Dante's Inferno (Peaked #39)

Halcyon.

@Choice Specs
is a Community Contributor Alumnusis a Contributor Alumnus
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Welcome to my final RMT of Black and White! X and Y will be coming out soon, and this will most likely be the last one I make before they do. To commemorate the ending of BW, I decided to make my last RMT about a sun team with Sawsbuck. When I first started playing competitively at the beginning of BW1, one of my first teams was a sun team that consisted of Ninetales, Venusaur, Sawsbuck, Nidoking, Arcanine, and Rhyperior. Needless to say it was terrible. However, over two years have passed since then, and I have become a much better battler. To be honest, that isn't saying much considering how bad I was back then but still. I made this team right after Landorus was banned, and reached OU Current reqs with it, peaking at number 39 on the OU Current ladder. Consider it my summer team. Not from the sun above, but rather the bowels of hell below, Dante's Inferno rises. Today I bring you a sun team featuring Sawsbuck in memory of the first team I ever created that made me feel like a Pokémon Master.

I decided to base the team around Sawsbuck because I just don't understand why it isn't used more often. I get that Venusaur is a really good sun Pokémon, but Sawsbuck can be amazing too! I mean, why would I ever say no to a sun Pokémon that can OHKO Heatran, offensive Latias without a boost, Specs Latios, and other Chlorophyll sweepers like Venusaur! Having a Pokémon like that is every sun team's dream. Not to mention that this just happens to be in my top 3 favorite Gen V Pokémon.

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At a Glance
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Team Building Process
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Obviously I decided to start with Sawsbuck. Like I said before, it brings so much to the table for a sun team, taking on many of the threats that they are naturally weak to such as Latias (and other Dragons), Heatran, and Volcarona. Hard to think of a reason not to use it.
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And of course, if I was going to use Sawsbuck in OU, I HAD to run Ninetales. The sun that Ninetales provided meant that Sawsbuck would get a x2 Speed boost from Chlorophyll. I decided on a defensive set because I enjoy using Ninetales sets that suck as little as possible.
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Next, I chose Latias because I wanted a better check to Breloom and Keldeo, which I knew would be a problem for Sawsbuck and Ninetales, respectively. I went with Offensive Life Orb Latias because it's actually got the offensive presence to beat Breloom and Keldeo. It's also a check to Politoed in general, as Sawsbuck doesn't enjoy switching into Scalds.
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Next, I decided to use Volcarona simply because it makes an amazing partner to Sawsbuck. Think about it: Sawsbuck can take out Heatran for Volc, and Volc can take out Skarmory, Forretress, and Scizor for Sawsbuck! They make a perfect duo. Not to mention Volc is amazing in the sun even without Sawsbuck.
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Ok, well if I'm using sun with Volcarona, a spinner is mandatory. I noticed that i was quit weak to Terrakion, as nthing could directly switch into a Stone Edge, and even Latias wouldn't like taking banded Close Combats. Donphan made the most sense to use, so I went for it. Although I did consider Forretress.
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So far I looked really weak to Politoed and Tyranitar in general, as only Latias could switch into Politoed, and Donphan would eventually die to repeated Crunches or even Stone Edges. I chose Virizion because its a classy motherfucker and doesn't take none of Politoed's shit. It also has STAB Close Combat for Tyranitar.
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Volcarona is a great Pokémon, but Donphan is not. Spinning was really difficult to do consistently, and having to rely that much on Donphan was not something I enjoyed. Not to mention my team lacked a Dragon resist, and was being destroyed by Banded Dragonite and Latios. I went with a Weather Trapper set because it's amazing and it gave me a great way to win the weather war as well as raise a middle finger to all Custap Leads.
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I realized pretty quickly how redundant Virizion was since it was basically a second Sawsbuck. Besides, I had Heatran to win the weather war now, and its not like Politoed or Tyranitar could switch in on my win condition anyway. I scrapped Virizion and went with Cresselia instead. My huge Mamoswine weakness was a pain in the ass, and spreading Paralysis with Cress was a dream come true. Tanking Specs Latios's Draco Meteors was also a perk, and an extra counter to Terrakion never hurt anyone...Besides, who needs class when you can have beauty?

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The Team
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“To this torment are condemned the carnal damned. Those for whom desire conquered reason.”

