Rules
Canadian battlers get +50 to each of their Pokémon's stat ranks, increased to +100 while high.
Gemini Taurus

Sativa the Barbaracle (♀)
★★★☆☆
#689
Nature: Docile (No effect)
Type:
Abilities:
Tough Claws, Sniper, Pickpocket
Stats:
HP: 85
Attack: Rank 8
Defence: Rank 8
Special Attack: Rank 4
Special Defence: Rank 6
Speed: 68
Size Class: 3
Weight Class: 4
Moveset:
Aerial Ace
Ancient Power
Assurance
Attract
Beat Up
Blizzard
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Clamp
Confide
Cross Chop
Cut
Dig
Dive
Double Team
Dragon Claw
Earth Power
Earthquake
Embargo
Endure
Facade
False Swipe
Fling
Focus Blast
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Grass Knot
Helping Hand
Hidden Power (Electric)
Hone Claws
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Liquidation
Low Kick
Mud Shot
Mud-Slap
Muddy Water
Nature Power
Night Slash
Payback
Poison Jab
Power-Up Punch
Protect
Rain Dance
Razor Shell
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Attack
Sandstorm
Scald
Scratch
Screech
Secret Power
Shadow Claw
Shell Smash
Skull Bash
Slash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Switcheroo
Swords Dance
Taunt
Thief
Tickle
Torment
Toxic
Uproar
Water Gun
Water Sport
Whirlpool
Withdraw
X-Scissor
Phlox the Dragalge (♀)
★★★★☆
#691
Nature: Relaxed (+Defence, -Speed, -10% Evasion)
Type:
Abilities:
Poison Point, Poison Touch, Adaptability
Stats:
HP: 85
Attack: Rank 6
Defence: Rank 9
Special Attack: Rank 7
Special Defence: Rank 9
Speed: 38 (-10% Evasion)
Size Class: 3
Weight Class: 3
Moveset:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Endure
Facade
Feint Attack
Flip Turn
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Psychic)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Scale Shot
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Water Gun
Water Pulse
Waterfall
Doduodrio


Dodrio: Sam, Eric, and Ralph - Male - Stage 3
Types: Normal/Flying
Abilities: Run Away / Early Bird / (Unlocked) Tangled Feet

Plasmanta: Node - Female - Stage 3
Types: Electric/Poison
Abilities: Storm Drain / Vital Spirit / (Unlocked) Telepathy
First Sendout Roll: 1 = GT, 2 = Duo - Rolled 2
Doduodrio sends out first,
Gemini Taurus sends out second and orders first,
Doduodrio orders second.
Canadian battlers get +50 to each of their Pokémon's stat ranks, increased to +100 while high.
Gemini Taurus



Sativa the Barbaracle (♀)

★★★☆☆
#689
Nature: Docile (No effect)
Type:


Abilities:
Tough Claws, Sniper, Pickpocket
Stats:
HP: 85
Attack: Rank 8
Defence: Rank 8
Special Attack: Rank 4
Special Defence: Rank 6
Speed: 68
Size Class: 3
Weight Class: 4
Moveset:
Aerial Ace
Ancient Power
Assurance
Attract
Beat Up
Blizzard
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Clamp
Confide
Cross Chop
Cut
Dig
Dive
Double Team
Dragon Claw
Earth Power
Earthquake
Embargo
Endure
Facade
False Swipe
Fling
Focus Blast
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Grass Knot
Helping Hand
Hidden Power (Electric)
Hone Claws
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Liquidation
Low Kick
Mud Shot
Mud-Slap
Muddy Water
Nature Power
Night Slash
Payback
Poison Jab
Power-Up Punch
Protect
Rain Dance
Razor Shell
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Attack
Sandstorm
Scald
Scratch
Screech
Secret Power
Shadow Claw
Shell Smash
Skull Bash
Slash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Switcheroo
Swords Dance
Taunt
Thief
Tickle
Torment
Toxic
Uproar
Water Gun
Water Sport
Whirlpool
Withdraw
X-Scissor

Phlox the Dragalge (♀)

★★★★☆
#691
Nature: Relaxed (+Defence, -Speed, -10% Evasion)
Type:


Abilities:
Poison Point, Poison Touch, Adaptability
Stats:
HP: 85
Attack: Rank 6
Defence: Rank 9
Special Attack: Rank 7
Special Defence: Rank 9
Speed: 38 (-10% Evasion)
Size Class: 3
Weight Class: 3
Moveset:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Endure
Facade
Feint Attack
Flip Turn
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Psychic)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Scale Shot
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Water Gun
Water Pulse
Waterfall



Dodrio: Sam, Eric, and Ralph - Male - Stage 3
Types: Normal/Flying
Abilities: Run Away / Early Bird / (Unlocked) Tangled Feet
Profile as a Doduo:
The two heads, Sam and Eric, always work perfectly together; it's almost as if they were synchronized with telepathy! Sam is very serious and is usually the last one to sleep, unlike Eric who is very excitable. They may not be able to fly, but they can run super fast.
Changes Upon Evolving:
Upon evolving, a third head appeared. Doduodrio decided to name him Ralph. Ralph seems to get along fine with the other two heads, but he is quite emotional and cries easily (especially when watching sad movies). Other than that, Sam and Eric seem to welcome their new friend! With three brains, they can now formulate better battle plans and their strong legs can now kick harder and run faster.
How They Met:
Because they were Doduodrio's first Pokemon, it led to his love of all things Doduo. Rather than ride a bike, he would always ride Sam and Eric which allowed him to bond with them and form a deep connection. Each head thinks almost exactly the same way that Doduodrio thinks. It's almost like they were an extension of each other!
Name Origins:
Sam and Eric are the names of twins from Lord of the Flies, a novel by William Golding. Ralph was the name of the main character of Lord of the Flies.
The two heads, Sam and Eric, always work perfectly together; it's almost as if they were synchronized with telepathy! Sam is very serious and is usually the last one to sleep, unlike Eric who is very excitable. They may not be able to fly, but they can run super fast.
Changes Upon Evolving:
Upon evolving, a third head appeared. Doduodrio decided to name him Ralph. Ralph seems to get along fine with the other two heads, but he is quite emotional and cries easily (especially when watching sad movies). Other than that, Sam and Eric seem to welcome their new friend! With three brains, they can now formulate better battle plans and their strong legs can now kick harder and run faster.
How They Met:
Because they were Doduodrio's first Pokemon, it led to his love of all things Doduo. Rather than ride a bike, he would always ride Sam and Eric which allowed him to bond with them and form a deep connection. Each head thinks almost exactly the same way that Doduodrio thinks. It's almost like they were an extension of each other!
Name Origins:
Sam and Eric are the names of twins from Lord of the Flies, a novel by William Golding. Ralph was the name of the main character of Lord of the Flies.
Hidden Power: Ground
Nature: Serious (no effect)
HP: 85
Atk: 8
Def: 5
SpA: 5
SpD: 5
Spe: 110
Size Class: 3
Weight Class: 4
Nature: Serious (no effect)
HP: 85
Atk: 8
Def: 5
SpA: 5
SpD: 5
Spe: 110
Size Class: 3
Weight Class: 4
Acupressure
Aerial Ace
Agility
Assurance
Attract
Bide
Body Slam
Brave Bird
Captivate
Confide
Curse
Double Hit
Double Team
Double-Edge
Drill Peck
Echoed Voice
Endeavor
Endure
Facade
Feint Attack
Flail
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Hidden Power (Ground)
Hyper Beam
Jump Kick
Leer
Lunge
Mimic
Mirror Move
Mud-Slap
Natural Gift
Payback
Peck
Pluck
Protect
Pursuit
Quick Attack
Rage
Reflect
Rest
Return
Roost
Round
Secret Power
Skull Bash
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Supersonic
Swagger
Swift
Swords Dance
Take Down
Taunt
Thief
Thrash
Torment
Toxic
Tri Attack
Uproar
Whirlwind
Wing Attack
Work Up
Aerial Ace
Agility
Assurance
Attract
Bide
Body Slam
Brave Bird
Captivate
Confide
Curse
Double Hit
Double Team
Double-Edge
Drill Peck
Echoed Voice
Endeavor
Endure
Facade
Feint Attack
Flail
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Hidden Power (Ground)
Hyper Beam
Jump Kick
Leer
Lunge
Mimic
Mirror Move
Mud-Slap
Natural Gift
Payback
Peck
Pluck
Protect
Pursuit
Quick Attack
Rage
Reflect
Rest
Return
Roost
Round
Secret Power
Skull Bash
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Supersonic
Swagger
Swift
Swords Dance
Take Down
Taunt
Thief
Thrash
Torment
Toxic
Tri Attack
Uproar
Whirlwind
Wing Attack
Work Up

