At a Glance:
The purpose of this team is to take out all of Umbreon's counters so I can eventually sweep. Without further ado, here is a closer look at my team.
Zapdos Bold @ Leftovers
252 HP/220 Def/38 Spe
Thunderbolt
Heatwave
HP Ice
Roost
Zapdos is one of my physical tanks/bulky special sweepers. He does a great job at countering Scizor before he gets too many SDs, and does a decent job against things like Gyarados and Flygon. I have been debating whether or not I should Switch HP Ice with Hp Grass for Swampert. Any suggestions?
Heatran Hasty @ Choice Scarf
6 Atk/252 SpA/252 Spe
Flamethrower
HP Ice
Earth Power
Explosion
Pretty typical Revenge Killer ScarfTran. I decided to go with Flamethrower over Fire Blast because of accuracy, but am thinking about swithing for the extra power. Earth Power is an obvisous choice, and HP Ice allows me to take out an Outraging Salamence. Explosion is mainly for speical walls.
Machamp Adamant @ Leftovers
252 HP/252 Atk/6 Spe
Dynamic Punch
Ice Punch
Stone Edge
Bullet Punch
Machamp is an absolute monster. Anyone that isn't prepared to counter it, will be taken out with a swift punch to the face. Dynamic Punch's confusion rate is pretty handy as well. Ice Punch is so Gliscor can't wall me, and Stone Edge hits Gyarados and friends hard. Bullet Punch is to take out a weakened opponent.
Gliscor Impish @ Leftovers
252 HP/12 Atk/28 Def/218 Spe
Earthquake
Ice Fang
Stealth Rock
Roost
Gliscor is my main physical wall and Lucario counter. The Evs generate enough attack and speed to get a clean OHKO on an Adamant Lucario. Ice Fang is for the Dragons that are stuck Outraging and can't escape. He can also wall Scizor rather well which is always a plus.
Mamoswine Jolly @ Choice Band
252 Atk/6 Def/252 Spe
Earthquake
Ice Shard
Stone Edge
Superpower
His main purpose here is to inflict as much pain as possible, and force the opponent into submission. I run Jolly over Adamant so I can EQ Lucario before he can CC. Ice Shard is for weakened opponents and dragons, Stone Edge for for fliers that resist ice, and Superpower is for Blissey and other special walls.
Umbreon Sassy @ Leftovers
252 HP/200 Atk/56 SpD
Curse
Wish
Payback
Baton Pass
Ok so here is the star of the show. Wish is for team support as well as healing myself, Curse is to boost attack and defense, and lower speed so Payback will always have 100 BP. I am currenty running Baton Pass so I can pass boosts if a counter shows up, but I am thinking about trying Sucker Punch because I think it sounds kind of cool.
So there is my team. I have noticed that I can have a difficult time with Suicune, and Zapdos. Does anyone have suggestions on how I can properly counter them? This team is doing pretty well, and I would like to make it better. Thank you for taking your time to read this.






The purpose of this team is to take out all of Umbreon's counters so I can eventually sweep. Without further ado, here is a closer look at my team.

Zapdos Bold @ Leftovers
252 HP/220 Def/38 Spe
Thunderbolt
Heatwave
HP Ice
Roost
Zapdos is one of my physical tanks/bulky special sweepers. He does a great job at countering Scizor before he gets too many SDs, and does a decent job against things like Gyarados and Flygon. I have been debating whether or not I should Switch HP Ice with Hp Grass for Swampert. Any suggestions?

Heatran Hasty @ Choice Scarf
6 Atk/252 SpA/252 Spe
Flamethrower
HP Ice
Earth Power
Explosion
Pretty typical Revenge Killer ScarfTran. I decided to go with Flamethrower over Fire Blast because of accuracy, but am thinking about swithing for the extra power. Earth Power is an obvisous choice, and HP Ice allows me to take out an Outraging Salamence. Explosion is mainly for speical walls.

Machamp Adamant @ Leftovers
252 HP/252 Atk/6 Spe
Dynamic Punch
Ice Punch
Stone Edge
Bullet Punch
Machamp is an absolute monster. Anyone that isn't prepared to counter it, will be taken out with a swift punch to the face. Dynamic Punch's confusion rate is pretty handy as well. Ice Punch is so Gliscor can't wall me, and Stone Edge hits Gyarados and friends hard. Bullet Punch is to take out a weakened opponent.

Gliscor Impish @ Leftovers
252 HP/12 Atk/28 Def/218 Spe
Earthquake
Ice Fang
Stealth Rock
Roost
Gliscor is my main physical wall and Lucario counter. The Evs generate enough attack and speed to get a clean OHKO on an Adamant Lucario. Ice Fang is for the Dragons that are stuck Outraging and can't escape. He can also wall Scizor rather well which is always a plus.

Mamoswine Jolly @ Choice Band
252 Atk/6 Def/252 Spe
Earthquake
Ice Shard
Stone Edge
Superpower
His main purpose here is to inflict as much pain as possible, and force the opponent into submission. I run Jolly over Adamant so I can EQ Lucario before he can CC. Ice Shard is for weakened opponents and dragons, Stone Edge for for fliers that resist ice, and Superpower is for Blissey and other special walls.

Umbreon Sassy @ Leftovers
252 HP/200 Atk/56 SpD
Curse
Wish
Payback
Baton Pass
Ok so here is the star of the show. Wish is for team support as well as healing myself, Curse is to boost attack and defense, and lower speed so Payback will always have 100 BP. I am currenty running Baton Pass so I can pass boosts if a counter shows up, but I am thinking about trying Sucker Punch because I think it sounds kind of cool.
So there is my team. I have noticed that I can have a difficult time with Suicune, and Zapdos. Does anyone have suggestions on how I can properly counter them? This team is doing pretty well, and I would like to make it better. Thank you for taking your time to read this.