Deal With It: Lando

Deal with it: Lando's OP

uhyZLdt.gif




Team at Glance:
645.png
593.png
591.png
639.png
248.png
227.png


Intro:
The goal of the team was to test the sweeping potential of the incredibly powerful special Landorus. Landorus has really proven itself as a Pokemon, its prowess on both the special and physical side make it versatile and deadly. Unfortunately, its typing and stats disallow it from switching in on much of the metagame. This is the primary reason Landorus requires support. The team is based around taking on many of Landorus' counters and checks, while at the same time being able to take what the majority of the metagame has to offer. With the help of its team, Landous usually is able to sweep, or at least kill off most of their team and allow the scarfer to do the rest.

Team In depth:

645.gif

Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Focus Blast
- Hidden Power [Ice]
- Rock Polish

The MVP and main sweeper of this team. Special Landorus-I is a monster, sporting very few true counters. Talks of having a suspect test of this guy have been buzzing around, so I decided I would make a team around him, giving him a team that would support him in his sweeping pursuits.

Earth Power, Focus Blast and Hidden Power Ice are all givens when using Special Landorus. The last move is generally where the sets differ. I chose Rock Polish. Landorus at +2 Speed allows him to outspeed the entire metagame, which most importantly lessens the amount of checks. Most pokemon that would normally check Landorus by outspeeding it are easily dispatched by one of Landorus' devastating attacks.

248.gif

Tyranitar @ Chople Berry
Trait: Sand Stream
EVs: 76 Atk / 180 HP / 252 SDef
Sassy Nature
- Crunch
- Fire Blast
- Pursuit
- Stealth Rock

Tyranitar is likely on this team because it is my favorite Pokemon, but I don't think that will fly with the community so I have to make up reasons as to why he should be on my team. Luckily, that won't be to hard.

First, Tyrantar has an uncanny ability to deal with many of the pokemon who really piss the shit out of Landorus-I. With a combination of Pursuit and Crunch, Tyranitar can either take out or heavily weaken the following Landorus counters/ Checks: SpD Jellicent, SpD Celebi, Gengar, Latias, Starmie*, Latios*

*Most sets

Next Tyranitar has Sand Steam, arguably the primary factor contributing to its usage stat. Sandstorm does four very important things. First it works to interrupt other people's weather. Many people on the ladder develop weather reliant teams, and the best way of dealing with their team is eliminating and or fucking with their weather. Two, Sandstorm works to break down Blissey's younger sister, Chansey. Chansey's can still usually take 2 Focus Blasts from the mighty Landorus, but with Sandstorm damage and hazard support, she does not last long. Three, physical Landorus is often times run in sand. It creates a mindgame for my opponent. Often times I will be able to get off an Agility with Landorus as my opponent switches into their Physical wall. Lastly, Sandstorm gives a lot of opportunities for the other members of my team.

As for my moves, I went mixed to take on a variety of pokemon. Crunch and Pursuit to trap my Lando counters. Fire Blasts smacks steels before they set up pesky hazards. Stealth Rocks because they are obligatory.

The Attack ev's are to guarantee OHKO's with Pursuits on Gengar and Chople let's it survive a Focus Blast from Gengar.

593.gif

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 204 HP / 220 SDef / 84 Spd
Calm Nature
- Scald
- Shadow Ball
- Taunt
- Recover

I love Mr.Pringles... erm I mean Jellicent. Jellicent is an excellent wall, it's typing and Water Absorb make it one of the very few counters to Keldeo, who has a tendency to wreck unprepared teams. It can also outlast odd threats like Trick Room Reuniclus. Jellicent's somewhat disappointing stats are definitely overshadowed by it's unique attributes. It's movepool really makes up for its shortcomings as well. Scald hits the usual physical switch ins and if hax is on my side cripples them with burns. Taunt makes a wonderful addition, as it protects Jellicent from status and prevents Reuniclus from setting up. Recover... because that's what walls do.

The main reason I chose Jellicent over Celebi though as my Keldeo counter/Special wall is because of it's ghost typing. Jellicent is a great spin blocker. It can spin block Donphan and Forretress with ease, and has a decent shot when dealing with Starmie.

227.gif

Skarmory @ Leftovers
Trait: Sturdy
EVs: 252 Def / 224 HP / 32 SDef
Impish Nature
- Spikes
- Roost
- Whirlwind
- Brave Bird

I needed a compliment to my SpD Jellicent, one with hazards and other general shenanigans. Ferrothorn was the obvious choice, but Ferrothorn doesn't have a goddamn phasing move so I settled with Skarmory. Don't get my wrong, I really like Skarm, but I just want a Ferrothorn with Whirlwind.

Skarmory works really well with hazards. It has rocks, it's own spikes, a spin blocker, Sandstorm, and access to whirlwind. There is a ton of residual damage... like a lot.

Overall, great defensive wall, not Ferrothorn, but until Game Freak deems Ferrothorn ferrous enough to learn roar or gives it the ability to bang something with whirlwind, Skarmory will have to do.

639.gif

Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor

Red bull gives you wings. Terrakion has great STABs, solid speed, and good attack. Stone Edge takes out some of the most prominent sweepers in the tier while Close Combat punches some fatal dents into steels. The last two moves are the ones generally up for debate. X-Scissor hits bulky psychic types pretty hard, but generally only finds itself effective against Celebi, who Lando is walled by, so it was an obvious choice. EQ provides EdgeQuake coverage, the smogon analysis says don't use it. I say screw them, EQ is the only super effecitve move against Toxicroak, who can sometimes be a huge pain in the ass if its the Bulk Up set. A word to the wise though, smogon analysis has some merit. EQ is a dangerous move to be locked into, and should be used sparingly. It should be used as a last resort, also Secret Sword is largely useless, so take that smogon analysis.

591.gif

Amoonguss @ Black Sludge
Trait: Regenerator
EVs: 252 HP / 28 SAtk / 228 SDef
Calm Nature
- Giga Drain
- Spore
- Hidden Power [Ice]
- Stun Spore

Amoongus is the glue of my team. It spreads statuses, it takes certain threats that my team cannot handle without it, such as TechniLoom, and double checks pokemon like Keldeo. Spore is used because it's honestly the best move in pokemon, rivaled by Stealth Rocks. If you have Spore, you use it, end of story. With the new Sleep mechanics a sleeping Pokemon is essentially dead weight. Most generally switch out immediately after being put to sleep, leaving the next Pokemon open to a nice Stun Spore, a one-two punch of statuses that works to quickly break down the enemy team. Giga Drain is a nice STAB and gives it another form of recovery and in combination with Regenerator keeps it pretty healthy. Hidden Power Ice hits much of the meta hard, and prevents many metagame threats from taking advantage of Amoongus' rather lackluster offensive capabilities.

Concluding Notes:
The team has been very successful at showing the potential of special Landorus as a sweeper, and it has proven itself against the metagame. The suggestions helped alleviate my worries with Sub+Toxic Tenta, and has made the team overall stronger against the rain prevelant meta. The team still however, fears Sash Zam. With help of the community I think that the team can improve further.
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]

Tyranitar @ Chople Berry
Trait: Sand Stream
EVs: 180 HP / 76 Atk / 252 SDef
Sassy Nature
- Crunch
- Fire Blast
- Pursuit
- Stealth Rock

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 204 HP / 220 SDef / 84 Spd
Calm Nature
- Scald
- Shadow Ball
- Taunt
- Recover

Skarmory @ Leftovers
Trait: Sturdy
EVs: 224 HP / 252 Def / 32 SDef
Impish Nature
- Spikes
- Roost
- Whirlwind
- Brave Bird

Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor

Amoonguss @ Black Sludge
Trait: Regenerator
EVs: 252 HP / 28 SAtk / 228 SDef
Calm Nature
- Giga Drain
- Spore
- Hidden Power [Ice]
- Stun Spore
 
