.
Jellicent (M) @ Leftovers
Ability: Cursed Body
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
- Scald
- Recover
- Will-O-Wisp
- Taunt
Jellicent is not a Pokemon I see very often on Showdown. I see way more Rotom-Wash for Will-O-Wisp but I like Jellicent's Recovery ability, makes him a huge headache. I think Jellicent walls just as good as Rotom-Wash, he just has an issue against Thundorus but there are ways to deal with him. Jellicent tanks every STAB move I've seen hit him so far, so I can get a free Will-O-Wisp and possibly Recover the next turn. I use Cursed Body because it can really mess with a player's gameplan if a STAB is Disabled.
Landorus-Therian @ Focus Sash
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Earthquake
- Superpower
- Protect
Landorus-Therian (aka Lando Calrissian because that's the only nickname you should have for him) deals with the "flying type" issue that many Pokemon have. He takes out Thundorus, Landorus, Charizard-Y, and many others. Lando is such a damn beast with Focus Sash...I almost refuse to use anything else (namely, Choice Band). I have won a couple battles specifically because he can't be OHKO'd and still slaps hard. I don't throw Choice Band on Lando because I don't want to be stuck using Earthquake when Rock Slide or Superpower is needed. Intimidate because every team needs one.
Suicune @ Chesto Berry
Ability: Pressure
EVs: 252 Def / 252 SpD / 4 Spe
Calm Nature
- Tailwind
- Scald
- Snarl
- Rest
Suicune, I feel, is the best tanky Tailwind Pokemon in the game. He has Scald for burn, Snarl to drop SpA, and I use a Chesto Resto set to keep him on the field longer to revamp Tailwind or for more stat drops. I used hella bulky EVs so Suicune can tank like a boss. Pressure because Water Absorb is pointless in the meta and Pressure can be helpful with low PP moves.
Gardevoir (F) @ Sitrus Berry
Ability: Synchronize
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Calm Mind
- Moonblast
- Psychic
- Protect
Firstly, I love Gardevoir and there aren't many Psychic types I'd use over her. She is a great wall builder but I decided to use her for her SpA since I do not have a SpA sweeper yet on this team. Calm Mind for higher SpA and Spe, making her faster than most Pokemon in the meta. Moonblast and Psychic for STABs and I think Moonblast is one of the strongest moves in the game. Protect for..well...protection. Sitrus Berry for the added HP and Synchronize to lower Will-O-Wisp spam.
Heatran (F) @ Assault Vest
Ability: Flame Body
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Lava Plume
- Flash Cannon
- Dragon Pulse
- Ancient Power
As I looked at my team, I had two glaring weaknesses - Grass and Ice. While neither of these types are too common in the meta, Heatran does do a great job dealing with the potential Mega Venusaur or what have you. Lava Plume for widespread damage, Flash Cannon for Steel STAB, Dragon Pulse to deal with Dragons and Ancient Power for fliers. I use Flame Body so Pokemon will have to resort to SpA damage to be safe from Burn and Assault Vest for added SpD.
Like I said, this is the first time I made and could use as much help as you guys are willing to hand me. I believe this team plays well, I just have a Speed issue. I have several Bulky Pokemon and Suicune's Tailwind deals with the Speed problem but if Suicune faints, I'm going to be slow.
I find many of my matches being close and my record is about average. I feel like it's mostly because of how new I am to the competitive game, coming from Call of Duty and Mortal Kombat.
Any and all help is appreciated.
Thanks!