[SET]
name: Trick Room Sweeper
move 1: Diamond Storm
move 2: Body Press
move 3: Trick Room
move 4: Protect
item: Weakness Policy / Mental Herb
evs: 252 HP / 252 Atk / 4 Def
ivs: 0 Spe
tera type: Grass
[SET COMMENTS]
• Diancie is an effective offensive Trick Room setter due to its low Speed and high Attack, allowing it to punch holes in the opposing team. Its high defensive stats make it very difficult to take out in a single attack and demands whittling it down with multiple neutral attacks instead of super effective attacks, out of fear of activating Weakness Policy.
• Diamond Storm hits a lot of top threats, notably 2HKOing Chien-Pao, Dragonite, and Volcanion. Gaining Defense boosts from it also helps Diancie against physical attackers such as Rillaboom and Palafin.
• Body Press synergizes very well with Defense boosts from Diamond Storm, giving Diancie useful coverage to hit foes it would normally have a tough matchup against such as Kingambit and Hisuian Goodra.
• Trick Room allows Diancie to support itself and its teammates such as Iron Hands and Torkoal by turning their low Speed into an advantage. Diancie is an effective Trick Room setter as it is hard to remove and, unlike other Trick Room setters such as Cresselia, has the offensive capabilities to make the most of it.
• Foes must always be wary of Weakness Policy, as activating it turns Diancie into a fearsome sweeper. As such, Diancie forces opponents to either OHKO it or whittle it down with multiple neutral attacks, as a weak super effective attack into the bulky Diancie will put it in a commanding position. This is especially effective once Diancie has accrued enough Defense boosts, as even Rillaboom's Wood Hammer and Palafin's Wave Crash may not OHKO it anymore. Diancie can also use Mental Herb to guarantee it sets up Trick Room once against Taunt users such as Tornadus and Landorus-T.
• Tera Grass allows Diancie to resist the Grass-, Water-, and Ground-type attacks that would otherwise OHKO it before a before a Defense boost such as Rillaboom's Wood Hammer, Palafin's Wave Crash, and Landorus's Earth Power. It also removes Diancie's 4x Steel-type weakness, which helps it matchup better against Steel-type foes like Heatran and Gholdengo and Pokemon with Steel-type coverage such as Iron Hands. Tera Grass also grants Diancie an immunity to powder moves, preventing Amoonguss's Spore from affecting it and circumventing Rage Powder.
• Clear Body notably makes Diancie immune to Landorus-T's Intimidate and Grimmsnarl's Parting Shot, allowing Diancie to maintain a constant offensive presence on the field during its valuable Trick Room turns.
• A Sassy Nature and maximum HP investment allow Diancie to survive a Steam Eruption from Volcanion.
• Diancie enables Trick Room attackers like Kingambit, Torkoal, and Glastrier to sweep alongside it. Diancie wants Fake Out support to help set up Trick Room more easily. Rillaboom is a Fake Out user that can eliminate Palafin and provide Grassy Terrain recovery , while Iron Hands functions better under Trick Room specifically and deals with Volcanion and Kingambit better. Amoonguss also acts as a great partner for Diancie, with its Rage Powder and Spore protecting it from the Ground, Water, and Steel attacks that would threaten it. Pollen Puff also helps to increase its longevity.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ninjasnapple.552611/
Quality checked by:
https://www.smogon.com/forums/members/ryo-yamada2001.192134/
https://www.smogon.com/forums/members/smudge.550367/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
name: Trick Room Sweeper
move 1: Diamond Storm
move 2: Body Press
move 3: Trick Room
move 4: Protect
item: Weakness Policy / Mental Herb
evs: 252 HP / 252 Atk / 4 Def
ivs: 0 Spe
tera type: Grass
[SET COMMENTS]
• Diancie is an effective offensive Trick Room setter due to its low Speed and high Attack, allowing it to punch holes in the opposing team. Its high defensive stats make it very difficult to take out in a single attack and demands whittling it down with multiple neutral attacks instead of super effective attacks, out of fear of activating Weakness Policy.
• Diamond Storm hits a lot of top threats, notably 2HKOing Chien-Pao, Dragonite, and Volcanion. Gaining Defense boosts from it also helps Diancie against physical attackers such as Rillaboom and Palafin.
• Body Press synergizes very well with Defense boosts from Diamond Storm, giving Diancie useful coverage to hit foes it would normally have a tough matchup against such as Kingambit and Hisuian Goodra.
• Trick Room allows Diancie to support itself and its teammates such as Iron Hands and Torkoal by turning their low Speed into an advantage. Diancie is an effective Trick Room setter as it is hard to remove and, unlike other Trick Room setters such as Cresselia, has the offensive capabilities to make the most of it.
• Foes must always be wary of Weakness Policy, as activating it turns Diancie into a fearsome sweeper. As such, Diancie forces opponents to either OHKO it or whittle it down with multiple neutral attacks, as a weak super effective attack into the bulky Diancie will put it in a commanding position. This is especially effective once Diancie has accrued enough Defense boosts, as even Rillaboom's Wood Hammer and Palafin's Wave Crash may not OHKO it anymore. Diancie can also use Mental Herb to guarantee it sets up Trick Room once against Taunt users such as Tornadus and Landorus-T.
• Tera Grass allows Diancie to resist the Grass-, Water-, and Ground-type attacks that would otherwise OHKO it before a before a Defense boost such as Rillaboom's Wood Hammer, Palafin's Wave Crash, and Landorus's Earth Power. It also removes Diancie's 4x Steel-type weakness, which helps it matchup better against Steel-type foes like Heatran and Gholdengo and Pokemon with Steel-type coverage such as Iron Hands. Tera Grass also grants Diancie an immunity to powder moves, preventing Amoonguss's Spore from affecting it and circumventing Rage Powder.
• Clear Body notably makes Diancie immune to Landorus-T's Intimidate and Grimmsnarl's Parting Shot, allowing Diancie to maintain a constant offensive presence on the field during its valuable Trick Room turns.
• A Sassy Nature and maximum HP investment allow Diancie to survive a Steam Eruption from Volcanion.
• Diancie enables Trick Room attackers like Kingambit, Torkoal, and Glastrier to sweep alongside it. Diancie wants Fake Out support to help set up Trick Room more easily. Rillaboom is a Fake Out user that can eliminate Palafin and provide Grassy Terrain recovery , while Iron Hands functions better under Trick Room specifically and deals with Volcanion and Kingambit better. Amoonguss also acts as a great partner for Diancie, with its Rage Powder and Spore protecting it from the Ground, Water, and Steel attacks that would threaten it. Pollen Puff also helps to increase its longevity.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ninjasnapple.552611/
Quality checked by:
https://www.smogon.com/forums/members/ryo-yamada2001.192134/
https://www.smogon.com/forums/members/smudge.550367/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
Last edited: