DFB's XY RU Team - DFB's Third Smogon RMT
The team at a glance...
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The team in detail...
Sea Slug (Gastrodon) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Ice Beam
- Recover
- Toxic
Gastrodon is my physical wall and Scald spammer (which is a role now). Gastro sponges pretty much any physical attack that's not Grass, plus you can switch him in on a predicted Water move and get a SpA boost, so that's nice too. Gastro is pretty much the perfect Emboar counter (which is why Emboar carries Grass Knot sometimes). Gastro also checks Escavalier pretty well. Scald wears down things with that high (30% is considered high because of Showdown RNG) burn chance. Ice Beam is for coverage, but I'm thinking of swapping it for Earth Power, not 100% sure yet. Recover + Toxic stalls out things.
Sine Wave (Exploud) (M) @ Choice Scarf
Ability: Scrappy
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Boomburst
- Flamethrower
- Ice Beam
- Surf
Scarf Kyurem used to fill this slot on my team until it got banned (which is why I held out on posting this team), but here's something that's equally terrifying. Modest Scarf Exploud reaches enough speed to outspeed fully-invested base 110's, and it's easy from there. STAB Boomburst hurts pretty much anything that doesn't resist it, and for those things that do resist it, there's 3 more moveslots. Flamethrower hits Escavalier and Surf hits Rhyperior. Ice Beam is just there for coverage.
Bacon (Emboar) (M) @ Assault Vest
Ability: Blaze
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Flare Blitz
- Superpower
- Earthquake
- Sucker Punch
Here we have Assault Vest Emboar, and man, this guy does work. Flare Blitz does heavy damage to anything that doesn't resist it, and people seem to always forget about Blaze. Superpower hits Rhyperior on a predicted switch-in. Earthquake hits opposing Emboar (which are outsped due to 4 Speed EV's, as well as other uninvested base 65's) and other Fire-types. Lastly, Sucker Punch is some nice priority and it hits Delphox. Not really a ton to explain about this set, however I am considering dropping EQ for Wild Charge.
Lance (Escavalier) (M) @ Assault Vest
Ability: Overcoat
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Megahorn
- Iron Head
- Drill Run
- Knock Off
Escavalier has a beastly base 135 Atk stat, and it's base 105/105 Defenses are not bad at all. 20 base speed, however, is bad, but Esca's other amazing qualities outweigh it's terrible speed. AV helps Escavalier take neutral-damaging Special Attacks (well, except Fire-type ones). Megahorn hits hard and deals with Cresselia pretty well in combination with Knock Off. Speaking of which, Knock Off hits stuff like Cofagrigus, Ghost-types that resist Bug, and it also has the amazing utility that Knock Off has. Lastly, there's Iron Head for STAB and hitting Rhyperior, and Drill Run to hit Fire-types on switch-in.
Gracidea (Shaymin) @ Life Orb
Ability: Natural Cure
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Fire]
- Rest
Oh Shaymin with it's highly-spammable STAB 120-base power move, Seed Flare. Seed Flare hurts anything that doesn't resist it, and destroys Rhyperior, Claydol, and Gastrodon. Earth Power hits Emboar, Delphox, and Raikou. HP Fire is there to hit Escavalier on the switch-in. Rest gives me better recovery than Synthesis. It allows me to come in with fairly low health on Rhyperior/Gastro and force it out, and then Rest, switch, and Natural Cure does it's thing. Dropping HP Fire for Air Slash or Dazzling Gleam is something I'm considering.
Distant Thunder (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]
Raikou makes for a nice revenge killer. Specs STAB Volt Switch allows me to pick off weakened Pokes and get some initiative. Thunderbolt allows me to hit things harder than Volt Switch if I want to stay in. Extrasensory hits Emboar and Toxicroak hard. Hidden Power Ice is nice for hitting Grass-types, but I'm thinking of switching it for HP Grass so this set can hit Gastrodon and Rhyperior. Another option for coverage is Aura Sphere, but I would have to switch to Rash nature, of course, so I'd lose out on some speed. This is another case of a set I don't need to say a lot about, as it's pretty self-explanatory.
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Replays:
http://replay.pokemonshowdown.com/rubeta-118124316
Ratings are appreciated!
~DFB
The team at a glance...






----------------------------------------------------------------------------------------------------
The team in detail...

Sea Slug (Gastrodon) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Ice Beam
- Recover
- Toxic
Gastrodon is my physical wall and Scald spammer (which is a role now). Gastro sponges pretty much any physical attack that's not Grass, plus you can switch him in on a predicted Water move and get a SpA boost, so that's nice too. Gastro is pretty much the perfect Emboar counter (which is why Emboar carries Grass Knot sometimes). Gastro also checks Escavalier pretty well. Scald wears down things with that high (30% is considered high because of Showdown RNG) burn chance. Ice Beam is for coverage, but I'm thinking of swapping it for Earth Power, not 100% sure yet. Recover + Toxic stalls out things.

