ZU Defensive Orthworm [DONE]

missangelic

Soon you’ll see it, see it shinin’
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
Defensive (Orthworm) @ Leftovers
Ability: Earth Eater
Tera Type: Ghost / Electric
EVs: 252 HP / 16 Def / 244 SpD
Impish Nature
- Stealth Rock / Spikes
- Heavy Slam
- Body Press
- Iron Defense / Spikes / Protect

[SET COMMENTS]
Orthworm is an excellent defensive Pokemon thanks to its great physical bulk, Steel typing, and complementary immunity to Ground from Earth Eater. Common Pokemon like Coil Dudunsparce, Snorlax, and Sandaconda struggle to break through Orthworm on their own, while other Pokemon like Grafaiai, Farigiraf, and Mesprit must either dedicate a coverage move for Orthworm or Terastallize. Orthworm's fantastic defensive profile gives it ample opportunities to switch in and set up entry hazards with Stealth Rock and Spikes for its teammates. Orthworm is also a resilient hazard setter against hazard removers like Sandslash and offensive Hisuian Avalugg. Heavy Slam has the best immediate power and coverage of Orthworm's attacks against foes like Grafaiai and Articuno, deals super effective damage to Froslass, and wrecks Whimsicott and Tera Fairy Pokemon such as Jolteon and Mesprit. Body Press is strong against Dudunsparce, Snorlax, and Glastrier, and it 2HKOes heavier foes and foes that resist Heavy Slam such as Magneton, Hisuian Avalugg, and Jolteon. The increased resilience and additional power to Body Press provided by Iron Defense enable Orthworm to beat physical attackers like Brute Bonnet, set up on setup sweepers such as Coil Dudunsparce and Snorlax, and overwhelm physically defensive Pokemon such as Hisuian Decidueye and Regirock lacking Iron Defense. Orthworm can lean into its hazard setting capabilities by running Stealth Rock and Spikes, taking advantage of Choice item attackers like Mesprit and Grafaiai and accepting its own lack of longevity as a defensive Pokemon. Protect helps Orthworm maximize recovery from Leftovers and scout Choice item attackers like Passimian, Magneton, and Typhlosion. Tera Ghost makes Orthworm more secure against Fighting-type physical attacks like Close Combat from Passimian, Glastrier, and Lycanroc, Body Press from Regirock and opposing Orthworm, and Low Kick from Grafaiai. Tera Ghost also enables Orthworm to block Rapid Spin from Sandslash and Hisuian Avalugg to preserve the entry hazards it sets. Tera Electric leaves Orthworm without weaknesses, so it can more efficiently set hazards and take on physical attackers. Orthworm's EVs are tailored to patch up its lower special bulk to enable it to take on special attackers like Mesprit, Farigiraf, and Whimsicott more comfortably while still giving it enough physical bulk to survive a +2 Low Kick from Grafaiai, Close Combat from Passimian, and 2 Low Kicks from Sneasel.

Orthworm is a good fit for bulky offense teams looking for an entry hazard setter, and its limited longevity is a better fit for the playstyle compared to more passive hazard setters like Dudunsparce, Palossand, and Sandaconda. Offensive Pokemon such as Charizard, Jolteon, and Typhlosion adore checks to them like Snorlax and Regirock taking residual damage from Orthworm's entry hazards. Grafaiai, Mesprit, and Hisuian Decidueye commonly run Knock Off, which complements Orthworm's entry hazards by removing Heavy-Duty Boots from Pokemon such as Palossand, Dudunsparce, and Charizard and helping wear them down. Charizard can comfortably take Orthworm's attacks and threaten it out, so Orthworm appreciates support from partners like Snorlax, Floatzel, Lanturn, and Cramorant that can threaten Charizard and other Fire-types like Typhlosion. Hazard removers like Hisuian Decidueye and Cramorant are appreciated by Orthworm because residual damage from Spikes racks up quickly on it and limits its defensive capabilities. Rapid Spin users like Sandslash, Hitmonlee, and Cryogonal remove entry hazards without removing Orthworm's entry hazards. Fighting-types like Hisuian Decidueye, Virizion, and Passimian can overpower Orthworm with their super effective STAB moves, so checks to them such as Mesprit, Oricorio-G, and Weezing are appreciated. Orthworm is a great partner for Pokemon vulnerable to Ground-types such as Lycanroc, Qwilfish, and Jolteon locked into Electric-type moves.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/
https://www.smogon.com/forums/members/bloodace.435539/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
great stuff miss!
[SET]
Defensive (Orthworm) @ Leftovers
Ability: Earth Eater
Tera Type: Ghost / Electric
EVs: 252 HP / 16 Def / 244 SpD
Impish Nature
- Stealth Rock / Spikes
- Heavy Slam
- Body Press
- Iron Defense / Spikes / Protect

