Pet Mod Crystal: Sevii Islands [Slate 10.5 - Cosmic-type Moves & Eeveelution]

Should Kazappelin lose Explosion?

  • Yes

    Votes: 2 100.0%
  • No

    Votes: 0 0.0%

  • Total voters
    2
  • Poll closed .

Ema Skye

Work!

Prompt: April Fools Day
Pokémon Name: Ursaleste
Typing: Normal/Dark
Base Stats: 100 / 125 / 95 / 100 / 80 / 60 [550]
Height: 2.1 m
Weight: 195.3 kg
Notable Moves:
… Return, Body Slam, Rapid Spin
… Crunch, Zap Cannon, Fire Punch
… Curse, Swords Dance
Ursaring, loses Earthquake, Dig and Mud Slap; gains Rapid Spin and Surf
Mixed Swords Dance is a cool approach to find a niche. Crunch and Zap Cannon cover most Normal switchins (Ghosts and Skarmory), giving it a way to differentiate itself from Snorlax while also synergizing alongside some Snorlax builds. Sets not worried about Skarm can instead look to Surf for Steelix and Golem coverage. Outspeeding Exeggutor forces it out with a Crunch. A spinner that can deal with Ghosts 1v1 is pretty cool, but without Pursuit to trap them, it can still be played around. Counters include Machamp and Heracross.
Gold Dex Entry: "It boasts such a powerful connection to the moon that it can never touch the ground."
Silver Dex Entry: "It draws power from the moon. It is said descend from space during full moons with peak power."
Evolves from Ursaring while using a Moon Stone while not knowing any Ground moves.

=


(black is default, purple is shiny, because cool mons always get an ugly purple shiny)
Prompt: Gen3+ mon
Pokémon Name: Kazappelin
Typing: Electric/Poison
Base Stats: 90 / 102 / 100 / 98 / 65 / 75 [530]
Height: 1.7m
Weight: 102.3 kg
Notable Moves:
… Explosion, Sludge Bomb
… Thunder/Thunderbolt, Surf
… Spikes, Thunder Wave
Qwilfish + Thunder, Thunderbolt, Thunder Wave, Zap Cannon and Explosion
What if your spiker had a better Zapdos/Raikou matchup at the cost of being 4x weak to the most common physical coverage move. Kazappelin offers and improved Zapdos matchup, with Thunder only doing about 30% to it. Its typing unfortunately leaves it heavily troubled by Grounds, but access to Surf can help a bit. I think this would offer more variation in Spikes offense builds that can cover for its weakness to Golem/Steelix. While not nearly as strong as Zapdos or Raikou, its utility, access to boom, and stronger STAB for Exeggutor allows it to compete for a teamslot, especially on dual-Electric teams.
Gold Dex Entry: "The long spines on its body can project electric waves through the water, paralyzing nearby prey."
Silver Dex Entry: "Its poisonous barbs emit electric shocks that can be used to immobilize foes much larger than its own size."
Evolves from Qwilfish with a Thunder Stone
 
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Prompt: April Fools Day
Pokémon Name: Swyrm
Typing: Bug / Dragon
Base Stats: 72 / 105 / 66 / 93 / 66 / 100
Height: 0.9 m
Weight: 10 kg
Notable Moves:
… Swarm Attack, Hidden Power, Earthquake, Rock Slide, Double Edge, Extreme Speed
… Ice Beam, Thunderbolt, Hidden Power, Crunch, Flamethrower, Pursuit
… Parry, Toxic, Recover, Swords Dance, Spikes
Confuse Ray, Curse, Dragon Breath, Outrage, Twister, Dragon Rage, Fury Cutter, Gust, Fly, Return, Frustration, Hyper Beam, Hyper Fang, Rage, Magnitude, Pin Missile, Mud-Slap, Future Sight
wip
wip

:dhelmise:
Prompt: Gen 3+ Inspired Mon (Dhelmise)
Pokémon Name: Haunchor
Typing: Grass / Ghost
Base Stats: 70 / 84 / 100 / 131 / 80 / 55
Height: 2.2
Weight: 75.5 kg
Notable Moves:
… Rapid Spin, Shadow Ball, Hidden Power, Earthquake, Iron Tail, Rock Slide
… Surf, Flower Mortar, Hidden Power, Hydro Pump
… Parry, Swords Dance, Synthesis, Perish Song, Toxic
Confuse Ray, Curse, Return, Frustration, Hyper Beam, Rage, Whirlpool, Absorb, Vine Whip, Mega Drain, Giga Drain, Razor Leaf, Petal Dance, Solar Beam, Destiny Bond, Spite, Nightmare, Night Shade, Rain Dance,
wip
Haunts the waters of the sevii islands, ocosionally going on land by floating using its ghostly powers. it is very sturdy, and an incredibly good swimmer.
 
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Prompt: gen3+ Mon (abomasnow)
Pokémon Name: Accursnow (Accursed+snow)
Typing: Grass/Ice
Base Stats: 90/92/65/92/85/60 Bst: 484
Height: 2.2 M
Weight: 135.5 kg
Notable Moves:
… Earthquake,
… Giga drain, Ice beam,
… Leech seed, Rest, Sleep Talk, Growth, Swords dance
Ice punch, Leer, Mist, Powder snow, Icy wind, Swagger, Blizzard, Bullet seed, Solar beam, safeguard, iron tail, shadow ball, double team, Attract, Rock slide, endure, flash, rock smash, Strength, Substitute, double edge, skull bash, stomp
Its typing makes it great electric type and water type check as it resist their STABs plus their coverage unless they are running the rare hidden power fire. although it doesnt get sleep powder like exeggutor but it does have to worry about zapdos and raikous the premier electric types in the tier wearing it down with hp ice. It also comes in freely on cloyster and starmie only fearing toxic from both otherwise cloyster is forced to explode to take it out. It typing is also its downfall as it is weak to many types some being common types such as fire fighting and rock some being coverage and some being STAB.
Said to live deep in the mountains; this pokemon is known by travelers as "The Ice Monster".
 
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Prompt: Gen3+ mon (Aggron)
Pokémon Name: キプロ Kipuro
Typing:
/

Base Stats: 100 / 90 / 100 / 90 / 80 / 50 [500]
Height: 2.1m (6'11")
Weight: 360.0 kg (793.7 lbs)
Notable Moves:
… Ancient Power, Iron Tail, Hidden Power
… Flower Mortar, Giga Drain, Surf, Crunch, Hidden Power
… Leech Seed, Curse, Rest, Sleep Talk, Roar, Toxic
Flavor/General Moves: Absorb, Mega Drain, Vine Whip, Rock Throw, Sandstorm, Tackle, Horn Attack, Withdraw, Mud Slap, Rollout, Hyper Beam, Sunny Day, Rain Dance, Bubble, Dig, Strength, Cut, Whirlpool, Flash, Waterfall, Rock Smash, Karate Chop, Double Kick, Scary Face, Leer, Attract, Snore, Headbutt, Return, Frustration.
Competitive Design: Kipuro is an absolute monster, it comes forward to break things over it's knee and to roar mightily for the trees. With it's unique typing it provides some very unique defenses while bolstering some raw strength, being as exploitable as it is, you can often find yourself struggling to regain your footing however.
Flavor: "Kipuro consume metals effortlessly, converting it into potent fertilizer. Once only found deep underground, Kipuro are now being seen on the surface, terrorizing human construction efforts and replanting trees."

