Pretty much the team is built around getting some hazards up to break focus sashes or sturdy and then support to put hole into the team. Then mega swampert just cleans up. Any changes i could make would be great!
The Team
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Rapid Spin
- Acid Spray
- Toxic Spikes
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Stealth Rock
- Volt Switch
- Gyro Ball
Darmanitan @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Flare Blitz
- Superpower
- Rock Slide
Heliolisk @ Choice Specs
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hyper Voice
- Grass Knot
- Thunderbolt
Swampert @ Swampertite
Ability: Damp
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Curse
- Rest
- Sleep Talk
- Waterfall
Dragalge @ Assault Vest
Ability: Adaptability
EVs: 18 HP / 252 SpA / 72 Spe
Modest Nature
- Draco Meteor
- Sludge Wave
- Focus Blast
- Hidden Power [Fire]
The Team

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Rapid Spin
- Acid Spray
- Toxic Spikes

Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Stealth Rock
- Volt Switch
- Gyro Ball

Darmanitan @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Flare Blitz
- Superpower
- Rock Slide

Heliolisk @ Choice Specs
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hyper Voice
- Grass Knot
- Thunderbolt

Swampert @ Swampertite
Ability: Damp
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Curse
- Rest
- Sleep Talk
- Waterfall

Dragalge @ Assault Vest
Ability: Adaptability
EVs: 18 HP / 252 SpA / 72 Spe
Modest Nature
- Draco Meteor
- Sludge Wave
- Focus Blast
- Hidden Power [Fire]
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