hey guys. 5th gen era is coming to an end in about 6 months, so i decided to make a team centred around 2 of the more annoying pokemons in OU, being subcm rachi and dugtrio, and a volt turn combo built around it for tempo, and a clean up sweeper being latios, and of course politoed for the goddamn rain.

Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
First off would be CB scizor. It not only is part of my voltturn combo with rotom-w, it also... really i think you all know what this pokemon is for and how it fits on almost every team. I dont think i want to explain for this guy, but i have to. Bullet punch is a priority move yeah, pursuit is a very useful trapping move, i dont know what to do without it. I have never used superpower before, and i dont see much of a need to, even though its pretty much the only fighting type move in my team other than reversal from duggy.

Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
My other part of the volt turn combo. Rotom-wash is running a specially defensive set to tank some hits since if you noticed, i hardly have anything willing to take any hit on this team. Pain Split for some form of recovery, will o wisp to cripple the physical attackers that may cause some problem to rachi, and hydro pump to dripple pokes up under rain.

Dugtrio (M) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Stealth Rock
- Reversal
- Stone Edge
This is one of the most troll pokemon ever. High speed combined with arena trap for its ability is frustrating. Combined with a volt turn combo, this triple dick head can kill lots of pokemon. It is also my stealth rock setter if it gets a chance, and reversal/ stone edge is for coverage (somewhat). Even though hazards break its sash and i have no bouncer/spinner, disallowing it to set up rocks or use reversal properly, i dont see it as much of a problem since its main job is to trap and kill.

Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Ice Beam
- Toxic
- Protect
politoed just sits there setting up rain, tank a few hits maybe, burn a few physical attackers, poison a few special attackers, maybe ice beam an unsuspecting dragonite, and protect to waste a few turns. politoed is a cool guy. He has a pretty blank portfolio, so i have nothing else to say about him.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Thunder
- Water Pulse
Now we welcome the star of the team. Jirachi, terror of dark side, Mighty overlord of the universe, the shadow of god, king of misery, the one and only, hax lord rachi. If this baby gets switched in onto something like a ferrothorn, its most likely gg, unless the opponent has 2 things that can outspeed and ohko rachi. Jirachi easily sets up a 101hp sub on a lowly creature, and a few calm minds if it gets the chance while it is slowly setting up hazards, the it dishes out a 120bp 100% accurate crippling thunder, with 60% chance to paralyze the opposing side, and a 60bp rain boosted water pulse, with a 40% chance to confuse. And not only that, with 100hp, SpA, and Speed, this is outspeeds, tanks, and dishes out huge damage, making it a fearful sweeper.

Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Dragon Pulse
- Psyshock
- Surf
Together with Dugtrio, Latios here, is my clean up sweeper, if jirachi does not do its job properly, this bad boy comes in after the steel types are gone and fire off strong hits, and switching out if it has to. I am not sure if i should replace dragon pulse with thunder/HP fire. what do you think?
If you ever want to try this team out

Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
First off would be CB scizor. It not only is part of my voltturn combo with rotom-w, it also... really i think you all know what this pokemon is for and how it fits on almost every team. I dont think i want to explain for this guy, but i have to. Bullet punch is a priority move yeah, pursuit is a very useful trapping move, i dont know what to do without it. I have never used superpower before, and i dont see much of a need to, even though its pretty much the only fighting type move in my team other than reversal from duggy.

Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
My other part of the volt turn combo. Rotom-wash is running a specially defensive set to tank some hits since if you noticed, i hardly have anything willing to take any hit on this team. Pain Split for some form of recovery, will o wisp to cripple the physical attackers that may cause some problem to rachi, and hydro pump to dripple pokes up under rain.

Dugtrio (M) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Stealth Rock
- Reversal
- Stone Edge
This is one of the most troll pokemon ever. High speed combined with arena trap for its ability is frustrating. Combined with a volt turn combo, this triple dick head can kill lots of pokemon. It is also my stealth rock setter if it gets a chance, and reversal/ stone edge is for coverage (somewhat). Even though hazards break its sash and i have no bouncer/spinner, disallowing it to set up rocks or use reversal properly, i dont see it as much of a problem since its main job is to trap and kill.

Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Ice Beam
- Toxic
- Protect
politoed just sits there setting up rain, tank a few hits maybe, burn a few physical attackers, poison a few special attackers, maybe ice beam an unsuspecting dragonite, and protect to waste a few turns. politoed is a cool guy. He has a pretty blank portfolio, so i have nothing else to say about him.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Thunder
- Water Pulse
Now we welcome the star of the team. Jirachi, terror of dark side, Mighty overlord of the universe, the shadow of god, king of misery, the one and only, hax lord rachi. If this baby gets switched in onto something like a ferrothorn, its most likely gg, unless the opponent has 2 things that can outspeed and ohko rachi. Jirachi easily sets up a 101hp sub on a lowly creature, and a few calm minds if it gets the chance while it is slowly setting up hazards, the it dishes out a 120bp 100% accurate crippling thunder, with 60% chance to paralyze the opposing side, and a 60bp rain boosted water pulse, with a 40% chance to confuse. And not only that, with 100hp, SpA, and Speed, this is outspeeds, tanks, and dishes out huge damage, making it a fearful sweeper.

Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Dragon Pulse
- Psyshock
- Surf
Together with Dugtrio, Latios here, is my clean up sweeper, if jirachi does not do its job properly, this bad boy comes in after the steel types are gone and fire off strong hits, and switching out if it has to. I am not sure if i should replace dragon pulse with thunder/HP fire. what do you think?
If you ever want to try this team out
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
Dugtrio (M) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Stealth Rock
- Reversal
- Stone Edge
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Ice Beam
- Toxic
- Protect
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Thunder
- Water Pulse
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Dragon Pulse
- Psyshock
- Surf
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
Dugtrio (M) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Stealth Rock
- Reversal
- Stone Edge
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Scald
- Ice Beam
- Toxic
- Protect
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Thunder
- Water Pulse
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Dragon Pulse
- Psyshock
- Surf