1648949981693.png

Prompt: April Fools Day
Pokémon Name: カメビ Kamebi
Typing:
/
1648949974746.png

Base Stats: 75 / 110 / 100 / 100 / 65 / 50 [490]
Height: 2.1 m
Weight: 195.3 kg
Notable Moves:
… Earthquake, Submission, Vital Throw, Return, Hidden Power
… Psychic, Fire Blast, Flamethrower, Dragon Breath, Hidden Power
… Parry, Curse, Glare, Rest, Sleep Talk, Reflect, Light Screen, Safeguard, Toxic
Flavor/General Moves: Leer, Wrap, Screech, Strength, Slam, Headbutt, Sunny Day, Snore, Protect, Endure, Frustration, Swagger, Dig, Attract, Iron Tail, Dragon Rage, Twister, Fire Spin, Detect, Tail Whip, Bite, Magnitude, Sand Attack, Teleport, Confusion, Psybeam, Mind Reader, Future Sight, Mud Slap
Competitive Design: Kamebi brings forward a very ~~forward~~ presence in Fire, Psychic, Ground coverage, with the added strength of Parry and Glare allowing it to run a number of different and viable sets that can comfortable allow it to slither into the current metagame.
Flavor: "Despite it's regal appearance; Kamebi is actually a fairly humble and caring pokemon, taking care of and protecting those even twice it's size as if it were it's own kin."
 
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Prompt: Gen3+ Mon (Sableye)
Pokémon Name: Gemlin (gem + gremlin)
Typing: Rock/Ghost
Base Stats: 70/100/90/55/75/60 [460]
Height: 1m
Weight: 55kg
Notable Moves:
… Rock Slide, Shadow Ball, DynamicPunch, Night Shade
… Thief, Psychic
… Curse, Recover, Haze, Screech, Confuse Ray, Mean Look
Scratch, Leer, Foresight, Confuse Ray, Rock Throw, Screech, Night Shade, Rock Slide, Scary Face, Mean Look, DynamicPunch, Headbutt, Curse, Toxic, Rock Smash, Psych Up, Hidden Power, Sunny Day, Snore, Hyper Beam, Icy Wind, Protect, Rain Dance, Endure, Frustration, Return, Dig, Psychic, Shadow Ball, Double Team, Swagger, Sleep Talk, Detect, Rest, Attract, Thief, Nightmare, AncientPower, Recover, Haze
wip
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Prompt: Gen 3+ Inspired Fakemon (Scorbunny)
Pokémon Name: Rabstatic
Typing:

Base Stats: 50 / 40 / 40 / 70 / 40 / 95 [335]
Height: 0.4m (1'4")
Weight: 4.5 kg (9.9 lbs)
Ponyta + Mareep | Without - Reflect, Light Screen, Iron Tail, Hypnosis, Horn Drill
+ Sonic Boom, Fire Punch, Dig, Beat Up, Karate Chop
:scorbunny:Flavor:
Rabstatic
| Rabbit Pokémon
Rabstatic is a very energetic Pokémon. It is constantly training and jogging about and uses its paws and feet to generate electricity and heat. It often accidentally ignites people on fire.
Pokémon Name: Ignustion
Typing:
/

Base Stats: 70 / 70 / 50 / 100 / 100 / 120 [510]
Height: 1.2m (3'11")
Weight: 28.0 kg (61.7 lbs)
Notable Moves:
Explosion…
Thunder, Fire Blast, Thunderbolt, Flamethrower, Hidden Power…
Rest, Sleep Talk, Thunder Wave…
Rabstatic + Above + Psychic + Parry
:scorbunny:Competitive Design: Ignustion is a strong special wallbreaker and has a very powerful tool through its access to Explosion. Despite it being fast and strong, it's not an easy Pokémon to switch in as it is very frail on the physical side and is 4x weak to one of the most common physical coverage types.

:cinderace:Flavor:
Ignustion
| Cumulus Pokémon
Ignustion is known to use its immense understanding of electricity to set up an electro magnetic field surrounding it. This is how it is able to levitate and sense other Pokémon nearby despite its eyes being obstructed by fur.

