NFE Dartrix [Done]

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
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[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Brave Bird
move 3: Knock Off
move 4: Sucker Punch
item: Eviolite
ability: Long Reach
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dartrix presents itself as a Swords Dance setup attacker that takes advantage of its coverage and Speed to break slower targets. After setting up a Swords Dance, Dartrix can 2HKO walls that it can hit neutrally like Clefairy and Mareanie, but it should be wary of Haze from the latter. Knock Off offers good coverage that can debilitate walls like Galarian Corsola, as well as soften up Flying switch-ins like Klang and Ferroseed that also rely on their Eviolite. Dartrix can hit faster Pokemon like Kadabra and Gastly with Sucker Punch, making it harder to revenge kill after setting up. Maximum Attack investment and an Adamant nature allow Dartrix to OHKO physically defensive Machoke and Gloom after a Swords Dance.

Dartrix should be cautious of when it should set up or attack. Going for Knock Off early-game can debilitate potential switch-ins like Piloswine and Carkol that otherwise prevent Dartrix from sweeping, but Knock Off makes them more vulnerable to supporting special attackers like Kadabra and Wartortle. Dartrix can alternatively be preserved for late-game, where it can find setup opportunities against the likes of Machoke and Thwackey and clean up faster attackers, most notably Kadabra, with Sucker Punch to patch its middling Speed. However, Dartrix has multiple relevant weaknesses to Fire-, Poison-, and Ice-type attacks, limiting the Pokemon that it can safely set up on; try pairing Dartrix with Water- and Steel-type sweepers like Wartortle and Klang to help. Entry hazard support from Piloswine and Ferroseed helps put more targets like Togetic and Lampent in range of Dartrix's coverage. As Dartrix gets worn down from Stealth Rock and Brave Bird recoil, having entry hazard countermeasures like Hattrem and Rapid Spin Carkol will help keep it healthy for longer.

[SET]
name: Defog
move 1: Defog
move 2: Brave Bird
move 3: Knock Off
move 4: Roost
item: Eviolite
ability: Long Reach
nature: Impish
evs: 248 HP / 252 Def / 8 Spe

[SET COMMENTS]
Dartrix is a viable anti-entry hazard option for teams, and with defensive investment, it finds opportunities to remove entry hazards with Defog on Pokemon it can wall, including Flame Orb Machoke, Hakamo-o, and Clefairy. Checking Flame Orb Machoke is particularly notable, as it is one of the few walls in NFE that can switch into its coverage and revenge kill it thanks to Brave Bird. Knock Off is a reliable coverage attack that debilitates walls like Galarian Corsola and Carkol. Roost is used to regain health lost from switching into Stealth Rock and Brave Bird recoil. While niche, Dartrix's ability Long Reach can find itself being useful when avoiding the negative effects of Ferroseed's Iron Barbs and Carkol's Flame Body, as these two are common entry hazard setters.

With its crippling weakness to Ice, Dartrix struggles finding opportunities to Defog when the opposing Piloswine is still around to set Stealth Rock and threaten back with Ice Shard. Try to debilitate Piloswine with Knock Off when it switches into Dartrix, and further support it with teammates like defensive Machoke and Wartortle. These two also help deal with Fire-types like Carkol and Raboot that can either pressure Dartrix with entry hazards or revenge kill it. Pair Dartrix with pivots that enjoy the Defog support such as Galarian Linoone and Charjabug, as entry hazards will otherwise wear these Pokemon down. Walls that are weak to Fighting like Piloswine, Klang, and Carkol appreciate Dartrix being able to switch into Machoke for them, while they in return are solid Ice-resistant Pokemon. As Dartrix struggles with some Stealth Rock users while having a weakness to Stealth Rock itself, it could be helpful to employ additional anti-entry hazard measures such as Taunt Galarian Linoone and Hattrem.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [Jett, 226429]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Brave Bird
move 3: Knock Off
move 4: Sucker Punch
item: Eviolite
ability: Long Reach
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dartrix presents itself as a Swords Dance setup attacker that takes advantage of its coverage and Speed to break slower targets. After setting up a Swords Dance, Dartrix can dent walls even neutral to its coverage like Clefairy and Mareanie ( just say 2hko) . Brave Bird is a super strong STAB attack that is super effective against common slower targets like Machoke and Gloom. Knock Off offers good coverage that can debilitate walls like Galarian Corsola, as well as soften up Flying switch-ins like Klang and Carkol Ferroseed that also rely on their Eviolite. Dartrix can hit faster Pokemon like Haunter and Drakloak with Sucker Punch, making it harder to revenge kill after setting up. 252 Atk and an Adamant nature allows Dartrix to 1HKO physically defensive Machoke and Gloom after a Swords Dance.

Dartrix should be cautious of when it should setup or when it should attack. Going for Knock Off early in the match can debilitate potential switch-ins like Piloswine and Carkol that could prevent Dartrix from sweeping, but Knock Off can make them more vulnerable to supporting special attackers like Haunter and Wartortle. Dartrix can alternatively be preserved till the late game, where it can find setup opportunities against the likes of Machoke and Trapinch, and clean up faster attackers with Sucker Punch to patch its middling Speed. However, Dartrix has multiple relevant weaknesses to Fire-, Poison-, and Ice-type attacks, limiting the Pokemon that Dartrix can safely setup on; try pairing Dartrix with Water- and Steel-type sweepers like Wartortle and Klang to help. Entry hazard support from Piloswine and Ferroseed help put more targets like Togetic and Torracat in range of Dartrix's coverage. As Dartrix gets worn down from Stealth Rock and Brave Bird recoil, having entry hazard countermeasures like Hattrem and Rapid Spin Carkol will help keep Dartrix healthy for longer.

[SET]
name: Offensive Defog (agreed on discord that this should now be physdef)
move 1: Defog
move 2: Brave Bird
move 3: Knock Off
move 4: Roost
item: Eviolite
ability: Long Reach
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to its offensive pressure, Dartrix functions as an offensive Defog user that finds opportunities to remove entry hazards on the vulnerable Pokemon it forces it out. In particular, Dartrix can use Defog on targets that either fear its coverage or cannot threaten it back like Machoke, Hakamo-o, and Clefairy. Brave Bird offers a high Base Powered attack to hurt slower Fighting- and Grass-type Pokemon. Knock Off is a reliable coverage attack that debilitates entry hazard setters like Galarian Corsola, Ferroseed, and Carkol. Roost can be used to regain health lost from switching into Stealth Rock and Brave Bird recoil. While niche, Dartrix's ability Long Reach can find itself being useful when avoiding the negative effects of Ferroseed's Iron Barbs and Carkol's Flame Body, as these two are common entry hazard setters. (i trust that you can update this quite easily since it's already pre good, just need an emphasis on walling forb machoke)

Dartrix fits well on offensive teams as it can find opportunities to remove entry hazards while not losing momentum. For this matter, try pairing Dartrix with Charjabug, Torracat, and Lampent; offensive teammates (charja is an offensive teammate?) that appreciate entry hazards being dealt with. Dartrix can outstall some entry hazard setters like Ferroseed and Palpitoad (does palp not run toxic? I don't think you want to out stall them more than you want to threaten them out so I'd reconsider the wording of this sentence, using knock as a device of pressure is quite useful for Dartrix) thanks to Roost, but do so cautiously as Dartrix could be weakened in the process from Burn or Knock Off. Dartrix also struggles with finding opportunities to Defog on offensive entry hazard setters like Piloswine and Roselia, but can at least debilitate them with Knock Off if anticipating their switch-in (I think I'd rather have a sentence saying that some hazard setters make it hard for Dartrix to come in and clean the field however physical threats such as x and y are great mons to use as defog bait). Dartrix can break physical walls like Machoke and Gloom, (not so much w the phys def spread) which can help sweepers like Fraxure and Klang sweep late game. When healthy, Dartrix can trade hits with some faster attackers like Roselia and Galaraian Linoone, but as Dartrix can easily be worn down and is still vulnerable to other faster attackers like Haunter and Torracat, make sure to have additional Speed control with the likes of Choice Scarf Haunter or Raboot . ( not a fan of this sentence I'd rather you be straight forward in shorter sentences than to be left with having to mention Choice Scarf Raboot for lack of fast attackers. I'd just focus it on having one about Dartrix being easily worn down and then another saying that revenge killers are good to be paired with.)