Plasmanta: Node - Female - Stage 3
Types: Electric/Poison
Abilities: Storm Drain / Vital Spirit / (Unlocked) Telepathy
Profile as a Snugglow:
Node is cheerful and constantly bounces around with seemingly limitless energy. She loves to hug her friends. Her bubbly personality cheers up her teammates and helps encourage them in battle. Node isn't always like this, though; when she doesn't get her way, she can be quite feisty.
Changes Upon Evolving:
Node is no longer as small and bouncy as she was as a Snugglow, but she's still very energetic. Her loving hugs always make her teammates feel better and encourage them to continue battling their hardest. She's too big to fit indoors, though, so she gets to stay outside in a special barn. Her increase in size also means that Node is big enough to be ridden; she glides gracefully through the air, held aloft by magnetic currents.
How They Met:
Doduodrio hatched Node from when she was an egg, hoping to learn more about raising Pokemon through her. Electric and Poison are some of the more dangerous Pokemon types, so he was hoping for it to be good experience for the future. He received the egg from a Pokemon Breeder who worked at the Smogon CAP Nursery.
Name Origins:
The two antennae on Snugglow and Plasmanta look like what Doduodrio originally thought were called "nodes."
Node is cheerful and constantly bounces around with seemingly limitless energy. She loves to hug her friends. Her bubbly personality cheers up her teammates and helps encourage them in battle. Node isn't always like this, though; when she doesn't get her way, she can be quite feisty.
Changes Upon Evolving:
Node is no longer as small and bouncy as she was as a Snugglow, but she's still very energetic. Her loving hugs always make her teammates feel better and encourage them to continue battling their hardest. She's too big to fit indoors, though, so she gets to stay outside in a special barn. Her increase in size also means that Node is big enough to be ridden; she glides gracefully through the air, held aloft by magnetic currents.
How They Met:
Doduodrio hatched Node from when she was an egg, hoping to learn more about raising Pokemon through her. Electric and Poison are some of the more dangerous Pokemon types, so he was hoping for it to be good experience for the future. He received the egg from a Pokemon Breeder who worked at the Smogon CAP Nursery.
Name Origins:
The two antennae on Snugglow and Plasmanta look like what Doduodrio originally thought were called "nodes."
Hidden Power: Ice
Nature: Serious (no effect)
HP: 85
Atk: 4
Def: 8
SpA: 9
SpD: 7
Spe: 100
Size Class: 7
Weight Class: 9
Nature: Serious (no effect)
HP: 85
Atk: 4
Def: 8
SpA: 9
SpD: 7
Spe: 100
Size Class: 7
Weight Class: 9
Acid
Aqua Tail
Attract
Aura Sphere
Body Press
Body Slam
Clear Smog
Confide
Cross Poison
Cut
Dazzling Gleam
Defog
Discharge
Double Team
Eerie Impulse
Electric Terrain
Electrify
Electro Ball
Encore
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Haze
Hidden Power (Ice)
Hyper Beam
Ion Deluge
Liquidation
Parabolic Charge
Poison Jab
Poison Sting
Poison Tail
Protect
Psybeam
Psychic
Psyshock
Psywave
Rain Dance
Rest
Return
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Venom Drench
Venoshock
Water Pulse
Wide Guard
Wild Charge
Aqua Tail
Attract
Aura Sphere
Body Press
Body Slam
Clear Smog
Confide
Cross Poison
Cut
Dazzling Gleam
Defog
Discharge
Double Team
Eerie Impulse
Electric Terrain
Electrify
Electro Ball
Encore
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Haze
Hidden Power (Ice)
Hyper Beam
Ion Deluge
Liquidation
Parabolic Charge
Poison Jab
Poison Sting
Poison Tail
Protect
Psybeam
Psychic
Psyshock
Psywave
Rain Dance
Rest
Return
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Venom Drench
Venoshock
Water Pulse
Wide Guard
Wild Charge
First Sendout Roll: 1 = GT, 2 = Duo - Rolled 2
Doduodrio sends out first,
Gemini Taurus sends out second and orders first,
Doduodrio orders second.