DFB's XY RU Team

DFB's XY RU Team - DFB's Third Smogon RMT

The team at a glance...
gastrodon.gif
exploud.gif
emboar.gif
escavalier.gif
shaymin.gif
raikou.gif

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The team in detail...

gastrodon.gif

Sea Slug (Gastrodon) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Ice Beam
- Recover
- Toxic

Gastrodon is my physical wall and Scald spammer (which is a role now). Gastro sponges pretty much any physical attack that's not Grass, plus you can switch him in on a predicted Water move and get a SpA boost, so that's nice too. Gastro is pretty much the perfect Emboar counter (which is why Emboar carries Grass Knot sometimes). Gastro also checks Escavalier pretty well. Scald wears down things with that high (30% is considered high because of Showdown RNG) burn chance. Ice Beam is for coverage, but I'm thinking of swapping it for Earth Power, not 100% sure yet. Recover + Toxic stalls out things.

exploud.gif

Sine Wave (Exploud) (M) @ Choice Scarf
Ability: Scrappy
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Boomburst
- Flamethrower
- Ice Beam
- Surf

Scarf Kyurem used to fill this slot on my team until it got banned (which is why I held out on posting this team), but here's something that's equally terrifying. Modest Scarf Exploud reaches enough speed to outspeed fully-invested base 110's, and it's easy from there. STAB Boomburst hurts pretty much anything that doesn't resist it, and for those things that do resist it, there's 3 more moveslots. Flamethrower hits Escavalier and Surf hits Rhyperior. Ice Beam is just there for coverage.

emboar.gif

Bacon (Emboar) (M) @ Assault Vest
Ability: Blaze
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Flare Blitz
- Superpower
- Earthquake
- Sucker Punch

Here we have Assault Vest Emboar, and man, this guy does work. Flare Blitz does heavy damage to anything that doesn't resist it, and people seem to always forget about Blaze. Superpower hits Rhyperior on a predicted switch-in. Earthquake hits opposing Emboar (which are outsped due to 4 Speed EV's, as well as other uninvested base 65's) and other Fire-types. Lastly, Sucker Punch is some nice priority and it hits Delphox. Not really a ton to explain about this set, however I am considering dropping EQ for Wild Charge.

escavalier.gif

Lance (Escavalier) (M) @ Assault Vest
Ability: Overcoat
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Megahorn
- Iron Head
- Drill Run
- Knock Off

Escavalier has a beastly base 135 Atk stat, and it's base 105/105 Defenses are not bad at all. 20 base speed, however, is bad, but Esca's other amazing qualities outweigh it's terrible speed. AV helps Escavalier take neutral-damaging Special Attacks (well, except Fire-type ones). Megahorn hits hard and deals with Cresselia pretty well in combination with Knock Off. Speaking of which, Knock Off hits stuff like Cofagrigus, Ghost-types that resist Bug, and it also has the amazing utility that Knock Off has. Lastly, there's Iron Head for STAB and hitting Rhyperior, and Drill Run to hit Fire-types on switch-in.

shaymin.gif

Gracidea (Shaymin) @ Life Orb
Ability: Natural Cure
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Fire]
- Rest

Oh Shaymin with it's highly-spammable STAB 120-base power move, Seed Flare. Seed Flare hurts anything that doesn't resist it, and destroys Rhyperior, Claydol, and Gastrodon. Earth Power hits Emboar, Delphox, and Raikou. HP Fire is there to hit Escavalier on the switch-in. Rest gives me better recovery than Synthesis. It allows me to come in with fairly low health on Rhyperior/Gastro and force it out, and then Rest, switch, and Natural Cure does it's thing. Dropping HP Fire for Air Slash or Dazzling Gleam is something I'm considering.

raikou.gif

Distant Thunder (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]

Raikou makes for a nice revenge killer. Specs STAB Volt Switch allows me to pick off weakened Pokes and get some initiative. Thunderbolt allows me to hit things harder than Volt Switch if I want to stay in. Extrasensory hits Emboar and Toxicroak hard. Hidden Power Ice is nice for hitting Grass-types, but I'm thinking of switching it for HP Grass so this set can hit Gastrodon and Rhyperior. Another option for coverage is Aura Sphere, but I would have to switch to Rash nature, of course, so I'd lose out on some speed. This is another case of a set I don't need to say a lot about, as it's pretty self-explanatory.