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
good stuff, let me know when implemented
 
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Brave Bird
move 3: Knock Off
move 4: Sucker Punch
item: Eviolite
ability: Long Reach
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dartrix presents itself as a Swords Dance setup attacker that takes advantage of its coverage and Speed to break slower targets. After setting up a Swords Dance, Dartrix can 2HKO walls neutral to its coverage like Clefairy and Mareanie. Brave Bird is a super strong STAB attack that is super effective against common slower targets like Machoke and Gloom. Knock Off offers good coverage that can debilitate walls like Galarian Corsola, as well as soften up Flying switch-ins like Klang and Ferroseed that also rely on their Eviolite. Dartrix can hit faster Pokemon like Haunter and Drakloak with Sucker Punch, making it harder to revenge kill after setting up. 252 Atk and an Adamant nature allows Dartrix to 1HKO physically defensive Machoke and Gloom after a Swords Dance.

Dartrix should be cautious of when it should setup or when it should attack. Going for Knock Off early in the match can debilitate potential switch-ins like Piloswine and Carkol that could prevent Dartrix from sweeping, but Knock Off can make them more vulnerable to supporting special attackers like Haunter and Wartortle. Dartrix can alternatively be preserved till the late game, where it can find setup opportunities against the likes of Machoke and Trapinch, and clean up faster attackers with Sucker Punch to patch its middling Speed. However, Dartrix has multiple relevant weaknesses to Fire-, Poison-, and Ice-type attacks, limiting the Pokemon that Dartrix can safely setup on; try pairing Dartrix with Water- and Steel-type sweepers like Wartortle and Klang to help. Entry hazard support from Piloswine and Ferroseed help put more targets like Togetic and Torracat in range of Dartrix's coverage. As Dartrix gets worn down from Stealth Rock and Brave Bird recoil, having entry hazard countermeasures like Hattrem and Rapid Spin Carkol will help keep Dartrix healthy for longer.

[SET]
name: Defog
move 1: Defog
move 2: Brave Bird
move 3: Knock Off
move 4: Roost
item: Eviolite
ability: Long Reach
nature: Impish
evs: 248 HP / 252 Def / 4 Spe missing 4evs here

[SET COMMENTS]
Dartrix can be a viable anti-entry hazard support for teams, and with defensive investment it finds oppertunties opportunities to Defog on Pokemon it can wall; examples include Flame Orb Machoke, Hakamo-o, and Clefairy. Checking Flame Orb Machoke is particularly notable, as it is one of the few walls in NFE that can switch into its coverage and revenge kill it thanks to Brave Bird. Knock Off is a reliable coverage attack that debilitates entry hazard setters like Galarian Corsola, Ferroseed, and Carkol (would just mention that it benefits team to have evios knocked). Roost is used to regain health lost from switching into Stealth Rock and Brave Bird recoil. While niche, Dartrix's ability Long Reach can find itself being useful when avoiding the negative effects of Ferroseed's Iron Barbs and Carkol's Flame Body, as these two are common entry hazard setters.

With its crippling weakness to Ice, Dartrix struggles finding opportunities to Defog when the opposing Piloswine is still around to set Stealth Rock and threaten back with Ice Shard. Try to debilitate Piloswine with Knock Off when it switches into Dartrix, and further support it with teammates like defensive Machoke, Wartortle, and Brionne. These three also help deal with Fire-types like Carkol and Raboot that can either pressure Dartrix with entry hazards or revenge kill it. Pair Dartrix with pivots that enjoy the Defog support such as Galarian Linoone and Charjabug, as otherwise entry hazards will wear these Pokemon down. Walls that are weak to Fighting like Piloswine, Klang, and Carkol appreciate Dartrix being able to switch into Machoke for them, while they in return are solid Ice-resistant Pokemon. As Dartrix struggles with some Stealth Rock users while having a weakness to Stealth Rock itself, it could be helpful to employ additional anti-entry hazard measures such as Taunt Galarian Linoone and Magic Bounce Hattrem.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
great work, qc 1/2

marjane-QC.gif
 
Last edited:

Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
qc 2/2 once implemented.

add remove comments
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Brave Bird
move 3: Knock Off
move 4: Sucker Punch
item: Eviolite
ability: Long Reach
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dartrix presents itself as a Swords Dance setup attacker that takes advantage of its coverage and Speed to break slower targets. After setting up a Swords Dance, Dartrix can 2HKO walls neutral to its coverage like Clefairy and Mareanie, but it should be wary of Haze from the latter. Brave Bird is a strong STAB attack that is super effective against common slower targets like Machoke and Gloom. Knock Off offers good coverage that can debilitate walls like Galarian Corsola, as well as soften up Flying switch-ins like Klang and Ferroseed that also rely on their Eviolite. Dartrix can hit faster Pokemon like Haunter and Drakloak with Sucker Punch, making it harder to revenge kill after setting up. 252 Atk and an Adamant nature allows Dartrix to 1OHKO physically defensive Machoke and Gloom after a Swords Dance.

Dartrix should be cautious of when it should setup or when it should attack. Going for Knock Off early in the match can debilitate potential switch-ins like Piloswine and Carkol that could prevent Dartrix from sweeping, but Knock Off can make them more vulnerable to supporting special attackers like Haunter and Wartortle. Dartrix can alternatively be preserved till the late game, where it can find setup opportunities against the likes of Machoke and Trapinch, and clean up faster attackers, most notably Haunter, with Sucker Punch to patch its middling Speed. However, Dartrix has multiple relevant weaknesses to Fire-, Poison-, and Ice-type attacks, limiting the Pokemon that Dartrix can safely setup on; try pairing Dartrix with Water- and Steel-type sweepers like Wartortle and Klang to help. Entry hazard support from Piloswine and Ferroseed help put more targets like Togetic and Torracat in range of Dartrix's coverage. As Dartrix gets worn down from Stealth Rock and Brave Bird recoil, having entry hazard countermeasures like Hattrem and Rapid Spin Carkol will help keep Dartrix healthy for longer.

[SET]
name: Defog
move 1: Defog
move 2: Brave Bird
move 3: Knock Off
move 4: Roost
item: Eviolite
ability: Long Reach
nature: Impish
evs: 248 HP / 252 Def / 8 Spe

[SET COMMENTS]
Dartrix can be a viable anti-entry hazard support for teams, and with defensive investment it finds opportunities to Defog on Pokemon it can wall; examples include Flame Orb Machoke, Hakamo-o, and Clefairy. Checking Flame Orb Machoke is particularly notable, as it is one of the few walls in NFE that can switch into its coverage and revenge kill it thanks to Brave Bird. Knock Off is a reliable coverage attack that debilitates walls like Galarian Corsola and Carkol. Roost is used to regain health lost from switching into Stealth Rock and Brave Bird recoil. While niche, Dartrix's ability Long Reach can find itself being useful when avoiding the negative effects of Ferroseed's Iron Barbs and Carkol's Flame Body, as these two are common entry hazard setters.

With its crippling weakness to Ice, Dartrix struggles finding opportunities to Defog when the opposing Piloswine is still around to set Stealth Rock and threaten back with Ice Shard. Try to debilitate Piloswine with Knock Off when it switches into Dartrix, and further support it with teammates like defensive Machoke, Wartortle, and Brionne. These three also help deal with Fire-types like Carkol and Raboot that can either pressure Dartrix with entry hazards or revenge kill it. Pair Dartrix with pivots that enjoy the Defog support such as Galarian Linoone and Charjabug, as otherwise entry hazards will wear these Pokemon down. Walls that are weak to Fighting like Piloswine, Klang, and Carkol appreciate Dartrix being able to switch into Machoke for them, while they in return are solid Ice-resistant Pokemon. As Dartrix struggles with some Stealth Rock users while having a weakness to Stealth Rock itself, it could be helpful to employ additional anti-entry hazard measures such as Taunt Galarian Linoone and Magic Bounce Hattrem.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