Ignustion sits in its floating cloud of fur with its arms crossed when relaxed, but if it is ever truly riled up all of its fur will stand revealing its eyes and legs. Its eyes are a vibrant red color with yellow lines circling inside its iris, and by its sight alone it can cause spontaneous combustions. Even with its legs revealed, it is never truly touching the ground and continues to use magnetic fields to traverse the land at speeds so high it appears as if it is teleporting. Its power is so dangerous when it is angered that it can cause entire cities to go up in flames.

~~~~~
IMG_8213.jpg

Prompt: April Fools Day Fake Leak Inspired Fakemon
Pokémon Name: Pyronoir
Typing:
/

Base Stats: 85 / 125 / 60 / 65 / 140 / 65 [540]
Height: 2.2m (7'03'')
Weight: 106.6 kg (235.0 lbs)
Notable Moves:
Shadow Ball, Rock Slide, Hidden Power…
Fire Blast, Thief…
Swords Dance, Recover, Rest, Sleep Talk, Destiny Bond…
Dusclops | Without - Earthquake, Dynamic Punch
+ Fire Blast, Flamethrower, Swords Dance
:haunter:Competitive Design: Pyronoir is a strong Swords Dance attacker and is able to make use of STAB Fire Blast while being a Physical Attacker. This will allow it to fare well against the likes of Horatekku and Skarmory. As a Fire-type it is immune to Sacred Candle, which only helps its role. It also acts as a spin/explosion blocker and pairs well with Snorlax who can tank super effective Special attacks for it. It has nice utility with moves like Thief, Destiny Bond, Recover, etc. It fits a nice niche like a Ghost-type with Recover. Despite having high special defense, its Fire-typing really hinders it defensively. It can matchup pretty well against the likes of Exeggutor, Aroofaondo, Jynx, Gengar, etc.
:Gengar:Flavor: Pyronoir | Fire Lantern Pokémon
This feared Pokémon is said to come from worlds unknown. People report that they can hear the cries of burning Pokémon if they listen in closely to Pyronoir's body. Some say that these noises are from its home world...

~ Feedback on Discord is encouraged and appreciated! ~
 
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Prompt: April Fools Day
Pokemon Name: Chuzip
Typing: Normal/Electric
Base Stats: 82/80/72/47/115/114

Height: 1’0
Weight: 3lbs
Notable Moves-

Physical: Swarm Attack, Tri Attack, Super Fang, Hype Up, Rapid-Spin

Special: Thunder, Hidden Power

Status: Baton Pass, Barrier, Rest, Thunder Wave

Movepool: Tackle, Quick Attack, Bite, Spark, Thunder Shock, Charm, Hyper Fang, Splash, Sleep Talk, universal TMs

Competitive: Don’t let these little fellas fool you, they come packaged with a few tricks up their (nonexistent) sleeves. From Spike removal to Baton Pass allows Chuzip to play a supportive status inflictor while packing not just Paralysis but also Burn and Freeze with the use of Tri-Attack. However its rather unimpressive hp, physical defense and both attack stats leave it outclassed by many in the meta as well as having a weakness to two fairly common types. It has some saving graces though. Immunity to Ghost moves and its pretty high Sp.D and Speed.

Lore: “Always found in groups of three. Chuzips are often seen in cities chewing happily away at electric poles and other wires. Many blackouts around the region can be traced back to these little trouble makers. They do this to take electricity to power their attacks.

“The largest of the group is called the Flagger. It issues commands via different tail signals.”




////

Prompt: Gen 3 + (Based on Meowstic)
Pokemon Name: Psymese
Typing: Psychic/Dark
Base Stats: 80/30/75/100/90/95 Total: 470
Height: 2’04
Weight: 12lbs

Notable Moves-

Physical
:

Special: Psychic, Ice Beam, Hidden Power, Black Hole

Status: Protect, Reflect,, Light Screen, Hypnosis

Movepool: Scratch, Bite, Confusion, Growl, Psybeam, Feint Attack, Confuse Ray, Psywave, Rest, Substitute, Toxic, Protect, Return/Frustration, Blizzard, Future Sight, Low Kick, Thief, Sleep Talk, Snore, Shadow Ball


Competitive: For this entry, I wanted to incorporate both Female and Male Meowstics play styles and mold it into one Pokémon that can serve as both a speedy special sweeper with decent coverage and viable support pokemon who can set up Reflect/Lightscreens, inflict Sleep and other tricky nonsense. Add the Dark Type for additional STAB options and you have a hard hitting Special Attacker. However that Dark type also serves as a double edged sword not helped by Psymese’s lackluster physical defense. Bug Types will have a field day with this cat.

Lore: “Often thought to be both a bringer of good fortune and bad luck, Psymese have become both a popular pet for some towns but avoided like the plague in others.
 
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woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
1649040355760.png
Prompt: Fake Leak fakemon (idk if this is a leak but JosJet said i could use this duck)
Pokémon Name: Uckorn
Pokémon Type:

Base Stats: 80 / 80 / 100 / 95 / 96 / 60
Height: 0.5 m
Weight: 5.9 kg
Dex Colour: Green
Notable Moves:
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Drill Peck, Hidden Power
1649040762127.png
Flower Mortar, Giga Drain, Surf, Thief
1649040792389.png
Recover, Toxic, Leech Seed
Cotton Spore, Stun Spore, Synthesis, Vine Whip, Absorb, Giga Drain, Flower Mortar, Leech Seed, Razor Leaf, Peck, Drill Peck, Mirror Move, Gust, Surf, Water Gun, Whirlpool, Thief, Recover, Toxic, Substitute, Protect, Rest, Sleep Talk, Facade, Hidden Power, Harden, Curse, Poison Powder

:bw/skuntank:
Prompt: Gen 3+ Pokémon
Pokémon Name: Skunking
Pokémon Type:

Base Stats:
97 / 80 / 81 / 83 / 70 / 62
Height: 1.2 m
Weight: 50 kg
Notable Moves:
1649040728485.png
Shadow Ball, Sludge Bomb, Explosion
1649040762127.png Crunch, Hidden Power, Fire Blast, Pursuit
1649040792389.png Rest, Sleep Talk, Haze
Attract, Bite, Crunch, Cut, Dig, Double Team, Double-Edge, Endure, Explosion, Fire Blast, Fire Spin, Flamethrower, Focus Energy, Frustration, Fury Cutter, Fury Swipes, Haze, Headbutt, Hidden Power, Hyper Beam, Iron Tail, Leer, Mud-Slap, Poison Gas, Protect, Pursuit, Rain Dance, Rest, Return, Roar, Rock Smash, Scary Face, Scratch, Screech, Shadow Ball, Slash, Sleep Talk, Sludge Bomb, Smog, Smokescreen, Snore, Strength, Substitute, Sunny Day, Swagger, Swift, Thief, Toxic
Boom, Pursuit, Fire Blast

:bw/stunky:
Pokémon Name: Skunkle
Pokémon Type:

Base Stats:
50 / 60 / 50 / 65 / 70 / 55
Height: 0.4 m
Weight: 19.2 kg
Attract, Bite, Crunch, Cut, Dig, Double Team, Double-Edge, Endure, Explosion, Fire Blast, Flamethrower, Focus Energy, Frustration, Fury Cutter, Fury Swipes, Haze, Headbutt, Hidden Power, Iron Tail, Leer, Mud-Slap, Poison Gas, Protect, Pursuit, Rain Dance, Rest, Return, Roar, Rock Smash, Scary Face, Scratch, Screech, Shadow Ball, Slash, Sleep Talk, Sludge Bomb, Smog, Smokescreen, Snore, Substitute, Sunny Day, Swagger, Swift, Thief, Toxic
 
Howdy!
As our submissions close and we prepare to move into the voting phase, I wanted to actually share some thoughts going forward with the PetMod.


While we're all putting forth separate ideas and concepts, each with wildly different moves, types, and ideas on what to bring to the table next, I don't think of us as competing in the slightest. A bit of the nature of the current slate system is that only a set number of initial ideas can be included in the PM, but I don't consider that a submission ends with the voting phase.
We are together in our ability to vote on what we think is cool, and what will provide the best contribution to our already awesome metagame... But we are also able to adjust any 'mon if they are too weak, overwhelming, or otherwise problematic.

I think some of our current submissions can fall into some of those camps, but I'm otherwise more than okay with having to discuss further adjustments for any of them if they get in because of how well things have gone so far already, as well as the cold hard truth that conceptually all of our submissions for this slate are awesome.

Thank you everyone for submitting, voting, playing, and being a part of this PM.

Let's continue on making it as sharp as possible. :woo:
 
:dialga:Slate 6: Voting is now open!:celebi:

Amazing job on all of your submissions everyone! Now you'll have the chance to vote for your favorite submissions. The first and second place submissions of each category will be added to C:SI!​

Guidelines:
Voting Template:
Code:
[B]Gen 3+ Fakemon[/B]: Person 1 (First Place), Person 2 (Second Place), Person 3 (Third Place), Person 4 (Fourth Place) etc.
[B]Fake Leak Fakemon[/B]: Person 1 (First Place), Person 2 (Second Place), Person 3 (Third Place), Person 4 (Fourth Place) etc.
A few things to note:
- Even if you did not submit, you are definitely allowed to vote.
- Each vote counts separately for someone's individual submission in that category.
- You can vote for as many submissions as you’d like.
- Votes are weighted with first place holding the most points and descending accordingly.
- If you made at least 2 submissions, you can vote for yourself in first place for one of the categories.
- If you only made one submission, please only vote for yourself in second or lower.

A more detailed breakdown of Sevii Island's voting system can be found in the OP!
Submissions:
Refresh your page if the option to expand the quotes is not showing up.
=


(black is default, purple is shiny, because cool mons always get an ugly purple shiny)
Prompt: Gen3+ mon
Pokémon Name: Kazappelin
Typing: Electric/Poison
Base Stats: 90 / 102 / 100 / 98 / 65 / 75 [530]
Height: 1.7m
Weight: 102.3 kg
Notable Moves:
… Explosion, Sludge Bomb
… Thunder/Thunderbolt, Surf
… Spikes, Thunder Wave
Qwilfish + Thunder, Thunderbolt, Thunder Wave, Zap Cannon and Explosion
What if your spiker had a better Zapdos/Raikou matchup at the cost of being 4x weak to the most common physical coverage move. Kazappelin offers and improved Zapdos matchup, with Thunder only doing about 30% to it. Its typing unfortunately leaves it heavily troubled by Grounds, but access to Surf can help a bit. I think this would offer more variation in Spikes offense builds that can cover for its weakness to Golem/Steelix. While not nearly as strong as Zapdos or Raikou, its utility, access to boom, and stronger STAB for Exeggutor allows it to compete for a teamslot, especially on dual-Electric teams.
Gold Dex Entry: "The long spines on its body can project electric waves through the water, paralyzing nearby prey."
Silver Dex Entry: "Its poisonous barbs emit electric shocks that can be used to immobilize foes much larger than its own size."
Evolves from Qwilfish with a Thunder Stone
:dhelmise:
Prompt: Gen 3+ Inspired Mon (Dhelmise)
Pokémon Name: Haunchor
Typing: Grass / Ghost
Base Stats: 70 / 84 / 100 / 131 / 80 / 55
Height: 2.2
Weight: 75.5 kg
Notable Moves:
… Rapid Spin, Shadow Ball, Hidden Power, Earthquake, Iron Tail, Rock Slide
… Surf, Flower Mortar, Hidden Power, Hydro Pump
… Parry, Swords Dance, Synthesis, Perish Song, Toxic
Confuse Ray, Curse, Return, Frustration, Hyper Beam, Rage, Whirlpool, Absorb, Vine Whip, Mega Drain, Giga Drain, Razor Leaf, Petal Dance, Solar Beam, Destiny Bond, Spite, Nightmare, Night Shade, Rain Dance,
wip
Haunts the waters of the sevii islands, ocosionally going on land by floating using its ghostly powers. it is very sturdy, and an incredibly good swimmer.
Prompt: gen3+ Mon (abomasnow)
Pokémon Name: Accursnow (Accursed+snow)
Typing: Grass/Ice
Base Stats: 90/92/65/92/85/60 Bst: 484
Height: 2.2 M
Weight: 135.5 kg
Notable Moves:
… Earthquake,
… Giga drain, Ice beam,
… Leech seed, Rest, Sleep Talk, Growth, Swords dance
Ice punch, Leer, Mist, Powder snow, Icy wind, Swagger, Blizzard, Bullet seed, Solar beam, safeguard, iron tail, shadow ball, double team, Attract, Rock slide, endure, flash, rock smash, Strength, Substitute, double edge, skull bash, stomp
Its typing makes it great electric type and water type check as it resist their STABs plus their coverage unless they are running the rare hidden power fire. although it doesnt get sleep powder like exeggutor but it does have to worry about zapdos and raikous the premier electric types in the tier wearing it down with hp ice. It also comes in freely on cloyster and starmie only fearing toxic from both otherwise cloyster is forced to explode to take it out. It typing is also its downfall as it is weak to many types some being common types such as fire fighting and rock some being coverage and some being STAB.
Said to live deep in the mountains; this pokemon is known by travelers as "The Ice Monster".
View attachment 416509
Prompt: Gen3+ mon (Aggron)
Pokémon Name: キプロ Kipuro
Typing:
/

Base Stats: 100 / 90 / 100 / 90 / 80 / 50 [500]
Height: 2.1m (6'11")
Weight: 360.0 kg (793.7 lbs)
Notable Moves:
… Ancient Power, Iron Tail, Hidden Power
… Flower Mortar, Giga Drain, Surf, Crunch, Hidden Power
… Leech Seed, Curse, Rest, Sleep Talk, Roar, Toxic
Flavor/General Moves: Absorb, Mega Drain, Vine Whip, Rock Throw, Sandstorm, Tackle, Horn Attack, Withdraw, Mud Slap, Rollout, Hyper Beam, Sunny Day, Rain Dance, Bubble, Dig, Strength, Cut, Whirlpool, Flash, Waterfall, Rock Smash, Karate Chop, Double Kick, Scary Face, Leer, Attract, Snore, Headbutt, Return, Frustration.
Competitive Design: Kipuro is an absolute monster, it comes forward to break things over it's knee and to roar mightily for the trees. With it's unique typing it provides some very unique defenses while bolstering some raw strength, being as exploitable as it is, you can often find yourself struggling to regain your footing however.
Flavor: "Kipuro consume metals effortlessly, converting it into potent fertilizer. Once only found deep underground, Kipuro are now being seen on the surface, terrorizing human construction efforts and replanting trees."
Prompt: Gen3+ Mon (Sableye)
Pokémon Name: Gemlin (gem + gremlin)
Typing: Rock/Ghost
Base Stats: 70/100/90/55/75/60 [460]
Height: 1m
Weight: 55kg
Notable Moves:
… Rock Slide, Shadow Ball, DynamicPunch, Night Shade
… Thief, Psychic
… Curse, Recover, Haze, Screech, Confuse Ray, Mean Look
Scratch, Leer, Foresight, Confuse Ray, Rock Throw, Screech, Night Shade, Rock Slide, Scary Face, Mean Look, DynamicPunch, Headbutt, Curse, Toxic, Rock Smash, Psych Up, Hidden Power, Sunny Day, Snore, Hyper Beam, Icy Wind, Protect, Rain Dance, Endure, Frustration, Return, Dig, Psychic, Shadow Ball, Double Team, Swagger, Sleep Talk, Detect, Rest, Attract, Thief, Nightmare, AncientPower, Recover, Haze
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View attachment 416722
Prompt: Gen 3+ Inspired Fakemon (Scorbunny)
Pokémon Name: Rabstatic
Typing:

Base Stats: 50 / 40 / 40 / 70 / 40 / 95 [335]
Height: 0.4m (1'4")
Weight: 4.5 kg (9.9 lbs)
Ponyta + Mareep | Without - Reflect, Light Screen, Iron Tail, Hypnosis, Horn Drill
+ Sonic Boom, Fire Punch, Dig, Beat Up, Karate Chop
:scorbunny:Flavor:
Rabstatic
| Rabbit Pokémon
Rabstatic is a very energetic Pokémon. It is constantly training and jogging about and uses its paws and feet to generate electricity and heat. It often accidentally ignites people on fire.
Pokémon Name: Ignustion
Typing:
/

Base Stats: 70 / 70 / 50 / 100 / 100 / 120 [510]
Height: 1.2m (3'11")
Weight: 28.0 kg (61.7 lbs)
Notable Moves:
Explosion…
Thunder, Fire Blast, Thunderbolt, Flamethrower, Hidden Power…
Rest, Sleep Talk, Thunder Wave…
Rabstatic + Above + Psychic + Parry
:scorbunny:Competitive Design: Ignustion is a strong special wallbreaker and has a very powerful tool through its access to Explosion. Despite it being fast and strong, it's not an easy Pokémon to switch in as it is very frail on the physical side and is 4x weak to one of the most common physical coverage types.

:cinderace:Flavor:
Ignustion
| Cumulus Pokémon
Ignustion is known to use its immense understanding of electricity to set up an electro magnetic field surrounding it. This is how it is able to levitate and sense other Pokémon nearby despite its eyes being obstructed by fur.

Ignustion sits in its floating cloud of fur with its arms crossed when relaxed, but if it is ever truly riled up all of its fur will stand revealing its eyes and legs. Its eyes are a vibrant red color with yellow lines circling inside its iris, and by its sight alone it can cause spontaneous combustions. Even with its legs revealed, it is never truly touching the ground and continues to use magnetic fields to traverse the land at speeds so high it appears as if it is teleporting. Its power is so dangerous when it is angered that it can cause entire cities to go up in flames.

