Ubers Crocs (GP: 1/1)

Manaphy

Banned deucer.
[OVERVIEW]

Skeledirge in Ubers is a unique check to one of the most threatening Pokemon in the tier, Koraidon, thanks to its access to Unaware. Koraidon must be careful against Skeledirge, as it can burn Koraidon or potentially OHKO it with Alluring Voice, all while Skeledirge has the option to Tera Fairy to avoid Scale Shot. While Skeledirge is at risk of being 2HKOed by Koraidon's Scale Shot, this is reliant on Koraidon getting 9 total hits of Scale Shot over two turns with sun up. Due to these factors, while Skeledirge cannot always handle Koraidon reliably by itself, Skeledirge's mere presence on the team forces opposing Koraidon to play very carefully, often preventing Koraidon's setup opportunities entirely. Outside of Koraidon, Skeledirge is excellent against most physical threats in the tier; notably, it can counter Zacian-C and take on Extreme Killer Arceus and Calyrex-I quite well. Torch Song provides Skeledirge with a way to not be too passive, and it can let it sweep in certain late-game scenarios. This, however, does not prevent Skeledirge from easily being taken advantage of by special threats such as Miraidon and Kyogre.

[SET]

Physical Wall (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Torch Song
- Hex / Earth Power
- Will-O-Wisp
- Slack Off


[SET COMMENTS]

Hex is a strong attacking option that takes advantage of Will-O-Wisp and does great damage against Gliscor, 2HKOing at +1. Earth Power nails Miraidon on the switch, and it gives Skeledirge a good way to damage Tera Fire users like Koraidon, Arceus, and Calyrex-I. Will-O-Wisp's burns can do useful chip damage against nearly anything that switches in, and it cripples any physical attacker hit by it. Tera Fairy is mandatory for Skeledirge to take on Koraidon should Skeledirge be too low on HP. Care should be taken when facing Koraidon, as ideally, Tera Fairy should only be used as a last resort. If Skeledirge only takes four hits of Scale Shot upon switching in, it can repeatedly use Slack Off in order to stall out sun turns, or to hope for a Scale Shot miss. In general, being aware of when sun fades is very useful, as Koraidon cannot hope to break Skeledirge without it.

Skeledirge needs teammates that can handle the special attackers that it is weak to. Checks to Miraidon like Ting-Lu and Arceus-Ground are great options, while Eternatus, Koraidon, Miraidon, and Clodsire help against Kyogre. Necrozma-DM and Arceus-Ground are some of few physical attackers that can get past Skeledirge, so checks to them like Arceus-Water, Arceus-Dark, Kyogre, and Bulldoze Gliscor are valuable partners.


[STRATEGY COMMENTS]
Other Options
====

Other Tera types such as Tera Flying are possible, but typically, Tera Fairy is too useful against Koraidon to give up. Alluring Voice may seem tempting to use, but it fails to OHKO Koraidon and is generally outclassed by other options.

Checks and Counters
====

**Special Attackers**: Miraidon, Kyogre, Eternatus, and other special attackers don't take too much damage from switching in on Skeledirge and can easily force it out with their strong attacks. Kyogre in particular doesn't mind any coverage move and can take great advantage of Skeledirge.

**Ho-Oh**: Ho-Oh is immune to burns and can wall Skeledirge with its titanic special bulk.

**Taunt**: Taunt prevents Skeledirge from healing or using Will-O-Wisp, though predicted Taunts can be taken advantage of by Torch Song.

**Tera Fire**: Tera Fire prevents burns and provides a resistance to Torch Song, though Tera Fire users must be wary of Earth Power or Alluring Voice's confusion.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/manaphy.50695/
Quality checked by:
[https://www.smogon.com/forums/members/katerina.306317/]
[https://www.smogon.com/forums/members/aberforth.249382/]
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited by a moderator:
[OVERVIEW]

