UU Darmanitan [QC: 2/2] [GP: 1/1]

[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-turn
move 4: Toxic / Bulk Up
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy-Duty Boots prevents Darmanitan from getting worn down by entry hazards, especially Stealth Rock, which otherwise limits the number of times it can switch in. It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to this form of chip damage and the ability to switch moves, Darmanitan can freely use its powerful Flare Blitz against defensive switch-ins like Jellicent and Milotic and Rock Slide to surprise both Flash Fire Chandelure and Incineroar. Rock Slide also nearly OHKOes Noivern, which otherwise checks this set relatively easily with Roost. Since Darmanitan is not Choice-locked or restricted by hazards, U-turn is a low-drawback way to gain momentum off of the switches Darmanitan forces, as it threatens to 2HKO many slower Pokemon like defensive Sylveon and Galarian Weezing. Toxic is extremely useful to cripple defensive answers like Gigalith, Rotom-W, and Jellicent, which all otherwise wall this set with ease. Alternatively, Bulk Up allows Darmanitan to 2HKO the previously mentioned defensive answers after a boost and minimal chip damage, but sacrifices Toxic's ability to cripple Noivern and other checks on the switch. Earthquake is another option, weakening Gigalith and Rhyperior, but is usually less useful due to both Toxic and Bulk Up already pressuring these checks as well as Milotic, Rotom-W, and Noivern.

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers such as Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-turn on Pokemon it forces in, namely Milotic, Rhyperior, and Gigalith. As Haxorus can take a Flare Blitz and set up with Dragon Dance against Darmanitan, Choice Scarf Flygon is a good partner to offensively check it. Flygon also improves Darmanitan's poor matchup against offensive teams with its Speed. Cobalion, Flygon, and Rotom-W form a VoltTurn core with Darmanitan, and each of these options checks bulky Rock-types like Gigalith and Rhyperior that this set struggles with. Checks to bulky Water-types like Heliolisk, Celebi, and Roserade are also valuable; Heliolisk can bring in Darmanitan safely with Volt Switch, Celebi appreciate Darmanitan's ability to weaken Incineroar, and Roserade provides valuable hazard support to help Darmanitan break through its aforementioned defensive answers.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes one of the strongest Pokemon in the tier, capable of 2HKOing even resisted targets like Torkoal, Mantine, Rotom-W, and Gigalith after minimal chip damage with a Sheer Force-boosted Flare Blitz. Unlike slower wallbreakers like Machamp, Darmanitan sports a respectable Speed tier, allowing it to outspeed targets like Roserade, Chandelure, and Gardevoir, which would otherwise revenge kill slower wallbreakers. Earthquake is capable of OHKOing Incineroar and 2HKOing Rhyperior after minimal chip damage, while U-turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is capable of OHKOing Noivern. Fire Punch is an interesting option over Rock Slide, allowing Darmanitan to plow through Bronzong, Gardevoir, and Escavalier without suffering from recoil damage, but it means Darmanitan cannot reliably OHKO Noivern. Trick can also be used to cripple checks like Milotic and Jellicent at the cost of Darmanitan's ability to wallbreak.

Faster offensive Pokemon and setup sweepers appreciate Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefit from Milotic, Rotom-W, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciates Darmanitan's ability to blow past bulky Steel-types and Fairy-types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's average Speed and poor matchup against offensive teams. Noivern additionally provides badly needed entry hazard removal with Defog. Other forms of hazard removal like Defog support from Weezing-Galar and Flygon are also valuable. Pivots such as Choice Scarf Flygon, Incineroar, and Volt Switch Cobalion help to bring in Darmanitan safely, while hazard setters like Toxic Spikes Galarian Weezing and Cobalion help Darmanitan break through Milotic, Jellicent, and Rhyperior more easily. Darmanitan is also a great pick on sun teams, partnering well with both Torkoal and Heliolisk. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought. Heliolisk takes advantage of bulky Water-types like Mantine, Milotic, and Vaporeon that check Darmanitan, while Darmanitan breaks through defensive cores, which helps Heliolisk clean late-game.

[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Equipped with a Choice Scarf, Darmanitan becomes a potent revenge killer in UU, capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Galarian Weezing, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after Stealth Rock damage, 2HKO Incineroar, and properly revenge kill Chandelure. Darmanitan is able to generate momentum on Pokemon that it forces in, like Rotom-W and Milotic, allowing its teammates to take advantage of the free turn with U-turn. Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks, notably Rhyperior, Milotic, and defensive Rotom-W.

Darmanitan needs hazard control in order to perform its role properly. Pokemon such as Noivern, Galarian Weezing, and Tsareena are great teammates that provide hazard removal. Entry hazard support is also extremely useful, as it allows Darmanitan break through defensive answers like Milotic and Rhyperior more reliably. Roserade provides Spikes and Toxic Spikes support while also checking the aforementioned Milotic and Rhyperior. Cobalion is also a great teammate, as it can provide Stealth Rock support for Darmanitan while also acting as a offensive pivot with Volt Switch. Other offensive pivots such as Noivern, Rotom-W, and Incineroar also help to bring in Darmanitan safely. Setup sweepers such as Dragon Dance Necrozma and Shift Gear Toxtricity appreciate Darmanitan's strong matchup against offensive teams and ability to revenge kill Pokemon like Choice Scarf Gardevoir and Chandelure. Finally, Darmanitan fits well on sun teams where both Torkoal and Heliolisk are great partners.