[SET COMMENTS]
Orthworm is an excellent defensive Pokemon thanks to its great physical bulk, Steel typing, and complementary immunity to Ground from Earth Eater. Common Pokemon like Dudunsparce, Snorlax, and Sandaconda struggle to break through Orthworm on their own, while other Pokemon like Grafaiai, Farigiraf, and Mesprit must either dedicate a coverage move for Orthworm or burn their Tera. Orthworm's fantastic defensive profile gives it ample opportunities to switch in and set up entry hazards with Stealth Rock and Spikes for its teammates. Orthworm is also a resilient hazard setter against hazard removers like Sandslash and offensive Hisuian Avalugg. Heavy Slam has the best immediate power and coverage of Orthworm's attacks, deals significant damage to Mesprit and Whimsicott, reliably 2HKOes Grafaiai and Toedscruel, and beats Tera Fairy Pokemon such as Snorlax, Jolteon, and Dudunsparce. Body Press is strong against Dudunsparce, Snorlax, and Glastrier, and it 2HKOes heavier foes and foes that resist Heavy Slam such as Magneton, Hisuain Avalugg, and Perrserker. Iron Defense makes Orthworm more resilient to repeated attacks and enables it to beat physical attackers with setup such as Dudunsparce, Snorlax, and Qwilfish. Iron Defense can also turn Orthworm into a bulky sweeper and make it capable of overwhelming physically defensive Pokemon such as Hisuian Decidueye, Regirock lacking Iron Defense, and Rhydon (rhydon cant really touch orth anyways. i'd also like to see if you can combine both of these sentences about iron defense into one by saying how it can beat physical attackers like x and defensive walls like y). Orthworm can lean into its hazard setting by running Stealth Rock and Spikes, taking advantage of Choice-locked attackers like Mesprit and Grafaiai and accepting its own lack of longevity as a defensive Pokemon. Protect helps Orthworm maximize recovery from Leftovers and scout Choice item attackers like Passimian, Magneton, and Typhlosion. Tera Ghost makes Orthworm more secure against Fighting-type physical attacks like Close Combat from Passimian and Glastrier, Low Kick from Grafaiai, and Body Press from Regirock and opposing Orthworm. Tera Ghost also enables Orthworm to block Rapid Spin from Sandslash, Hisuian Avalugg, and Toedscruel to preserve the entry hazards it sets. Tera Electric leaves Orthworm without weaknesses so it can more efficiently set hazards and take on physical attackers. Orthworm's EVs are tailored to patch up its lower special bulk to enable it to take on special attackers like Mesprit, Farigiraf, and Whimsicott more comfortably while still giving it enough physical bulk to survive a +2 Low Kick from Grafaiai, Close Combat from Passimian, and 2 Low Kicks from Sneasel.

Orthworm is a good fit for bulky offense teams looking for a hazard setter, and its limited longevity is a better fit for the playstyle compared to more passive hazard setters like Dudunsparce, Palossand, and Sandaconda. Offensive Pokemon such as Charizard, Jolteon, and Typhlosion adore checks to them like Snorlax and Regirock taking residual damage from Orthworm's entry hazards, and they compensate for Orthworm's more limited damage i wouldnt mention this last part, orth can put out damage on these targets and others pretty well. Grafaiai, Mesprit, and Hisuian Decidueye commonly run Knock Off, which complements Orthworm's entry hazard setting by removing Heavy-Duty Boots from Pokemon such as Palossand, Dudunsparce, and Charizard and helping wear them down. Charizard can comfortably take Orthworm's attacks and threaten it out, so Orthworm appreciates support from partners like Snorlax, Floatzel, and Cramorant that can threaten Charizard and other Fire-types like Typhlosion. mentioning hazard removers could be good since spikes really wrack up on orth and limit its defensive capabilities. mention checks to fighters as well as teammates who appreciate it taking on ground and normal types

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/

Grammar checked by:
 
[SET]
Defensive (Orthworm) @ Leftovers
Ability: Earth Eater
Tera Type: Ghost / Electric
EVs: 252 HP / 16 Def / 244 SpD
Impish Nature
- Stealth Rock / Spikes
- Heavy Slam
- Body Press
- Iron Defense / Spikes / Protect

[SET COMMENTS]
Orthworm is an excellent defensive Pokemon thanks to its great physical bulk, Steel typing, and complementary immunity to Ground from Earth Eater. Common Pokemon like (cm dudun, especially after tera, can use as fodder so maybe specify coil dudun here) Dudunsparce, Snorlax, and Sandaconda struggle to break through Orthworm on their own, while other Pokemon like Grafaiai, Farigiraf, and Mesprit must either dedicate a coverage move for Orthworm or burn their Tera. Orthworm's fantastic defensive profile gives it ample opportunities to switch in and set up entry hazards with Stealth Rock and Spikes for its teammates. Orthworm is also a resilient hazard setter against hazard removers like Sandslash and offensive Hisuian Avalugg. Heavy Slam has the best immediate power and coverage of Orthworm's attacks, deals significant damage to Mesprit and Whimsicott, reliably 2HKOes Grafaiai and Toedscruel (remove toed), and beats Tera Fairy Pokemon such as Snorlax, Jolteon, and Dudunsparce. Body Press is strong against Dudunsparce, Snorlax, and Glastrier, and it 2HKOes heavier foes and foes that resist Heavy Slam such as Magneton, Hisuain Avalugg, and Perrserker (replace with like Jolteon). The increased resilience provided by of Iron Defense and the Defense boosts powering up Body Press enables Orthworm to beat physical attackers with setup such as Dudunsparce, Snorlax, and Qwilfish while overwhelming physically defensive Pokemon such as Hisuian Decidueye and Regirock lacking Iron Defense. Orthworm can lean into its hazard setting by running Stealth Rock and Spikes, taking advantage of Choice-locked attackers like Mesprit and Grafaiai and accepting its own lack of longevity as a defensive Pokemon. Protect helps Orthworm maximize recovery from Leftovers and scout Choice item attackers like Passimian, Magneton, and Typhlosion. Tera Ghost makes Orthworm more secure against Fighting-type physical attacks like Close Combat from Passimian and Glastrier, Low Kick from Grafaiai, and Body Press from Regirock and opposing Orthworm. (reorder to put body press users before grafaiai low kick) Tera Ghost also enables Orthworm to block Rapid Spin from Sandslash, Hisuian Avalugg, and Toedscruel (toedscruel is a fraud, remove) to preserve the entry hazards it sets. Tera Electric leaves Orthworm without weaknesses so it can more efficiently set hazards and take on physical attackers. Orthworm's EVs are tailored to patch up its lower special bulk to enable it to take on special attackers like Mesprit, Farigiraf, and Whimsicott more comfortably while still giving it enough physical bulk to survive a +2 Low Kick from Grafaiai, Close Combat from Passimian, and 2 Low Kicks from Sneasel.

Orthworm is a good fit for bulky offense teams looking for a hazard setter, and its limited longevity is a better fit for the playstyle compared to more passive hazard setters like Dudunsparce, Palossand, and Sandaconda. Offensive Pokemon such as Charizard, Jolteon, and Typhlosion adore checks to them like Snorlax and Regirock taking residual damage from Orthworm's entry hazards. Grafaiai, Mesprit, and Hisuian Decidueye commonly run Knock Off, which complements Orthworm's entry hazard setting by removing Heavy-Duty Boots from Pokemon such as Palossand, Dudunsparce, and Charizard and helping wear them down. Charizard can comfortably take Orthworm's attacks and threaten it out, so Orthworm appreciates support from partners like Snorlax, Floatzel, Lanturn, and Cramorant that can threaten Charizard and other Fire-types like Typhlosion. Hazard removers like Hisuian Decidueye and Cramorant are appreciated by Orthworm given residual damage from Spikes racks up quickly on it and limits its defensive capabilities. Rapid Spin users like Sandslash, Hitmonlee, and Cryogonal remove entry hazards without removing Orthworm's entry hazards. Fighting-types like Hisuian Decidueye, Virizion, and Passimian can overpower Orthworm with their super effective STAB moves, so checks to them such as Mesprit, Oricorio-G, and Weezing are appreciated. Orthworm is a great partner for Pokemon vulnerable to Ground-types such as Toxicroak, Qwilfish, and Jolteon locked into Electric-type moves. Charizard, Typhlosion, and Oricorio-F greatly benefit from Orthworm checking specially defensive Normal-types like Snorlax and Dudunsparce for them. (maybe combine this or put after the 2nd sentence since u are already talking about orthworm helping zard, typh beat snorlax up there)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/

Grammar checked by:

Excellent work, if you want to add mentions of new drops like Heavy Slam hitting Froslass and matchup vs Lycanroc, Brute Bonnet (needs to be wary of fighting coverage from both) go for it and ping me on cord to check rq.
QC 2/2
 