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Sea Slug (Gastrodon) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Ice Beam
- Recover
- Toxic

Sine Wave (Exploud) (M) @ Choice Scarf
Ability: Scrappy
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Boomburst
- Flamethrower
- Ice Beam
- Surf

Bacon (Emboar) (M) @ Assault Vest
Ability: Blaze
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Flare Blitz
- Superpower
- Earthquake
- Sucker Punch

Lance (Escavalier) (M) @ Assault Vest
Ability: Overcoat
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Megahorn
- Iron Head
- Drill Run
- Knock Off

Gracidea (Shaymin) @ Life Orb
Ability: Natural Cure
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Fire]
- Rest

Distant Thunder (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]

Replays:
http://replay.pokemonshowdown.com/rubeta-118124316

Ratings are appreciated!
~DFB
 
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Your team seems a bit specially offensive, with 3 special attackers and a special attacking physical wall.

Exploud: There are 5 Pokémon with a base speed of 110 in RU; Raichu, Tauros, Jumpluff, Froslass and Archeops. With Boomburst you have 43.8% chance to OH-KO Raichu (guaranteed after SR), the same goes for Tauros, 62.5% for Froslass (again guaranteed after SR damage) but Archeops can take 2 Boombursts and OHKO with Stone Edge. The only problem is that you need Stealth Rock up to OHKO certain Pokémon you want to outspeed but you have no Stealth Rocker.

This list is based on the outspeed factor and i shall only list Pokémon who outspeed Exploud and the 2 threats Raichu and Archeops. There are more Pokémon who are able to take a hit and defeat Exploud but i cant damagecalc the all :P

Raichu
43.8% chance to OHKO Raichu with Boomburst but if you dont OHKO there is a 87.5% chance Raichu will with Focus Blast, guarenteed OHKO after SR damage.

Archeops

Archeops can tank 1 hit easily, even a 14.5% chance he will live 2 Boombursts. Archeops' Stone Edge will OHKO Exploud.

Ambipom

Ambipom can Fake Out Exploud and kill him with return. Boomburst has only 68.8% chance to OHKO and Return will 2HKO Exploud.

Cincinno
Cincinno outspeeds and has a ridiculous 41% to flinch with King's Rock.

Sceptile
Sceptile as said outspeeds and will OHKO with Focus Blast, Exploud cant even OHKO Sceptile as it switches in.

Accelgor
It can OHKO Exploud with 50% after SR damage. Even if SR isnt up for the opponent you still have to take a gamble. 87.5% chance to OHKO if its the other 12.5% Exploud is gone. Watch out for Stealth Rock

Tornadus (Tornadus in RU O-o)
Tornadus outspeeds with 0.5 (dont know if it'll be a speedtie) Tornadus' Hurricane has 75% to OHKO after SR damage and is a guaranteed 2HKO and he can tank 1 Boomburst.

Emboar: The sucker punch for Delphox is unnessesary, you cant OHKO with SP and Delphox might kill you anyway (62.5% chance). But if you decide to chance SP with Wild Charge, you can OHKO Delphox if you survive. You do have a slow team so i dont know if dropping SP is the best change but you can try it out.

Escavalier: With Earth Power on Shaymin, EQ on Emboar and potentially Earth Power on Gastrodon, i suggest you pick Pursuit instead. There are quite a few Psychic types and Ghost types who want to switch out when facing an Escavalier. Picking Pursuit might give you the edge you need to kill a Pokémon who keep bothering you.

Shaymin: Air Slash provides good coverage for annoying Bug and Fighting types as well still having the power against Grass type. It has higher base damage and it can flinch. I think that its a better choice overall for the exception of Steel and Ice types.
 
Your team seems a bit specially offensive, with 3 special attackers and a special attacking physical wall.

Exploud: There are 5 Pokémon with a base speed of 110 in RU; Raichu, Tauros, Jumpluff, Froslass and Archeops. With Boomburst you have 43.8% chance to OH-KO Raichu (guaranteed after SR), the same goes for Tauros, 62.5% for Froslass (again guaranteed after SR damage) but Archeops can take 2 Boombursts and OHKO with Stone Edge. The only problem is that you need Stealth Rock up to OHKO certain Pokémon you want to outspeed but you have no Stealth Rocker.