[CREDITS]
- Written by: [[Panther-T, 304829]]
- Quality checked by: [[Hilomilo, 313384], [martha, 384270]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:
Panther-T we have discussed that we want Darmanitan to also have a Heavy-Duty Boots set.

move 1: Flare Blitz
move 2: Rock Slide
move 3: U-Turn
move 4: Toxic
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

Added.

Edit: Ready for QC.
 
Last edited:
[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-Turn
move 4: Rock Slide/Trick Just make this a moves mention for now
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Darmanitan serves as a potent revenge killer in the UU tier. Equipped with a Choice Scarf, it is capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Weezing-Galar, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after one round of Stealth Rocks damage, 2HKO Incineroar, and lets Darmanitan properly revenge kill Chandlure. With U-Turn, Darmanitan is able to generate momentum on Pokemon like Rotom-Wash and Milotic that it forces in, allowing its teammates to take advantage of the free turn. Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks; notably, Rhyperior, Milotic, and defensive Rotom-Wash. Lastly, a Jolly nature is essential to outrun and revenge kill Pokemon like Choice Scarf Chandelure and Gardevoir. This sentence is fluff and can be removed.

Noivern is a fantastic teammate for Darmanitan. As Darmanitan struggles to perform its role with entry hazards on its side of the field, Noivern's ability to clear away hazards with Defog is extremely useful. With U-Turn, Noivern can pivot out on Pokemon like specially defensive Bronzong and Sylveon that it lures in for Darmanitan to take advantage of. Roserade is also a great partner that offensively checks Pokemon that Darmanitan forces in give some examples here, while also helping Darmanitan clean late-game through setting Spikes. Darmanitan is also a great pick on sun teams. As such, both Torkoal and Venusaur are great partners. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought, while Venusaur takes advantage of bulky water types that check Darmanitan.

This section reads well as a whole but I'd like you to fit in some more generalized sentences of types of support Darmanitan appreciates. List some other Pokemon that can provide hazard control for Darmanitan after your Noivern sentence. More examples of hazard support can help too. I'd also recommend sentences on pivots that can bring Darmanitan in safely due to its middling defensive utility and sweepers that appreciate its ability to punch holes/act as a revenge killer for them to more easily sweep late-game.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-Turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes among the strongest Pokemon in the tier, capable of 2HKOing most targets. Flare Blitz is a nuke and is what Darmanitan should be using most of the time. To demonstrate its raw power, it is capable of 2HKOing even bulky resistant Pokemon such as Rotom-Wash, Mantine, and even Milotic and Gigalith after one round of Stealth Rocks damage. Flare Blitz is also capable of nearly OHKOing defensive Weezing-Galar, Noivern, Haxorus, and Cleric Sylveon. We usually try cutting generally straightforward information from analyses, which in most cases includes listed STAB moves. To provide more substance in place of this, bring up the usefulness of Darmanitan's Speed tier for a wallbreaker and maybe Sheer Force. Earthquake is useful to OHKO Incineroar and 2HKO Rhyperior after minimal chip damage, while U-Turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is now capable of OHKOing Noivern. Bring up Fire Punch as an option. It can power through Pokemon like Gardevoir, Bronzong, and Escavalier without the drawback of Flare Blitz's recoil but also gives up valuable coverage. Trick and its drawbacks should also be mentioned. A Jolly nature is needed to outrun Pokemon like Lucario, Chandelure, and Roserade.

Faster offensive Pokemon and setup sweepers appreciates Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefits from Milotic, Rotom-Wash, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciated Darmanitan's ability to blow past bulky steel and fairy types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's relatively slow I wouldn't say it's relatively slow, rather slightly average speed and poor matchup against offensive teams. Noivern additionally provides badly-needed entry hazard removal with Defog. Finally, as with the Choice Scarf set, Darmanitan fits well on sun teams. Both Torkoal and Venusaur are great partners for this type of team. Give some more examples of hazard removal. Entry hazard support is also pretty important for further whittling its checks. Pivots that can bring it in would make for solid mentions in this section as well.

[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-Turn
move 4: Toxic
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy Duty Boots allows Darmanitan to switch in more reliably against entry hazards, and helps prevent it from getting worn down. It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to chip damage, Darmanitan can use its powerful Flare Blitz far more freely. The ability to switch moves is extremely useful to ease prediction and surprise both Flash Fire Chandelure and a weakened Incineroar with Rock Slide. Hitting Noivern is a huge reason Rock Slide is used over Earthquake here, so bring it up as a target as well. This set's ability to switch moves means that Darmanitan can freely Flare Blitz against expected defensive switch-ins like Jellicant and Milotic and U-Turn out the next turn, preserving momentum and easing prediction. Toxic is extremely useful to cripple defensive answers like Rhyperior, Gigalith, Rotom-W, and Jellicent, who otherwise wall this set with ease. Mention Earthquake as an option for its ability to still hit Fire-types while more adequately damaging Rhyperior and Gigalith, but that the inability to nab Noivern on the switch gives it far less utility.

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers like Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-Turn on Darmanitan's defensive checks. As Haxorus can take a Flare Blitz and setup a Dragon Dance against this Darmanitan set, Choice Scarf Flygon is a good partner to offensively check Haxorus. Flygon also improves Darmanitan's poor matchup against offensive teams with its speed. Other offensive partners like Heliolisk and Noivern form a VoltTurn core with Darmanitan. Bring up some sturdy Rock-type checks due to this set's general inability to deal with them. Water-type checks should probably get their own mention as well. Be sure to use examples.