Last edited:
:pmd/orthworm:

add remove comment

[SET]
Defensive (Orthworm) @ Leftovers
Ability: Earth Eater
Tera Type: Ghost / Electric
EVs: 252 HP / 16 Def / 244 SpD
Impish Nature
- Stealth Rock / Spikes
- Heavy Slam
- Body Press
- Iron Defense / Spikes / Protect

[SET COMMENTS]
Orthworm is an excellent defensive Pokemon thanks to its great physical bulk, Steel typing, and complementary immunity to Ground from Earth Eater. Common Pokemon like Coil Dudunsparce, Snorlax, and Sandaconda struggle to break through Orthworm on their own, while other Pokemon like Grafaiai, Farigiraf, and Mesprit must either dedicate a coverage move for Orthworm or burn their Tera Terastallize. Orthworm's fantastic defensive profile gives it ample opportunities to switch in and set up entry hazards with Stealth Rock and Spikes for its teammates. Orthworm is also a resilient hazard setter against hazard removers like Sandslash and offensive Hisuian Avalugg. Heavy Slam has the best immediate power and coverage of Orthworm's attacks against foes like Grafaiai and Articuno, deals super effective damage to Froslass, and wrecks Whimsicott and Tera Fairy Pokemon such as Jolteon and Mesprit. Body Press is strong against Dudunsparce, Snorlax, and Glastrier, and it 2HKOes heavier foes and foes that resist Heavy Slam such as Magneton, Hisuain Hisuian Avalugg, and Jolteon. The increased resilience provided by Iron Defense and the Defense boosts powering up Body Press enables and additional power to Body Press provided by Iron Defense enable Orthworm to beat physical attackers like Brute Bonnet, set up back on setup sweepers such as Coil Dudunsparce and Snorlax, and overwhelm physically defensive Pokemon such as Hisuian Decidueye and Regirock lacking Iron Defense. Orthworm can lean into its hazard setting capabilities by running Stealth Rock and Spikes, taking advantage of Choice-locked Choice item attackers like Mesprit and Grafaiai and accepting its own lack of longevity as a defensive Pokemon. Protect helps Orthworm maximize recovery from Leftovers and scout Choice item attackers like Passimian, Magneton, and Typhlosion. Tera Ghost makes Orthworm more secure against Fighting-type physical attacks like Close Combat from Passimian, Glastrier, and Lycanroc, Body Press from Regirock and opposing Orthworm, and Low Kick from Grafaiai. Tera Ghost also enables Orthworm to block Rapid Spin from Sandslash (RC) and Hisuian Avalugg to preserve the entry hazards it sets. Tera Electric leaves Orthworm without weaknesses, (AC) so it can more efficiently set hazards and take on physical attackers. Orthworm's EVs are tailored to patch up its lower special bulk to enable it to take on special attackers like Mesprit, Farigiraf, and Whimsicott more comfortably while still giving it enough physical bulk to survive a +2 Low Kick from Grafaiai, Close Combat from Passimian, and 2 Low Kicks from Sneasel.

Orthworm is a good fit for bulky offense teams looking for a an entry hazard setter, and its limited longevity is a better fit for the playstyle compared to more passive hazard setters like Dudunsparce, Palossand, and Sandaconda. Offensive Pokemon such as Charizard, Jolteon, and Typhlosion adore checks to them like Snorlax and Regirock taking residual damage from Orthworm's entry hazards. Grafaiai, Mesprit, and Hisuian Decidueye commonly run Knock Off, which complements Orthworm's entry hazard setting hazards by removing Heavy-Duty Boots from Pokemon such as Palossand, Dudunsparce, and Charizard and helping wear them down. Charizard can comfortably take Orthworm's attacks and threaten it out, so Orthworm appreciates support from partners like Snorlax, Floatzel, Lanturn, and Cramorant that can threaten Charizard and other Fire-types like Typhlosion. Hazard removers like Hisuian Decidueye and Cramorant are appreciated by Orthworm given because residual damage from Spikes racks up quickly on it and limits its defensive capabilities. Rapid Spin users like Sandslash, Hitmonlee, and Cryogonal remove entry hazards without removing Orthworm's entry hazards. Fighting-types like Hisuian Decidueye, Virizion, and Passimian can overpower Orthworm with their super effective STAB moves, so checks to them such as Mesprit, Oricorio-G, and Weezing are appreciated. Orthworm is a great partner for Pokemon vulnerable to Ground-types such as Lycanroc, Qwilfish, and Jolteon locked into Electric-type moves.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/
https://www.smogon.com/forums/members/bloodace.435539/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
Back
Top