This list is based on the outspeed factor and i shall only list Pokémon who outspeed Exploud and the 2 threats Raichu and Archeops. There are more Pokémon who are able to take a hit and defeat Exploud but i cant damagecalc the all :P

Raichu
43.8% chance to OHKO Raichu with Boomburst but if you dont OHKO there is a 87.5% chance Raichu will with Focus Blast, guarenteed OHKO after SR damage.
Archeops
Archeops can tank 1 hit easily, even a 14.5% chance he will live 2 Boombursts. Archeops' Stone Edge will OHKO Exploud.
Ambipom
Ambipom can Fake Out Exploud and kill him with return. Boomburst has only 68.8% chance to OHKO and Return will 2HKO Exploud.

Cincinno
Cincinno outspeeds and has a ridiculous 41% to flinch with King's Rock.

Sceptile
Sceptile as said outspeeds and will OHKO with Focus Blast, Exploud cant even OHKO Sceptile as it switches in.

Accelgor
It can OHKO Exploud with 50% after SR damage. Even if SR isnt up for the opponent you still have to take a gamble. 87.5% chance to OHKO if its the other 12.5% Exploud is gone. Watch out for Stealth Rock

Tornadus (Tornadus in RU O-o)
Tornadus outspeeds with 0.5 (dont know if it'll be a speedtie) Tornadus' Hurricane has 75% to OHKO after SR damage and is a guaranteed 2HKO and he can tank 1 Boomburst.

Emboar: The sucker punch for Delphox is unnessesary, you cant OHKO with SP and Delphox might kill you anyway (62.5% chance). But if you decide to chance SP with Wild Charge, you can OHKO Delphox if you survive. You do have a slow team so i dont know if dropping SP is the best change but you can try it out.

Escavalier: With Earth Power on Shaymin, EQ on Emboar and potentially Earth Power on Gastrodon, i suggest you pick Pursuit instead. There are quite a few Psychic types and Ghost types who want to switch out when facing an Escavalier. Picking Pursuit might give you the edge you need to kill a Pokémon who keep bothering you.

Shaymin: Air Slash provides good coverage for annoying Bug and Fighting types as well still having the power against Grass type. It has higher base damage and it can flinch. I think that its a better choice overall for the exception of Steel and Ice types.

I'll definitely change HP Fire on Shaymin to Air Slash, and I'll try out Pursuit on Esca (although it seems a bit strange having Knock Off + Pursuit on a Poke that doesn't have Dark STAB). As for Emboar, Sucker Punch has proved very useful so far. I think I'll keep his set the same for now. Lastly, Exploud is really only used as a cleaner/revenge killer, so I may change him to Timid. Exploud is really useful as a late-game cleaner, but for that to be effective I may have to add a Stealth Rocker (damn Gastro, why don't you get SR?).
 
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I'll definitely change HP Fire on Shaymin to Air Slash, and I'll try out Pursuit on Esca (although it seems a bit strange having Knock Off + Pursuit on a Poke that doesn't have Dark STAB). As for Emboar, Sucker Punch has proved very useful so far. I think I'll keep his set the same for now. Lastly, Exploud is really only used as a cleaner/revenge killer, so I may change him to Timid. Exploud is really useful as a late-game cleaner, but for that to be effective I may have to add a Stealth Rocker (damn Gastro, why don't you get SR?).
Timid exploud is wek, keep that in mind.
 
Usually I run specs exploud to thrash everything in its path but that is personal preference.

Its really bothering me that your team has no real sweeper. Instead of specs, you should try SubCM raikou. It can set up on lots of special attackers with CM, use sub for protection from status, and thunderbolt and HP grass/ice or extrasensory for coverage. It makes an awesome sweeper if you can get it going.

You really need SR or spikes or something but I can't think of what to replace. If you don't have some hazards, you will really need specs on exploud to get some more KOs. Specs works really well with sticky web support.

I'll try to add more later

Hope I helped!!
 
Usually I run specs exploud to thrash everything in its path but that is personal preference.

Its really bothering me that your team has no real sweeper. Instead of specs, you should try SubCM raikou. It can set up on lots of special attackers with CM, use sub for protection from status, and thunderbolt and HP grass/ice or extrasensory for coverage. It makes an awesome sweeper if you can get it going.

You really need SR or spikes or something but I can't think of what to replace. If you don't have some hazards, you will really need specs on exploud to get some more KOs. Specs works really well with sticky web support.

I'll try to add more later

Hope I helped!!

I think I'll try Specs on Exploud, and I'll try SubCM Raikou as well. This set ok? I've never used a SubCM user:

Distant Thunder (Raikou) @ Leftovers
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Calm Mind
- Substitute
 
Definitely do HP Grass > HP Ice on Raikou if you're not taking the SubCM route. True, you lose the coverage against Grass-types like Shaymin, but destroying Rhyperior and Gastro you'll find will come in much more handy. If you find that Shaymin is troubling you, you might want to consider Signal Beam, since Extrasensory may not be worth it to justify a slot. With the SubCM set, Ice would probably be the better choice, 2HKOing Rhyperior at +2 while Gastro really can't do anything to you.

Furthermore, I definitely agree with Choice Specs > Choice Scarf on Exploud. Scarf Exploud just doesn't have enough power, with Escavalier avoiding the OHKO from Flamethrower. Then, I'd run Fire Blast over Flamethrower, since even with Specs, Escav avoids the 2HKO with Flamethrower. If you would prefer a scarfed revenge killer rather than a wallbreaker, Exploud might not be the best choice. Exploud is basically outsped by every common revenge killer and misses out on key KOs. Things like scarfed Rotom-N might suit your needs better, since it can cripple walls will Trick.

For Emboar, I'd definitely keep Sucker Punch. It's extremely valuable on your team, seeing that you have no other forms of priority. This thing can save you from a sweep on many, many occasions, and definitely is not limited to only Delphox. Also, I'd consider running Wild Charge over Superpower. Things weak to fighting most likely won't be staying in on Emboar, and predicting wrong can severely hamper you, lowering your attack and defense. Wild Charge hits the predicted Water-types who'll want to switch into Flare Blitz.

Well, that's all I got, good team! Good luck!
 
I have terrible news for you, Shaymin AND Raikou have just been banned from the RU tier. This completely changes your team for the worst. You are probably going to have trouble reworking other Pokémon into you team that could do what Raikou and Shaymin did and I am sorry that I can't be of any use for that. I just thought I'd let you know.
 
I have terrible news for you, Shaymin AND Raikou have just been banned from the RU tier. This completely changes your team for the worst. You are probably going to have trouble reworking other Pokémon into you team that could do what Raikou and Shaymin did and I am sorry that I can't be of any use for that. I just thought I'd let you know.

Yeah, I was aware of this yesterday. Replacing Shaymin and Raikou with (probably) Tornadus and Rotom-Mow. Will do some testing and update the OP later.
 
Yeah, I was aware of this yesterday. Replacing Shaymin and Raikou with (probably) Tornadus and Rotom-Mow. Will do some testing and update the OP later.

I wouldn't get too comfortable with Tornadus either, since its being suspected soon and has a high chance of being banned.
 
I wouldn't get too comfortable with Tornadus either, since its being suspected soon and has a high chance of being banned.

I realize this as well, but might as well prove how broken it really is ;)
When it gets banned I'll replace it with a hazard setter. Idk what yet.
 
Alright, I have a few options I've been considering. Shaymin and Raikou are being replaced for Rotom-Mow and Tornadus. After Tornadus is banned, I'm most likely going to switch it out for either Armaldo or Claydol, which both have Stealth Rock + Rapid Spin, two things that would help this team immensely:

armaldo.gif

Scorpio (Armaldo) (M) @ Leftovers
Ability: Battle Armor
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Rock Blast
- Earthquake
- Rapid Spin
- Stealth Rock
  • Offensive presence
  • Pretty damn slow
claydol.gif

Inca (Claydol) @ Leftovers
Ability: Levitate
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Earth Power
- Psychic
- Rapid Spin
- Stealth Rock
  • Very defensive
  • Hates Knock Off spam
 
Alright, I have a few options I've been considering. Shaymin and Raikou are being replaced for Rotom-Mow and Tornadus. After Tornadus is banned, I'm most likely going to switch it out for either Armaldo or Claydol, which both have Stealth Rock + Rapid Spin, two things that would help this team immensely:

armaldo.gif

Scorpio (Armaldo) (M) @ Leftovers
Ability: Battle Armor
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Rock Blast
- Earthquake
- Rapid Spin
- Stealth Rock
  • Offensive presence
  • Pretty damn slow
claydol.gif

Inca (Claydol) @ Leftovers
Ability: Levitate
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Earth Power
- Psychic
- Rapid Spin
- Stealth Rock
  • Very defensive
  • Hates Knock Off spam

Why would you run Armaldo over Kabutops. Armaldo is an inferior Kabutops in every way and seeing as how Kabutops can set rocks and spin, why not use him:

141.gif


Kabutops @ Leftovers
Ability: Battle Armor
EVs: ??? Just try what fits your team best
??? Nature
- Stealth Rock
- Rapid Spin
- Stone Edge
- Waterfall
 
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