[CREDITS]
- Written by: [Panther-T, 304829]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Tag me for another look when this is implemented just bc of how long this analysis is. Good work
 
  • Reorder your sets to boots -> band -> scarf
  • Remove the Jolly nature sentence under band's set comments, as rather straightforward and thus fluff.
  • Use Dragon Dance Necrozma over Autotomize as your example
Good work! 1/2 when this is done
 
QC 2/2 proofread before sending this to gp please. I underlined some stuff
[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-Turn (change to U-turn throughout that formatting breaks the site)
move 4: Toxic (slash bulk up and add something about it in the paragraph)
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy Duty Boots allows Darmanitan to switch in more reliably against entry hazards (it's not really "against hazards" so say something about how it can be brought in more frequently because your turns aren't limited with rocks up), and helps prevent it from getting worn down. It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to chip damage, Darmanitan can use its powerful Flare Blitz far more freely. The ability to switch moves is extremely useful to ease prediction and surprise both Flash Fire Chandelure and a weakened Incineroar with Rock Slide. It also nearly OHKOs Noivern, who can otherwise check this set relatively easily with Roost. This set's ability to switch moves means that Darmanitan can freely Flare Blitz against expected defensive switch-ins like Jellicent and Milotic and U-Turn out the next turn, preserving momentum and easing prediction. (add something when talking about uturn about how it's very free to click it early bc darm forces a lot of switches and yoyou can bring darm in on rocks as many times as you want so it's easy to pviot) Toxic is extremely useful to cripple defensive answers like Rhyperior, Gigalith, Rotom-W, and Jellicent, who all otherwise wall this set with ease. Earthquake is a possible alternative to Toxic, weakening otherwise strong checks like Gigalith and Rhyperior, but is overall less useful due to Toxic's ability to cripple Noivern and other checks on the switch. (overall in this paragraph try to put the flare blitz stuff together and first and do the same with the other moves so it flows better overall)

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers like Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-Turn on Darmanitan's defensive checks. (such as?) As Haxorus can take a Flare Blitz and setup a Dragon Dance against this Darmanitan set, Choice Scarf Flygon is a good partner to offensively check Haxorus. Flygon also improves Darmanitan's poor matchup against offensive teams with its speed. Cobalion, Flygon, and Rotom-W form a VoltTurn core with Darmanitan, and each of these options checks bulky rock types (format it Rock-types) like Gigalith and Rhyperior that this set struggles with. Checks to bulky water types like Heliolisk, Celebi, and Roserade are also valuable. Heliolisk can bring in Darmanitan safely with Volt Switch, Celebi appreciates Darmanitan's ability to weaken Incineroar, and Roserade provides valuable hazard support to help Darmanitan break through its aforementioned defensive answers.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-Turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes among the strongest Pokemon in the tier, capable of 2HKOing most targets thanks to its Sheer Force boosted Flare Blitz. (give some examples of bulkier mons that are 2hkoed) Unlike slower wallbreakers like Machamp, Darmanitan sports a respectable speed tier, allowing it to outrun targets like Roserade, Chandelure, and Gardevoir, who otherwise revenge kill slower wallbreakers. Earthquake is now (try not to cross reference sets) capable of OHKOing Incineroar and 2HKOing Rhyperior after minimal chip damage, while U-Turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is now capable of OHKOing Noivern. Fire Punch is an interesting option over Rock Slide, allowing Darmanitan to plow through Bronzong, Gardevoir, and Escavalier without suffering from recoil damage, but means that it cannot reliably OHKO Noivern. Trick can also be used to cripple checks like Milotic and Jellicent, at the cost of Darmanitan's ability to wallbreak.

Faster offensive Pokemon and setup sweepers appreciates Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefits from Milotic, Rotom-Wash, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciated Darmanitan's ability to blow past bulky steel and fairy types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's average speed and poor matchup against offensive teams. Noivern additionally provides badly-needed entry hazard removal with Defog. Other forms of hazard removal like Defog support from Weezing-Galar and Flygon are similarly valuable. Pivots such as Choice Scarf Flyon, Incineroar, and Cobalion with Volt Switch help bring in Darmanitan safely, while hazard setters like Weezing-Galar with Toxic Spikes and Cobalion help Darmanitan break through Milotic, Jellicent, and Rhyperior easier. Darmanitan is also a great pick on sun teams. As such, both Torkoal and Venusaur are great partners. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought, while Venusaur takes advantage of bulky water types that check Darmanitan. (give some examples and also mention how venu can clean w chloro after darm has broken bulkier teams)

[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-Turn
move 4: Rock Slide
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Equipped with a Choice Scarf, Darmanitan becomes a potent revenge killer in the UU tier, capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Weezing-Galar, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after one round of Stealth Rocks damage, 2HKO Incineroar, and lets Darmanitan properly revenge kill Chandlure. With U-Turn, Darmanitan is able to generate momentum on Pokemon like Rotom-Wash and Milotic that it forces in, allowing its teammates to take advantage of the free turn. (specify with uturn) Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks; notably, Rhyperior, Milotic, and defensive Rotom-Wash.

