Hippowdon (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 168 Def / 88 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Roar
- Slack Off
- Stealth Rock
Reason for choosing:because this is a defensive set i'll need to rely on stealth rock and sandstorm damage.and hippowdon is perfect for that reason earthquake is for easy kills after enough damage is done roar is to abuse the toxic spikes,sandstorm,and stealth rocks my forcing my opponent a switch.slack off is to not get owned by too much ice fang damage.his threats are all those water types.
Tentacruel (M) @ Leftovers
Trait: Clear Body
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Knock Off
- Rapid Spin
- Surf
- Toxic Spikes
reason for choosing:tentecruel works great with hippowdon and his stealth rocks.knock off is to insult and injury and get rid of most leftovers,rapid spin is for spikes and such,surf is also for easy kills since it won't do much due to tentecruel being more on the defensive side toxic spikes is to combine with the assult from stealth rock,sandstorm,knock off.i'm not sure wether i should use clear body or liquid ooze,its threats are earthquakers
Empoleon (M) @ Leftovers
Trait: Torrent
EVs: 12 HP / 12 Def / 232 Spd / 252 SAtk
Calm Nature (+SDef, -Atk)
- Agility
- Grass Knot
- Ice Beam
- Substitute
reason for choosing:well empoleon works great for swampert killing and sweeping when earthquakers are dead so i chose him for my team.i was'nt sure whether i should've used vaporeon instead but yea,its agility empoleon i switch in when swampert gets really into ice beam then i agility when he runs and substitute i wont say much about ice beam because i'm not sure if i should switch for surf.
Spiritomb (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Atk / 252 Def
Careful Nature (+SDef, -SAtk)
- Psychic
- Rest
- Shock Wave
- Sleep Talk
reason for choosing:ok the reason i choose spiritomb was because breloom and machamp were owning my team so i wanted something that blocked fighting moves and absorbed spore..psyhic is for gengar who finds his ways of killing me somehow.rest is to brush off the damage done along with sleep talk allowing him to still own starmie while its asleep with shock wave. psychic is also for hurting machamp and giving him a run for his money.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Grass Knot
- Perish Song
- Recover
- U-turn
reason for choosing:well celibi stops that stupid breloom after spore has been absorbed by another pokemon,u-turn makes good work of bugs but i rarely use it in my battles these days perish song is so that stupid gyrados and salamence run from its 3 turn limit and recover is just in case i get stealh rock damage or if suicune(non calm minded) is on my tail.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 Def / 40 SAtk / 216 SDef
Calm Nature (+SDef, -Atk)
- Aromatherapy
- Ice Beam
- Softboiled
- Toxic
reason for choosing:when it comes to walls blissey makes my day just for the fact she blocks everything my fighting and ice beam can really work with my stealrock/toxic spike/sandstorm/knock off damage. because then i can kill the stupid dragons with ease aromatherepy is to heal up any unwanted damage and softboil is for that last minute stall out,or to heal up some dents made the reason i choose this moveset is because i'm very used to it and i use it well.
my threats are:breloom machamp DD gyrados DD salamce DD dragonite.