~~~~~
Prompt: Gen 3 + (Based on Meowstic)
Pokemon Name: Psymese
Typing: Psychic/Dark
Base Stats: 80/30/75/100/90/95 Total: 470
Height: 2’04
Weight: 12lbs

Notable Moves-

Physical
:

Special: Psychic, Ice Beam, Hidden Power, Black Hole

Status: Protect, Reflect,, Light Screen, Hypnosis

Movepool: Scratch, Bite, Confusion, Growl, Psybeam, Feint Attack, Confuse Ray, Psywave, Rest, Substitute, Toxic, Protect, Return/Frustration, Blizzard, Future Sight, Low Kick, Thief, Sleep Talk, Snore, Shadow Ball


Competitive: For this entry, I wanted to incorporate both Female and Male Meowstics play styles and mold it into one Pokémon that can serve as both a speedy special sweeper with decent coverage and viable support pokemon who can set up Reflect/Lightscreens, inflict Sleep and other tricky nonsense. Add the Dark Type for additional STAB options and you have a hard hitting Special Attacker. However that Dark type also serves as a double edged sword not helped by Psymese’s lackluster physical defense. Bug Types will have a field day with this cat.

Lore: “Often thought to be both a bringer of good fortune and bad luck, Psymese have become both a popular pet for some towns but avoided like the plague in others.
:bw/skuntank:
Prompt: Gen 3+ Pokémon
Pokémon Name: Skunking
Pokémon Type:

Base Stats:
97 / 80 / 81 / 83 / 70 / 62
Height: 1.2 m
Weight: 50 kg
Notable Moves:
View attachment 416839
Shadow Ball, Sludge Bomb, Explosion
View attachment 416840 Crunch, Hidden Power, Fire Blast, Pursuit
View attachment 416841 Rest, Sleep Talk, Haze
Attract, Bite, Crunch, Cut, Dig, Double Team, Double-Edge, Endure, Explosion, Fire Blast, Fire Spin, Flamethrower, Focus Energy, Frustration, Fury Cutter, Fury Swipes, Haze, Headbutt, Hidden Power, Hyper Beam, Iron Tail, Leer, Mud-Slap, Poison Gas, Protect, Pursuit, Rain Dance, Rest, Return, Roar, Rock Smash, Scary Face, Scratch, Screech, Shadow Ball, Slash, Sleep Talk, Sludge Bomb, Smog, Smokescreen, Snore, Strength, Substitute, Sunny Day, Swagger, Swift, Thief, Toxic
Boom, Pursuit, Fire Blast

:bw/stunky:
Pokémon Name: Skunkle
Pokémon Type:

Base Stats:
50 / 60 / 50 / 65 / 70 / 55
Height: 0.4 m
Weight: 19.2 kg
Attract, Bite, Crunch, Cut, Dig, Double Team, Double-Edge, Endure, Explosion, Fire Blast, Flamethrower, Focus Energy, Frustration, Fury Cutter, Fury Swipes, Haze, Headbutt, Hidden Power, Iron Tail, Leer, Mud-Slap, Poison Gas, Protect, Pursuit, Rain Dance, Rest, Return, Roar, Rock Smash, Scary Face, Scratch, Screech, Shadow Ball, Slash, Sleep Talk, Sludge Bomb, Smog, Smokescreen, Snore, Substitute, Sunny Day, Swagger, Swift, Thief, Toxic
Refresh your page if the option to expand the quotes is not showing up.