Darmanitan needs hazard control in order to perform its role properly. Pokemon such as Noivern, Weezing-Galar, and Tsareena are great teammates that provide hazard removal. Entry hazard support is also extremely useful, as it allows Darmanitan break through defensive answers like Milotic and Rhyperior more reliably. Roserade provides Spikes and Toxic Spikes support, while also checking the aforementioned Milotic and Rhyperior. Cobalion is also a great teammate, as it can provide Stealth Rocks support for Darmanitan while also acting as a offensive pivot with Volt Switch. Other offensive pivots such as Noivern, Rotom-W, and Incineroar also help to bring in Darmanitan safely. Setup sweepers such as Dragon Dance Necrozma and Shift Gear Toxtricity appreciates Darmanitan's strong matchup against offensive teams and ability to revenge kill Pokemon like Choice Scarf Gardevoir and Chandelure. Finally, as with the Choice Band set, Darmanitan fits well on sun teams. Both Torkoal and Venusaur are great partners for this type of team.


[CREDITS]
- Written by: [Panther-T, 304829]
- Quality checked by: [[Hilomilo, 313384], [username1, userid1]]
- Grammar checked by: [[username1, userid1]]
 
Amcheck
Add (AC=Add comma; AH=Add hyphen)
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[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-turn
move 4: Toxic / Bulk Up
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy-Duty(AH) Boots prevents Darmanitan from getting worn down by entry hazards and especially Stealth Rock damage, which otherwise limits the number of times it can switch in and prevents it from coming in freely (I feel like this last bit "prevent [...] freely" is kinda redundant and unnecessary, but that's optional). It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to this form of chip damage (more specific imo) and ability to switch moves, Darmanitan can freely use its powerful Flare Blitz against defensive switch-ins like Jellicent and Milotic, as well as use using Rock Slide to surprise both Flash Fire Chandelure and a weakened Incineroar. Rock Slide also nearly OHKOes Noivern, who which otherwise checks this set relatively easily with Roost. Since Darmanitan is not cChoice-locked or restricted by hazards, U-turn is a low-commitment drawback way to gain momentum off of switches Darmanitan forces, as it threatens to 2HKO many slower Pokemon like defensive Sylveon and Weezing-Galar Galarian Weezing. Toxic is extremely useful to cripple defensive answers like Gigalith, Rotom-Wash, and Jellicent, who which would all otherwise wall this set with ease. Alternatively, Bulk Up allows Darmanitan to 2HKO the previously mentioned defensive answers after a boost and minimal chip damage, but sacrifices Toxic's ability to cripple Noivern and other checks on the switch. Earthquake is another option, weakening Gigalith and Rhyperior, but is usually less useful due to both Toxic and Bulk Up pressuring these checks as well as Milotic, Rotom-Wash, and Noivern.

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers such as Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-turn on Pokemon Darmanitan it forces in; namely, Milotic, Rhyperior, and Gigalith. As Haxorus can take a Flare Blitz and setup set up a Dragon Dance against Darmanitan, Choice Scarf Flygon is a good partner to offensively check Haxorus. Flygon also improves Darmanitan's poor matchup against offensive teams with its speed Speed. Cobalion, Flygon, and Rotom-Wash form a VoltTurn core with Darmanitan, and each of these options checks bulky Rock-types like Gigalith and Rhyperior that this set struggles with. Checks to bulky Water-types like Heliolisk, Celebi, and Roserade are also valuable: (full stop -> colon) Heliolisk can bring in Darmanitan safely with Volt Switch, Celebi appreciate Darmanitan's ability to weaken Incineroar, and Roserade provides valuable hazard support to help Darmanitan break through its aforementioned defensive answers.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes among one of the strongest Pokemon in the tier, capable of 2HKOing even resisted targets like Torkoal, Mantine, Rotom-Wash, and Gigalith after minimal chip damage with a Sheer Force-boosted(AH) Flare Blitz. Unlike slower wallbreakers like Machamp, Darmanitan sports a respectable speed tier, allowing it to outrun targets like Roserade, Chandelure, and Gardevoir, who which would otherwise revenge kill slower wallbreakers. Earthquake is capable of OHKOing Incineroar and 2HKOing Rhyperior after minimal chip damage, while U-turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is capable of OHKOing Noivern. Fire Punch is an interesting option over Rock Slide, allowing Darmanitan to plow through Bronzong, Gardevoir, and Escavalier without suffering from recoil damage, but it means that it Darmanitan cannot reliably OHKO Noivern. Trick can also be used to cripple checks like Milotic and Jellicent, at the cost of Darmanitan's ability to wallbreak.

Faster offensive Pokemon and setup sweepers appreciate Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefit from Milotic, Rotom-Wash, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciates Darmanitan's ability to blow past bulky Steel-types and Fairy-types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's average speed Speed and poor matchup against offensive teams. Noivern additionally provides badly needed(RH) entry hazard removal with Defog. Other forms of hazard removal like Defog support from Weezing-Galar and Flygon are also valuable. Pivots such as Choice Scarf Flygon, Incineroar, and Volt Switch Cobalion with Volt Switch help bring in Darmanitan safely, while hazard setters like Weezing-Galar with Toxic Spikes Toxic Spikes Galarian Weezing and Cobalion help Darmanitan break through Milotic, Jellicent, and Rhyperior easier more easily. Darmanitan is also a great pick on sun teams, partnering well with both Torkoal and Venusaur. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought. Venusaur takes advantage of bulky Water-types like Mantine, Milotic, and Vaporeon that check Darmanitan, while Darmanitan breaks through defensive cores,(AC) which helps Chlorophyll Venusaur clean late-game.

