
Alright I made a RMT not so long ago so this is a new one I decided to make a new team for all those people who crave for power. This team is created by three things (Raw: Power :Devastation) Some people under estimate this team and they find them some grabbing their shit as soon as I put major pressure on them. This team is way better than my other teams, Why? Because this team doesn't need much revenge killing to win or too much switching this team is built to take all your smart attacks then pressurize you to the point you find yourself losing. This team doesn't care about Status inflictions because this team loves Status problems. I made this Team with help from my friends and some people on this forum and they really helped me loads.
Ok so Here the team







Jirachi @Choice Scarf
Trait: Serene Grace
EVs:252 Atk / 4 SpD / 252 Spe
Jolly Nature (+Spe - SpA)
~ Iron Head
~ Fire Punch
~ Ice Punch
~ Trick
This thing annoys every one when it Iron heads with amazing speed than can out speed DD Mence I can Flinch It to death for a late game sweep or a revenge kill. To Reach Jirach's full power I have added many Mixed move to give it a bit more momentum. Ice punch OHKO every Dragon. Fire Punch OHKO all the Ice/Steel types around the metagame and Trick is to annoy Boost Set pokemon. This thing has great synergy with. Latios and they help each other for hits.
This thing totally takes care of all weather types and can really help other members of the team clean up the job.

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 76 Atk / 180 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Crunch
- Fire Blast
- Superpower
Tyranitar is well known for having devastating offensive power as well its impressive defensive prowess. Coupled with a colossal movepool he can fulfil a multitude of roles from support to all out offense. However the imperative aspect he offers is his automatic summoning of Sand. Sand not only allows fellow team mates to function the way they need to, but also gives Tyranitar that 1.5x boost to its special defence, making him the special wall he is renowned for being. Like all good Pokemon Tyranitar comes with his hindering qualities. The most noticeable is his abysmal speed, which is a fundamental quality for most attacking Pokemon. The second is the crippling 4x weakness to Fighting moves as well as the introduction of a smorgasbord of brute fighters. However Tyranitar has still found its niche this generation as one of the most reliable weather inducers.
Tyranitar’s existence is vital for Excadrill to clean up the opponent’s team late game, once all counters are gone. His appalling speed could be seen as a grace or a hinderance. On one hand he is unable to even outrun Skarmory to ensure a 2HKO. However on the other hand his speed ensures that Sand will be up and not Rain or Sun. Tyranitar is a pivotal piece on the team playing many tasks to ensure my team has an easier time applying pressure. The first and foremost is Stealth Rocks. This limits the amount of times the opponent is able to switch and in turn makes the opposition play a more erratic game. Fearing to switch out to many times and instead trying to play a hyper offensive style, which is very different to those not accustomed to it, means that the opponent is unnecessarily sacking their Pokemon. You may think I’m over exaggerating but you’ll notice how hesitant the opponent becomes to constantly switch. Tyranitar also plays the part of tearing apart defensive cores. He handles the infamous Chansey / Skarmory / Slowbro core as well as the new and improved Jellicent / Ferrothorn combination. These basic cores prove problems for most teams, and if unable to break these cores teams will find themselves losing momentum. Having lost momentum it is really hard to regain it. Luckily with Tyranitar on this team he is able to crush these cores with ease and pass on the flow of momentum for the rest of my team to abuse.

Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Psyshock
- Thunder Bolt
Latios’ amazing 130 special attack and his formidable 110 speed statistic makes him one of the most frightening Pokemon in the OU metagame. With one of the best offensive typings and movepool Latios has a plethora of possible sets to abuse from the standard Choice Specs to the obscure Dragon Dance set. His typing, while offering amazing resistances to common attacks, gives him one of the worst possible weaknesses to Dark types. More specifically the move Pursuit, which when used by Scizor or Tyranitar, leaves me with the option to linger in the presence of the aforementioned or switch and die. However if played properly Latios has the ability to decimate teams.

Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Recover
- Psychic
- Shadow Ball
Reuniclus superb special attack and acceptable defences may seem perfect but when attached to a lacklustre speed statistic one may see Reuniclus as unappealing. However Reuniclus is the dark knight and has proven itself a threat to all teams unprepared. While Calm Mind sets are seemingly the epitome of Reuniclus it can’t be ignored that Trick Room sets work just as well. While most are prepared for Calm Mind variants many are actually ill capable of handling a Trick Room set. Reuniclus has pretty good synergy with Conkeldurr and because of this he is able to also switch into Trick Room and destroy threats to Reuniclus inflicting some major damage. Tyranitar can also abuse it but I prefer to keep him in tip top condition just in case a weather war breaks out. Reuniclus shares the same dire weakness to Pursuit which can be a bane, especially since I’m not running Focus Blast for Tyranitar or Scizor. Luckily he isn’t OHKO’ed by either so so he might get the chance to Trick Room and Recover after his counter has been removed.

Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Mach Punch
- Drain Punch
- Payback
Conkeldurr is known for that killer attack statistic, period. Without it Conkeldurr wouldn’t see as much usage as it has. With generation 5 came the almighty Fighting types. Fighting now has the same status as Dragons as the feared, all teams carrying at least one Dragon and Fighting resist. The fact that Fighting types are weak to uncommon types (Flying + Psychic) makes it insanely difficult to take down, especially if they’re carrying a form of recovery in their arsenal. Conkeldurr was also blessed with Guts which makes him the perfect candidate to switch into Scald from bulky Waters and wreak havoc. Conkeldurr still has its troubles with Flying as Psychic types seeing as how he has to rely on the shaky accuracy of Stone Edge to handle them and also the fact it only comes with 8 PP. However luckily for him most Psychic and Flying Pokemon (with the exception of Sigilyph) tend to be rather fragile and easy to handle.

Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill is a staple on any sand team, and I can’t disagree with that. In sandstorm with an Adamant nature he sees himself hitting attack and speed levels of 405 and 550 respectively. With his overwhelming speed statistic I thought that I wouldn’t see any threats besides fellow Jolly Excadrill’s, whom Conkeldurr handles pretty well. He is able to break through his so called “counters” with this set and cleans up late game pretty well. He relies largely on Tyranitar to be around so that he can do what he is known for doing. Unfortunately Excadrill wasn’t awarded a vast movepool, which left him with his only moves being STAB moves. Also his typing left him with weaknesses to various weaknesses to commonly used priority attacks, such as Mach Punch and Aqua Jet. Finally his feeble defences mean that he isn’t going to take any hits easily, especially with the brute force Pokemon where blessed with this generation. However Excadrill has still found its way to being the King of Sand, and with due reason.
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This is the amazing Sand Team that has great coverage for every thing.
Though I don't really have much faith in it yet but I am sure I can recover this faith by some nice Feedback.
Final Glance
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