Hey there,

Solid team you have here. Your team does a decent job in supporting your Landorus' sweeping ability, however, I think that it could be improved quite a bit. From what I see, Baton Pass Celebi is easily the biggest nuisance to this team as it prevents Tyranitar from trapping it and prevents Landorus from being as effective as you need it to be. I can also see Gengar being an issue for this team, especially if Tyranitar is at low enough range where it would faint to a Focus Blast Chople Berry or not. Even though you may take a Focus Blast with your Chople Berry, it's doubtful if you can even KO back, as your Tyranitar isn't very offensive. If it isn't KO'd by Tyranitar, it becomes a massive pain in the neck for the rest of your team. With this said, I recommend changing Tyranitar to a Choice Scarf variant. With this change, you are given a surefire to KO Gengar, Celebi and the other things that would normally prevent a Landorus sweep. On a side note, Choice Scarf Tyranitar isn't a very common set in the current metagame, so if you do choose to make this change, you can get some surprise KOs on unsuspecting players, which is to your benefit. Personally, I recommend using Ice Beam rather than Stone Edge on the set, so you can get a surprise KO on an opposing Landorus-I, as they will not expect one.

If you choose to make the change I recommended, I then urge you to change your Terrakion into a lead Stealth Rocking variant. With your Tyranitar no longer setting up rocks, your team after that change will be without Stealth Rock, which is important for any team that wants to accomplish a Landorus sweep. While you lose a fast revenge killer, any boosting sweeper can get phazed by Skarmory and unboosted threats can easily be revenged by Tyranitar. With Focus Sash, it's guaranteed a hard hit on anything that wishes to tackle it.

Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Ice Beam
- Superpower
- Crunch
- Pursuit

Terrakion @ Focus Sash
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Taunt
- Stealth Rock

Good luck!
 
Hey there,

Solid team you have here. Your team does a decent job in supporting your Landorus' sweeping ability, however, I think that it could be improved quite a bit. From what I see, Baton Pass Celebi is easily the biggest nuisance to this team as it prevents Tyranitar from trapping it and prevents Landorus from being as effective as you need it to be. I can also see Gengar being an issue for this team, especially if Tyranitar is at low enough range where it would faint to a Focus Blast Chople Berry or not. Even though you may take a Focus Blast with your Chople Berry, it's doubtful if you can even KO back, as your Tyranitar isn't very offensive. If it isn't KO'd by Tyranitar, it becomes a massive pain in the neck for the rest of your team. With this said, I recommend changing Tyranitar to a Choice Scarf variant. With this change, you are given a surefire to KO Gengar, Celebi and the other things that would normally prevent a Landorus sweep. On a side note, Choice Scarf Tyranitar isn't a very common set in the current metagame, so if you do choose to make this change, you can get some surprise KOs on unsuspecting players, which is to your benefit. Personally, I recommend using Ice Beam rather than Stone Edge on the set, so you can get a surprise KO on an opposing Landorus-I, as they will not expect one.

If you choose to make the change I recommended, I then urge you to change your Terrakion into a lead Stealth Rocking variant. With your Tyranitar no longer setting up rocks, your team after that change will be without Stealth Rock, which is important for any team that wants to accomplish a Landorus sweep. While you lose a fast revenge killer, any boosting sweeper can get phazed by Skarmory and unboosted threats can easily be revenged by Tyranitar. With Focus Sash, it's guaranteed a hard hit on anything that wishes to tackle it.

Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Ice Beam
- Superpower
- Crunch
- Pursuit

Terrakion @ Focus Sash
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Taunt
- Stealth Rock

Good luck!

I'm going to test the suggestions. I think I may replace your suggested Superpower with Stone Edge. I don't find Superpower to be inherently necessarily, as being locked into a fighting move with Tyranitar leaves my Pokemon very susceptible to one of Landorus' counters.

