CowboyJake v Black Heart - 3v3 LC Singles

Battle Rules:
3v3 LC Singles
Training items only
All Abilities
48 Hour DQ
Switch = OK
ASB Arena
All Abilities
2 Subs

Team CowboyJake:
363.png

Spheal [Steve] (M)
Types: Ice/Water
Abilities:: Thick Fat / Ice Body / Oblivious (H)
Nature: Mild (+SpAtk, -Def)
Stats:
HP: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 25
Size Class: 1
Weight Class: 3
Base Rank Total: 12
EC: 3/9 MC: 2 AC: 2/5
Physical:
Body Slam
Dive
Earthquake
Fissure
Ice Ball
Rock Slide
Rock Smash
Rollout
Special:
Aurora Beam
Ice Beam
Powder Snow
Signal Beam
Snore
Surf
Water Gun
Status:
Aqua Ring
Defense Curl
Encore
Growl
Hail
Rest
Sleep Talk
543.png

Venipede [Davison] (M)
Types: Bug/Poison
Abilities:: Poison Point / Swarm / Speed Boost (H)
Nature: Jolly (+Spe, +15 Acc, -SpAtk)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 66 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 1/9 MC: 0 AC: 1/5
Physical:
Bug Bite
Rollout
Payback
Pin Missile
Poison Jab
Poison Sting
Poison Tail
Pursuit
Rock Climb
Rock Smash
Steamroller
Twineedle
Special:
None Yet
Status:
Defense Curl
Protect
Screech
Spikes
Substitute
Swagger
Toxic Spikes
Toxic
Monohm.png

Monohm [Cumulus] (M)
Types: Electric/Dragon
Abilities:: Shield Dust/ Static / Overcoat (H)
Nature: Calm (+SpD, -Atk)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/9 MC: 0 AC: 1/5
Physical:
Tackle
Special:
Dragonbreath
Dragon Rage
Flamethrower
Hurricane
Power Gem
Shock Wave
Sonic Boom
Thunder
Thundershock
Twister
Water Pulse
Weather Ball
Other:
Charge
Flash
Growl
Magnet Rise
Rain Dance
Rest
Slack Off
Sleep Talk
Team Black Heart:
deino.gif

Deino[Male]
Types: Dark/Dragon

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Hustle

Hustle (Toggle) - At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Hasty (+15% Speed, +7% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 44+
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/9
MC: 5
KOC: 2

Attacks:

Physical

Assurance
Aqua Tail
Bite
Crunch
Dragon Tail
Facade
Fire Fang
Head Smash
Headbutt
Ice Fang
Outrage
Tackle
Thunder Fang

Special
Dragon Breath
Dragon Rage

Other
Focus Energy
Protect
Roar
Sleep Talk
Substitute
riolu.gif

Riolu[Male]
Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Steadfast / Inner Focus / Prankster (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (Passive) - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 6/6
MC: 11
AC: 5/5
KOC: 7

Attacks:

Physical Moves

Blaze Kick
Bullet Punch
Counter
Cross Chop
Crunch
Earthquake
Facade
Feint
Force Palm
Ice Punch
Poison Jab
Quick Attack
Reversal
Rock Slide
Zen Headbutt

Special Moves
-

Other

Agility
Copycat
Endure
Foresight
Protect
Screech

Rufflet[Male]
Types: Normal/Flying

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Sheer Force / Hustle (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Sheer Force (Toggle) - At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Hustle (Toggle) - At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 4(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 6/6
MC: 13
AC: 5/5
KOC: 3

Attacks:

Physical

Aerial Ace
Brave Bird
Crush Claw
Facade
Fly
Frustration
Fury Attack
Peck
Return
Rock Slide
Rock Tomb
Shadow Claw
Slash
Steel Wing
Superpower
Thrash
U-Turn
Wing Attack

Special
Heat Wave

Other
Defog
Double Team
Hone Claws
Leer
Protect
Rest
Roost
Scary Face
Sleep Talk
Substitute
Swagger
Tailwind
Toxic
Whirlwind

How stuff will happen:

CowboyJake sends out mon with item
Black Heart sends out mon with item and orders
CowboyJake orders
I ref​
 
Team CowboyJake AOO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 90 / 100
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC
De-Buffs: N/A

FIELD EFFECTS
N/A​

Team Black Heart AOO

deino.gif

Deino (M) @ Amulet Coin
Typing
:
Dark/Dragon
Abilities: Hustle
HP/EN: 90 / 100
Stats
:
3 / 1 / 2 / 2 / 44
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: N/A
BEGIN ROUND 1!
---
ACTION ONE
Cumulus used DragonBreath!
[Crit roll (<=625): 3860/10000; No]
[Effect roll {PAR} (<=3000): 7563/10000; No]
[(6 + 3 + 4.5 - 3) x 1.5] = 15.75 DMG

-4 EN (Monohm)

Deino used Dragon Tail!
[Hit roll (<=7900): 8125/10000; No]
Deino's attack missed!