Sine Wave (Exploud) (M) @ Choice Scarf
Ability: Scrappy
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Boomburst
- Flamethrower
- Ice Beam
- Surf
Scarf Kyurem used to fill this slot on my team until it got banned (which is why I held out on posting this team), but here's something that's equally terrifying. Modest Scarf Exploud reaches enough speed to outspeed fully-invested base 110's, and it's easy from there. STAB Boomburst hurts pretty much anything that doesn't resist it, and for those things that do resist it, there's 3 more moveslots. Flamethrower hits Escavalier and Surf hits Rhyperior. Ice Beam is just there for coverage.

Bacon (Emboar) (M) @ Assault Vest
Ability: Blaze
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Flare Blitz
- Superpower
- Earthquake
- Sucker Punch
Here we have Assault Vest Emboar, and man, this guy does work. Flare Blitz does heavy damage to anything that doesn't resist it, and people seem to always forget about Blaze. Superpower hits Rhyperior on a predicted switch-in. Earthquake hits opposing Emboar (which are outsped due to 4 Speed EV's, as well as other uninvested base 65's) and other Fire-types. Lastly, Sucker Punch is some nice priority and it hits Delphox. Not really a ton to explain about this set, however I am considering dropping EQ for Wild Charge.

Lance (Escavalier) (M) @ Assault Vest
Ability: Overcoat
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Megahorn
- Iron Head
- Drill Run
- Knock Off
Escavalier has a beastly base 135 Atk stat, and it's base 105/105 Defenses are not bad at all. 20 base speed, however, is bad, but Esca's other amazing qualities outweigh it's terrible speed. AV helps Escavalier take neutral-damaging Special Attacks (well, except Fire-type ones). Megahorn hits hard and deals with Cresselia pretty well in combination with Knock Off. Speaking of which, Knock Off hits stuff like Cofagrigus, Ghost-types that resist Bug, and it also has the amazing utility that Knock Off has. Lastly, there's Iron Head for STAB and hitting Rhyperior, and Drill Run to hit Fire-types on switch-in.

Gracidea (Shaymin) @ Life Orb
Ability: Natural Cure
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Fire]
- Rest
Oh Shaymin with it's highly-spammable STAB 120-base power move, Seed Flare. Seed Flare hurts anything that doesn't resist it, and destroys Rhyperior, Claydol, and Gastrodon. Earth Power hits Emboar, Delphox, and Raikou. HP Fire is there to hit Escavalier on the switch-in. Rest gives me better recovery than Synthesis. It allows me to come in with fairly low health on Rhyperior/Gastro and force it out, and then Rest, switch, and Natural Cure does it's thing. Dropping HP Fire for Air Slash or Dazzling Gleam is something I'm considering.

Distant Thunder (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]
Raikou makes for a nice revenge killer. Specs STAB Volt Switch allows me to pick off weakened Pokes and get some initiative. Thunderbolt allows me to hit things harder than Volt Switch if I want to stay in. Extrasensory hits Emboar and Toxicroak hard. Hidden Power Ice is nice for hitting Grass-types, but I'm thinking of switching it for HP Grass so this set can hit Gastrodon and Rhyperior. Another option for coverage is Aura Sphere, but I would have to switch to Rash nature, of course, so I'd lose out on some speed. This is another case of a set I don't need to say a lot about, as it's pretty self-explanatory.
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Sea Slug (Gastrodon) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Ice Beam
- Recover
- Toxic
Sine Wave (Exploud) (M) @ Choice Scarf
Ability: Scrappy
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Boomburst
- Flamethrower
- Ice Beam
- Surf
Bacon (Emboar) (M) @ Assault Vest
Ability: Blaze
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Flare Blitz
- Superpower
- Earthquake
- Sucker Punch
Lance (Escavalier) (M) @ Assault Vest
Ability: Overcoat
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Megahorn
- Iron Head
- Drill Run
- Knock Off
Gracidea (Shaymin) @ Life Orb
Ability: Natural Cure
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Fire]
- Rest
Distant Thunder (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Ice Beam
- Recover
- Toxic
Sine Wave (Exploud) (M) @ Choice Scarf
Ability: Scrappy
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Boomburst
- Flamethrower
- Ice Beam
- Surf
Bacon (Emboar) (M) @ Assault Vest
Ability: Blaze
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Flare Blitz
- Superpower
- Earthquake
- Sucker Punch
Lance (Escavalier) (M) @ Assault Vest
Ability: Overcoat
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Megahorn
- Iron Head
- Drill Run
- Knock Off
Gracidea (Shaymin) @ Life Orb
Ability: Natural Cure
EVs: 252 SAtk / 252 HP / 4 Spd
Modest Nature
- Seed Flare
- Earth Power
- Hidden Power [Fire]
- Rest
Distant Thunder (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]
Replays:
http://replay.pokemonshowdown.com/rubeta-118124316
Ratings are appreciated!
~DFB
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