Prompt: April Fools Day
Pokémon Name: Ursaleste
Typing: Normal/Dark
Base Stats: 100 / 125 / 95 / 100 / 80 / 60 [550]
Height: 2.1 m
Weight: 195.3 kg
Notable Moves:
… Return, Body Slam, Rapid Spin
… Crunch, Zap Cannon, Fire Punch
… Curse, Swords Dance
Ursaring, loses Earthquake, Dig and Mud Slap; gains Rapid Spin and Surf
Mixed Swords Dance is a cool approach to find a niche. Crunch and Zap Cannon cover most Normal switchins (Ghosts and Skarmory), giving it a way to differentiate itself from Snorlax while also synergizing alongside some Snorlax builds. Sets not worried about Skarm can instead look to Surf for Steelix and Golem coverage. Outspeeding Exeggutor forces it out with a Crunch. A spinner that can deal with Ghosts 1v1 is pretty cool, but without Pursuit to trap them, it can still be played around. Counters include Machamp and Heracross.
Gold Dex Entry: "It boasts such a powerful connection to the moon that it can never touch the ground."
Silver Dex Entry: "It draws power from the moon. It is said descend from space during full moons with peak power."
Evolves from Ursaring while using a Moon Stone while not knowing any Ground moves.

Prompt: April Fools Day
Pokémon Name: Swyrm
Typing: Bug / Dragon
Base Stats: 72 / 105 / 66 / 93 / 66 / 100
Height: 0.9 m
Weight: 10 kg
Notable Moves:
… Swarm Attack, Hidden Power, Earthquake, Rock Slide, Double Edge, Extreme Speed
… Ice Beam, Thunderbolt, Hidden Power, Crunch, Flamethrower, Pursuit
… Parry, Toxic, Recover, Swords Dance, Spikes
Confuse Ray, Curse, Dragon Breath, Outrage, Twister, Dragon Rage, Fury Cutter, Gust, Fly, Return, Frustration, Hyper Beam, Hyper Fang, Rage, Magnitude, Pin Missile, Mud-Slap, Future Sight
wip
wip
View attachment 416511
Prompt: April Fools Day
Pokémon Name: カメビ Kamebi
Typing:
/ View attachment 416510
Base Stats: 75 / 110 / 100 / 100 / 65 / 50 [490]
Height: 2.1 m
Weight: 195.3 kg
Notable Moves:
… Earthquake, Submission, Vital Throw, Return, Hidden Power
… Psychic, Fire Blast, Flamethrower, Dragon Breath, Hidden Power
… Parry, Curse, Glare, Rest, Sleep Talk, Reflect, Light Screen, Safeguard, Toxic
Flavor/General Moves: Leer, Wrap, Screech, Strength, Slam, Headbutt, Sunny Day, Snore, Protect, Endure, Frustration, Swagger, Dig, Attract, Iron Tail, Dragon Rage, Twister, Fire Spin, Detect, Tail Whip, Bite, Magnitude, Sand Attack, Teleport, Confusion, Psybeam, Mind Reader, Future Sight, Mud Slap
Competitive Design: Kamebi brings forward a very ~~forward~~ presence in Fire, Psychic, Ground coverage, with the added strength of Parry and Glare allowing it to run a number of different and viable sets that can comfortable allow it to slither into the current metagame.
Flavor: "Despite it's regal appearance; Kamebi is actually a fairly humble and caring pokemon, taking care of and protecting those even twice it's size as if it were it's own kin."
View attachment 416793
Prompt: April Fools Day Fake Leak Inspired Fakemon
Pokémon Name: Pyronoir
Typing:
/

Base Stats: 85 / 125 / 60 / 65 / 140 / 65 [540]
Height: 2.2m (7'03'')
Weight: 106.6 kg (235.0 lbs)
Notable Moves:
Shadow Ball, Rock Slide, Hidden Power…
Fire Blast, Thief…
Swords Dance, Recover, Rest, Sleep Talk, Destiny Bond…
Dusclops | Without - Earthquake, Dynamic Punch
+ Fire Blast, Flamethrower, Swords Dance
:haunter:Competitive Design: Pyronoir is a strong Swords Dance attacker and is able to make use of STAB Fire Blast while being a Physical Attacker. This will allow it to fare well against the likes of Horatekku and Skarmory. As a Fire-type it is immune to Sacred Candle, which only helps its role. It also acts as a spin/explosion blocker and pairs well with Snorlax who can tank super effective Special attacks for it. It has nice utility with moves like Thief, Destiny Bond, Recover, etc. It fits a nice niche like a Ghost-type with Recover. Despite having high special defense, its Fire-typing really hinders it defensively. It can matchup pretty well against the likes of Exeggutor, Aroofaondo, Jynx, Gengar, etc.
:Gengar:Flavor: Pyronoir | Fire Lantern Pokémon
This feared Pokémon is said to come from worlds unknown. People report that they can hear the cries of burning Pokémon if they listen in closely to Pyronoir's body. Some say that these noises are from its home world...

~ Feedback on Discord is encouraged and appreciated! ~


Prompt: April Fools Day
Pokemon Name: Chuzip
Typing: Normal/Electric
Base Stats: 82/80/72/47/115/114

Height: 1’0
Weight: 3lbs
Notable Moves-

Physical: Swarm Attack, Tri Attack, Super Fang, Hype Up, Rapid-Spin

Special: Thunder, Hidden Power

Status: Baton Pass, Barrier, Rest, Thunder Wave

Movepool: Tackle, Quick Attack, Bite, Spark, Thunder Shock, Charm, Hyper Fang, Splash, Sleep Talk, universal TMs

Competitive: Don’t let these little fellas fool you, they come packaged with a few tricks up their (nonexistent) sleeves. From Spike removal to Baton Pass allows Chuzip to play a supportive status inflictor while packing not just Paralysis but also Burn and Freeze with the use of Tri-Attack. However its rather unimpressive hp, physical defense and both attack stats leave it outclassed by many in the meta as well as having a weakness to two fairly common types. It has some saving graces though. Immunity to Ghost moves and its pretty high Sp.D and Speed.

Lore: “Always found in groups of three. Chuzips are often seen in cities chewing happily away at electric poles and other wires. Many blackouts around the region can be traced back to these little trouble makers. They do this to take electricity to power their attacks.

“The largest of the group is called the Flagger. It issues commands via different tail signals.”
View attachment 416832
Prompt: Fake Leak fakemon (idk if this is a leak but JosJet said i could use this duck)
Pokémon Name: Uckorn
Pokémon Type:

Base Stats: 80 / 80 / 100 / 95 / 96 / 60
Height: 0.5 m
Weight: 5.9 kg
Dex Colour: Green
Notable Moves:
View attachment 416839
Drill Peck, Hidden Power
View attachment 416840 Flower Mortar, Giga Drain, Surf, Thief
View attachment 416841 Recover, Toxic, Leech Seed
Cotton Spore, Stun Spore, Synthesis, Vine Whip, Absorb, Giga Drain, Flower Mortar, Leech Seed, Razor Leaf, Peck, Drill Peck, Mirror Move, Gust, Surf, Water Gun, Whirlpool, Thief, Recover, Toxic, Substitute, Protect, Rest, Sleep Talk, Facade, Hidden Power, Harden, Curse, Poison Powder
Feel free to message me if there are any errors with the way your submission is listed!

Voting will close on Sunday, April 10th!
 
