Crib's UU Team of Awesomeness which is Awesome

CHANGES IN BOLD except the name :P
Hey Everybody! This is my newest UU team, I have been battling with it for awhile with mixed results, so I wanted to get an outside opinion. Tell me what you think.

Team at a Glance
claydol.png
479.png
Spr_4d_036.png
Spr_4d_038.png
Spr_4d_277.png
Spr_4d_057.png

THE LEAD
claydol.png

Claydol @ Lum Berry
Ability: Levitate
EVs: 252 HP / 144 Def / 114 SpA
Bold Nature (+Def, -Atk)
- Stealth Rock
- Rapid Spin
- Psychic
- Earth Power

Claydol's job is quite basic, put down Stealth Rocks and Rapid Spin if necessary. The EVs and Nature are the generic set which allow Claydol to take some hits on the physical side of things, with enough power to strike back.

Stealth Rocks are a major player in UU as they do more damage to dangerous Pokemon (such as Scyther, Lapras, Altaria, etc.) than most NUs that are bunched with the UU tier. Also, for the pokemon listed above SR damage is the difference between OHKOs and 2HKOs for my Primeape.

Psychic and Earth Power are for daul STAB. I used to run Shadow Ball over Psychic to take care of Froslass and Banette leads more effectively, but that left Claydol entirely walled by Dodrio and Swellow.

Lum Berry is for Persian or Venasaur leads which always love their Sleep support. This allows me to be put to Sleep, wake with Lum Berry, lay down SR. Then on the next turn when they try to Sleep again, I switch to Primeape who is immune to Sleep and can hit back both for SE damage.

THE BULK
Spr_4d_479.png

Rotom @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 6 SpA
Bold Nature (+Def, -SpA)
- Will-O-Wisp
- Light Screen
- Thunderbolt
- Shadow Ball

My physical wall. While 50 HP and 77 Def isn't going to be winning any awards, when it is coupled with Will-O-Wisp Rotom can actually take a bunch of hits, provided they aren't SE. Rotom has an amazing typing and ability, allowing it to resist Flying and giving it immunity to Ground, Fighting and Normal (all of which are common on the physical side). My only complant with Rotom as a wall is that it lacks instant recovery.

WOW and Light Screen work very well together, stopping Physical and Special threats. Thunderbolt and Shadow Ball are for daul STAB. I don't run Discharge because I already have paralasys support on Clefable and I have WOW for status support.

Spr_4d_036.png

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 SpD / 6 Def
Calm Nature (+SpD, -Atk)
- Thunder Wave
- Wish
- Seismic Toss
- Reflect

My special wall. I have Clefable pulling a Blissey with the standard T-wave, Softboiled, Seismic Toss combo. I have Reflect to cover the low Defense and to get dual Screen support when coupled with Rotom. The classic T-wave, then Softboiled until they get Parahaxed strategy is in full effect here and the HP, SpD, and Ability make Clefable a special wall to be reckoned with.

Spr_4d_057.png

Primeape @ Life Orb
Ability: Vital Spirit
EVs: 216 Atk / 78 SpA / 216 Spe
Hasty Nature (+Spe, -Def)
- Close Combat
- Payback
- Overheat
- Ice Punch

Although Primeape is one of my favorite Pokemon, I have always been reluctant to use him. Recently, my buddy TehCruze from Youtube came up with this set which works wonder in both UU and OU.

Close Combat is for the obvious STAB. Payback is for Ghosts as the most common UU Ghost, Froslass outspeeds Primeape. Also it does double damage on switches and STAB Close Combat from Primeape usually forces switches. Overheat, as if for Steelix, which can be quite a problem for this team. Ice Punch is for Altaria and Venasaur, and even the occasional Jumpluff.

THE PIVOT (Entire Pokemon changed...for now)

Spr_4d_038.png

Ninetales @ Life Orb
Ability: Flash Fire
EVs: 252 SpA / 252 Spe / 6 HP
Timid Nature (+Spe, -Atk)
- Nasty Plot
- Flamethrower
- Energy Ball
- Hidden Power ROCK

My special sweeper. I was contimplating using Hypnosis for awhile, but I didnt want to be walled to death by Altaria when on some rampant sweep, so I ditched Hypnosis for HP Rock as suggested by Kalec below.

