Draft Ditto

[overview]
**Draft Order**: Round 8

**Price Range**: 3-4 points

**Overview**: Ditto’s viability in a matchup completely depends on the opponent’s Pokemon and movesets, making it odd and unique. It can scout opposing Pokemon by transforming into them while also functioning as a nearly catch-all revenge killer that can even revenge kill boosted opposing Pokemon. Its presence in a matchup also makes setup-reliant Pokemon think twice. However, Ditto’s lack of reliability due to being able to specifically prepare for it in a draft setting, dearth of defensive utility, and relative lack of value compared to other low tiers leave much to be desired.

[strategy comments]
Common Roles
========
**Revenge Killer**: Using a Choice Scarf, Ditto is able to scout the opposing Pokemon and then outspeed and revenge kill it, even if it has a Speed boost, keeping otherwise dangerous setup sweepers in check.

Common Items
========
**Choice Scarf**: Choice Scarf allows Ditto to outspeed non-Choice Scarf opposing Pokemon, letting it move first and revenge kill them. This is far and away its best and most consistent item.

Niche Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots allows Ditto to function better as a scout and pivot when facing bulkier teams, as it becomes immune to entry hazard damage and can switch in and out repeatedly.

Tera
========
It is not recommended to make Ditto a Tera Captain due to its inconsistent nature. If one does choose Ditto as a Tera Captain, generally good defensive Tera types such as Tera Fairy, Steel, and Water could help in a pinch. Specific Tera types that allow it to handily win a 1v1 can also be used, such as Tera Poison for Iron Valiant or coverage types to counter anticipated foes with advantageous Tera Blast coverage. Do NOT use Tera Stellar on Ditto, as it makes Imposter and Transform fail.

Draft Strategy
========
Ditto is very flexible due to its unique profile, and it can therefore theoretically fit on any team. However, it must be noted that outside of scouting and revenge killing, it offers little to no utility nor defensive integrity to a team, making it hard to fit. Ditto is a complementary piece to an otherwise complete team, so it is recommended for teams to pack as much utility and defensive integrity in as little team slots as possible before considering it.

Intricacies of the Imposter
========
Ditto’s Imposter is a mechanically complex ability and has a lot of niche interactions. The most noteworthy interactions are written below. Knowledge of such interactions and using the appropriate optimizations would make the most value out of one’s Ditto.

**Ditto Mirror**: In a Ditto mirror match, maximum bulk and minimum Speed allow Ditto to force opposing Ditto to trigger Imposter first and run out of PP quicker. It is therefore recommended to run max Defense, a Relaxed nature, and 0 Speed IVs.

**Future Sight**: If Ditto uses Future Sight while transformed and is not on the field when the Future Sight hits the foe, its base Special Attack stat is used for damage calculation. Therefore, in matchups where Future Sight is a possibility, such as against Galarian Slowking, it is recommended to max out Ditto’s Special Attack.

**Terastallization**: A Terastallized Ditto maintains the regular properties of a Terastallized Pokemon. If it copies a Terastallized Pokemon, its Tera type and therefore Tera Blast typing are not copied. A Terastallized Ditto’s typing does not change to its transformed target, and it instead keeps its Tera type. If it Terastallizes into the Stellar-type, Imposter and Transform will both fail.

**Tera Type-locked Pokemon**: Ditto cannot Terastallize against the base formes of Ogerpon and Terapagos regardless of Tera type. It also cannot transform into the Terastallized Ogerpon formes and Terapagos-S. Therefore, it is not recommended to use Ditto as a countermeasure to these Pokemon.

Checks and Counters
========
**Imposter Counters**: A Ditto without Imposter is merely fodder. It notably cannot transform into terastallized formes of Ogerpon, making it unable to revenge kill them. Abilities that disable Imposter, such as Neutralizing Gas, render it completely useless. Abilities that it cannot copy the effects of, most notably the Speed boost from Unburden, Protosynthesis, and Quark Drive, may also prove problematic. When able to specifically prepare for Ditto, opponents can limit its effectiveness in several ways. The most common way of doing so is Substitute, which blocks Imposter. Other methods such as using moves that are completely walled by another teammate, or using Terastallization; either using Tera Blast, which Ditto cannot copy, as the Pokemon’s main damage output, or using Tera to improve the defensive matchup or outright wall it; are all valid strategies to prevent it from revenge killing foes.

