[SET]
name: Utility
move1: Stealth Rock
move2: Heal Bell
move3: Power Gem
move4: Rest
item: Diancite
ability: Clear Body
nature: Calm
evs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS]
Diancie carves itself a niche in the metagame as an Yveltal check able to provide a lot of additional support to its team. Stealth Rock is a key option for Diancie, as it has a good matchup against Ho-Oh, and it allows partners like Necrozma-DM and Primal Groudon to benefit from an extra moveslot. Heal Bell allows Diancie to cure teammates of status, which is advantageous for a Primal Groudon that is sleeping due to Rest or Zygarde-C as well as curing Ho-Oh and non-Refresh Arceus formes such as Arceus-Ground Arceus-Water. Power Gem lets Diancie hit Yveltal hard and pressure Ho-Oh in order to keep Stealth Rock up against it. Rest is Diancie's only reliable source of recovery. Clear Body is the cornerstone of this set, as it prevents Dynamaxed Yveltal's Max Darkness from lowering its Special Defense to let it avoid the 2HKO. Diancite pushes Diancie's utility much further, allowing it to Mega Evolve, as Magic Bounce enables it to completely block Spikes from Ferrothorn and Deoxys-S as well as Sticky Web from Smeargle. Leftovers can be used if another Mega Evolution is desired and in order to reduce the number of times it must use Rest by mitigating Stealth Rock and status damage, but without Magic Bounce, it is more difficult to justify using Diancie. Maximum Special Defense and HP investment is needed to reliably wall Yveltal throughout the game, especially when Dynamaxed.
Diancie offers great role compression to teams requiring a sturdy Yveltal switch-in unlike Ho-Oh, which loses to Rock Slide variants and is crippled by Knock Off, Tyranitar, which loses to Focus Blast variants, and Chansey which loses to Knock Off and Taunt variants. Additionally, Diancie can provide a lot of support to its team through curing status and blocking entry hazards when Mega Evolved. Diancie should be played differently depending on the opposing team; if the opponent has a Yveltal, make sure not to Mega Evolve Diancie so as to retain its base forme's better bulk and ability Clear Body. Against bulkier teams with Ferrothorn, Mega Evolve early so as to protect your team from Spikes and Knock Off. Ensure you scout the set, however, as Ferrothorn may carry Grass- or Steel-type coverage. You can potentially PP stall Ferrothorn with Rest, but usually you can just use Mega Diancie's presence on your team as a Spikes-deterrent without being forced to actually send it on Ferrothorn every time. Diancie faces competition from Tyranitar; your choice should be based on what you need specifically. Tyranitar walls more threats, such as Eternatus, Mewtwo, and Lunala, for instance, which Diancie does not, while Diancie provides clerical support, bounces entry hazards back to the opposing side of the field, and importantly doesn't weaken Necrozma-DM's ability to heal, since it is a key teammate. Diancie appreciates being paired with checks to top threats, as it is extremely passive and unable to harm many threats. Necrozma-DM is a great pick in any team and checks Zacian-C and Xerneas for Diancie. Defensive Zygarde-C, Arceus-Ground, and Primal Groudon are great partners, since the former two can check Primal Groudon, Necrozma-DM, certain variants of Mega Rayquaza, and opposing Zygarde-C for Diancie, while Primal Groudon checks Primal Kyogre and Zacian-C; Zygarde-C and Primal Groudon also benefit greatly from Heal Bell support. Lugia is another good partner, appreciating Diancie's clerical support while walling threats such as Zygarde, Mega Rayquaza and most offensive Arceus formes. Support Arceus formes such as Arceus-Ground and Arceus-Water check Primal Groudon, Zygarde-C, and Necozma-DM specifically while blanket checking a large proportion of the metagame. Ferrothorn is also a good partner, as it checks Primal Kyogre and support Arceus-Ground and Arceus-Water, its Spikes make up for Diancie's passiveness, and once Diancie has Mega Evolved, the latter can shut down opposing Ferrothorn. Ferrothorn can also remove Ho-Oh's item with Knock Off, rendering it extremely pressured by the Stealth Rock Diancie can set up against it. Keep in mind that even with a Diancite, Chansey remains as serious competition for Diancie, since it also has access to Heal Bell, walls non-Knock Off Yveltal, and can wall many more special threats such as Xerneas and Primal Kyogre.