While SR weakness really sucks, my Claydol can spin them away. And now that Claydol can bounce back from sleep, it will be a lot easier to get the Rocks off the field.

THE LATE GAME SWEEPER
Spr_4d_277.png

Swellow @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 252 Spe / 6 HP
Jolly Nature (+Spe, -SpA)
- Facade
- Brave Bird
- U-Turn
- Pursuit

While I might use Swellow every now and then through out a match, it is known as the staple late game sweeper in UU (next to Scyther). Basic EVs, Nature, and moveset. I run Pursuit over Quick Attack because there isn't many things that outspeed Swellow that I am going to stay in on. Some might be surprised that I am not running the common Flame Orb. That is because I don't believe Swellow is going to kill more than 4 Pokes at best (I am considering they will all be OHKOs as I would U-Turn if a Rock or Steel came in).

So that's my team, any suggestions?
 
This may be stupid, but you might want to play around with the idea of going Adamant on your Swellow and giving it quick attack. The idea of pursuit outside of something with massive attack and STAB really doesn't appeal to me. Chances are, most other Swellows are Jolly so you risk speed tie if they stay in, otherwise you are leaving if you see any other, faster threat. A strong priority move is needed by this time that otherwise, has nothing to easily clean up.
 
Cool UU team bro.

I agree with you, with a lot of SR everywhere u should change jynx.
I usually go for a special pikachu cuz its almost the same speed as jynx.

Pikachu @ Light ball
Timid
252 sp attack, 252 speed, 6 HP
· Grass Knot
· Thunderbolt
· HP Ice
· Substitute

Pikachu is a cool sp sweeper when hes behind a sub and can bring down a lot of things.

I agree with subparmaster. Pursuit can help u bring down psychics and rotoms but Quick Attack helps a lot against scarfed weakened pokemons that can ruin ur swellow's fun.
 
I'll test Quick Attack, but I have not encountered any Choice Scarf users when my Swellow was out on the field. The only reason I have so far to use Quick Attack has been pesky Fake Out users.

About the Pikachu, I might wanna run him on a future team, but I need Sleep support on this one. Also Pikachu is the only UU with Defense lower than that of Jynx (which is my biggest complant about her).
 
Nice UU team although I see quite a ninetails weakness, watch out for him. Maybe hypno instead of jynx might be an idea.
 
Pikachu has Sweet Kiss for confusion...but that's not the sleep you want. you could try out a nasty plot pikachu

seeing you have claydol u could save it later for rapid spinning rocks away to let jynx come in
 
I would go with Wish over Softboiled on Clefable. It gives Rotom some kind of recovery, and it's easy to pass since Clef's only weakness is one of Rotom's immunities.
 
I was thinking of Wish on Clefable, it really is a better option. I am also considering using Ninetales over Jynx. Any thought on that?
 
Ninetales is a very cool pokemon that can help you and has a bit less than average defense.
Its a cool option and if you are going to try out a ninetales i extremely recommend using a Nasty Plot ninetales:

Ninetales @ Life Orb/Leftovers/Focus Sash
Timid, 252 Sp att, 252 speed, 6 Sp Def
· Hypnosis (the sleep you want for your team xD)
· Flamethrower/Fire Blast
· Nasty Plot
· Energy Ball

If you dont want the sleep support then i EXTREMELY recommend using a HP Ground or HP Water it helps u against the other fire types who otherwise will wall your ninetales.
 
Ninetails really needs HP Rock. It hits fire-types that wall fire+energy ball and hits Altaria, which is important.

For Ape, run ice punch or u turn over HP ice. Punch hits Altaria and Jumpluff and Vena, while u-turn will dent grass and psychic types and helps with scouting or knocking down weaker subs without throwing someone away.
 
No, Ninetales needs HP Water more than anything, since Ninetales NEEDS to hit Camerupt hard, otherwise Camerupt will just EQ Ninetales and send it into oblivion. Take that into Account.
 
No, Ninetales needs HP Water more than anything, since Ninetales NEEDS to hit Camerupt hard, otherwise Camerupt will just EQ Ninetales and send it into oblivion. Take that into Account.