**Defense Boosting**: Defense boosting makes Ditto unable to break through the setup Pokemon it is tasked to revenge kill in the limited 5 PP that it has after transforming. Pokemon such as Bulk Up Palafin, Bulk Up Annihilape, and Calm Mind Terapagos cannot be easily revenge killed by Ditto.

**Entry Hazards**: As Ditto usually does not carry Heavy-Duty Boots and likes to switch in and out to reset its Imposter, entry hazards dig into its longevity and limits its ability to scout and revenge kill opposing Pokemon.

[credits]
Written by:
https://www.smogon.com/forums/members/ryan-ditto.601382/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
Last edited:
[overview]
**Draft Order**: Round 8

**Price Range**: 3-4 points

**Overview**: Ditto’s viability in a matchup completely depends on the opponent’s Pokemon and movesets, making it odd and unique. It can scout opposing Pokemon by transforming into them, while also functioning as a nearly catch-all revenge killer that can even revenge boosted opposing Pokemon. Its presence in a matchup also makes setup reliant Pokemon think twice. However, Ditto’s lack of reliability, defensive utility, and relative lack of value compared to other low tiers leaves much to be desired. why is it unreliable? being able to specifically prep for ditto in a draft setting massively decreases its effectiveness.

[strategy comments]
Common Roles
========
**Scout**: By transforming into your opponent’s Pokemon, Ditto can scout the ability and moveset of said opposing Pokemon, giving its user valuable information.

**Revenge Killer**: Using a Choice Scarf, Ditto is able to outspeed and revenge kill opposing Pokemon, even those with a Speed boost, keeping them in check.

ditto does one thing, it should have one role. the points from the former point can be merged into revenge killer.

Common Items
========
**Choice Scarf**: Choice Scarf allows Ditto to outspeed non-Choice Scarf opposing Pokemon, allowing it to move first and revenge kill them. This is far and away Ditto’s best and most consistent item.

Tera
========
It is not recommended to make Ditto a Tera Captain, due to its inconsistent nature. If one does choose Ditto as a Tera Captain, generally good defensive Tera types such as Fairy, Steel and Water could help in a pinch. Specific Tera types that allow Ditto to handily win a 1v1 can also be used, such as Tera Poison for Iron Valiant, or a predicted Tera Blast type. Do NOT use Tera Stellar on Ditto, as it makes Imposter and Transform fail.

Draft Strategy
========
Ditto is very flexible due to its unique profile, and can therefore theoretically fit on any team. However, it must be noted that outside of scouting and revenge killing, Ditto offers little to no utility nor defensive integrity to a team, making it hard to fit on teams. Ditto is a complementary piece to an otherwise complete team, so It is recommended for teams to pack as much utility and defensive integrity in as little team slots as possible before considering Ditto.

Intricacies of the Imposter
========
Ditto’s Imposter is a mechanically complex ability and has a lot of niche interactions. The most noteworthy interactions are written below. Knowledge of such interactions and using the appropriate optimizations would make the most value out of one’s Ditto.

**Ditto Ditto mirror**: In a Ditto ditto mirror match, maximum bulk and minimum Speed allow Ditto to force opposing Ditto to trigger Imposter first and run out of PP quicker. It is therefore recommended to run max defense, a Relaxed Nature and 0 Speed IVs.

**Future Sight**: If Ditto uses Future Sight while transformed and is not on the field when the Future Sight hits the opponent, Ditto’s base Special Attack stat is used for damage calculation. Therefore, in matchups where Future Sight is a possibility, such as against Galarian Slowking, it is recommended to max out Ditto’s Special Attack.

**Terastallization**: A Terastallized Ditto maintains the regular properties of a Terastallized Pokemon. If Ditto copies a Terastallized Pokemon, its Tera type and therefore Tera Blast typing are not copied. A Terastallized Ditto’s typing does not change to its transformed target, and instead keeps its Tera type. If a Ditto Terastallizes into the Stellar-type, Imposter and Transform will both fail.

