Creatures of D-Nite

Introduction
Hello all, and welcome to my very first Pokemon RMT. First, something about myself. I'm Old Greeeeeeeeg. Easy now fuzzy little man-peach, don't be afraid, let's just get straight into it shall we?

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At a Glance
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The Team

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Dragonite (M) @ Life Orb
Trait: Inner Focus
EVs: 252 Atk / 252 SAtk / 4 Spd
Rash Nature (+SAtk, -SDef)
- ExtremeSpeed
- Superpower
- Draco Meteor
- Fire Blast


I started with Dragonite. Why, you may or may not ask. Well because when I first started laddering several weeks ago, I discovered a key secret about pokemon battling that I think goes surprisingly overlooked. In my opinion, pokemon is all about unpredictability. When battling an intelligent opponent, a "standard" moveset becomes a handicap. When I see a Darmitan, I KNOW it's going to Flare Blitz me into oblivion, and that Ferrothorn is going to put up rocks or leech seed and then gtfo, etc. Why is this? Well it's because it's the BEST stuff these pokemon can offer. Dragonite, on the other hand, is a different animal all together. The number of viable movesets on this thing is unbelievable, just take a gander at the OU Analyses. What does this mean? Unpredictability. Add a dash of prediction in there and you have a pokemon to be reckoned with. I chose the mixed sweeper set because there is NOTHING this guy cannot put a serious, serious dent in. Of course, with the prevalence of sandstorm teams around, life orb damage ticking away, and a weakness to stealth rocks, our friend Dragonite doesn't end up sticking around for too long.

Considering: Dropping Superpower for Earthquake, going Multiscale, and using D-Night as a dedicated lead of sorts.


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Conkeldurr (M) @ Choice Band
Trait: Guts
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Mach Punch
- Stone Edge
- Payback


My very first team I made to battle online had a Choice Band Azumarill, as I soon learned that priority was king in the fast paced 5th generation. However, I found myself using not Aqua Jet, but Superpower 75% of the time, as my opponents consistently would switch out, fearing a powerful priority pounding. I came to love the satisfying crunch of a choice banded Superpower, but couldn't let go of how crucial priority attacks were...but what's this? I can have both?! Conkeldurr is my heavy hitter/Excadrill check. Very little likes a STAB'd, Choice Banded Superpower, and generally the stuff that can take it doesn't like Payback (see Reuniclus, Slowbro, Latios/Latias). He's a little tough to sneak in, I'll admit, but if you can predict a status move, you have yourself a lean, mean revengin' MACHINE.

Considering: Dropping Stone Edge for...something else? Shaky accuracy and few uses (Gyarados, Xatu?).


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Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Stealth Rock


You know that particular pokemon you see in the team preview and everything just goes red? Well Jirachi was that for me folks. Serene Grace is as frustrating an ability as Gamefreaks could imagine, but Jirachi is so much more. You'll find that almost all the pokemon I've chosen for this team (except for my main man D-Night) are a response to what I feel are major, major threats in Gen 5. Threats so big, that if your team can't deal with them, you straight up lose. This SpD Jirachi is an answer to both the Latios twins and Reuniclus, who run rampant in this goofy thing we call a metagame. If you don't have a Steel on your team, you just straight up lose to Dragons. What that says about the balance of the game, I don't know, but I can't imagine a replacement for my ParaFlinchHaxing star child. Ooh and he sets up rocks too!

Considering: Heatran? No longer checks Reuniclus, but still checks dragons while providing a fire immunity.


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Rotom-W @ Leftovers
Trait: Levitate
EVs: 128 HP / 252 SAtk / 128 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Thunderbolt
- Pain Split
- Will-O-Wisp


Initially a Starmie, I found myself having no good lead against the ever present Politoed. I must say, I've been impressed by this appliance's utility (harhar), but not so much by his bulk. I don't feel comfortable switching in on anything but a resisted attack (granted, there are LOTS of them) or a definite Earthquake. That being said, once he's in, Rotom-W is going to do SOMETHING, even if it's just burning the inevitable Ferrothorn switch-in.

Considering: Hp Fire instead of Pain Split? I don't know if it's a 2HKO on Ferro, but seriously he gets switched in EVERY time. I'd imagine in rain it would be pretty lackluster. Also considering a replacement water resist poke that can deal out some pain to rain teams.


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Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 60 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast


We've already talked about you, haven't we you cheery little pile of snot drenched jelly beans. One of the few pokemon this generation that REQUIRES a counter on your team, or prepare to be rolled. The thing is, let's consider the thought process that happens when you're staring down a Reuniclus.

1.) Shiiiiiiiiit he's going to Calm Mind up and sweep me so hard.
2.) Switch to appropriate counter.
3.) ???
4.) Profit.​

In this case, predictability plays into our favor, as Psychic/Fighting provides near perfect coverage (Nobody cares about you Spiritomb), and just about EVERYONE expects a Calm Mind. In fact, the only time I Calm Mind is when all of the opposing Hazers/Physical sweepers have been eliminated and I'm ready for the sweep. What does this mean? It means that Tyranitar/Scizor/Skarmory/Jirachi is going to have a hell of a time switching in to a OHKO or 2HKO Focus Blast. In fact, if it weren't for Focus Blasts shoddy accuracy, I'd say this was hands down the best pokemon of Gen 5. With prediction, unstoppable.

Considering: Hp Fire or Shadow Ball in place of Calm Mind. Again I use it so rarely, and the switch ins (Gengar/Jellicent/Slowbro/Scizor) are so predictable, the extra coverage might be worth it. Also would consider a threatening replacement.


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Mamoswine (F) @ Choice Scarf
Trait: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Icicle Spear
- Earthquake
- Superpower
- Stone Edge


And now, ladies and gentlemen, my pride and joy, Mamoswine. I am so smitten with this icy Mammoth it's a little disgusting. He has won me SO many games it's hard to believe, and why? That's right, unpredictability. Mamoswine is just rare enough that people aren't quite sure of his moveset or what he brings to the table. What I image most people think when they see those chilly tusks menacingly bearing down on them is "Lol he's slow" or "Lol ice priority". What they don't expect is a 130 Base Atk, Choice Scarf wearing, Sub smashing BAMF that doesn't mess around.

Mamoswine checks what I consider to be another all too common threat that has a disturbingly few amount of counters, Subs. Again, predictability plays a huge role in the power of Substitutes. If you switch in, I dunno, let's say Garchomp (he's kind of a big deal) into a SpD jirachi, what do you know? You know:

A)He can't break my sub with a Body Slam/Iron Head,
B)I can wreck him with a stab EQ

In essence, getting a free sub on a even a mediocre sweeper is golden in this gen (and maybe in past gens, but again 5th gen is all I know). There are just not enough multi hit moves, and one free turn is really all it takes. This is where ScarfSwine shines. Not only does he outspeed and break your +2 Garchomp's sub, he also gets in for the clean KO. Example is good for but not limited to Sub-Ninjask, pesky Whimsicotts, Sub/Disable Gengars, ParaShuffle DNites, and the list goes on. And when he's not breaking subs he's wrecking Tyranitars and Heatrans with Superpower, revenging outraging/overpowered dragons, and outspeeding/OHKOing Infernapes/Thundurus's and the like. Truly a force to be reckoned with.

Considering: Icicle Crash for Stone Edge. Again, Stone Edge seems to be the weakest link (Aside from the rare Gyarados), and I've had some painful losses due to Icicle Spear only hitting twice and failing to KO angry Dragons.



Past Teammates:

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Quagsire: Love this little herp-derp. Unaware is a beautiful ability, and can save you games you really shouldn't have won. However, I found that Quagsires base stats just couldn't compete with the powerhousees of todays gen, and though the Toxic was great for stall breaking, too many threats threatened to 2HKO my kooky companion. Replaced with Mamoswine for a more offensive team while still retaining the useful Electric immunity.

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Starmie: OU since gen 1? Sign me up! I wanted Starmie for rapid spin support while constituting my only threat against rain teams. Unfortunately, our beloved star kept falling to the ever common Pursuit users, and more importantly STILL couldn't take a Specs Politoed's Hydro Pump. I eventually got over my fear of entry hazards and switched to Rotom-W, a definite improvement.




Threat List:

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Excadrill: Surprised? No. No one is. I won't be one of the many who cries *cough* OVERPOWERED *cough*, but let's just say if Conkelldur's down it's lights out for my team as ScarfSwine fails to outspeed. If I see Excadrill, I keep Conkelldur alive at all cost.

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Sun Teams: Sooooo, anybody who's not playing weather horribly tired of weather yet? The synergy weather provides over non-weather teams is scary to say the least, and this team in particular suffers heavily from a Choice Banded V-Create and/or Flare Blitz. Thank god they're not as prevalant as Sandstorm teams, or this team would not be doing nearly as well as it is. My only hope is to get the jump on unsuspecting Fire pokemon with a Scarfed EQ, but an Air Balloon Ninetales lead leaves me scratching my head going....hrmm?? Not to mention that Jirachi has a hard time setting up rocks with all the powered up Fire attacks flying around.

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Reuniclus: Even with a "dedicated counter" in Jirachi, Reuniclus just has a way of ruining your day. If Jirachi switches into a Focus Blast, I better hope the next one misses or it's lights out.

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Volcanara: Remember that Choice Banded Azumarill I mentioned earlier? Well it was specifically designed to counter this beast. After one Quiver Dance it outspeed ScarfSwine and proceeds to knock holes in my team. If I see one I'll try to get rocks up asap so I can finish it off with Extremespeeds and Mach Punches.

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Outrage: Ugh. Outrage. To me it reads "Sacrifice a pokemon. Hope Mamoswine is still alive". I haven't faced a lot of these 4-5 dragon/Magnezone teams but they just seem...dirty. Without ScarfSwine I don't know how anyone deals with them really, as word on the street is that Ferrothorn is 2HKO'd by CB Outrage from Haxorus.




Conclusion

I am very open to suggestions, and would have no problem trying out those that exhibit common sense. I would also encourage all of you to try out your own non-weather teams, as it's the most fun/gratifying experience I've had with online battling so far. Now if you need me, I'll be in a club where people wee on eath other.
 
Do'nt know about yours, but my Rotom-W handles Excadrill relatively good, as it's immmune to EQ and has respectable bulk. With Haxorus, your Rachi should be bulky enough to at least take a hit and paralyse with Body Slam. i think you should add Multi Scale to Dragonite, and give him Lum Berry (wich is gonna be helpful if you choose him as a lead) or Expert Belt. He can take on Volcarona too as long as it has HP Ground and not Ice.
 
BalloonTran helps out with all of your threats (except reuniclus)
Bulky SD scizor handles (and sets up on) reuniclus with ease

soz 4 the double post, but i gotta say this.
kool set on mamo

use multiscale on dnite with DD, roost, dclaw, and fire punch.
it worked well for me until i discovered mence, with intimidate, which is about 10 times better than multiscale
 
I have peaked #1 with a non-weather team so, is proven that you don't really need your own to peak high on the ladder, but like you said, is annoying to face almost the same weather team over and over and over again

Anyway, you've already mentioned your problems, I think that scarf chomp instead of Mamos can help you with most of them, specially Volcarona who is a bitch to stop without a scarfer, and you can still break other Garchomps subs with Double Chop, so give it a try :I

And I need to sleep now, so, I hope that someone else gives you a full rate D:, good look <3
 
Thanks for the responses so far mates!

@Mukery Rotom-W does do a passable job of checking Excadrill, but once at +2, rock slide almost OHKO's if I remember correctly. And yea, I think I will try the lead set with a Lum Berry, but I'm also worried whether EQ OHKO's the ever present Tyranitar lead. Is there a popular damage calculator that people use?

@Aeromence Yea I do like the idea of BalloonTran, I'll have to try him out and see if Reuniclus ruins my day. And I feel like the DD DNite is just one of the more popular sets, and therefore ruins the surprise and the coverage. Plus as you say, Mence just does it better ;)

@Charro Hey grats on the #1 peak! That's so encouraging! I really like the suggestion of the ScarfChomp, especially with the metagames subtle shift towards Sub-BulkyChomp variants. Just another way to surprise and outpredict my opponent, I'll definitely give it a try.
 
@Mukery Rotom-W does do a passable job of checking Excadrill, but once at +2, rock slide almost OHKO's if I remember correctly. And yea, I think I will try the lead set with a Lum Berry, but I'm also worried whether EQ OHKO's the ever present Tyranitar lead. Is there a popular damage calculator that people use?

Well, Ttar usually carries either Ice Beam or Superpower in the last moveslot, I do,nt see them with Stone Edge anymore. You can use smogons own damage calculator http://www.smogon.com/calc/
 
There's not much reason to give your Rotom-W all that speed EVs, invest 252 EVs on HP and SpAtk instead. Rotom-W wants as much bulk and power it can get. With the 128 EVs you've given it in Speed, the only thing threatening it out speeds in OU is Breloom. Which your Rotom-W still fails to beat. The extra bulk will allow you to take a SD + Rock Slide much better from Excadrill.

Instead of giving Conkeldurr Superpower, replace it for Drain Punch. Superpower will only lower Conkeldurr's Atk and Def, which you really don't want. Drain Punch has a more beneficial effect, it will allow you to regain HP the harder you hit (meaning more HP will be regained when using it with Choice Band).

If you want to handle Volcarona's and Reuniclus better, you can try Choice Banded Dragonite instead. Unlike the Dragonite set you're using, Choice Band Dragonite with Multiscale will allow you to rip through many things, while attacks only doing half the damage when it's at full health. It will OHKO Reuniclus' and Extremespeed will do a lot to a Volcarona. Here's the set:

Dragonite @ Choice Band -- Multiscale
Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd
- Fire Punch
- Earthquake
- Outrage
- ExtremeSpeed
 
I don't think your Excadrill weakness is as big as you think it is, you have Conkeldurr and Rotom-W which should be enough. Dumping all Rotom's speed into it's HP will give it an easier time facing Excadrill. Haxorus is scary and the only mon you'll want to switch into it will be Jirachi, try using Protect instead of SR, while that hazard is nice Protect will let Outrage run out and make it easier for Wish to heal Jirachi.

A Choice Scarf Politoed can help out with some of your threats, Drizzle will screw with other weathers and allow you to revenge Excadrill (which you seem to be scared of) and not worry about Garchomp's Sand Veil. Volcarona doesn't want to set up on a Water Pokemon in the Rain and the weather can help against Reuniclus, Toed should not be your first switch in but it can help, in a tighter situation with Hydro Pump,

Pump to Reuniclus 252/0: 279 Atk vs 206 Def & 424 HP (120 Base Power): 262 - 309 (61.79% - 72.88%)

Pump to +1 Reuniclus 252/0: 279 Atk vs 309 Def & 424 HP (120 Base Power): 175 - 207 (41.27% - 48.82%)

Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Focus Blast
- Hydro Pump
 
@Eternal To be honest, I took the Rotom-W EV's straight from the analyses without understanding exactly what I was outspeeding. I think the extra bulk would be much appreciated, though I think it might make Pain Split a little less useful.

I'm a little hesitant about the Choice Band set as losing the coverage and being locked into a move seems dangerous with all the switching that happens. The banded Extremespeed is tempting, but I might try a ScarfChomp to handle my Volcanara/Reuniclus problems.


@TheFourthChaser Wow, that's such a hard choice! I have definitely been missing a scouting move, and I honestly didn't even think of the outrage possibilities. However I'm worried that it would only increase the teams weakness to Sun.

I've had really good experiences with my SpecsToad on a Drizzle team, and I hadn't thought of using a ScarfToad. Though I know he would be a welcome addition (unsure of who to replace though, Reuniclus?), I'm a little stubborn about fighting weather with weather. I'd LIKE to think that the game is balanced enough that it's not necessary, but I'm truly starting to believe that a non-weather team simply cannot have all the tools to be ready for Sandstorm, Drizzle and Drought.
 
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