[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Equipped with a Choice Scarf, Darmanitan becomes a potent revenge killer in the UU tier, capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Weezing-Galar Galarian Weezing, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after one round of Stealth Rocks damage, 2HKO Incineroar, and lets Darmanitan properly revenge kill Chandelure. Darmanitan is able to generate momentum on Pokemon that it forces in,(AC) like Rotom-Wash and Milotic that it forces in, allowing its teammates to take advantage of the free turn with U-turn. Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks; notably, Rhyperior, Milotic, and defensive Rotom-Wash.

Darmanitan needs hazard control in order to perform its role properly. Pokemon such as Noivern, Weezing-Galar Galarian Weezing, and Tsareena are great teammates that provide hazard removal. Entry hazard support is also extremely useful, as it allows Darmanitan break through defensive answers like Milotic and Rhyperior more reliably. Roserade provides Spikes and Toxic Spikes support, while also checking the aforementioned Milotic and Rhyperior. Cobalion is also a great teammate, as it can provide Stealth Rocks support for Darmanitan while also acting as an offensive pivot with Volt Switch. Other offensive pivots such as Noivern, Rotom-Wash, and Incineroar also help to bring in Darmanitan safely. Setup sweepers such as Dragon Dance Necrozma and Shift Gear Toxtricity appreciate Darmanitan's strong matchup against offensive teams and ability to revenge kill Pokemon like Choice Scarf Gardevoir and Chandelure. Finally, Darmanitan fits well on sun teams where both Torkoal and Venusaur are great partners.

[CREDITS]
- Written by: [Panther-T, 304829]
- Quality checked by: [Hilomilo, 313384], [martha, 384270]
- Grammar checked by: [[username1, userid1]]
 
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Add (AC=Add comma; AH=Add hyphen)
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[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-turn
move 4: Toxic / Bulk Up
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy-Duty(AH) Boots prevents Darmanitan from getting worn down by entry hazards and especially Stealth Rock damage, which otherwise limits the number of times it can switch in and prevents it from coming in freely (I feel like this last bit "prevent [...] freely" is kinda redundant and unnecessary, but that's optional). It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to this form of chip damage (more specific imo) and ability to switch moves, Darmanitan can freely use its powerful Flare Blitz against defensive switch-ins like Jellicent and Milotic, as well as use using Rock Slide to surprise both Flash Fire Chandelure and a weakened Incineroar. Rock Slide also nearly OHKOes Noivern, who which otherwise checks this set relatively easily with Roost. Since Darmanitan is not cChoice-locked or restricted by hazards, U-turn is a low-commitment drawback way to gain momentum off of switches Darmanitan forces, as it threatens to 2HKO many slower Pokemon like defensive Sylveon and Weezing-Galar Galarian Weezing. Toxic is extremely useful to cripple defensive answers like Gigalith, Rotom-Wash, and Jellicent, who which would all otherwise wall this set with ease. Alternatively, Bulk Up allows Darmanitan to 2HKO the previously mentioned defensive answers after a boost and minimal chip damage, but sacrifices Toxic's ability to cripple Noivern and other checks on the switch. Earthquake is another option, weakening Gigalith and Rhyperior, but is usually less useful due to both Toxic and Bulk Up pressuring these checks as well as Milotic, Rotom-Wash, and Noivern.

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers such as Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-turn on Pokemon Darmanitan it forces in; namely, Milotic, Rhyperior, and Gigalith. As Haxorus can take a Flare Blitz and setup set up a Dragon Dance against Darmanitan, Choice Scarf Flygon is a good partner to offensively check Haxorus. Flygon also improves Darmanitan's poor matchup against offensive teams with its speed Speed. Cobalion, Flygon, and Rotom-Wash form a VoltTurn core with Darmanitan, and each of these options checks bulky Rock-types like Gigalith and Rhyperior that this set struggles with. Checks to bulky Water-types like Heliolisk, Celebi, and Roserade are also valuable: (full stop -> colon) Heliolisk can bring in Darmanitan safely with Volt Switch, Celebi appreciate Darmanitan's ability to weaken Incineroar, and Roserade provides valuable hazard support to help Darmanitan break through its aforementioned defensive answers.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes among one of the strongest Pokemon in the tier, capable of 2HKOing even resisted targets like Torkoal, Mantine, Rotom-Wash, and Gigalith after minimal chip damage with a Sheer Force-boosted(AH) Flare Blitz. Unlike slower wallbreakers like Machamp, Darmanitan sports a respectable speed tier, allowing it to outrun targets like Roserade, Chandelure, and Gardevoir, who which would otherwise revenge kill slower wallbreakers. Earthquake is capable of OHKOing Incineroar and 2HKOing Rhyperior after minimal chip damage, while U-turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is capable of OHKOing Noivern. Fire Punch is an interesting option over Rock Slide, allowing Darmanitan to plow through Bronzong, Gardevoir, and Escavalier without suffering from recoil damage, but it means that it Darmanitan cannot reliably OHKO Noivern. Trick can also be used to cripple checks like Milotic and Jellicent, at the cost of Darmanitan's ability to wallbreak.

