Counter Team

I present to you: The Counter Team
Ever since Pokemon Black and White came out, I really became interested in Pokemon competitive battling, but I simply did not have the time to breed perfect IV Pokemon after I realized that it took over a month to breed a good Excadrill. When Pokemon X and Y came out and it's new breeding mechanics had been introduced, I brought the game, finished it and got ready to breed the ultimate team. I started to play Pokemon Showdown, a battle simulator so I could test teams and to breed a well team. I am not playing this team too competitively but will be going online on occasions and WiFi battle people.

The Team
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My strategy for this team is to start with Gliscor who is an anti-hazard setup machine. Trevenant, Cloyster and Talonflame are to take out any easy Pokemon kills. Garchomp and Klefki are my main sweepers. Taking out fairy types and ice types will be my second priority so Garchomp can sweep easily but Klefki's Swagger and Thunderwave can annoy the opponent at times.
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Trevenant @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 80 Def / 176 SDef
Careful Nature
- Horn Leech
- Shadow Claw
- Will-O-Wisp
- Rest
Since this team relies on switching out, I think natural cure will be great for Trevenant instead of Harvest, being paralyzed by an opponent's ability will be no worry for this guy. Trevenant is very bulky so Leftovers, Natural Cure, Horn Leech and Rest will make him stay in the game for a while to Will-O-Wisp the physical attack sweepers.
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Cloyster @ Never-Melt Ice
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Rapid Spin
Playing on Pokemon Showdown, I realized that Entry Hazards are so common so I chucked Rapid Spin on this guy. You may ask why I don't have a water type move and the answer to that is because rock blast is super effective against fire, with skill link it will hit a guaranteed five times so that is basically 125 damage all together excluding stats. Icicle Spear for the same reason and Shell Smash so I can sweep when the rest of the opponents team can be killed by Cloyster.

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Talonflame @ Life Orb
Ability: Gale Wings
EVs: 124 HP / 252 Atk / 132 Spd
Adamant Nature
- Swords Dance
- Acrobatics
- Flare Blitz
- Steel Wing
At first seeing this guy, I thought that Charizard would have been so much better but when I saw Gale Wings, I knew this guy was supposed to be on my team. This Talonflame has three different types of attacks meaning that Talonflame can take down many different types of Pokemon and Sword's Dance when I have a free turn where I won't get killed.

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Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 140 HP / 116 Spd / 252 Atk
Jolly Nature
- U-turn
- Earthquake
- Taunt
- Stealth Rock​
Gliscor is my lead Pokemon which sets up an entry hazard and also can stop other Pokemon from putting in Entry Hazards with it's Taunt. Earthquake can take down a lot of Pokemon due to it's high attack power and U-Turn is for when I am most likely gonna get OHKO'ed so I can do some free damage and swap into a better Pokemon.
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Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Dragon Claw
- Earthquake
- Iron Head
Garchomp was the Pokemon that I had difficulty with when beating Cynthia. Outrage does tons of damage and will generally last for a while making him a really strong sweeper. Iron Head is to take out any fairies that have low defense. With Choice Scarf and it's Jolly nature, it probably will outspeed any Pokemon that have not used any Speed enhancing moves.
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Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Thunder Wave
- Substitute
- Swagger
- Foul Play
Klefki is my anti-dragon Pokemon and often relies on luck. I can substitute so I can Swagger without getting hit, and thunder wave so I can go first with my Foul Play. Klefki can often sweep just by using Swagger.

Thanks For Reading!
 
Nevermeltice-->Muscleband
Nevermeltice gives 20% bonus for icetype moves and muscleband 10% boost for all physical moves.
 
Uh, why there is no mega on this team? Since you have Chomp, I think it would be the best idea to transform it. Besides, since 6th gen came out, almost every team on this battle simulator has a mega, so why give yourself a disadvantage?

Other than that Brave Bird over Acrobatics on Talonflame. It could be banded and use U-turn for scouting instead of Steel Wing.

Oh, and one last thing. That Klefki set is really gimmicky, you should really think about using it as screen setter, and not for being annoying. But whatever, it's your game.
 
And why not? What's wrong in making your team more effective and letting your pokemon hit harder? If you want to lose just cause most of your oponents have megas and you don't, then go ahead, be a hipster.

Or perhaps you're cool with people being dicks by abusing Swagger/Twave?
 
And why not? What's wrong in making your team more effective and letting your pokemon hit harder? If you want to lose just cause most of your oponents have megas and you don't, then go ahead, be a hipster.

Or perhaps you're cool with people being dicks by abusing Swagger/Twave?

All of the balanced megas are balanced with all the regular pokemon. I have a lot of successful teams without megas this gen. You are at a disadvantage not using Mega Luc or Mega Pinsir but like I said -balanced- Megas. You don't 100% have to have a mega on your team I hope you realize.

And btw I actually do find that Klefki set to be disgusting and uncompetitive but I can't do anything about it. It's his team.
 
Or, you're on a disadvantage when not using Megas, when 70% of teams consist of Mega Luc or Mega Pinsir, like you said. And I'm not saying, that you're forced to use Megas, but it's useful.

And about Klefki - he posted his team, I gave my opinion, I doubt it's a good place to discuss it.
 
Gliscor is not a fast enough Taunt user. Deoxys-S outdoes it in a lot of ways. Here is an example set that I use

Deoxys-S @ Focus Sash
Ability: Pressure
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Taunt
- Stealth Rocks
- Spikes
- Drain Punch

Basically set up your Taunt, then your hazards, then start Drain Punching away!
 
Or, you're on a disadvantage when not using Megas, when 70% of teams consist of Mega Luc or Mega Pinsir, like you said. And I'm not saying, that you're forced to use Megas, but it's useful.

And about Klefki - he posted his team, I gave my opinion, I doubt it's a good place to discuss it.

No, any team can be successful without a mega. Saying every team needs a mega is like saying Regice is a legendary so it belongs in Ubers. Pinsir is outclassed by Mega Pinsir, but is -insert nearly any non mega- outclassed by it? No.
 
Doesn't mega evolving Garchomp slow it down? That's like throwing away its advantage over many threats. Mega Evolving Chomp means he loses to many Mega Evolutions because it lacks speed. Stone Edge already OHKO's mega Pinsir if it proves to be a threat (this team's chomp packs double dragon for some reason).
 
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I also see your running two dragon moves on Garchomp. IMO it would be the best option to switch out Dragon Claw for Stone Edge to give Garchomp more coverage, as the Edge/Quake combo is still viable in OU even with the annoying stone miss.

For Talonflame you should run this set instead:

Talonflame (M) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Brave Bird
- Roost
- Flare Blitz

Talonflame makes for a great scouter with is blazing speeds and I believe it can bring in good moment for you team. The EV spread is quite basic full Atk and Spd and dump the rest in Def, you don't want even HP to avoid death on two SR switch-ins. Adamant nature for the added power with the choice band.U-Turn for basic scouting, Brave Bird for Gale Wings priority and STAB damage, Flare Blitz for added STAB move and Roost for HP recovery. This set will definitely aid your team.
 
If you do choose to run brave bird on talonflame use this set
@ Leftovers/Sitrus Berry
Ability: Gale Wings
EVs: 252 Atk / 168 HP / 88 Spd
Adamant Nature
- Swords Dance
- Roost
- Flare Blitz
- Brave Bird
You could dump roost for steel wing if you like but i enjoy the recovery
 
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