Do you like toxic stalling? (RMT)

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Call 911, its Toddy's poisonious team =)

What a gay call, but anyway, on with the team. xD

I'll keep it simple, so rate, comment and critisize.


The Lineup:
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Forretress@ Leftovers/Shed Shell
Impish
252 Def/252 HP/4 Atk (Looking for a better EV spread)

-Toxic Spikes
-Explosion/EQ
-Rapid Spin
-Gyro Ball

Fortress, or how ever you spell it, is my lead, and does a pretty good job of it. Sets up the spikes, then just explodes :) Spins away spikes.

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Suicune@ Leftovers
Bold
252 HP/252 Def/4 SpA

-Hidden Power (Eletricity)
-Surf
-Calm Mind
-Rest

Suicune, defensive wall, tank, whatever. Thinking of replacing HP electric, since I already have a counter for gyarados.

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Blissey@ Leftovers
Modest
16 HP/240 SpA/252 Def

-Wish
-Protect
-Sesmic Toss
-Ice Beam

Here she is, that fat piece of shit. I went for the Unresisted combo here, I'm not sure if I should go for Serene grace. But I really like this set. It works great. I really need another EV Spread though.

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Swampert@ Leftovers
Relaxed
240 HP/216 Def/52 SpA

-EQ
-Roar
-Ice Beam
-Stealth Rock

Wow, this thing is a beast. Destroys most walls. I like this set alot. If anyone could reccomend a better set please tell me :)

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Celebi@ Leftovers
Calm/Bold
252 HP / 178 Spe / 80 Sp Att


-Substitute
-Psychic
-Leech Seed
-Baton pass

One, one of the most fucking annoying pokemon in OU apart from brelooom. This guy is my biggest staller, subseeder, whatever you want to call it, its a beast. Helps me if im in trouble with gyarados.
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Gengar@ Choice Scarf
Timid
252 Spd/252 SpA/6 HP

-Shadow Ball
-Hypnosis
-Thunderbolt
-Focus Blast

My rapid spin blocker. If it were to be that my spikes and rocks got span away, I would die. This thing usually comes in on Rapid Spin Starmie, and blocks the rapid spin, then comes out with a hard Scarfed Shadow Ball and OHKO's. I love him.



Thats the team, hope you enjoyed it, rate it :)


Need another look?​

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This looks pretty well balanced. Has nearly everything covered in some way or another. Toxic Spikes ensuring that statement. Things like Tyranitar must be dealt with prediction and Toxic Spikes.

Celebi would be fine with a Bold nature, and 176 EVs or 216 EVs in defense. Having 252 in HP is standard and should be used here. That will leave you to invest a few EVs in speed to get to 240 or 244 speed. Then throw the rest in special defense.

Blissey needs Natural Cure to keep up its stability. You also should use 16 HP, 240 special attack, and 252 defense with a Modest nature. Ice Beam>Shadow Ball (what does Shadow Ball do, honestly...Mismagnius?). It lets you OHKO Garchomp, the obvious OHKO on Salamence(who with Life Orb looks a danger to the team), and hit Celebi hard for some satisfying damage. You can always try Softboild over Protect for instant recovery instead of risking the death by Sandstorm whilst having to resort to Wish. Plus, there's more than 16 pp that will be able to heal you (remember that Wish needs to be spread around your entire team, so it looks tight).

Forretress could use a little less defense, and adding them into special defense for neatral special attacks. I suggest 176 EVs in defense with a good 80 EVs in special defense. Finally, use a Relaxed nature to increase Gyro Ball's power when going up against faster Pokemon (biger the difference, the higher the base attack becomes).

Suicune, and your team, would really benifit if you let the durability of an extra attack go to be replaced by Rest. Roar's still an option over Ice Beam, but Surf, Calm Mind and Rest should be kept here. You could, infact, rid of Calm Mind for the advent of Sleep Talk for some utility, and spreading the Toxic Spikes and Stealth Rock damage with Roar.

Gengar's fine!
 
I would definately get a second attack on Suicine. Vaporeon is pretty popular right now, and being completely walled by it would suck. HP Electric should be considered, if only for that and Gyarados. Toxicroak, although rare, will set up a sub or Focus Punch you every time. I've personally tried it, and seen it been done.

BTW, watch out for Tentacruel. You may want a Dugtrio so that it won't constantly remove your Spikes. Overall, solid. Although, subseeding Celebi could be pretty cool, I'm using it on Wifi and so far it's won me many games.

As for EVs on Blissey, you could try the Uberbliss EV spread (max def, sp. def, 6 HP) or you could try 20 HP, 252 DEF, 238 Sp. Def. That gets you a nice leftovers number.
 
I feel that I really dont need HP electric on Suicune. I already have Celebi to counter him, but I'm worried if he has Ice Fang. I'm pretty sure I'm going to go with Hidden Power Electric.

Subseeding Celebi? Hmm, it could work. I may test it out. Yeah tentacruel does suck, I usually switch in Celebi and can 3HKO with psychic. I'm pretty sure that I should maybe add dugtrio.

Thanks.
 
Yeah thanks Zeus, but I think I can predict CB cross. If I have bliss in I switch to either Gengar to take it, or celebi. Yes, it is a little CB cross weak. Gengar can revenge kill it though.

Wow, I think I'll have to keep making teams here. I'm getting some great advice. Thanks guys.
 
Yeah, Subseeding Celebi destroys so many teams. If you either:

A) Leech Seed the switch-in, and you're faster, you can Sub sixteen times, which will kill them guarenteed, very quickly.

B) Sub, if they send in a faster poke, but it gets poisoned, sub each turn and they will die guarenteed from Poison, albiet slower than option A.

Basically, if it gets in a Sub AND a Leech Seed (ie, they switch to Bliss, stupidly) then the opposing team is screwed. You can add Thunder Wave to increase your odds of getting a sub, or you can use Calm Mind so that you can attempt to sweep. Calm Mind also prevents Blissey's Ice Beams from breaking your subs, and helps you beat Gengar and Infernape, should they get in on your naked Celebi.
 
Yeah, I think I should add subseeding celebi, it will really help the team stall a lot. hmm, How's this set

Celebi@ Leftovers
Bold
252 HP/80 SpA/176 Spd or 252 HP/226 Def/32 Spd

-Substitute
-Leech Seed
-Grass Knot
-Recover/Psychic

I'm not sure about the last slot though, I really dont like the moveset, any changes?
 
Hmmm, yes. Could anyone come up with a set for me?

EDIT: Yes Zeus, what should I delete roar for? I sure cant think of anything.
 
I disagree with that EV spread. I think you can stand to be a little bit slower. Celebi can withstand some physical attacks and leave it's sub intact, such as Bronzong's Gyro Ball and Gyarados's Stone Edge. Having too much speed and not enough defense would ruin this strategy.

Personally, I would run 285 speed. This outruns Gallade, Adamant Heracross, Lucario, and Modest Porygon-Z. Then you can shift the rest of the EVs to help with your defensive bulk.

Calm Mind or Grass Knot is a matter of opinion. Grass Knot will help with Gyarados and Tyranitar, but Calm Mind will allow you to sponge hits with your Substitute much better, allowing you to conserve PP.

EDIT: You have Toxic on Swampert already. If you feel you need more, get Toxic > Hypnosis on Gengar... sleeping people can't get toxiced, can they.
 
Yeah, I'll just get rid of toxic on swampert and hypnosis of gengar, it's pointless. But you kind of need hypnosis. Levitaters like Cresselia avoid the spikes. But Zeus, you just took that spread of the analysis <_<. I think I should run a slower EV spread so he can take hits, and still be fast.
 
If you want to be slower still, but really really tough, outrun Jolly Tyranitar by hitting 244 speed. This will allow you sub before it pursuits you, so that the toxic will slowly kill it. If it doesn't Pursuit, you can switch to Swampert and chase it off.

I think you can clear 300 defense with Bold and 220 Def.... yep, you'll have 320 defense. Make sure you have 404 HP though, absorbing Siesmic Toss is way too important.
 
Yes, but I also need to outspeed Lucario Porygon Z. And if tyranitar pursuits, I prolly can take 3-4 pursuits anyway. But I really like bulky celebi more than fast.
 
With Celebi as a gyara counter is HP Elc really neccesary? I do think you would benefit from the recover, grass knot, psychic, leech seed/TW/U-Turn/Heal Bell Celebi more to beat gyarados. This allows Cune to use Ice Beam or Roar or even better sleep talk which is a plus.
 
With Celebi as a gyara counter is HP Elc really neccesary? I do think you would benefit from the recover, grass knot, psychic, leech seed/TW/U-Turn/Heal Bell Celebi more to beat gyarados. This allows Cune to use Ice Beam or Roar or even better sleep talk which is a plus.

Yes it is necessary because if celebi dies for some reason, im done for. But I will consider that.
 
Bump guys, anymore advice?

Btw, im back and started playing again, xD

Thought I'd make this team really good.

Haven't played much lately at all, so new tips and advice would be great..

Cheers

Toddy.
 
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