Lust (Ninetales) (F) @ Leftovers
Trait: Drought
Shiny: Yes
EVs: 252 HP / 136 Spd / 120 Def
Timid Nature
- Fire Blast
- Will-O-Wisp
- Sunny Day
- Roar

Ninetales is simply not a good Pokémon, but Drought is amazing and this is the best she can do. Usually, Ninetales has one of two paths to chose from starting at team preview: either I send her out almost immediately and fodder her because I don't need her and my opponent has no weather of their own, or I protect her like I would protect my own child trying to make sure the sun stays on the field at the end of the day. Still Ninetales has her uses. Roar is great since it can force out CM Latias, which is a huge problem otherwise. She can only do this once, but I'll take what I can get. Fire Blast is the STAB of choice, though I have considered Flamethrower in its place simply because missing absolutely sucks. Still, for now I appreciate the power of Fire Blast more than the reliability of Flamethrower. Will-O-Wisp is great, since often Mamoswine and Breloom will try to Earthquake or Spore her, not realizing that I outspeed and can cripple them for the rest of the match. I was actually surprised how many people stayed in on Ninetales with their Breloom or Mamoswine. Still, I'm not complaining. Finally, Sunny Day is great for predicted switches into Politoed or Tyranitar (although it will usually just Pursuit me anyway). However, this is probably the move I'm most willing to give up, since I don't use it that often. I've considered using HP Rock or Ground in its place, but I'm unsure.
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"Fury itself supplies arms."

Wrath (Sawsbuck) (M) @ Life Orb
Trait: Chlorophyll
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Horn Leech
- Double-Edge
- Nature Power
- Swords Dance

Sawsbuck is the very reason I created the team in the first place. It has always been one of my favorite Pokémon, and definitely one of my favorites from Black and White. After having used it a ton with this team the past few months and writing its OU analysis, I can honestly say it's one of my favorite competitive Pokémon as well. There's just so much Sawsbuck brings to the table. It mainly acts as a revenge killer with its insanely powerful Adamant Life Orb STAB Double Edge coming off a decent base 100 Attack. But its coverage moves also make it a prime choice for sun teams. First of all, Nature Power destroys all Heatran after their Balloon has been popped (which can be done easily enough since Sawsbuck usually comes in late-game and Latias tends to attract Heatran). Nature Power also OHKO's Jirachi at +2, and can OHKO without a boost with a bit of prior damage. Horn Leech is amazing not only because it is a decently powerful STAB move, but also because it heals off recoil damage and Life Orb damage, making it extremely useful for keeping Sawsbuck alive. The way I usually play it is by letting Heatran and Latias wear things down with their powerful attacks, then proceed to masacre everything late-game with Double Edge. If I get a boost, great. If not, oh well. Sawsbuck still does huge amounts of damage to the things it needs to.

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"None but himself can be his parallel."

Treachery (Latias) (F) @ Life Orb
Trait: Levitate
EVs: 184 SAtk / 252 Spd / 72 HP
Timid Nature
IVs: 2 Atk / 30 SAtk / 30 Spd
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Recover

Why Treachery? Because Latias is the perfect traitor. Many people use Latias specifically to counter sun teams. Here, Latias turns her back on those poor fools and proves to be an invaluable tool for sun teams. Latias does so much for the team both offensively and defensively. Offensively, she can blow holes in the opponent's team with Life orb-boosted Draco Meteors and sun-boosted Hidden Power Fires. She can sometimes lure in Scizor (though I honestly don't know what they expect Latias to have on a sun team -__-), which is great for Sawsbuck, and she can kill off Breloom and Keldeo relatively easily. Defensively, she provides much needed resistances to Fire and Water, as well as an immunity to Ground. Latias is my best switch-in to Politoed, and is able to tank even its Specs moves relatively well, Recovering off the damage done. Unfortunately, Latias is huge bait for Tyranitar, which is something I routinely have to deal with. Still, the utility and power she brings to the team is invaluable. I have considered using Expert Belt Latios in this slot instead, since it makes a much better lure to Scizor, and can 2HKO Banded Tyranitar with EBelt Surf after Stealth Rock. The bulk will be sorely missed, though, and Latias does a phenomenal job on its own. It would be hard to replace such a useful Pokémon.

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"Every man makes a god of his own desire."

Avarice (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Magma Storm
- SolarBeam
- Sunny Day
- Earth Power

Heatran is probably the MVP of the team after Sawsbuck. Normally I would cause Sawsbuck my win condition, but Heatran deserves an honorable mention at least. Because if i can trap Politoed or Tyranitar, then I basically have the game in the bag, and Heatran does just that. Magma Storm is a base 120 STAB sun-boosted Fire attack that does serious damage even to Pokémon that resist it so long as sun is up. And not only is it useful for trapping weather starters, it also traps pesky Water types like Tentacruel and the occasional Jellicent as long as it is a physically defensive one (i.e., the better set). Taking down Custap Forretress and Skarmory before they have a chance to set two layers is also a great perk that comes with using Magma Storm. I want to use Modest, but Timid is what I'm stuck with because I want to be able to beat/Speed tie other Heatran as well as get the jump on the odd Adamant Mamoswine and the not-so-odd Adamant Dragonite. I've considered using Hidden Power Ice in the slot instead, since Heatran is my main Dragon absorber, but doesn't have an attack to hit them with.

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"He, like a rock in the sea, unshaken, stands his ground."

Gluttony (Donphan) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Head Smash / Ice Shard

Like Ninetales, Donphan is not the best Pokémon. However, it does what it needs to, and therefore I appreciate what it brings to the team. Its first and foremost my Rapid Spinner. In fact, the main reason I have Head Smash instead of Ice Shard is because it can force Gengar into a difficult situation. After a Head Smash, Gengar can't set up a Substitute, so it is forced to either Shadow Ball or Disable. Either way, that gives me a free switch to Sawsbuck, who can KO from that range with Horn Leech. Now, some *COUGH COUGH* GARY2346 *COUGH COUGH* have informed me that "Head Smash is dumb on your Donphan." That is why Ice Shard is slashed. i definitely see the perks of it, since hitting Dragons like Garchomp and Dragonite can take some of the pressure off Cresselia, which is always a good thing. Anyway, Head Smash can also be great for Volcarona, since it loves to try to set up on Donphan, thinking it can just Giga drain back any health lost from Earthquake. But obviously Head Smash is a clean OHKO on all Volcarona sets. Donphan is also the Stealth Rock setter for the team, which is incredibly important, as in ensures many OHKOs for Sawsbuck and Latias.

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"Veiling truth in mystery."

Heresy (Cresselia) @ Leftovers
Trait: Levitate
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Hidden Power [Fire]
- Ice Beam
- Moonlight
- Thunder Wave

Cresselia is another Pokémon that is possibly worthy of MVP for the team. The thing about Cresselia is that it just never dies. Normally, a purely defensive Pokémon wouldn't fit with this style of team, as it tends to kill momentum. But Cresselia is so bulky that it breaks the system. Sure, it may kill my momentum, but I have won countless matches simply by using last-mon Cresselia to stall out the opponent. It is the team's primary counter to Dragons, and is able to recover off most of the damage that it takes in a single turn with Moonlight in the sun. Cresselia is also an amazing lure for Scizor, since it loves to come in and U-turn out, thinking it will KO (it actually does only a little more than half...), only to be OHKOed by a sun-boosted Hidden Power Fire. And usually, once they see Hidden Power Fire, they assume I don't run Ice beam, which can be very useful for getting surprise KOs on unsuspecting Garchomp and Dragonite. Cresselia is also my best check to Mamoswine, since it can do decent damage with a sun-boosted HP Fire, and recover off damage from Icicle Crash. Cresselia is definitely a majorly annoying threat for my opponents, and when the sun is up, Cresselia never goes down.


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Notable Threats
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Despite my best efforts, Heatran continues to be a major pain. Air Balloon variants can avoid the Nature Power from Sawsbuck and Earth Power from Heatran. It also completely walls three out of my six Pokémon, and is incredibly annoying to face. It could be because most if the good Heatran switch-ins are Water type, but I just can't seem to find a way to beat it, depending on its partners. For example, Sawsbuck can beat CeleTran, but not SkarTran. Definitely the most annoying Pokémon to face.

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Scizor is another Pokémon that I should beat on paper, but can be really annoying in practice. Scizor coupled with, say, Rotom-W can be really annoying. It resists Double Edge and Horn Leech from Sawsbuck and can pick it off from a slightly weakened state (i.e., almost anytime Sawsbuck comes in) with Bullet Punch. Basically i have to lure it with Latias or Cresselia if I want to take it out effectively. If it's paired with SDef Heatran, well gg.

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If I let Salamence set up to +1 by accident, no biggie. I can just revenge kill it with a Double Edge from Sawsbuck. However, Dragonite makes that impossible with its damned Extremespeed, bypassing my Chlorophyll boost. If it gets to +1, I basically have to sac something and bring in Cresselia to KO with Ice Beam after Rocks. This is probably the main reason I would consider Ice Shard or Hidden Power Ice on Donphan and Heatran, respectively.

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Ferrothorn on its own isn't very hard to deal with. But often it finds itself paired with bulky waters to absorb Fire-type hits, and never seems to be lured in by Latias when I need it to. It walls Sawsbuck, so I need it taken out before I can clean up, but that's easier said than done. People tend to preserve their Ferrothorn when they see Sawsbuck.

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Reuniclus is one of the most threatening Pokémon to my team. I don't have any answer to its TR or CM sets. The thing is though, they are extremely uncommon, so I don't usually have to worry about it. I can't really think of anything that can beat it that fits on my team though, so suggestions would definitely be welcome

There are more. Again, I will update later.

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Conclusion
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So that's the team. It's been a great success, and more importantly it was really fun to use these past few months. Sawsbuck is an amazing Pokémon, and I'm hoping that after reading this, some of you might go out and try it for yourself. It really is one of the best Pokémon a sun team can use, simply because it reverses the normal matchup problems that sun faces. Powerful unique STABs, good coverage moves, and Swords Dance give it everything it needs to be wildly successful. I want to thank Gary2346 for being such a bitch and not shutting up about Ice Shard on Donphan. But it was funny and it is probably true, so there you go. Once again, I appreciate you all reading my final BW RMT. See you in XY!

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Importable
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Lust (Ninetales) (F) @ Leftovers
Trait: Drought
Shiny: Yes
EVs: 252 HP / 136 Spd / 120 Def
Timid Nature
- Fire Blast
- Will-O-Wisp
- Sunny Day
- Roar

Wrath (Sawsbuck) (M) @ Life Orb
Trait: Chlorophyll
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Horn Leech
- Double-Edge
- Nature Power
- Swords Dance

Treachery (Latias) (F) @ Life Orb
Trait: Levitate
EVs: 184 SAtk / 252 Spd / 72 HP
Timid Nature
IVs: 2 Atk / 30 SAtk / 30 Spd
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Recover

Avarice (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Magma Storm
- SolarBeam
- Sunny Day
- Earth Power

Gluttony (Donphan) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Head Smash

Heresy (Cresselia) @ Leftovers
Trait: Levitate
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Hidden Power [Fire]
- Ice Beam
- Moonlight
- Thunder Wave
 
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Hi cool team, I won`t make this excessively long since there isn`t too much to comment about. I was just thinking that Cresselia takes almost any attack that Latias does apart from water moves, so I think it can be replaced with something that can take water attacks and beat ttar, toed and hippo, unlike Latias. Shaymin is cool and unorthodox, but offensive celebi could also be cool. leaf storm OHKOs all said weather starters after sr iirc, and celebi also lures in scizors who are a huge pain in the **s for sawsbuck. besides hp fire and leaf storm i`d use twave to cripple something that tries to setup after a leaf storm, and recover. item is life orb for needed power. Like I said Shaymin can also be used if you`re a hipster :) but celebi has more surprise value cause people think of it as a defensive mon. anyway, hope this helped, can`t post exact set now cause i`m on my phone. GL with your team!
 
Hi cool team, I won`t make this excessively long since there isn`t too much to comment about. I was just thinking that Cresselia takes almost any attack that Latias does apart from water moves, so I think it can be replaced with something that can take water attacks and beat ttar, toed and hippo, unlike Latias. Shaymin is cool and unorthodox, but offensive celebi could also be cool. leaf storm OHKOs all said weather starters after sr iirc, and celebi also lures in scizors who are a huge pain in the **s for sawsbuck. besides hp fire and leaf storm i`d use twave to cripple something that tries to setup after a leaf storm, and recover. item is life orb for needed power. Like I said Shaymin can also be used if you`re a hipster :) but celebi has more surprise value cause people think of it as a defensive mon. anyway, hope this helped, can`t post exact set now cause i`m on my phone. GL with your team!

Thanks for the rate Manectrifier! I'd be willing to try out offensive Celebi, though the speed will be sorely missed as will the SDef. Celebi can't really counter Keldeo without full SDef investment. Anyway, Celebi could be a better Heatran lure, so that could work. I'll try it out! Thanks!
 
Jump Kick over nature power so then you can hit air balloon heatran and also ferrothorn. VERY QUICK RATE lol. Also timid over bold to outspeed stuff like jolly mamoswine i think.
 
