DeLite V1

Status
Not open for further replies.
dpmba248.png
dpmba233.png
dpmba260.png
dpmba121.png
dpfba488.png
dpmba212.png






dpmfb248.png

Tyranitar (M) @ Lum Berry
Ability: Sand Stream
EVs: 242 HP/104 Atk/12 Def/152 SDef
Careful nature (+SDef, -SAtk)
- Crunch
- Fire Punch
- Taunt
- Thunderpunch


My lead. His EV's allow me to take hits and SandStream lets me take away Focus Sash leads. He has good coverage and he can take out most leads.


dpmfb233.png

Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/216 Def/42 SAtk
Bold nature (+Def, -Atk)
- Thunderbolt
- Ice Beam
- Thunder Wave
- Recover



My Salamence and Gyarados counter. BoltBeam allows good coverage. It can also take out Gengars.


dpmfb260.png

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Roar
- Stealth Rock
- Earthquake
- Avalanche



Sets up Stealth Rock and roars away things. He is also my bulky water. He can take hits and take out things with Avalanche and Earthquake which is a STAB attack.


dpmfb121.png

Starmie @ Leftovers
Ability: Natural Cure
EVs: 136 HP/156 Def/216 Spd
Timid nature (+Spd, -Atk)
- Rapid Spin
- Thunderbolt
- Surf
- Recover



My spinner. Also my Infernape wall and he can also take out most things. Surf is for STAB and Thunderbolt for some waters and flying pokemons.


dpffb488.png

Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/202 Def/56 SDef
Calm nature (+SDef, -Atk)
- Rest
- Sleep Talk
- Ice Beam
- Charge Beam


My Restalker. Charge Beam gives me the chance to increase my SpAtk and Ice Beam is for you know what. Switches in whenever I predict right so I can use Rest.


dpmfb212.png

Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Pursuit
- Bullet Punch

Revenge killer. Priority is great and his skills give me good coverage. He can also be a late game sweeper. Bullet Punch is STAB and Superpower takes out Blissey and other things.
 
Firstly, you need to write some actual descriptions before this is locked. We cant rate a team properly when we don't know how you're using it.

I don't really see how you're going to win any battles in less than, say, 50 turns or so with this. It's just a bunch of walls with SR as the only entry hazard, and the ability to do a small amount of damage on each one.
 
Write some more descriptions. I know its hard, but just say why you chose it e.g: I chose scizor because he has priority blah blah blah.
 
Status
Not open for further replies.
Back
Top