Empoleon @ Shell Bell
Ability: Competitive
Tera Type: Stellar
EVs: 136 HP / 128 SpA / 244 SpD
Sassy Nature
- Flash Cannon
- Metal Sound
- Ice Spinner / Helping Hand
- Mud-Slap / Helping Hand / Psych Up
The Discord was talking about Empoleon earlier, and I was a little more confident in it than I maybe should be. Turns out Tera Ice Freeze Dry still hurts like hell.
0+ SpA Tera Ice Iron Bundle Freeze-Dry vs. 136 HP / 244+ SpD Empoleon: 96-114 (27.9 - 33.2%) -- guaranteed 4HKO
0+ SpA Tera Ice Iron Bundle Freeze-Dry vs. 136 HP / 244+ SpD Empoleon on a critical hit: 144-170 (41.9 - 49.5%) -- guaranteed 3HKO
0+ SpA Quark Drive Tera Ice Iron Bundle Freeze-Dry vs. 136 HP / 244+ SpD Empoleon: 124-148 (36.1 - 43.1%) -- guaranteed 3HKO
That last calc worries me, which is why I opted for Ice Spinner on the set over Mud Slap. These EVs prevent a 3HKO from Freeze Dry, which should be more than cushy enough for you to get set up (though you may need to juggle Flash Cannon and Metal Sound to sustain with Shell Bell), but the Electric Terrain calc is a decent chunk higher. If Bundle puts up terrain early, surviving through the first few turns will be difficult. I really wanted Cloak, but I think the damage is just too high to not use Shell Bell. If you get frozen, Heal Cheer. In multiplayer, Psych Up seems really cool to potentially take advantage of an ally trying to set up Stored Power shenanigans.
Arceus-Steel is definitely better than Empoleon, but that's because it's Arceus. I will not be building an Arceus. Anyway, here's some Paldea Dex answers that I think are a little looser but probably get there eventually:
Hariyama @ Luminous Moss
Ability: Thick Fat
Tera Type: Fighting / Stellar
EVs: 156 HP / 100 Atk / 252 SpD
Brave Nature
- Drain Punch
- Sunny Day
- Belly Drum
- Mud-Slap
Sunny Day and Luminous Moss work together to get you through the early game, with Drain Punch getting you HP back and Mud-Slap hopefully giving you some extra turns. Belly Drum is still more effective than Bulk Up for setting up most likely, so uh... good luck. Stellar Tera would technically be better, but it requires using 50 Tera Shards for like an extra ten damage per Mud-Slap. If you're a normal person, stick with Fighting, it's easier.
Blissey @ Charcoal
Ability: Serene Grace / Healer
Tera Type: Stellar
EVs: 4 HP / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Calm Mind
- Sunny Day
- Softboiled / Life Dew
It's Blissey versus a special attacker. Did you expect something different? Blissey's Special Attack is pretty awful, but Stellar Tera and Bundle's awful Special Defense will hopefully let it get away with Calm Mind.