Last edited:
Alright, below are my votes, with some brief thoughts on every sub! Feel free to disagree.

Gen 3+ Inspired Mon:
1. Skunking. -Whew! What a strong surprise last submission; I actually don't like the design of the 'mon, but it's presence here in Gen 2 is a really interesting and tight thing that I can't help but have it put as my top vote.
2. Gemlin. -I love Sableye, and a Ghost/Rock type helps keep our current theme of all our ghosts (barring Missy) weak to EQ. Rezzo brought it up in a discussion with me that they have an odd role in where they aren't a good spinblocker, as every spinner has tools to mess with Gemlin, and the one that doesn't, Forre, it can't do anything to. I don't think it's too far off from being super standout however.
3. Kazappelin. -Sprites/Art? You love to see it. I actually like this submission a fair amount, it doesn't pop to me as something very outstanding, but a comfortable variation to run over some other spikes users... It could use a little spice maybe? Dunno, I have trouble identifying why I'm not putting it higher, because I do like it.
4. Haunchor. -Dhelmise is another favorite of mine, and a Ghost/Grass is a interesting thing... But this thing's movelist is absolutely monstrous, AND it just smashes things with some big boy stats. I like the idea, but if it makes it in it'll have to lose some of it's toolkit. Still, Dhelmise kicks ass and I'd love to see it.
5. Psymese. -I like Meowstic a lot. However this sub is a little lacking on direction for itself, and with some of the other subs here I'm troubling to vote it higher. u_ u
6. Kipuro. (SV) -Putting my own submission low in to the vote not from a disdain from it, I love it and would love to see it in, but going into slates more and more I'm finding myself wanting to vote for my submissions more in the middle of the pack, if folks believe it has merit to get in then I want my only part in that to be it being a rockin sub.
7. Ignustion. -Did not expect putting Ignustion so low in my votes, I think it's neat but it just didn't speak to me. Maybe it's just a hate for Scorbunny?
8. Accursnow. -Slow Ice, Slow Grass, put them together and you get Accursnow. I think this sub needs more time in the oven, and in a really stacked slate I can't find myself putting it any higher. No issues with it being in the game though! Personally just seeing other stuff pop a bit more for me.

Fake Leak Inspired Mon:
1. Kamebi. (SV) -Remember that whole "I want to vote lower and lower for my own subs?", forget that. This sub kicks ass. I made it with the help of many users and genuinely think it's awesome.
2. Chuzip. -This submission is CUTE and has a lot of interesting moves wrapped up into it, Rezzo brings up a point about it's stats maaybe being a bit too low, but those can be buffed. I say, bring on the Chuzip. >:)
3. Uckorn. -Super solid submission. Again, hats off to you, I've tried making a single type submission in some practice drafts and they all just fell apart for me, so I gotta give respect on making one where I couldn't.
4. Pyronoir. -Design is everything I love to see, and is a Ghost that's weak to EQ, so it fits the theme I like to see, but I simply feel stronger about the other subs, sorry that I couldn't give any good tips on what to possibly change before the votes... Nothing was coming to mind..!
5. Swyrm. -Just like Haunchor, this thing gets an absolutely insane movepool, and if it was added in it'd have to 100% lose some of those tools. A Bug/Dragon is certainly eye catching however, and it's a fake leak 'mon that I love the design of.
6. Ursaleste. -Ursaleste takes advantage of a unique evolution method to gate a pokemon's moveset, very similar to Animon, and I think that's really cool! However I absolutely hate the visual design, and the design of the 'mon in a more competitive way also does... Nothing for me. I'm really not a fan of this sub, I'm sorry. (Hey I'm just being honest here!)
 
Gen 3+ mons
1. Ignustion (Love the typing and especially love Scorbunny so this one was a guaranteed top for me)
2. Kipuro (He thicc and love him)
3.Kazappelin
4. Skunking
5. Psymese

Fake Leak mons
1. Kamebi
2.Chuzip (SV)
3.Pyronoir
4.Swyrm
 

Paulluxx

[Regional Manager of Big Shifu]
is a Community Contributor
Gen 3+:
1. Gemlin
2. Skunking
3. Ignustion
4. Kipuro
5. Accursnow(I actually really like this one, its just I think this concept can be executed better in the future(by me))

Fake Leaks:
1. Kamebi
2. Pyronoir
2. Uckorn
4. Chuzip
 
My Votes
Gen 3+ Fakemon
:
1. Skunking
2. Psymese
3. Kazappelin
4. Kipuro
5. Accursnow

Fake Leak Fakemon:
1. Ursaleste
2. Uckorn
3. Kamebi
4. Chuzip
5. Swyrm

Very great subs everyone! I will now begin the vote counting process.
 
:Dialga:Slate 6 Results!:Celebi:

c41aa5b8487a2b86096d17f0c2fff755.gif

...When the next day arrives, it feels as though you're drifting about in your dream still, only more so when you see a trainer petting their happy little Skunkle on the head as you pass by. Pinching yourself does nothing to break the spell, and as you continue to walk through your day, you see more and more your dream be a reality! Amazed, you hurriedly rush about to try and find the psychic from the day before, your eyes peeled for any other surprises...

The votes are tallied and the results are in.
For this slate we had a number of solid ideas put forth and we've found what are our two most voted for picks for each category!
First up...


:palkia:Prompt: 'Future' Gen Pokemon

:bw/skuntank:
Prompt: Gen 3+ Pokémon
Pokémon Name: Skunking
Pokémon Type:

Base Stats:
97 / 80 / 81 / 83 / 70 / 62
Height: 1.2 m
Weight: 50 kg
Notable Moves:
View attachment 416839
Shadow Ball, Sludge Bomb, Explosion
View attachment 416840 Crunch, Hidden Power, Fire Blast, Pursuit
View attachment 416841 Rest, Sleep Talk, Haze
Attract, Bite, Crunch, Cut, Dig, Double Team, Double-Edge, Endure, Explosion, Fire Blast, Fire Spin, Flamethrower, Focus Energy, Frustration, Fury Cutter, Fury Swipes, Haze, Headbutt, Hidden Power, Hyper Beam, Iron Tail, Leer, Mud-Slap, Poison Gas, Protect, Pursuit, Rain Dance, Rest, Return, Roar, Rock Smash, Scary Face, Scratch, Screech, Shadow Ball, Slash, Sleep Talk, Sludge Bomb, Smog, Smokescreen, Snore, Strength, Substitute, Sunny Day, Swagger, Swift, Thief, Toxic
Boom, Pursuit, Fire Blast

:bw/stunky:
Pokémon Name: Skunkle
Pokémon Type:

Base Stats:
50 / 60 / 50 / 65 / 70 / 55
Height: 0.4 m
Weight: 19.2 kg
Attract, Bite, Crunch, Cut, Dig, Double Team, Double-Edge, Endure, Explosion, Fire Blast, Flamethrower, Focus Energy, Frustration, Fury Cutter, Fury Swipes, Haze, Headbutt, Hidden Power, Iron Tail, Leer, Mud-Slap, Poison Gas, Protect, Pursuit, Rain Dance, Rest, Return, Roar, Rock Smash, Scary Face, Scratch, Screech, Shadow Ball, Slash, Sleep Talk, Sludge Bomb, Smog, Smokescreen, Snore, Substitute, Sunny Day, Swagger, Swift, Thief, Toxic
Skunking by Moretto!

Technically this means we also voted for Skunkle to get in, so I guess that means 5 'mons snuck in this time around as well...
:boi:

Our second most voted for 'mon in this category is...