You're totally right, it is supposed to be Timid, that's a mistake on my part. I originally had Jump Kick, but Nature Power can OHKO Heatran before a boost, so I've been using that recently. But yeah, I may go back to Jump Kick, thanks Trevorpoke42!
 
I understand why many people use weather trapper heatrun but I usually fight the weather war with 'tales:

Ninetales @ Leftovers
Trait: Drought
EVs: 252 HP / 120 Def / 136 Spd
Timid Nature
- Flamethrower
- SolarBeam
- Hypnosis
- Sunny Day

On toed you can just sunny day and solarbeam, on tyranitar you should probably use hypnosis, and if you're not particullary unlucky like me, hypnosis is a nice safety move against the killer your opponent send in.
Having Tales fight weather war let me use heatran for fight menace, expecialli dragon:

Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Def
Modest Nature
- Flamethrower
- Earth Power
- Hidden Power [Ice]
- Roar

Roar is for sword dancer and sub cm opponent, Hidden Power [Ice] is for dragon or to pop opponent air balloon, you could use lava plume instead of flamethrower for the added burn chance but I'm pretty unlucky and the burn never happen so over time I decided I'd prefer 15 more base power than a change that never happen.
If you have found donphan suboptimal I would suggest a xatu:

Xatu @ Rocky Helmet
Trait: Magic Bounce
EVs: 252 HP / 4 Atk / 252 Spd
Timid Nature
IVs: 0 Spd
- Heat Wave
- U-turn /Psyshock
- Roost
- Thunderwave

Xatu sure is harder to use than a spinner because you have to forsee incoming hazard but it also reflect status like toxic, will'o'whisp and thunderwave, moreso it take care of most of hazards settlers and scizor with heat wave.
Another thing worth mentioning is my choice of use on xatu rocky helmet and the reason is that xatu can be a good pivot using roost to stall opponent physical threat(it will not tank an outrage but is not as fragile as you may think) while doing damage back(1/6 total hp) with rocky helmet, remember that you can use this also to finish some phisical enemy with less then 16% of life. Just remember root remove your flying type and with it its weakness to rock, ice and thunder but expose you to earthquake and you will take full damage from bug tipe move.
 
Thanks for the rate Manectrifier! I'd be willing to try out offensive Celebi, though the speed will be sorely missed as will the SDef. Celebi can't really counter Keldeo without full SDef investment. Anyway, Celebi could be a better Heatran lure, so that could work. I'll try it out! Thanks!
Keldeo shouldn`t be a problem in sun, as Cress walls it to hell and back. In rain, it`s harder to play against. If you`re up against a Keldeo ( or Starmie or whatever) in rain you should play more offensively, sacking things to get cress or tales in for free. Cress actually lives a specs hpump in rain from the pony and can twave it. keeping her healthy is therefore vital. Celebi could also live the Hpump and KO with Leaf Storm, though it can`t switch in. Celebi is btw also a better switchin to defensive Toed than Cress or Latias, because of Natural Cure which lets it switch into Toxic.

Just like other sun teams, your team really needs to win the weather war to be effective. I think however that you can do this consistently. You namely have:
1: a weather trapper tran.
2: a lure celebi (if you followed my advice. Not saying you have to, of course xD)
3: a backup weather tran. If you lose tales early, you still have a chance of winning the weather war with Heatran, as long as you don't reveal the set until their weather setter is gone.

With these, you should be able to win the weather war against most teams, if you play well with them. And remember, in over 50% of the matches you won't have to fight against any weather at all, which makes handling keldeo and other waters a piece of cake.
 
My Suggestions:
Why not use Latios over Latias? It will provide more power for you, with the small exchange of the bulk that is already being Provided by Cresselia.
(I even found the pic for you lol
tumblr_m7etxk2Is51r33a1p.gif
)

Other than that this team is really solid, I am gonna test it out and post some replays =)


(P.S: ilysm for using Cresselia <3333)
 
My Suggestions:
Why not use Latios over Latias? It will provide more power for you, with the small exchange of the bulk that is already being Provided by Cresselia.
(I even found the pic for you lol
tumblr_m7etxk2Is51r33a1p.gif
)

Other than that this team is really solid, I am gonna test it out and post some replays =)

(P.S: ilysm for using Cresselia <3333)
Latios cannot reliably check Keldeo and other rain sweepers. Latias can. Cresselia cannot take on Keldeo in rain.
 
Ok, time to address some things.