Skeledirge makes a name for itself in Ubers by being a unique check to one of the most threatening Pokemon in the tier, Koraidon, thanks to its access to Unaware. While Skeledirge is at risk of being 2HKOed by Koraidon's Scale Shot, this is reliant on Koraidon getting 9 total hits of Scale Shot over two turns with sun updont start with the negatives. move this down, reword next sentence. On the other hand, Koraidon must be careful against Skeledirge as well, as it can burn Koraidon or potentially OHKO it with Alluring Voice, all while Skeledigre has the option to Tera Fairy to avoid Scale Shot. Due to these factors, while Skeledirge can not always handle Koraidon reliably by itself, Skeledirge's mere presence on the team forces opposing Koraidon to play very carefully, often preventing Koraidon's set-up opportunities entirely. Outside of Koraidon, Skeledirge is excellent against most physical threats in the tier; notably, it can counter Zacian-C and take-on Extreme Killer Arceusekiller can taunt / tera fire to deal with dirge, mention this or just mention smth else and Calyrex-I quite well. Torch Song provides Skeledirge with a way to not be too passive, and can let it sweep in certain late-game scenarios. This, however, does not prevent Skeledirge from easily being taken advantage of by special threats such as Miraidon and Kyogre.

[SET]

Physical Wall (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Torch Song
- Hex / Earth Power / Alluring Voice
- Will-O-Wisp / Alluring Voice
- Slack Off


[SET COMMENTS]

Hex is a strong attacking option that takes advantage of Will-O-Wisp and does great damage against Gliscor+1 hex 2hkos it, mention this. Earth Power is useful as it nails Miraidon on the switch, and it gives Skeledirge a good way to damage Tera Fire users like Koraidon, Extreme Killer Arceus, and Calyrex-I. Alluring Voice destroys find a different word Koraidon, and it can confuse opponents who try to use Skeledirge as a set-up opportunity. Will-O-Wisp's burns can do useful chip damage against nearly anything that switches in, and it cripples any physical attacker hit by itburn is annoying for boots users like ogre mirai and etern, maybe write a small sentence about this. Since Tera Fire and Taunt are common options to prevent Will-O-Wisp's burns, going for a three attacks set is a valid option. Tera Fairy is mandatory for Skeledirge to take on Koraidon should Skeledirge be too low on HP. However, Ccare should be taken when facing Koraidon, as ideally Tera Fairy should only be used as a last resort. If Skeledirge only takes four hits of Scale Shot upon switching-in, it can repeatedly Slack Off in order to stall out sun turns, or to hope for a Scale Shot miss. In general, being aware of when sun stops is very useful, as Koraidon cannot hope to break Skeledirge without it.

Skeledirge needs teammates who can handle the special attackers that it is weak to. Checks to Miraidon like Ting-Lu and Arceus-Ground are great options, while Eternatus, Koraidon, and Miraidon help against Kyogremention clod. Necrozma-DM and Arceus-Ground are some of few physical attackers that can get past Skeledirge, so checks to them like Arceus-Water, Arceus-Dark, Kyogre, and Bulldoze Gliscor are valuable partners.


[STRATEGY COMMENTS]
Other Options
====

Other Tera types such as Tera Grass are possible for Skeledirge to take on different threats like Arceus-Ground, but these require another teammate to help provide back-up against Koraidon. ? dude, no. even flying is more viable than this. your korai check now dies to it? please. be serious

Checks and Counters
====

did u forget hooh exists or

**Special Attackers**: Miraidon, Kyogre, Eternatus, and other special attackers don't take too much damage from switching-in on Skeledirge and can easily force it out with their strong attacks. mention arc ground

**Taunt**: Taunt prevents Skeledirge from healing or using Will-O-Wisp, though predicted Taunts can be taken advantage of by Torch Song.

**Tera Fire**: Tera Fire prevents burns and provides a resistance to Torch Song, though Tera Fire users must be wary of Earth Power or Alluring Voice's confusion.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/manaphy.50695/
Quality checked by:
https://www.smogon.com/forums/members/katerina.306317/
[QC checker 2's profile link]
Grammar checked by:
[GP checker's profile link]

1/2
 
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I have never seen Alluring Voice Skeledirge in my life, and it does not OHKO Koraidon unless you commit to Tera Fairy'ing Skeledigre anyway.

4 SpA Skeledirge Alluring Voice vs. 0 HP / 4 SpD Koraidon: 248-296 (72.7 - 86.8%) -- guaranteed 2HKO

As such, remove it from the Overview and put the description of the move in the moveset section, if you want to keep it at all. Again, I've never seen it.

Kinda feel Kyogre should be seperate from just special attackers because of how hard it bodies Skeledirge matchups but its not awful to stay as one section.

QC 2/2.
 
:pmd/skeledirge:

add remove comment

[OVERVIEW]

Skeledirge makes a name for itself in Ubers by being is a unique check to one of the most threatening Pokemon in the tier, Koraidon, thanks to its access to Unaware. Koraidon must be careful against Skeledirge, as it can burn Koraidon or potentially OHKO it with Alluring Voice, all while Skeledigre Skeledirge has the option to Tera Fairy to avoid Scale Shot. While Skeledirge is at risk of being 2HKOed by Koraidon's Scale Shot, this is reliant on Koraidon getting 9 total hits of Scale Shot over two turns with sun up. Due to these factors, while Skeledirge can not cannot always handle Koraidon reliably by itself, Skeledirge's mere presence on the team forces opposing Koraidon to play very carefully, often preventing Koraidon's set-up setup opportunities entirely. Outside of Koraidon, Skeledirge is excellent against most physical threats in the tier; notably, it can counter Zacian-C and take-on take on Extreme Killer Arceus and Calyrex-I quite well. Torch Song provides Skeledirge with a way to not be too passive, and it can let it sweep in certain late-game scenarios. This, however, does not prevent Skeledirge from easily being taken advantage of by special threats such as Miraidon and Kyogre.

[SET]

Physical Wall (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Torch Song
- Hex / Earth Power
- Will-O-Wisp
- Slack Off


[SET COMMENTS]

Hex is a strong attacking option that takes advantage of Will-O-Wisp and does great damage against Gliscor, 2HKOing at +1. Earth Power is useful as it nails Miraidon on the switch, and it gives Skeledirge a good way to damage Tera Fire users like Koraidon, Arceus, and Calyrex-I. Will-O-Wisp's burns can do useful chip damage against nearly anything that switches in, and it cripples any physical attacker hit by it. Since Tera Fire and Taunt are common options to prevent Will-O-Wisp's burns, going for a three attacks set is a valid option. (Consulted in Discord DMs; apparently wasn't removed during QC.) Tera Fairy is mandatory for Skeledirge to take on Koraidon should Skeledirge be too low on HP. Care should be taken when facing Koraidon, as ideally, (AC) Tera Fairy should only be used as a last resort. If Skeledirge only takes four hits of Scale Shot upon switching-in switching in, it can repeatedly use Slack Off in order to stall out sun turns (RC) or to hope for a Scale Shot miss. In general, being aware of when sun stops fades is very useful, as Koraidon cannot hope to break Skeledirge without it.

Skeledirge needs teammates who that can handle the special attackers that it is weak to. Checks to Miraidon like Ting-Lu and Arceus-Ground are great options, while Eternatus, Koraidon, Miraidon, and Clodsire help against Kyogre. Necrozma-DM and Arceus-Ground are some of few physical attackers that can get past Skeledirge, so checks to them like Arceus-Water, Arceus-Dark, Kyogre, and Bulldoze Gliscor are valuable partners.


[STRATEGY COMMENTS]
Other Options
====

Other Tera types such as Tera Flying are possible, but typically, (AC) Tera Fairy is too useful against Koraidon to lose give up. Alluring Voice may seem tempting to use, but it fails to OHKO Koraidon (RC) and is generally outclassed by other options.

Checks and Counters
====

**Special Attackers**: Miraidon, Kyogre, Eternatus, and other special attackers don't take too much damage from switching-in switching in on Skeledirge and can easily force it out with their strong attacks. Kyogre in particular doesn't mind any coverage move and can take great advantage of Skeledirge.

**Ho-Oh**: Ho-Oh is immune to burns and can wall Skeledirge with its titanic special bulk.

**Taunt**: Taunt prevents Skeledirge from healing or using Will-O-Wisp, though predicted Taunts can be taken advantage of by Torch Song.

**Tera Fire**: Tera Fire prevents burns and provides a resistance to Torch Song, though Tera Fire users must be wary of Earth Power or Alluring Voice's confusion.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/manaphy.50695/
Quality checked by:
[https://www.smogon.com/forums/members/katerina.306317/]
[https://www.smogon.com/forums/members/aberforth.249382/]
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
Last edited:
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