Astra

talk to me nice
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
add remove (comments)
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Brave Bird
move 3: Knock Off
move 4: Sucker Punch
item: Eviolite
ability: Long Reach
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dartrix presents itself as a Swords Dance setup attacker that takes advantage of its coverage and Speed to break slower targets. After setting up a Swords Dance, Dartrix can 2HKO walls neutral to its coverage that it can hit neutrally like Clefairy and Mareanie, but it should be wary of Haze from the latter. Brave Bird is a strong STAB attack that is super effective against common slower targets like Machoke and Gloom. Knock Off offers good coverage that can debilitate walls like Galarian Corsola, as well as soften up Flying switch-ins like Klang and Ferroseed that also rely on their Eviolite. Dartrix can hit faster Pokemon like Kadabra and Gastly with Sucker Punch, making it harder to revenge kill after setting up. 252 Atk Maximum Attack investment and an Adamant nature allows Dartrix to OHKO physically defensive Machoke and Gloom after a Swords Dance.

Dartrix should be cautious of when it should setup or when it should set up or attack. Going for Knock Off early in the match early-game (optional) can debilitate potential switch-ins like Piloswine and Carkol that otherwise prevent Dartrix from sweeping, but Knock Off makes them more vulnerable to supporting special attackers like Kadabra and Wartortle. Dartrix can alternatively be preserved till the late game for late-game, where it can find setup opportunities against the likes of Machoke and Thwackey and clean up faster attackers, most notably Kadabra, with Sucker Punch to patch its middling Speed. However, Dartrix has multiple relevant weaknesses to Fire-, Poison-, and Ice-type attacks, limiting the Pokemon that Dartrix it can safely setup set up on; try pairing Dartrix with Water- and Steel-type sweepers like Wartortle and Klang to help. Entry hazard support from Piloswine and Ferroseed helps put more targets like Togetic and Torracat in range of Dartrix's coverage. As Dartrix gets worn down from Stealth Rock and Brave Bird recoil, having entry hazard countermeasures like Hattrem and Rapid Spin Carkol will help keep Dartrix it healthy for longer.

[SET]
name: Defog
move 1: Defog
move 2: Brave Bird
move 3: Knock Off
move 4: Roost
item: Eviolite
ability: Long Reach
nature: Impish
evs: 248 HP / 252 Def / 8 Spe

[SET COMMENTS]
Dartrix is a viable anti-entry hazard oprtion option for teams, and with defensive investment, (AC) it finds opportunities to remove entry hazards with Defog on Pokemon it can wall; examples include, (AC) including Flame Orb Machoke, Hakamo-o, and Clefairy. Checking Flame Orb Machoke is particularly notable, as it is one of the few walls in NFE that can switch into its coverage and revenge kill it thanks to Brave Bird. Knock Off is a reliable coverage attack that debilitates walls like Galarian Corsola and Carkol. Roost is used to regain health lost from switching into Stealth Rock and Brave Bird recoil. While niche, Dartrix's ability Long Reach can find itself being useful when avoiding the negative effects of Ferroseed's Iron Barbs and Carkol's Flame Body, as these two are common entry hazard setters.

With its crippling weakness to Ice, Dartrix struggles finding opportunities to Defog when the opposing Piloswine is still around to set Stealth Rock and threaten back with Ice Shard. Try to debilitate Piloswine with Knock Off when it switches into Dartrix, and further support it with teammates like defensive Machoke, Wartortle, and Brionne. These three also help deal with Fire-types like Carkol and Raboot that can either pressure Dartrix with entry hazards or revenge kill it. Pair Dartrix with pivots that enjoy the Defog support such as Galarian Linoone and Charjabug, as otherwise entry hazards will otherwise wear these Pokemon down. Walls that are weak to Fighting like Piloswine, Klang, and Carkol appreciate Dartrix being able to switch into Machoke for them, while they in return are solid Ice-resistant Pokemon (just a suggestion, but changing this to something like "...while they in return can switch into Ice-type attacks from the likes of..." sounds a bit better, your call though). As Dartrix struggles with some Stealth Rock users while having a weakness to Stealth Rock itself, it could be helpful to employ additional anti-entry hazard measures such as Taunt Galarian Linoone and Magic Bounce Hattrem (does hattrem always run magic bounce in nfe? if so then remove "Magic Bounce").

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [Crystalites, 226429]]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
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