Faster offensive Pokemon and setup sweepers appreciate Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefit from Milotic, Rotom-Wash, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciates Darmanitan's ability to blow past bulky Steel-types and Fairy-types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's average speed Speed and poor matchup against offensive teams. Noivern additionally provides badly needed(RH) entry hazard removal with Defog. Other forms of hazard removal like Defog support from Weezing-Galar and Flygon are also valuable. Pivots such as Choice Scarf Flygon, Incineroar, and Volt Switch Cobalion with Volt Switch help bring in Darmanitan safely, while hazard setters like Weezing-Galar with Toxic Spikes Toxic Spikes Galarian Weezing and Cobalion help Darmanitan break through Milotic, Jellicent, and Rhyperior easier more easily. Darmanitan is also a great pick on sun teams, partnering well with both Torkoal and Venusaur. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought. Venusaur takes advantage of bulky Water-types like Mantine, Milotic, and Vaporeon that check Darmanitan, while Darmanitan breaks through defensive cores,(AC) which helps Chlorophyll Venusaur clean late-game.

[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Equipped with a Choice Scarf, Darmanitan becomes a potent revenge killer in the UU tier, capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Weezing-Galar Galarian Weezing, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after one round of Stealth Rocks damage, 2HKO Incineroar, and lets Darmanitan properly revenge kill Chandelure. Darmanitan is able to generate momentum on Pokemon that it forces in,(AC) like Rotom-Wash and Milotic that it forces in, allowing its teammates to take advantage of the free turn with U-turn. Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks; notably, Rhyperior, Milotic, and defensive Rotom-Wash.

Darmanitan needs hazard control in order to perform its role properly. Pokemon such as Noivern, Weezing-Galar Galarian Weezing, and Tsareena are great teammates that provide hazard removal. Entry hazard support is also extremely useful, as it allows Darmanitan break through defensive answers like Milotic and Rhyperior more reliably. Roserade provides Spikes and Toxic Spikes support, while also checking the aforementioned Milotic and Rhyperior. Cobalion is also a great teammate, as it can provide Stealth Rocks support for Darmanitan while also acting as an offensive pivot with Volt Switch. Other offensive pivots such as Noivern, Rotom-Wash, and Incineroar also help to bring in Darmanitan safely. Setup sweepers such as Dragon Dance Necrozma and Shift Gear Toxtricity appreciate Darmanitan's strong matchup against offensive teams and ability to revenge kill Pokemon like Choice Scarf Gardevoir and Chandelure. Finally, Darmanitan fits well on sun teams where both Torkoal and Venusaur are great partners.

[CREDITS]
- Written by: [Panther-T, 304829]
- Quality checked by: [Hilomilo, 313384], [martha, 384270]
- Grammar checked by: [[username1, userid1]]

Implemented most of this. Thank for for taking the time to do this.
 
sorry this took so long ;-;
add remove (comments)
[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-turn
move 4: Toxic / Bulk Up
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy-Duty Boots prevents Darmanitan from getting worn down by entry hazards, (AC) and especially Stealth Rock damage, which otherwise limits the number of times it can switch in and prevents it from coming in freely (they kinda mean the same thing so deleting this reduces redundancy). It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to this form of chip damage and the ability to switch moves, Darmanitan can freely use its powerful Flare Blitz against defensive switch-ins like Jellicent and Milotic, as well as using and Rock Slide to surprise both Flash Fire Chandelure and a weakened Incineroar. Rock Slide also nearly OHKOes Noivern, which otherwise checks this set relatively easily with Roost. Since Darmanitan is not choice Choice-locked or restricted by hazards, U-turn is a low-drawback way to gain momentum off of switches Darmanitan forces, as it threatens to 2HKO many slower Pokemon like defensive Sylveon and Galarian Weezing. Toxic is extremely useful to cripple defensive answers like Gigalith, Rotom-W, and Jellicent, who which all otherwise wall this set with ease. Alternatively, Bulk Up allows Darmanitan to 2HKO the previously mentioned defensive answers after a boost and minimal chip damage, but it sacrifices Toxic's ability to cripple Noivern and other checks on the switch. Earthquake is another option, weakening Gigalith and Rhyperior, but is usually less useful due to both Toxic and Bulk Up already pressuring these checks as well as Milotic, Rotom-W, and Noivern.

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers such as Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-turn on Pokemon it forces in;, (semicolon -> comma) namely, (RC) Milotic, Rhyperior, and Gigalith. As Since Haxorus can take a Flare Blitz and set up a with Dragon Dance against Darmanitan, Choice Scarf Flygon is a good partner to offensively check Haxorus it. Flygon also improves Darmanitan's poor matchup against offensive teams with its Speed. Cobalion, Flygon, and Rotom-W form a VoltTurn core with Darmanitan, and each of these options checks bulky Rock-types like Gigalith and Rhyperior that this set struggles with. Checks to bulky Water-types like Heliolisk, Celebi, and Roserade are also valuable:; (colon -> semicolon) Heliolisk can bring in Darmanitan safely with Volt Switch, Celebi appreciates Darmanitan's ability to weaken Incineroar, and Roserade provides valuable hazard support to help Darmanitan break through its aforementioned defensive answers.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes one of the strongest Pokemon in the tier, capable of 2HKOing even resisted targets like Torkoal, Mantine, Rotom-W, and Gigalith after minimal chip damage with a Sheer Force-boosted Flare Blitz. Unlike slower wallbreakers like Machamp, Darmanitan sports a respectable speed Speed tier, allowing it to outrun outspeed targets like Roserade, Chandelure, and Gardevoir, which would otherwise revenge kill slower wallbreakers. Earthquake is capable of OHKOing Incineroar and 2HKOing Rhyperior after minimal chip damage, while U-turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is capable of OHKOing Noivern. Fire Punch is an interesting option over Rock Slide, allowing Darmanitan to plow through Bronzong, Gardevoir, and Escavalier without suffering from recoil damage, but it means Darmanitan cannot reliably OHKO Noivern. Trick can also be used to cripple checks like Milotic and Jellicent, (RC) at the cost of Darmanitan's ability to wallbreak.