**Tera-type Locked Pokemon**: Ditto cannot Terastallize against the base forms of Ogerpon and Terapagos-T, regardless of Tera type. Ditto also cannot transform into the terastallized Ogerpon forms and Terapagos-S. Therefore, it is not recommended to use Ditto as a countermeasure to these Pokemon.

Checks and Counters
========
**Imposter Counters**: A Ditto without Imposter is merely fodder. Ditto notably cannot transform into terastallized forms of Ogerpon, making it unable to revenge kill them. Abilities that disable Imposter, such as Neutralizing Gas, render Ditto completely useless. “Imposter-proof strategies” refers to strategies in move choices to counter or limit the functionality of Imposter. wouldn't define imposter-proofing here, you don't use it enough, i'd reword to say what you mean When able to specifically prepare for Ditto, opponents can limit its effectiveness in several ways. The most common form of Imposter-proofing way to do so is Substitute, which blocks Imposter. Other forms of Imposter-proofing, methods such as using moves that are completely walled by another teammate, or using Terastallization - either using Tera Blast, which Ditto cannot copy, as the Pokemon’s main damage output, or using Tera to improve the defensive matchup or outright wall the Ditto, are all valid strategies to prevent Ditto from revenge killing one’s own Pokemon.

**Defensive Boosting**: Defensive boosting makes Ditto unable to break through the setup Pokemon it is tasked to revenge kill in the limited 5 PP that it has after transforming. Pokemon such as Bulk Up Palafin and Calm Mind Terapagos-T cannot be easily revenge killed by Ditto.

**Entry Hazards**: As Ditto usually does not carry Heavy-Duty Boots and likes to switch in and out to reset its Imposter, entry hazards dig into Ditto’s longevity and limits its ability to scout and revenge kill opposing Pokemon.

[credits]
Written by:
https://www.smogon.com/forums/members/ryan-ditto.601382/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
2
Grammar checked by:
3
1/2
 
[overview]
**Draft Order**: Round 8

**Price Range**: 3-4 points

**Overview**: Ditto’s viability in a matchup completely depends on the opponent’s Pokemon and movesets, making it odd and unique. It can scout opposing Pokemon by transforming into them, while also functioning as a nearly catch-all revenge killer that can even revenge boosted opposing Pokemon. Its presence in a matchup also makes setup reliant Pokemon think twice. However, Ditto’s lack of reliability due to being able to specifically prepare for it in a draft setting, dearth of defensive utility, and relative lack of value compared to other low tiers, leaves much to be desired.

[strategy comments]
Common Roles
========
**Revenge Killer**: Using a Choice Scarf, Ditto is able to scout the opposing Pokemon, then outspeed and revenge kill said Pokemon, even those with a Speed boost, keeping them in check.

Common Items
========
**Choice Scarf**: Choice Scarf allows Ditto to outspeed non-Choice Scarf opposing Pokemon, allowing it to move first and revenge kill them. This is far and away Ditto’s best and most consistent item.

would make a niche mention of boots, its objectively better into a fat teams than scarf is. just add it under niche items

Tera
========
It is not recommended to make Ditto a Tera Captain, due to its inconsistent nature. If one does choose Ditto as a Tera Captain, generally good defensive Tera types such as Fairy, Steel and Water could help in a pinch. Specific Tera types that allow Ditto to handily win a 1v1 can also be used, such as Tera Poison for Iron Valiant, or a predicted Tera Blast type. Do NOT use Tera Stellar on Ditto, as it makes Imposter and Transform fail.

Draft Strategy
========
Ditto is very flexible due to its unique profile, and can therefore theoretically fit on any team. However, it must be noted that outside of scouting and revenge killing, Ditto offers little to no utility nor defensive integrity to a team, making it hard to fit. Ditto is a complementary piece to an otherwise complete team, so it is recommended for teams to pack as much utility and defensive integrity in as little team slots as possible before considering Ditto.

Intricacies of the Imposter
========
Ditto’s Imposter is a mechanically complex ability and has a lot of niche interactions. The most noteworthy interactions are written below. Knowledge of such interactions and using the appropriate optimizations would make the most value out of one’s Ditto.

**Ditto Mirror**: In a Ditto mirror match, maximum bulk and minimum Speed allow Ditto to force opposing Ditto to trigger Imposter first and run out of PP quicker. It is therefore recommended to run max defense, a Relaxed Nature and 0 Speed IVs.

**Future Sight**: If Ditto uses Future Sight while transformed and is not on the field when the Future Sight hits the opponent, Ditto’s base Special Attack stat is used for damage calculation. Therefore, in matchups where Future Sight is a possibility, such as against Galarian Slowking, it is recommended to max out Ditto’s Special Attack.

**Terastallization**: A Terastallized Ditto maintains the regular properties of a Terastallized Pokemon. If Ditto copies a Terastallized Pokemon, its Tera type and therefore Tera Blast typing are not copied. A Terastallized Ditto’s typing does not change to its transformed target, and instead keeps its Tera type. If a Ditto Terastallizes into the Stellar-type, Imposter and Transform will both fail.

**Tera-type Locked Pokemon**: Ditto cannot Terastallize against the base forms of Ogerpon and Terapagos-T, regardless of Tera type. Ditto also cannot transform into the terastallized Ogerpon forms and Terapagos-S. Therefore, it is not recommended to use Ditto as a countermeasure to these Pokemon.

Checks and Counters
========
**Imposter Counters**: A Ditto without Imposter is merely fodder. Ditto notably cannot transform into terastallized forms of Ogerpon, making it unable to revenge kill them. Abilities that disable Imposter, such as Neutralizing Gas, render Ditto completely useless. When able to specifically prepare for Ditto, opponents can limit its effectiveness in several ways. The most common way of doing so is Substitute, which blocks Imposter. Other methods such as using moves that are completely walled by another teammate, or using Terastallization - either using Tera Blast, which Ditto cannot copy, as the Pokemon’s main damage output, or using Tera to improve the defensive matchup or outright wall the Ditto, are all valid strategies to prevent Ditto from revenge killing one’s own Pokemon.

**Defensive Boosting**: Defensive boosting makes Ditto unable to break through the setup Pokemon it is tasked to revenge kill in the limited 5 PP that it has after transforming. Pokemon such as Bulk Up Palafin and Calm Mind Terapagos-T would add one more example, can just be another bu/cm mon or smth that uses cosmic power cannot be easily revenge killed by Ditto.

**Entry Hazards**: As Ditto usually does not carry Heavy-Duty Boots and likes to switch in and out to reset its Imposter, entry hazards dig into Ditto’s longevity and limits its ability to scout and revenge kill opposing Pokemon.

[credits]
Written by:
https://www.smogon.com/forums/members/ryan-ditto.601382/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
2
Grammar checked by:
3
QC 2/2
 
1/1, GP Team done
add remove comment

[overview]
**Draft Order**: Round 8

**Price Range**: 3-4 points

**Overview**: Ditto’s viability in a matchup completely depends on the opponent’s Pokemon and movesets, making it odd and unique. It can scout opposing Pokemon by transforming into them (RC) while also functioning as a nearly catch-all revenge killer that can even revenge kill boosted opposing Pokemon. Its presence in a matchup also makes setup reliant setup-reliant Pokemon think twice. However, Ditto’s lack of reliability due to being able to specifically prepare for it in a draft setting, dearth of defensive utility, and relative lack of value compared to other low tiers (RC) leaves leave much to be desired.

[strategy comments]
Common Roles
========
**Revenge Killer**: Using a Choice Scarf, Ditto is able to scout the opposing Pokemon (RC) and then outspeed and revenge kill said Pokemon it, even those with if it has a Speed boost, keeping otherwise dangerous setup sweepers in check.

Common Items
========
**Choice Scarf**: Choice Scarf allows Ditto to outspeed non-Choice Scarf opposing Pokemon, allowing letting it to move first and revenge kill them. This is far and away Ditto’s its best and most consistent item.

Niche Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots allows Ditto to function better as a scout and pivot when facing bulkier teams, as it is now becomes immune to entry hazard damage and can switch in and out repeatedly.

Tera
========
It is not recommended to make Ditto a Tera Captain (RC) due to its inconsistent nature. If one does choose Ditto as a Tera Captain, generally good defensive Tera types such as Tera Fairy, Steel, (AC) and Water could help in a pinch. Specific Tera types that allow Ditto it to handily win a 1v1 can also be used, such as Tera Poison for Iron Valiant (RC) or a predicted coverage types to counter anticipated foes with super effective Tera Blast type coverage. Do NOT use Tera Stellar on Ditto, as it makes Imposter and Transform fail. reworded the second to last sentence cause it was really confusing - if i missed the point lmk

Draft Strategy
========
Ditto is very flexible due to its unique profile, and it can therefore theoretically fit on any team. However, it must be noted that outside of scouting and revenge killing, Ditto it offers little to no utility nor defensive integrity to a team, making it hard to fit. Ditto is a complementary piece to an otherwise complete team, so it is recommended for teams to pack as much utility and defensive integrity in as little team slots as possible before considering Ditto it.

Intricacies of the Imposter
========
Ditto’s Imposter is a mechanically complex ability and has a lot of niche interactions. The most noteworthy interactions are written below. Knowledge of such interactions and using the appropriate optimizations would make the most value out of one’s Ditto.

**Ditto Mirror**: In a Ditto mirror match, maximum bulk and minimum Speed allow Ditto to force opposing Ditto to trigger Imposter first and run out of PP quicker. It is therefore recommended to run max Defense, a Relaxed nature, (AC) and 0 Speed IVs.

**Future Sight**: If Ditto uses Future Sight while transformed and is not on the field when the Future Sight hits the opponent foe, Ditto’s its base Special Attack stat is used for damage calculation. Therefore, in matchups where Future Sight is a possibility, such as against Galarian Slowking, it is recommended to max out Ditto’s Special Attack.

**Terastallization**: A Terastallized Ditto maintains the regular properties of a Terastallized Pokemon. If Ditto it copies a Terastallized Pokemon, its Tera type and therefore Tera Blast typing are not copied. A Terastallized Ditto’s typing does not change to its transformed target, and it instead keeps its Tera type. If a Ditto it Terastallizes into the Stellar-type, Imposter and Transform will both fail.

**Tera Type-type Locked locked Pokemon**: Ditto cannot Terastallize against the base forms formes of Ogerpon and Terapagos-T (RC) regardless of Tera type. Ditto It also cannot transform into the Terastallized Ogerpon forms formes and Terapagos-S. Therefore, it is not recommended to use Ditto as a countermeasure to these Pokemon.

Checks and Counters
========
**Imposter Counters**: A Ditto without Imposter is merely fodder. Ditto It notably cannot transform into Terastallized forms formes of Ogerpon, making it unable to revenge kill them. Abilities that disable Imposter, such as Neutralizing Gas, render Ditto it completely useless. Abilities that Ditto it cannot copy the effects of, most notably the Speed boost from Unburden, Protosynthesis, (AC) and Quark Drive, may also prove problematic to the Ditto user. When able to specifically prepare for Ditto, opponents can limit its effectiveness in several ways. The most common way of doing so is Substitute, which blocks Imposter. Other methods such as using moves that are completely walled by another teammate, or using Terastallization -—either using Tera Blast, which Ditto cannot copy, as the Pokemon’s main damage output, or using Tera to improve the defensive matchup or outright wall the Ditto (RC)it—are all valid strategies to prevent Ditto it from revenge killing one’s own Pokemon foes.

**Defensive Defense Boosting**: Defensive Defense boosting makes Ditto unable to break through the setup Pokemon it is tasked to revenge kill in the limited 5 PP that it has after transforming. Pokemon such as Bulk Up Palafin, Bulk Up Annihilape, and Calm Mind Terapagos-T cannot be easily revenge killed by Ditto.

**Entry Hazards**: As Ditto usually does not carry Heavy-Duty Boots and likes to switch in and out to reset its Imposter, entry hazards dig into Ditto’s its longevity and limits its ability to scout and revenge kill opposing Pokemon.

[credits]
Written by:
https://www.smogon.com/forums/members/ryan-ditto.601382/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
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