My concerns with this change is that Pokemon such as Dragonite will be able to rip through my team, as Skarmory can only keep it at bay for so long. I may add priority to the team if I deem one of it's members non-vital. Unfortunately I am at a loss for whom that member would be. If anyone has any ideas how to alleviate this issue without removing a team member of mine, or with as little negative effects as possible, feel free to post. I will test any suggestion given and respond with my results.

This post will be edited depending on the results of my first testing, any changes will be noted in the original posting and old sets/pokemon will be placed into a hidden tag.
 
I'm not sure of how effective Ice Beam is on your Tyranitar. Sure it hits dragons and gliscor, but for the most part, dragon types will not be switching into tyranitar. And you say Gliscor is a problem to your team when only one of your pokemon is really hampered by it which is Terrakion (and skarm, but ONLY if it has taunt). I feel you should just replace it with Crunch. It allows you to deal damage to pokemon who want to stay in on tyranitar for fear of pursuit like defensive Celebi, Tentacruel, Politoed etc.

Additionally, with the amount of status you can put on opposing pokemon between scald spore and stun spore, i think you should replace toxic with taunt on Jellicent. Taunt prevents your jellicent from being taunted itself, protects itself from status, and itgives you another answer against set up sweepers (especially Reuniclus). subcm keldeo could also be a problem if you dont have taunt if it gets an early burn on amoongus. If you do decide to go with taunt definitely give Jellicent a few speed EVS to outspeed Toeds, Skarmories and bulky scizors. You need 84 speed EVs to outpace base 70s (Skarmory), but I would put it in a little more just in case they want to speed creep.

Other than that, I think the team is solid and I hope I helped. Good luck!
 
I'm not sure of how effective Ice Beam is on your Tyranitar. Sure it hits dragons and gliscor, but for the most part, dragon types will not be switching into tyranitar. And you say Gliscor is a problem to your team when only one of your pokemon is really hampered by it which is Terrakion (and skarm, but ONLY if it has taunt). I feel you should just replace it with Crunch. It allows you to deal damage to pokemon who want to stay in on tyranitar for fear of pursuit like defensive Celebi, Tentacruel, Politoed etc.

Additionally, with the amount of status you can put on opposing pokemon between scald spore and stun spore, i think you should replace toxic with taunt on Jellicent. Taunt prevents your jellicent from being taunted itself, protects itself from status, and itgives you another answer against set up sweepers (especially Reuniclus). subcm keldeo could also be a problem if you dont have taunt if it gets an early burn on amoongus. If you do decide to go with taunt definitely give Jellicent a few speed EVS to outspeed Toeds, Skarmories and bulky scizors. You need 84 speed EVs to outpace base 70s (Skarmory), but I would put it in a little more just in case they want to speed creep.

Other than that, I think the team is solid and I hope I helped. Good luck!

These suggestions really helps my team. I had an issue with Sub+Toxic Tentacruel and Taunt Jelly helps a lot. I think Crunch is going to be helpful in taking out Lando counters. Overall I think it will make for a better team.Also I realize that I am status happy on my team, and I generally am. I find the easiest way to win is to cripple the other team.

Anyway, I still feel that I have SashZam troubles, anyone have any ideas?
 
I really like the idea of this team as I made one similar to it recently. I noticed, as was previously mentioned, that Gengar can pose a threat to this team. I would agree with the previous comments in saying that replacing Ice Beam with Crunch would probably be best for TTar and that a Choice Scarf set would be definitely worth testing or considering. I know that rain teams are really popular, but I don't see much in the way of dealing with a Sun team; especially if the Sun team wins the weather war against your TTar.

I think the best option for helping out your Landorus on this team would be to run him with Dark Pulse and a teammate to Baton Pass to it. I don't want to change the team around much, but a Baton Pass with Nasty Plot and Rock Polish could really seal the win in nearly every situation.

If you decide to try out the Baton Pass idea I would run the Landorus and Mew sets below. I know there are other solid Baton Passers out there, but I prefer Mew over the rest of them. I considered suggesting Celebi but the 4x weakness to Bug-type moves is too much with Scizor and Volcarona running amok in the OU metagame; none of the other passers in OU offer the combination of Rock Polish+Nasty Plot that Mew can offer.

Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Focus Blast
- Hidden Power [Ice]
- Dark Pulse

I'm not 100% sure on who I would recommend Mew replace on the team; maybe replace Amoonguss. Altogether I'm not very sure if this would completely destroy your team synergy or not. This works really well with a dual screener, but I have managed to run it on my Mew+Baton Pass+Thundurus-T team without any real hassle. One dose of Rock Polish and Nasty Plot would make your Landorus completely unstoppable.

Mew @ Lum Berry
Synchronize, Bold Nautre
252 HP, 188 Def, 68 Spd
1. Baton Pass
2. Rock Polish
3. Nasty Plot
4. Taunt

I hope this helps in some manner. Overall I like the team a lot, especially the use of Amoonguss which I almost never see anyone use. Best of luck to you :)
 
I really like the idea of this team as I made one similar to it recently. I noticed, as was previously mentioned, that Gengar can pose a threat to this team. I would agree with the previous comments in saying that replacing Ice Beam with Crunch would probably be best for TTar and that a Choice Scarf set would be definitely worth testing or considering. I know that rain teams are really popular, but I don't see much in the way of dealing with a Sun team; especially if the Sun team wins the weather war against your TTar.

I think the best option for helping out your Landorus on this team would be to run him with Dark Pulse and a teammate to Baton Pass to it. I don't want to change the team around much, but a Baton Pass with Nasty Plot and Rock Polish could really seal the win in nearly every situation.

If you decide to try out the Baton Pass idea I would run the Landorus and Mew sets below. I know there are other solid Baton Passers out there, but I prefer Mew over the rest of them. I considered suggesting Celebi but the 4x weakness to Bug-type moves is too much with Scizor and Volcarona running amok in the OU metagame; none of the other passers in OU offer the combination of Rock Polish+Nasty Plot that Mew can offer.

Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Focus Blast
- Hidden Power [Ice]
- Dark Pulse

I'm not 100% sure on who I would recommend Mew replace on the team; maybe replace Amoonguss. Altogether I'm not very sure if this would completely destroy your team synergy or not. This works really well with a dual screener, but I have managed to run it on my Mew+Baton Pass+Thundurus-T team without any real hassle. One dose of Rock Polish and Nasty Plot would make your Landorus completely unstoppable.

Mew @ Lum Berry
Synchronize, Bold Nautre
252 HP, 188 Def, 68 Spd
1. Baton Pass
2. Rock Polish
3. Nasty Plot
4. Taunt

I hope this helps in some manner. Overall I like the team a lot, especially the use of Amoonguss which I almost never see anyone use. Best of luck to you :)

I tried out these changes, Mew worked out okay. Unfortunately, running the Lando set you provided, Lando was incapable of sweeping without the help of Mew. Also, Mew, having no attacking moves, found itself to be dead weight many times.

The main issue was the loss of Amoonguss. Amoonguss provided a way to sponge electric hits that my main wall, Jellicent, was unable giving him awesome synergy. The statuses he provided helped my team greatly, as often Amoonguss would put atleast one Pokemon to sleep and another para'd.

If I were to implement a baton pass strategy, I think I would use Nasty Plot Celebi and keep Rock Polish on Lando. This way I still have the Synergy allowing me to take on Electric moves, and threats such as TechniLoom, and at the same time pass massive SpA bonuses to my sweeper. I will be testing this. I still think that Lando doesn't need the Special attack boost that must because there is not much that walls him in the first place.

Also, sun teams pose nearly no threat to me. Tyranitar's type advantage over Ninetales and Ninetales weakness to hazards, something my team has a lot of, makes it considerably easy to take out Ninetales. More often than not, sun teams rely on their weather starter greatly and most Pokemon on the team are next to worthless without it.
 
Yeah I figured that would mess up team synergy too much. I ended up putting Psychic on my Mew instead of Taunt after a while.

Anyway, thanks for trying out the idea. Best of luck :)
 
Back
Top