Faster offensive Pokemon and setup sweepers appreciate Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefit from Milotic, Rotom-W, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciates Darmanitan's ability to blow past bulky Steel-types and Fairy-types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's average Speed and poor matchup against offensive teams. Noivern additionally provides badly needed entry hazard removal with Defog. Other forms of hazard removal like Defog support from Weezing-Galar and Flygon are also valuable. Pivots such as Choice Scarf Flygon, Incineroar, and Volt Switch Cobalion help to bring in Darmanitan safely, while hazard setters like Toxic Spikes Galarian Weezing and Cobalion help Darmanitan break through Milotic, Jellicent, and Rhyperior more easily. Darmanitan is also a great pick on sun teams, partnering well with both Torkoal and Heliolisk. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought. Heliolisk takes advantage of bulky Water-types like Mantine, Milotic, and Vaporeon that check Darmanitan, while Darmanitan breaks through defensive cores, which helps Heliolisk clean late-game.

[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Equipped with a Choice Scarf, Darmanitan becomes a potent revenge killer in the UU tier, capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Galarian Weezing, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after Stealth Rock damage, 2HKO Incineroar, and properly revenge kill Chandelure. Darmanitan is able to generate momentum on Pokemon that is forces in, like Rotom-W and Milotic, allowing its teammates to take advantage of the free turn with U-turn. Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks;, (semicolon -> comma) notably, (RC) Rhyperior, Milotic, and defensive Rotom-W.

Darmanitan needs hazard control in order to perform its role properly. Pokemon such as Noivern, Galarian Weezing, and Tsareena are great teammates that provide hazard removal. Entry hazard support is also extremely useful, as it allows Darmanitan break through defensive answers like Milotic and Rhyperior more reliably. Roserade provides Spikes and Toxic Spikes support, (RC) while also checking the aforementioned Milotic and Rhyperior. Cobalion is also a great teammate, as it can provide Stealth Rock support for Darmanitan while also acting as a offensive pivot with Volt Switch. Other offensive pivots such as Noivern, Rotom-W, and Incineroar also help to bring in Darmanitan safely. Setup sweepers such as Dragon Dance Necrozma and Shift Gear Toxtricity appreciate Darmanitan's strong matchup against offensive teams and ability to revenge kill Pokemon like Choice Scarf Gardevoir and Chandelure. Finally, Darmanitan fits well on sun teams where both Torkoal and Heliolisk are great partners.

[CREDITS]
- Written by: [Panther-T, 304829]
- Quality checked by: [Hilomilo, 313384], [martha, 384270]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
Estronic-GP-small.gif
 
sorry this took so long ;-;
add remove (comments)
[SET]
name: Heavy-Duty Boots
move 1: Flare Blitz
move 2: Rock Slide
move 3: U-turn
move 4: Toxic / Bulk Up
item: Heavy-Duty Boots
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Heavy-Duty Boots prevents Darmanitan from getting worn down by entry hazards, (AC) and especially Stealth Rock damage, which otherwise limits the number of times it can switch in and prevents it from coming in freely (they kinda mean the same thing so deleting this reduces redundancy). It also makes hazard removal for Darmanitan less of a necessity. Thanks to this added resistance to this form of chip damage and the ability to switch moves, Darmanitan can freely use its powerful Flare Blitz against defensive switch-ins like Jellicent and Milotic, as well as using and Rock Slide to surprise both Flash Fire Chandelure and a weakened Incineroar. Rock Slide also nearly OHKOes Noivern, which otherwise checks this set relatively easily with Roost. Since Darmanitan is not choice Choice-locked or restricted by hazards, U-turn is a low-drawback way to gain momentum off of switches Darmanitan forces, as it threatens to 2HKO many slower Pokemon like defensive Sylveon and Galarian Weezing. Toxic is extremely useful to cripple defensive answers like Gigalith, Rotom-W, and Jellicent, who which all otherwise wall this set with ease. Alternatively, Bulk Up allows Darmanitan to 2HKO the previously mentioned defensive answers after a boost and minimal chip damage, but it sacrifices Toxic's ability to cripple Noivern and other checks on the switch. Earthquake is another option, weakening Gigalith and Rhyperior, but is usually less useful due to both Toxic and Bulk Up already pressuring these checks as well as Milotic, Rotom-W, and Noivern.

Setup sweepers like Swords Dance Cobalion and Doublade greatly benefit from this set's ability to surprise and cripple defensive Pokemon with Toxic. Powerful wallbreakers such as Machamp and Sirfetch'd appreciate Darmanitan's ability to bring them in with U-turn on Pokemon it forces in;, (semicolon -> comma) namely, (RC) Milotic, Rhyperior, and Gigalith. As Since Haxorus can take a Flare Blitz and set up a with Dragon Dance against Darmanitan, Choice Scarf Flygon is a good partner to offensively check Haxorus it. Flygon also improves Darmanitan's poor matchup against offensive teams with its Speed. Cobalion, Flygon, and Rotom-W form a VoltTurn core with Darmanitan, and each of these options checks bulky Rock-types like Gigalith and Rhyperior that this set struggles with. Checks to bulky Water-types like Heliolisk, Celebi, and Roserade are also valuable:; (colon -> semicolon) Heliolisk can bring in Darmanitan safely with Volt Switch, Celebi appreciates Darmanitan's ability to weaken Incineroar, and Roserade provides valuable hazard support to help Darmanitan break through its aforementioned defensive answers.

