Gen 3 DemoGar (RMT)

This is another of my RMT threads , I just made a team I'm taking it on field test...posting it here to find all the weaknesses.

Flygon (M) @ Leftovers
Trait: Levitate
EVs: 12 HP / 244 Atk / 232 Spd / 20 SAtk
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Earthquake
- Fire Blast
- Hidden Power [Bug]

Metagross @ Leftovers
Trait: Clear Body
EVs: 204 HP / 168 Atk / 136 Def
Brave Nature (+Atk, -Spd)
- Meteor Mash
- Earthquake
- Rest
- Sleep Talk

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 212 HP / 252 Def / 44 SAtk
Bold Nature (+Def, -Atk)
- Seismic Toss
- Ice Beam
- Softboiled
- Heal Bell

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 236 HP / 156 Atk / 96 Spd / 20 SAtk
Jolly Nature (+Spd, -SAtk)
- Substitute
- Focus Punch
- Ice Punch
- Hypnosis

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 6 Spd
Bold Nature (+Def, -Atk)
- Roar
- Surf
- Toxic
- Rest

Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 196 HP / 192 Def / 56 Spd / 64 SDef
Impish Nature (+Def, -SAtk)
- Taunt
- Spikes
- Swagger
- Rest

If it doesn't suck like ~insert hated person here~ then I'll explain its strategy. Be happy and don't kill your dog....
 
It's defensively solid, but there are a few things.

Flygon: If you use that set, you might want to use CB. Otherwise, consider Screech to influence switching over your Spikes.

Gengar: Ice Punch has Gar's only special move will only cripple you. To be honest, along with Skarm not being able to attack, it gives Gyarados another opening. Thunderbolt will have to replace either Substitute or Hypnosis, however, you can always consider something like Thunderbolt, Ice Punch, Hypnosis/Will-o-Wisp, Explosion/Destiny Bond.

Skarmory: Heracross and Tauntridos say hi. In the very least run, Drill Peck/HP Flying over Swagger. I can't say Taunt will work out well for you, as you have Blissey and Rest on three Pokemon to handle status, and Skarmory will likely get off a couple of layers of Spikes no matter what you do. If you like Taunt, though, you can try a set I use - Taunt/Counter/Spikes/Whirlwind.

Magneton and Gyarados can rip this apart pretty quickly, so if Skarmory ends up falling, you might want a few more Def EVs on Gengar, keeping it as healthy as you can, as a back up for one-shotting Gyarados. You might also be able to try a Rest variant of Solrock over Metagross if you think that'll work.
 
Flygon message taken, but I have a doubt... While I have Flygon Magneton and Gyarados can't beat my team...(I switch out the first turn to check for Fagneton)

Gengar is helping me beat things like mence or dragonite which may otherwise pwn my team. Thunderbolt only hits stuff like waters and Aerodactyl hard,and I have Suicune for them.

I'm using Subskarm now, but Endurecross still gets me. (But its a dead giveaway when they Swords Dance to a Skarmory trying to Spike).

I might use TWave over IBeam on Bliss and switch to TBolt on Gyarados, but thats about it. Anymore suggestion/weaknesses?
 
This is another of my RMT threads , I just made a team I'm taking it on field test...posting it here to find all the weaknesses.

Flygon (M) @ Leftovers
Trait: Levitate
EVs: 12 HP / 244 Atk / 232 Spd / 20 SAtk
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Earthquake
- Fire Blast
- Hidden Power [Bug]

personally i'd recommend flamethrower for the pp. both 3hko skarm anyway

Metagross @ Leftovers
Trait: Clear Body
EVs: 204 HP / 168 Atk / 136 Def
Brave Nature (+Atk, -Spd)
- Meteor Mash
- Earthquake
- Rest
- Sleep Talk

wait. whats with the -spd nature? what happened to adamant?

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 212 HP / 252 Def / 44 SAtk
Bold Nature (+Def, -Atk)
- Seismic Toss
- Ice Beam
- Softboiled
- Heal Bell

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 236 HP / 156 Atk / 96 Spd / 20 SAtk
Jolly Nature (+Spd, -SAtk)
- Substitute
- Focus Punch
- Ice Punch
- Hypnosis

you'll want to use lonely nature instead to 2hko bliss/snorlax. i'd use sludge bomb over hypnosis, to get celebis. btw if you sub, snorlax comes in, a focus punch followed by sludge bomb can kill it. same for blissey. you'll need more attack though.

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 6 Spd
Bold Nature (+Def, -Atk)
- Roar
- Surf
- Toxic
- Rest

use calm mind>toxic

Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 196 HP / 192 Def / 56 Spd / 64 SDef
Impish Nature (+Def, -SAtk)
- Taunt
- Spikes
- Swagger
- Rest

have toxic>swagger. swagger isn't really that good imo

If it doesn't suck like ~insert hated person here~ then I'll explain its strategy. Be happy and don't kill your dog....
 
This is another of my RMT threads , I just made a team I'm taking it on field test...posting it here to find all the weaknesses.

Flygon (M) @ Leftovers
Trait: Levitate
EVs: 12 HP / 244 Atk / 232 Spd / 20 SAtk
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Earthquake
- Fire Blast
- Hidden Power [Bug]
spread is really random. use CB with that set.
Metagross @ Leftovers
Trait: Clear Body
EVs: 204 HP / 168 Atk / 136 Def
Brave Nature (+Atk, -Spd)
- Meteor Mash
- Earthquake
- Rest
- Sleep Talk
adamant.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 212 HP / 252 Def / 44 SAtk
Bold Nature (+Def, -Atk)
- Seismic Toss
- Ice Beam
- Softboiled
- Heal Bell
more satk.
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 236 HP / 156 Atk / 96 Spd / 20 SAtk
Jolly Nature (+Spd, -SAtk)
- Substitute
- Focus Punch
- Ice Punch
- Hypnosis
replace sub or hyp with TB.
Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 6 Spd
Bold Nature (+Def, -Atk)
- Roar
- Surf
- Toxic
- Rest
weird set. use surf, rest, sleep talk/ice beam, calm mind.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 196 HP / 192 Def / 56 Spd / 64 SDef
Impish Nature (+Def, -SAtk)
- Taunt
- Spikes
- Swagger
- Rest
weird set again.
1) max hp always
2) swagger sucks
3) you don't need taunt
use spikes/roar/drill peck/rest or spikes/rest/sleep talk/whirlwind.

If it doesn't suck like ~insert hated person here~ then I'll explain its strategy. Be happy and don't kill your dog....
 
I like that flygon set as it is though I'd probably max speed or leave it at 320 (220 evs I believe) if anything.
 
I like that Flygon set without CB. However, that's only with Spikes support. When I'm using a team with Flygon in it (that is random), I wouldn't give it a CB set without CB. Though, I don't like CBFlygon anyway. I think the EVs are everywhere on it, so I suggest these for that particular set.

Flygon (M) @ Leftovers
Trait: Levitate
EVs: 112 HP / 252 Atk / 144 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Hidden Power [Bug]
- Rock Slide

I like max attack with Adamant so I can hit hard against Salamence/Gyarados who come in and set up. I don't get the theory behind the need for maxing speed, or using Jolly in general for Flygon. He has uses, but I find outspeeding Heracross is good enough. HP as it's better there than anywhere else (unless you use more speed; 290).


Not going to go into depth on the rest of the team, it's just there's a little Flygon discussion.

Also, zOMG, you've had a few infractions. With that "I could be banned" bold text, it restricts you from some UserCP necessities.
 
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