OR nintales gets walled by Rapidash and Altaria, which are more common than Camerupt

Btw, i suggest putting in Calm Mind over Focus Blast, cause CM Jynx is so damn great at sweeping late game. Ive come back down 4 and won with her
 
Actually ive seen more Camerupts in UU than Altarias and Rapidash gets killed by HP Water too...

Btw, i suggest putting in Calm Mind over Focus Blast, cause CM Jynx is so damn great at sweeping late game. Ive come back down 4 and won with her

Without Focus Blast Jynx gets epicly walled by Steels so its not recommended...
 
Without Focus Blast Jynx gets epicly walled by Steels so its not recommended...

Well Jynx(to me atleast) is usually my last pokemon used and is late game. Thus by then, Nintales should have taken out Mawile/Aggron/Probopass. Of the three, only really Probo will wall it. But you can sleep it and set up, and soon Probo wont be able to touch Jynx's SpD. A CMed Jynx with LO should ohko Steelix with ice beam, and with a few more CMs you will still rip through the steels
Its definitely worth the loss of Focus Blast, which has an iffy 70% accuracy
 
And what about Bastiodon, lol u are forgetting a LOT of steel types.

BTW, a sleep doesnt last forever and if you put some poke to sleep then lets just switch and kick some ass with my other pokemon...
 
As I have said, I am doing away with the Jynx, it is just to frail for me to pivot my team on. I am going to try Ninetales to fill in the role. When I am done testing it, I will replace Jynx on the thread. I am thinking:

Ninetales @ Life Orb
Ability: Flash Fire
EVs: 252 SpA / 252 Spe / 6 SpD
- Hypnosis or HP (something)
- Flamethrower
- Energy Ball
- HP (something) or Nasty Plot

I am not entirely sure if I need sleep support as both Rotom and Clefable can take hits before they set up and T-Wave + Softboiled works wonders for setting up. I might just turn Ninetales into a NP Sweeper. What do you guys think?
 
If you remove the NP of ninetales you just destroyed an amazing sweeper.

NP its a NEED on ninetales since it has an average sp attack.

Since Hypnosis isnt a need you should go with HP Water or HP Rock (Water if you have problems with Camerupt or Rock if you have problems with Altaria).
 
Consider Quick Attack on Swellow, or another powerful priority move. They really are useful in UU, and you'll find yourself wishing you had them quite often.
 
I only real use I have had for a priority move is when facing TechiTop, and he is never a problem.

I am using a NP LO Ninetales w/ Flamethrower, Energy Ball, HP Rock. I am considering just doing away with NP and using a Choice Specs though.
 
Specs is iffy at best. Ninetails tends to force switches whenever it switches in, so you need to predict very well or you will end up giving your opponent a free turn. Not the mention the glaring SR weak Ninetails suffers from, which is only compounded by her poor defense. The damage boost is nice, but Ninetails needs more to do anything, which is why NP is so important.
 
Hmm... If you are looking for a good sleeper that can replace Jynx... My suggestion would be Golduck.

Golduck @ Life orb?
Modest/Timid
252SpAtt/252speed
Cloud Nine
~ Hypnosis
~ Psychic
~ Surf
~ Ice beam
He is suprisingly bulky from both side (nothing to comapared with true walls) but still not so easy to OHKO. He has quite good speed and Spattack. He also gives support from Special side. Can also ease down typical UU Rain dance or Sunny day teams.

Ninetales truly is good option as well, but he gets serious damage from SR and if you are going to face rain dance teams, he'll be useless

I've battled you once or twice. according to record book I've beat you twice and one we had d/c. :)
 
It would be nice to have some more Psychic support on the team with all the Tops running around. Ill test Golduck too, and see which one is better. But Tales absolutely destroys Toxicroak with Flamethrower, even in rain. Also it can take out bulky waters with energy ball, and Golduck cant do that.
 
Golduck is an awesome choice, but i think its pretty outclassed by ninetales, and since you have a spinner SR wont be that of a problem.

Claydol walls top perfectly so i dont see the need of another counter
 
Back
Top