[SET]
name: Choice Band
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Band
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
When equipped with a Choice Band, Darmanitan becomes one of the strongest Pokemon in the tier, capable of 2HKOing even resisted targets like Torkoal, Mantine, Rotom-W, and Gigalith after minimal chip damage with a Sheer Force-boosted Flare Blitz. Unlike slower wallbreakers like Machamp, Darmanitan sports a respectable speed Speed tier, allowing it to outrun outspeed targets like Roserade, Chandelure, and Gardevoir, which would otherwise revenge kill slower wallbreakers. Earthquake is capable of OHKOing Incineroar and 2HKOing Rhyperior after minimal chip damage, while U-turn is useful to generate momentum. Backed by a Choice Band, Rock Slide is capable of OHKOing Noivern. Fire Punch is an interesting option over Rock Slide, allowing Darmanitan to plow through Bronzong, Gardevoir, and Escavalier without suffering from recoil damage, but it means Darmanitan cannot reliably OHKO Noivern. Trick can also be used to cripple checks like Milotic and Jellicent, (RC) at the cost of Darmanitan's ability to wallbreak.

Faster offensive Pokemon and setup sweepers appreciate Darmanitan's ability to weaken defensive cores. Swords Dance Cobalion and Doublade greatly benefit from Milotic, Rotom-W, Jellicent, and other checks being weakened, allowing them to clean late-game. Similarly, Dragon Dance Haxorus appreciates Darmanitan's ability to blow past bulky Steel-types and Fairy-types like Doublade and Sylveon, easing its ability to sweep. Noivern and Choice Scarf Gardevoir both benefit from Darmanitan's ability to weaken defensive cores, while both Pokemon patch up Darmanitan's average Speed and poor matchup against offensive teams. Noivern additionally provides badly needed entry hazard removal with Defog. Other forms of hazard removal like Defog support from Weezing-Galar and Flygon are also valuable. Pivots such as Choice Scarf Flygon, Incineroar, and Volt Switch Cobalion help to bring in Darmanitan safely, while hazard setters like Toxic Spikes Galarian Weezing and Cobalion help Darmanitan break through Milotic, Jellicent, and Rhyperior more easily. Darmanitan is also a great pick on sun teams, partnering well with both Torkoal and Heliolisk. Torkoal both clears hazards with Rapid Spin and strengthens Darmanitan's Flare Blitz with Drought. Heliolisk takes advantage of bulky Water-types like Mantine, Milotic, and Vaporeon that check Darmanitan, while Darmanitan breaks through defensive cores, which helps Heliolisk clean late-game.

[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Earthquake
move 3: U-turn
move 4: Rock Slide
item: Choice Scarf
ability: Sheer Force
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Equipped with a Choice Scarf, Darmanitan becomes a potent revenge killer in the UU tier, capable of revenge killing a myriad of offensive Pokemon, such as Chandelure, Cobalion, Gardevoir, and Heliolisk. Thanks to its high Attack, it is also capable of 2HKOing several bulky Pokemon like defensive Galarian Weezing, Sylveon, and specially defensive Umbreon with Flare Blitz. Earthquake is a valuable coverage move that allows Darmanitan to 2HKO specially defensive Gigalith after Stealth Rock damage, 2HKO Incineroar, and properly revenge kill Chandelure. Darmanitan is able to generate momentum on Pokemon that is forces in, like Rotom-W and Milotic, allowing its teammates to take advantage of the free turn with U-turn. Rock Slide is primarily used to KO Noivern after minimal chip damage, as well as 2HKO defensive Mantine. Alternatively, Trick allows Darmanitan to cripple Pokemon capable of stomaching its attacks;, (semicolon -> comma) notably, (RC) Rhyperior, Milotic, and defensive Rotom-W.

Darmanitan needs hazard control in order to perform its role properly. Pokemon such as Noivern, Galarian Weezing, and Tsareena are great teammates that provide hazard removal. Entry hazard support is also extremely useful, as it allows Darmanitan break through defensive answers like Milotic and Rhyperior more reliably. Roserade provides Spikes and Toxic Spikes support, (RC) while also checking the aforementioned Milotic and Rhyperior. Cobalion is also a great teammate, as it can provide Stealth Rock support for Darmanitan while also acting as a offensive pivot with Volt Switch. Other offensive pivots such as Noivern, Rotom-W, and Incineroar also help to bring in Darmanitan safely. Setup sweepers such as Dragon Dance Necrozma and Shift Gear Toxtricity appreciate Darmanitan's strong matchup against offensive teams and ability to revenge kill Pokemon like Choice Scarf Gardevoir and Chandelure. Finally, Darmanitan fits well on sun teams where both Torkoal and Heliolisk are great partners.

[CREDITS]
- Written by: [Panther-T, 304829]
- Quality checked by: [Hilomilo, 313384], [martha, 384270]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
View attachment 241986
This is done :)
 
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