1649692502308.png

Prompt: Gen3+ mon (Aggron)
Pokémon Name: キプロ Kipuro
Typing:
/

Base Stats: 100 / 90 / 100 / 90 / 80 / 50 [500]
Height: 2.1m (6'11")
Weight: 360.0 kg (793.7 lbs)
Notable Moves:
… Ancient Power, Iron Tail, Hidden Power
… Flower Mortar, Giga Drain, Surf, Crunch, Hidden Power
… Leech Seed, Curse, Rest, Sleep Talk, Roar, Toxic
Flavor/General Moves: Absorb, Mega Drain, Vine Whip, Rock Throw, Sandstorm, Tackle, Horn Attack, Withdraw, Mud Slap, Rollout, Hyper Beam, Sunny Day, Rain Dance, Bubble, Dig, Strength, Cut, Whirlpool, Flash, Waterfall, Rock Smash, Karate Chop, Double Kick, Scary Face, Leer, Attract, Snore, Headbutt, Return, Frustration.
Competitive Design: Kipuro is an absolute monster, it comes forward to break things over it's knee and to roar mightily for the trees. With it's unique typing it provides some very unique defenses while bolstering some raw strength, being as exploitable as it is, you can often find yourself struggling to regain your footing however.
Flavor: "Kipuro consume metals effortlessly, converting it into potent fertilizer. Once only found deep underground, Kipuro are now being seen on the surface, terrorizing human construction efforts and replanting trees."
Kipuro by Lord Zorz! Wonder who that is...

Kipuro's
/
typing and Skunking's
1649693337672.png
/
1649693348730.png
in conjunction with their moves and stats are sure to shake things up and slot these two in as interesting additions to our ever evolving CSI metagame, and they look pretty snazzy too!
Moving onto our next prompt...


:giratina:Prompt 2: Fake Leak Pokemon

Our top most voted for 'mon in this category is...

1649693855171.png

Prompt: April Fools Day
Pokémon Name: カメビ Kamebi
Typing:
/
1649693849568.png

Base Stats: 75 / 110 / 100 / 100 / 65 / 50 [490]
Height: 2.1 m
Weight: 195.3 kg
Notable Moves:
… Earthquake, Submission, Vital Throw, Return, Hidden Power
… Psychic, Fire Blast, Flamethrower, Dragon Breath, Hidden Power
… Parry, Curse, Glare, Rest, Sleep Talk, Reflect, Light Screen, Safeguard, Toxic
Flavor/General Moves: Leer, Wrap, Screech, Strength, Slam, Headbutt, Sunny Day, Snore, Protect, Endure, Frustration, Swagger, Dig, Attract, Iron Tail, Dragon Rage, Twister, Fire Spin, Detect, Tail Whip, Bite, Magnitude, Sand Attack, Teleport, Confusion, Psybeam, Mind Reader, Future Sight, Mud Slap
Competitive Design: Kamebi brings forward a very ~~forward~~ presence in Fire, Psychic, Ground coverage, with the added strength of Parry and Glare allowing it to run a number of different and viable sets that can comfortable allow it to slither into the current metagame.
Flavor: "Despite it's regal appearance; Kamebi is actually a fairly humble and caring pokemon, taking care of and protecting those even twice it's size as if it were it's own kin."
Kamebi by Lord Zorz!

This idea was put forth by me, but was a multi-part submission using the support of a number of different users here in the PM, it was a lot of fun to make with all of you and hopefully it'll be just as fun to play!

1649693743996.png


Next up is our second most voted for submission in this category with...


1649693839524.png

Prompt: April Fools Day Fake Leak Inspired Fakemon
Pokémon Name: Pyronoir
Typing:
/

Base Stats: 85 / 125 / 60 / 65 / 140 / 65 [540]
Height: 2.2m (7'03'')
Weight: 106.6 kg (235.0 lbs)
Notable Moves:
Shadow Ball, Rock Slide, Hidden Power…
Fire Blast, Thief…
Swords Dance, Recover, Rest, Sleep Talk, Destiny Bond…
Dusclops | Without - Earthquake, Dynamic Punch
+ Fire Blast, Flamethrower, Swords Dance
:haunter:Competitive Design: Pyronoir is a strong Swords Dance attacker and is able to make use of STAB Fire Blast while being a Physical Attacker. This will allow it to fare well against the likes of Horatekku and Skarmory. As a Fire-type it is immune to Sacred Candle, which only helps its role. It also acts as a spin/explosion blocker and pairs well with Snorlax who can tank super effective Special attacks for it. It has nice utility with moves like Thief, Destiny Bond, Recover, etc. It fits a nice niche like a Ghost-type with Recover. Despite having high special defense, its Fire-typing really hinders it defensively. It can matchup pretty well against the likes of Exeggutor, Aroofaondo, Jynx, Gengar, etc.
:Gengar:Flavor: Pyronoir | Fire Lantern Pokémon
This feared Pokémon is said to come from worlds unknown. People report that they can hear the cries of burning Pokémon if they listen in closely to Pyronoir's body. Some say that these noises are from its home world...

~ Feedback on Discord is encouraged and appreciated! ~
JosJet's Pyronoir!

With it's addition, our spooky squad grows larger..!

~

You gotta love these designs, and all four of these 'mons are bringing something new and fresh to the table... It's good to see all of our submissions pushed as far as they can go.

Ah! Before closing up, here are the entire voting results all tallied up for you as well.


1649694218033.png

1649694234534.png

And with that... I want to thank all of you for submitting, voting, discussing, and playing CSI!
Being a part of this PM is a real delight and I can't wait to see how we handle the next few slates. Of course, the council has some cool stuff planned... So watch out for that.
Till then, see you on the discord and see you in our matches!
:woo:
 
First off, I’d like to say that in the week or two since I got into this pet mod (and any pet mods for that matter), I’ve had a great time with it! When I first joined smogon towards the end of last year, I never thought custom metagames would be something that pique my interest, but this has been a very fun format to play and I’d like to thank everyone involved in the development of it, and its entire community, for bringing it as far as its come and hopefully will continue to go!

Anyway, I’m a sucker for teambuilding in formats that I feel I have at least a decent understanding of, though I certainly won’t claim to be a master at crafting teams, either. Moving on, I’ve built a good few teams for the Crystal: Sevii Islands format since I started playing it, a handful of which I feel are solid enough to share here for others to use, improve, derive ideas from, etc. Below I’ve linked said teams and provided a brief summary of their goal(s), the pokemon, and their movesets. Feel free to adjust and improve anything about them to your liking, as none of them are likely perfect!

(Also, as a disclaimer, all of these teams were built before the most recent slate of mons were added to the metagame, which they still aren’t as of when I’m typing this, so some of the teams may need some slight adjustments or even be obsolete when the new mons are added to the mix. Others may still play fine and not need any adjustments.)


The Teams:


Esscargoo Stall-
While stall isn’t the most dominant playstyle that I tend to use, this team is a real doozy, and can steadily wear down many opposing ones over the course of a longer game. QuakeLax provides nice coverage for hitting many Ghost and Rock-types that would otherwise force a switch. Zapdos runs its standard set to provide a solid matchup against opposing Zapdos and ground types like Nidoking. Forretress sets Spikes down and removes them, facilitating the stall strategy of forcing switches and racking up chip damage while alleviating the would-be pressure of them for its own team. Toxic is to put incoming switches, such as Rest-less Fire-types, on a timer. Giga Drain is the teams primary offensive answer to opposing Exoltol that otherwise may be difficult to bring down if they’re running rest. Blissey provides cleric support, healing the rest of the team’s status with Heal Bell (allowing several other team members to run rest without the need for sleep talk) and bolstering their SpDef with Light Screen. Ice Beam hits opposing Zapdos, among other mons, for solid damage. Esscargoo is what I wanted to build this team around. Sacred Candle allows it to rack up burns on the opposing team, which can be a major hurdle to deal with for offensive mons that don’t run Rest or have any team mates with Heal Bell, crippling their physical attack and putting them on a timer. Flamethrower was chosen over Fire Blast for additional PP, and deals well with the likes of opposing Steel-types. Explosion should only be used when the opposing team has been thoroughly worn down and statused, where clicking boom will open up a hole in the opponent’s defenses for other team mates to clean up. Finally, Dragonite provides crucial support with its ability to nullify enemy stat buffs via Haze, bolster its team’s physical defense with Reflect, and spread paralysis with Dragon Breath. This team should be played passively and defensively, at least for most of the game, aiming to wear down the opponent with Spikes damage and status. Try not to gamble with Snorlax too much early on, as it can be very valuable for cleaning up late-game once the rest of the team has done its job.