First of all, I added Reuniclus to the notable threats section because, as Dr Ciel noted, it does a number to my team with either TR or CM. Anyway, onto the rates.


I understand why many people use weather trapper heatrun but I usually fight the weather war with 'tales:

Ninetales @ Leftovers
Trait: Drought
EVs: 252 HP / 120 Def / 136 Spd
Timid Nature
- Flamethrower
- SolarBeam
- Hypnosis
- Sunny Day

On toed you can just sunny day and solarbeam, on tyranitar you should probably use hypnosis, and if you're not particullary unlucky like me, hypnosis is a nice safety move against the killer your opponent send in.
Having Tales fight weather war let me use heatran for fight menace, expecialli dragon:

Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Def
Modest Nature
- Flamethrower
- Earth Power
- Hidden Power [Ice]
- Roar

Roar is for sword dancer and sub cm opponent, Hidden Power [Ice] is for dragon or to pop opponent air balloon, you could use lava plume instead of flamethrower for the added burn chance but I'm pretty unlucky and the burn never happen so over time I decided I'd prefer 15 more base power than a change that never happen.
If you have found donphan suboptimal I would suggest a xatu:

Xatu @ Rocky Helmet
Trait: Magic Bounce
EVs: 252 HP / 4 Atk / 252 Spd
Timid Nature
IVs: 0 Spd
- Heat Wave
- U-turn /Psyshock
- Roost
- Thunderwave

Xatu sure is harder to use than a spinner because you have to forsee incoming hazard but it also reflect status like toxic, will'o'whisp and thunderwave, moreso it take care of most of hazards settlers and scizor with heat wave.
Another thing worth mentioning is my choice of use on xatu rocky helmet and the reason is that xatu can be a good pivot using roost to stall opponent physical threat(it will not tank an outrage but is not as fragile as you may think) while doing damage back(1/6 total hp) with rocky helmet, remember that you can use this also to finish some phisical enemy with less then 16% of life. Just remember root remove your flying type and with it its weakness to rock, ice and thunder but expose you to earthquake and you will take full damage from bug tipe move.

I understand where you're coming from, but I have a few issues with your suggestions. Ninetales with Solarbeam is not good. It can only 3HKO Tyranitar and Politoed outside of their weather, but I need to use Sunny Day as they switch in, meaning I would have to take at least two of their attacks before I would be able to KO. Any Stone Edge from Tyranitar will OHKO, and Spec Hydro Pump from Politoed can OHKo after Stealth Rock. I'd rather have the ability to Roar away Volcarona and the like.

Heatran is extremely necessary to the team. I lack a Scarfer on this team, so keeping sun up is the number one priority. Additionally, I don't think max HP max SAtk is teh best spread for any Heatran.

Xatu only increases my weakness to Terrakion, and it requires a lot of prediction to use correctly, whereas Donphan is pretty simple: set rocks, spin them away.

Still, I really appreciate the rate! Thanks!

My Suggestions:
Why not use Latios over Latias? It will provide more power for you, with the small exchange of the bulk that is already being Provided by Cresselia.
(I even found the pic for you lol
tumblr_m7etxk2Is51r33a1p.gif
)

Other than that this team is really solid, I am gonna test it out and post some replays =)

(P.S: ilysm for using Cresselia <3333)

yes, I had already considered Latios as a replacement for Latias. I'll definitely give it a shot, thanks!
 
Can i ask how the **** do you get so much replies rofl, eh onto the rate.

I love the use of sawsbuck since it devaites from the standard tales/dugtrio/venu/victini/donphan-xatu/filler-revenger sun team #5174 here. I dont really play sun so only some minor nitpicks here and there; first of all, i strongly reccomend Toxic over Twave on Cress, since, as i see it, your team has some mayor problems when it comes to dealing with rotom-w and ttar in the same team, and toxic leaves you at a favorable position putting pressure on the former, on the meanwhile, some speed EVs on cress would be a good idea for this same reccomendation.

Next up is something much more unorthodox: HP ground on tales, the thing is, i dont know where you'd put it on your current set, but the problems heatran brings are abnormal, and any way of breaking the balloon w/o the automatic sack of a pokemon would be better, so id say roar but that just me, as i said, its hard to fit it in.

Half of this rate is me rambling, and the other half is the part where i know how to help the team. I love your team, id test it myself, but i couldnt even play Lavos' Simulation of a Drought, i think that goes to tell you how much of an ass player i am with sun.

Hope i helped :]
 
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