-4 EN (Deino)

ACTION TWO
Cumulus used Thunder!
[Hit roll (<=7000): 1122/10000; Yes]
[Crit roll (<=625): 1118/10000; No]
[Effect roll {PAR} (<=3000): 866/10000; Yes, 20%]
[(11 + 3 + 4.5 - 3) x 0.67] = 10.385 DMG

-7 EN (Monohm)

[Full paralysis roll (<=2000): 6288/10000; No]
Deino used Ice Fang!
[Hit roll (<=8300): 293/10000; Yes]
[Ability roll {PAR} (<=3000): 6965/10000; No]
[Effect roll {FRZ} (<=1000): 3871/10000; No]
[(7 + 3 + 4.5 - 4.5) x 1.5] = 15 DMG

-5 EN (Deino)

ACTION THREE
Cumulus used DragonBreath!
[Crit roll (<=625): 2064/10000; No]
[Effect roll {PAR} (<=3000): 3628/10000; No]
[(6 + 3 + 4.5 - 3) x 1.5] = 15.75 DMG

-4 EN (Monohm)

[Full paralysis roll (<=2000): 2699/10000; No]
Deino used Dragon Tail!
[Hit roll (<=7900): 37/10000; Yes]
[Ability roll {PAR} (<=3000): 6965/10000; No]
[(6 + 3 + 3 + 4.5 - 4.5) x 1.5] = 18 DMG

-4 EN (Deino)

[Dragon Tail roll: 3201/10000; Spheal]
Steve is dragged out!

END ROUND

Team CowboyJake BAO
363.png

Steve (M)
Typing
:
Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A
Monohm.png

Cumulus (M) @ Exp. Share
Typing
: [/B]Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 57 / 85
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC
De-Buffs: N/A

FIELD EFFECTS
N/A​

Team Black Heart AOO

deino.gif

Deino (M) @ Amulet Coin
Typing
:
Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
Turn order:
Black Heart orders
CowboyJake equips Spheal and orders
YAS refs​
 
"Btw the opponent first equips item and then I should order... But since this is training battle, i'd order anyway..."

Initiating Switch Phase...

Riolu #Exp.Share...

Counter Switch ?
 
Sorry about that, was away for longer than I expected. Anyhoo, I think I will bring Cumulus back in. As for orders:

Rain Dance -> Hurricane -> Thunder
IF
opponent uses Earthquake, use Magnet Rise and push actions back
IF opponent uses Protect, use Slack Off and push actions back
 
Team CowboyJake ABO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 57 / 85
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC
De-Buffs: N/A
363.png

Steve (M)
Typing
: [/B]Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
N/A​

Team Black Heart BAO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 90 / 100
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC
De-Buffs: N/A
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
BEGIN ROUND 2!
---
I personally would've used "[AND] you are not under the effects of Magnet Rise", but whatever. Viraj is right.
ACTION ONE
Cumulus used Magnet Rise!
Cumulus floats in the air!
-5 EN (Monohm)

Riolu used Earthquake!
Riolu's attack missed!
-7 EN (Riolu)

ACTION TWO
Riolu used Ice Punch!
[Ability roll {PAR} (<=3000): 9740/10000; No]
[Crit roll (<=625): 5962/10000; No]
[(8 + 4.5 - 4.5) x 1.5] = 12 DMG

-6 EN (Riolu)

Cumulus used Rain Dance!
It started to rain!
-10 EN (Monohm)

ACTION THREE
Cumulus used Waste of Energy!
But it failed!
-5 EN (Monohm)

Riolu used Earthquake!
Riolu's attack missed!
-7 EN (Riolu)

END ROUND

Team CowboyJake BAO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 45 / 65
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC / Magnet Rise (3a)
De-Buffs: N/A
363.png

Steve (M)
Typing
: [/B]Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
Rain (3 rounds)​

Team Black Heart AOO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 90 / 80
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC
De-Buffs: N/A
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
Turn order:
Black Heart orders
CowboyJake orders
YAS refs​
 
Last edited:
Ice Punch - Cross Chop - Ice Punch...

If Hurricane AND if Protect was not used last action, Protect restarting the queue...
If Thunder AND if Protect was not used last action, Protect restarting the queue...
 
Not taking my damn time ordering caused me to make an obvious mistake? What a twist! Hopefully Electric STAB can help me out here.

Thunder -> Hurricane -> Thunder
 
Team CowboyJake BAO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 45 / 65
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC / Magnet Rise (3a)
De-Buffs: N/A
363.png

Steve (M)
Typing
: [/B]Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
Rain (3 rounds)​

Team Black Heart AOO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 90 / 80
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC
De-Buffs: N/A
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
BEGIN ROUND 3!
---
Oh, come on. Don't beat yourself up over that. It's an easy thing to overlook, and in most situations your opponent wouldn't use EQ when you are under Magnet Rise...
ACTION ONE
Riolu used Protect!
-7 EN

Cumulus used Thunder!
[Protect roll (<=3000 breaks thru Protect): 2708; Yes]
Thunder broke through Riolu's barrier!

[Crit roll (<=625): 9746/10000; No]
[Effect roll {PAR} (<=3000): 738; Yes, 20%]
[(11 + 3 + 4.5 - 3) x 1] = 15.5 DMG

-7 EN (Monohm)

ACTION TWO
Cumulus used Hurricane!
[Crit roll (<=625): 2663/10000; No]
[Effect roll {Confusion} (<=3000): 7156; No]
[(11 + 4.5 - 3) x 1.5] = 18.75 DMG

-8 EN (Monohm)

[Full paralysis roll (<=2000): 7836/10000; No]
Riolu used Ice Punch!
[Crit roll (<=625): 4775/10000; No]
[Ability roll {PAR} (<=3000): 9443/10000; No]
[(8 + 4.5 - 4.5) x 1.5] = 12 DMG

-6 EN (Riolu)

ACTION THREE
[Full paralysis roll (<=2000): 9025/10000; No]
Riolu used Protect!
-7 EN

Cumulus used Thunder!
[Protect roll (<=3000 breaks thru Protect): 3030; No]
Riolu shielded itself from damage!
-6.2 EN)
-7 EN (Monohm)

END ROUND

Team CowboyJake BAO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 33 / 43
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC / Magnet Rise (3a)
De-Buffs: N/A
363.png

Steve (M)
Typing
: [/B]Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
Rain (2 rounds)​

Team Black Heart AOO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 56 / 54
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC
De-Buffs: PAR (15%)
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
Turn order:
CowboyJake orders
Black Heart orders
YAS refs​
 
Well, that worked pretty well, so I guess we'll rinse and repeat. (Get it?)

Hurricane -> Thunder -> Rain Dance
IF
opponent uses Protect THEN Chill
IF opponent is ordered to use Endure on any action THEN replace orders with "Slack Off -> Chill -> Rain Dance"
 
I don't understand why are you even using Rain Dance ?

Protect - Ice Punch - Ice Punch + Ice Punch...

If Fully paralyzed on A2, use Ice Punch on A3...
 
Team CowboyJake BAO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: 33 / 43
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC / Magnet Rise (3a)
De-Buffs: N/A
363.png

Steve (M)
Typing
: [/B]Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
Rain (2 rounds)​

Team Black Heart BAO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 56 / 54
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC
De-Buffs: PAR (15%)
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
BEGIN ROUND 4!
---
ACTION ONE
[Full paralysis roll (<=1500): 846/10000; Yes]
Riolu is paralyzed! It can't move!


Cumulus chilled!
Cumulus regained energy!
+12 EN (Monohm)

ACTION TWO
Cumulus used Thunder!
[Crit roll (<=625): 1897/10000; No]
[Effect roll {PAR} (<=3000): 1025; Yes, 20%]
[(11 + 3 + 4.5 - 3) x 1] = 15.5 DMG

-7 EN (Monohm)

Full paralysis roll (<=2000): 6919/10000; No]
Riolu used Ice Punch!
[Crit roll (<=625): 3591/10000; No]
[(8 + 4.5 - 4.5) x 1.5] = 12 DMG

-6 EN (Riolu)

ACTION THREE
Cumulus used Rain Dance!
But it's already raining .-. (AKA it failed)
-10 EN (Monohm)

Full paralysis roll (<=2000): 6494/10000; No]
Riolu used Icy Ice Punch of Doom!
[Crit roll (<=625): 7969/10000; No]
[(18 + 4.5 - 4.5) x 1.5] = 27 DMG
Cumulus fainted!

-42 EN (Riolu)

END ROUND

Team CowboyJake BXO
Monohm.png

Cumulus (M) @ Exp. Share
Typing
:
Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: KO / 38
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC
De-Buffs: KO
363.png

Steve (M)
Typing
: [/B]Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
Rain (1 round)​

Team Black Heart BAO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 40 / 6
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC / +1KOC
De-Buffs: PAR (15%) / Cooling down
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
Turn order:
CowboyJake comes back from LoA, sends out mon with item
Black Heart orders
CowboyJake orders
YAS refs​
 
Chill - Blaze Kick - Chill

If Venipede uses P/E move when Riolu uses Blaze Kick and Venipede didn't use P/E move last action, Chill and push actions back...
 
Team CowboyJake BXA
543.png

Davison (M) @ Lucky Egg
Typing:
Bug/Poison
Abilities: Poison Point / Swarm
HP/EN: 90 / 100
Stats:
2 / 2 / 1 / 2 / 66
SC/WC/BRT: 1 / 1 / 12
Buffs: +15% Acc / +1LEC
De-Buffs: N/A
363.png

Steve (M)
Typing:
Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A
Monohm.png

Cumulus (M) @ Exp. Share
Typing
: [/B]Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: KO / 38
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC
De-Buffs: KO

FIELD EFFECTS
Rain (1 round)​

Team Black Heart BAO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 40 / 6
Stats
:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC / +1KOC
De-Buffs: PAR (15%) / Cooling down
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
BEGIN ROUND 5!
---
ACTION ONE
Riolu is cooling down!

Davison used Swagger!
Riolu's Attack rose!
Riolu was confused!
[Confusion roll: 6039/9999; 3 counters]

-7 EN (Venipede)

ACTION TWO
Davison used Protect!
-7 EN (Venipede)

[Full paralysis roll (<=1500): 2843; No]
[Confusion roll (<=5000): 4933; Yes]
Riolu hit itself in its confusion!
[(4 + 4.5 - 3) x 1] + 4 = 9.5 DMG

-3 EN (Riolu)

ACTION THREE
Davison used Steamroller!
[Crit roll (<=625): 3650/10000; No]
[(9 + 3 + 3 - 3) x 0.67] = 8 DMG

-6 EN (Venipede)

[Full paralysis roll (<=1500): 8268; No]
[Confusion roll (<=5000): 4222; Yes]
Riolu hit itself in its confusion!
[(4 + 4.5 - 3) x 1] + 4 = 9.5 DMG

Riolu snapped out of confusion!

-3 EN (Riolu)

Riolu fainted due to exhaustion!

END ROUND

Team CowboyJake BXA
543.png

Davison (M) @ Lucky Egg
Typing:
Bug/Poison
Abilities: Poison Point / Swarm
HP/EN: 90 / 80
Stats:
2 / 2 / 1 / 2 / 66
SC/WC/BRT: 1 / 1 / 12
Buffs: +15% Acc / +1LEC / +1KOC
De-Buffs: N/A
363.png

Steve (M)
Typing:
Ice/Water
Abilities: Thick Fat / Ice Body
HP/EN: 100 / 100
Stats:
2 / 1 / 3 / 2 / 25
SC/WC/BRT: 1 / 3 / 12
Buffs: N/A
De-Buffs: N/A
Monohm.png

Cumulus (M) @ Exp. Share
Typing
: [/B]Electric/Dragon
Abilities: Shield Dust / Static
HP/EN: KO / 38
Stats
:
1 / 3 / 3 / 3 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: +1MC
De-Buffs: KO

FIELD EFFECTS
N/A​

Team Black Heart BAO

riolu.gif

Riolu (M) @ Exp. Share
Typing
:
Fighting
Abilities: Steadfast / Inner Focus / Prankster
HP/EN: 13 / KO
Stats:
3 / 2 / 2 / 2 / 60
SC/WC/BRT: 1 / 2 / 13
Buffs: +1MC / +1KOC
De-Buffs: PAR (10%) / KO
deino.gif

Deino (M) @ Amulet Coin
Typing
: [/B]Dark/Dragon
Abilities: Hustle
HP/EN: 48 / 87
Stats
:
3 / 1 / 2 / 2 / 44 [11]
SC/WC/BRT: 1 / 2 / 13
Buffs: +7% Acc / +1CC
De-Buffs: PAR (15%)
Turn order:
Black Heart sends out mon with item
CowboyJake orders
Black Heart orders
YAS refs​
 
Last edited:
Let's try and wrap this one up. Who's benched? Rufflet? Joy of joys.

Poison Jab -> Steamroller -> Poison Jab
IF
Riolu uses Endure AND is not already poisoned, THEN use Toxic.
IF Riolu would faint from poison damage this action, THEN use Defense curl
 
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