Terricks Sand-
This was one of the first teams I built because hey, non-manual weather is viable now, and who doesn’t want to build around sand in GSC! My goal with this team was to include as many sand-immune mons as possible, as it deals a whopping 12.5% per turn in gen 2. Let’s start with Snorlax, every good team needs one! Even if Lax isn’t sand immune, it can still provide valuable support to the team by racking up as much damage as possible in the early game. Body Slam has the potential to paralyze any non-Ghost switch-ins, giving Lax the immediate speed advantage if it gets lucky. Thunder and Fire Blast give Snorlax great coverage to hit a plethora of mons for super-effective damage. But the main goal of this set it to ideally 1v1 an opposing Lax, getting in a turn or two of chip damage with Body Slam/Thunder and finishing them off with Self-Destruct. This helps pave the way for the rest of the team to do its thing less-impeded. Zapdos runs HP Grass here to threaten a potential Exoltol that may otherwise give this team a bit of trouble. Thunderbolt is chosen over Thunder because Thunder’s accuracy is reduced to 50% in sand. Forretress does its usual thing, plus runs HP Fire to help deal with opposing steel-types, and Explosion to break a hole in the opponent’s defenses. Exoltol runs a more defensive set here, with dual-stab coverage in Earthquake and Surf. AnicentPower is for hitting opposing HP Grass Zapdos on the switch in, potentially gaining an Omni-boost in the process. Protect is for additional leftovers recovery and ideally wearing the opponent down with sand even more. Sandslash is the star of this team, with its sandstone providing valuable chip damage on the opponent in conjunction with Spikes support. A Rest, Sleep Talk set is run to preserve its health as much as possible, given how valuable sand is for a team built around being largely immune to it. Terricks is the team’s best answer to opposing mono/quake/fire Lax, if it wasn’t taken out early on with the Self-Destruct strategy. Rock Slide and Earthquake provide unresisted neutral coverage for the entire tier, Curse allows it to boost up into a veritable monster if the opponent doesn’t have any remaining checks, and Whirlwind is to force out opposing setup sweepers. Play this team offensively, but make sure to preserve Forretress and especially Sandslash as well as possible. This team is built around the passive damage they both provide.



Double-Dance Scizor-
You don’t know fear in this metagame until you’re staring down an Agility-boosted Exoltol that’s just gotten off a Belly Drum and survived the turn. So, you might as well be on the piloting side of that scenario! QuakeLax does its usual thing, HP Grass Zapdos should be the immediate response to opposing Exoltol (and Scizor, for that matter, if you have any reason to believe the opponent has an Exoltol). Esscargoo provides burn support with Sacred Candle, and can hit pretty hard with a combination of dual STAB moves plus Explosion to serve as a wallbreaker. And now, the most important member of the team, Scizor. It might not seem that threatening with a single attacking move, but its ability to pass either Attack or Speed to a team mate makes in invaluable to this team. Not to mention the fact that it often lures in an opposing Fire-type. Which leads to Exoltol, who can switch in on said Fires (ideally after receiving an Agility boost) and eat any hits they might have to offer. At which point it can set up a Belly Drum and go wild with the three attacks it‘s packing. Alternatively, Terricks makes for an excellent recipient of either Attack or Speed, and can put some heavy damage into much of the tier with a combination of Flying, Rock, Ground, and Fire coverage. Play this team aggressively, you don’t have spikes support and don’t want to get your own mons worn down too much. Try to keep Exoltol and Terricks in the back and don’t reveal them until you can provide them with a stat-pass from Scizor, if possible. At which point, go on a rampage!



New Stuffs-
There was still a handful of new moves/items I’d yet to try out when building this, so I tried to combine several of them into the same team. And, luckily, it worked out pretty well! This team runs a very standard GSC OU core of MonoLax, HP Ice Zapdos, and Cloyster. They all do their normal duties, with MonoLax being an absolutely devastating Mon to deal with if its checks are dealt with. Speaking of dealing with its checks, Houndoom does just that! It often comes in for free on Ghost-types, and Pursuit trapping chunks them for massive damage. Additionally, Fire Blast can deal massive damage in some scenarios, and the opponent better hope that whatever they switch into it has some way to heal status, because Hellfire Lantern guarantees a burn on its Fire Blast. This also synergizes well with thief, as it can burn an incoming mon and later steal Leftovers from another one. Houndoom also traps Psychic-types, which doesn’t go unappreciated by its team mate, Machamp. While Machamp often runs Curse, I opted not to do so here, as in my experience, it rarely gets the opportunity to utilize it. Instead, I run three attacks here to maximize coverage, along with Parry, to survive some hits that it otherwise wouldn’t be able to, and retaliate with a final attack before going down, if it comes to that. Last, but certainly not least, Meganium wraps up the team. It provides valuable support by checking opposing Water, Rock, and Ground types with its fancy new move, Flower Mortar. It can also force switches and keep its health up with Leech Seed, while Light Screen is their to strengthen the whole team’s SpDef. Play this like a traditional GSC offense team. The big three and Meganium form a solid core while Houndoom picks off opposing Ghosts and Psychics, and Machamp aims to put as much damage into the opponent’s team as possible, ideally in a mid-late game setting.



Sunny Day HO-
(As a disclaimer, this team is largely based off of a GSC OU sample team, with a couple mons switched out to adjust for this format and add some personal taste to it, big shoutout and full credit for the original team structure to Siatam!)
While true hyper-offense isn’t really a thing in GSC, including here, this is about as close as it gets to it. Lead Aroofaondo aims to set up Sunny Day for it and its team mates to wreak havoc. If facing lead Jynx or Exeggutor, Miracle Berry allows it to eat sleep on the first turn to set up the weather, and then go for a guaranteed OHKO Fire Blast against said mons on the next turn. If an Exoltol switches in immediately, Solar Beam after a T1 Sunny Day will take care of it. And if facing a Snorlax out of the gate, it’s best to go to another team mate immediately. This team’s Snorlax has a similar goal to an above team’s one. Maybe setup, get in some chip damage on an opposing Lax, and then Self-Destruct to remove it from the picture and ideally eliminate the opponent’s best counter to a specially-offensive sun team such as this. Skarmory and Terricks can be problematic, but other team members can deal with them need be. Exeggutor comes next, with dual STAB moves along with HP Fire to hit Steel-types as hard as possible. And, of course, Explosion, considering the very offensive nature of this team. Gengar comes packing Thunderbolt to hit opposing Flying-types hard and Fire Punch to hopefully take advantage of the weather when possible. Destiny Bond is there to grab a KO against any opposing mon that Gengar outspeeds and the rest of the team that’s still standing would have a hard time dealing with. Otherwise, Explosion is a good nuke for when Gar gets low on health. Houndoom can do its usual job of threatening out Ghosts and Psychics, but it’s also another sun-setter and its boosted Fire Blasts hit pretty hard! Crunch and Solar Beam provide valuable coverage. Finally, Moltres is the only member of this team with a non-Leftovers recovery option. Plus, STAB, Sun-boosted, Charcoal-boosted Fire Blasts hit like a train, and even has a chance to 3HKO Snorlax from full! Anything that resists Fire can be troublesome, though, so be sure to use Moltres strategically. Play this team fast and offensively! There’s no spikes support, no cleric support, and only a single team member with Rest, so try to find a path to victory and pursue it as fast as possible. Use these Mons as the nukes that they want to be!


Well, that was a lot of writing, and I don’t expect anybody to read all of that haha. That being said, I wanted to provide the best descriptions and piloting instructions for these teams that I could, as samples with no information can at times be difficult to discern the goals/purposes of. I hope everyone that uses these teams has fun and finds success with them!
 
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Sorry about the delay in updates!

This is a really busy time for college students, like myself, as the school year is about to wrap up. Stay tuned for a new C:SI update by the end of the week!

Edit: So sorry this hiatus went on much longer than expected. The last month of the year was very tasking. Anyways, I finished my first year of college!
 
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