[CREDITS]
- Written by: [[Ktütverde, 286018], [Geysers, 426798]
- Quality checked by: [[bigtalk, 466663], [icemaster, 464176]]
- Grammar checked by: [[Estronic, 240732]]
name: Utility
move1: Stealth Rock
move2: Heal Bell
move3: Power Gem
move4: Rest
item: Diancite
ability: Clear Body
nature: Calm
evs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS]
Diancie carves itself a niche in the metagame as an Yveltal check able to provide a lot of additional support to its team. Stealth Rock is a key option for Diancie, as it has a good matchup against Ho-Oh, and it allows partners like Necrozma-DM and Primal Groudon to benefit from an extra moveslot. Heal Bell allows Diancie to cure teammates of status, which is advantageous for a Primal Groudon that is sleeping due to Rest or Zygarde-C as well as curing Ho-Oh and non-Refresh Arceus formes such as Arceus-Ground Arceus-Water. Power Gem lets Diancie hit Yveltal hard and pressure Ho-Oh in order to keep Stealth Rock up against it. Rest is Diancie's only reliable source of recovery. Clear Body is the cornerstone of this set, as it prevents Dynamaxed Yveltal's Max Darkness from lowering its Special Defense to let it avoid the 2HKO. Diancite pushes Diancie's utility much further, allowing it to Mega Evolve, as Magic Bounce enables it to completely block Spikes from Ferrothorn and Deoxys-S as well as Sticky Web from Smeargle. Leftovers can be used if another Mega Evolution is desired and in order to reduce the number of times it must use Rest by mitigating Stealth Rock and status damage, but without Magic Bounce, it is more difficult to justify using Diancie. Maximum Special Defense and HP investment is needed to reliably wall Yveltal throughout the game, especially when Dynamaxed.
Diancie offers great role compression to teams requiring a sturdy Yveltal switch-in unlike Ho-Oh, which loses to Rock Slide variants and is crippled by Knock Off, Tyranitar, which loses to Focus Blast variants, and Chansey which loses to Knock Off and Taunt variants. Additionally, Diancie can provide a lot of support to its team through curing status and blocking entry hazards when Mega Evolved. Diancie should be played differently depending on the opposing team; if the opponent has a Yveltal, make sure not to Mega Evolve Diancie so as to retain its base forme's better bulk and ability Clear Body. Against bulkier teams with Ferrothorn, Mega Evolve early so as to protect your team from Spikes and Knock Off. Ensure you scout the set, however, as Ferrothorn may carry Grass- or Steel-type coverage. You can potentially PP stall Ferrothorn with Rest, but usually you can just use Mega Diancie's presence on your team as a Spikes-deterrent without being forced to actually send it on Ferrothorn every time. Diancie faces competition from Tyranitar; your choice should be based on what you need specifically. Tyranitar walls more threats, such as Eternatus, Mewtwo, and Lunala, for instance, which Diancie does not, while Diancie provides clerical support, bounces entry hazards back to the opposing side of the field, and importantly doesn't weaken Necrozma-DM's ability to heal, since it is a key teammate. Diancie appreciates being paired with checks to top threats, as it is extremely passive and unable to harm many threats. Necrozma-DM is a great pick in any team and checks Zacian-C and Xerneas for Diancie. Defensive Zygarde-C, Arceus-Ground, and Primal Groudon are great partners, since the former two can check Primal Groudon, Necrozma-DM, certain variants of Mega Rayquaza, and opposing Zygarde-C for Diancie, while Primal Groudon checks Primal Kyogre and Zacian-C; Zygarde-C and Primal Groudon also benefit greatly from Heal Bell support. Lugia is another good partner, appreciating Diancie's clerical support while walling threats such as Zygarde, Mega Rayquaza and most offensive Arceus formes. Support Arceus formes such as Arceus-Ground and Arceus-Water check Primal Groudon, Zygarde-C, and Necozma-DM specifically while blanket checking a large proportion of the metagame. Ferrothorn is also a good partner, as it checks Primal Kyogre and support Arceus-Ground and Arceus-Water, its Spikes make up for Diancie's passiveness, and once Diancie has Mega Evolved, the latter can shut down opposing Ferrothorn. Ferrothorn can also remove Ho-Oh's item with Knock Off, rendering it extremely pressured by the Stealth Rock Diancie can set up against it. Keep in mind that even with a Diancite, Chansey remains as serious competition for Diancie, since it also has access to Heal Bell, walls non-Knock Off Yveltal, and can wall many more special threats such as Xerneas and Primal Kyogre.
[CREDITS]
- Written by: [[Ktütverde, 286018], [Geysers, 426798]
- Quality checked by: [[bigtalk, 466663], [icemaster, 464176]]
- Grammar checked by: [[Estronic, 240732]]
Last edited: