So I wanted to make an Eevee team and here is what I have right now
Espeon @ Choice Scarf
Ability: Magic Bounce
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hidden Power [Fighting]
- Shadow Ball
- Psychic
- Psyshock
Espeon is to block the entry hazards if they lead with their hazard setter. I gave it all damage since my team seems to be lacking any reliable damage. It does die instantly though, if they decide to attack me, which is a pretty big problem. Not sure if i want to change it to screens though. Hidden power was incase they switch into dark type. and psychich&psyshock was for defense/spd coverage.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Wish
- Protect
- Toxic
Vaporeon was needed for a physical wall. I'm also using it to heal my team with wish. Doesn't seem to be a problem. It walls a lot of the physical damage dealers, so I don't think it's a problem right now.
Jolteon @ Leftovers
Ability: Volt Absorb
- Substitute
- Baton Pass
- Thunderbolt
- Hidden Power [Ice]
Jolteon is really fast, and good for sweeping, so I added it. I wasn't sure if I wanted to run the sub set over the choice scarf/specs but I can't seem to switch into it safely. When I do get it in, it doesn't sweep reliably.
Flareon @ Toxic Orb
Ability: Guts
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Facade
- Flame Charge
- Superpower
- Protect
My physical sweeper. My plan was to switch in and set up with a flame charge before using facade, but I can never find a good time to switch/it dies instantly, since it won't outspeed without the +1 from flame charge. Maybe not a good one to use? Protect is to scout/ wait for toxic orb, if i can only take 1 hit.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Moonblast
- Curse
- Toxic
- Heal Bell
Special wall. Wanted to use this because new fairy type is also helpful vs dragons. It's been really successful for stalling with vaporeon, but no damage. Curse was to gain defense, incase i needed it. I'm not sure its too useful though. I was thinking of switching it for umbreon, but I wanted the dragon resist
Leafeon @ Choice Scarf
Ability: Chlorophyll
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Leaf Blade
- X-Scissor
- Facade
- Rock Smash
Leafeon for second physical sweeper. I was playing wifi on pokemon X, and Mega venasaur was annoying, so I was thinking of using the chlorophyll with x-scissor to kill them. Facade was incase they wanted to burn me, and leaf blade was stab. I brought Rock smash to kill ice types.
Overall my team dies really fast (except vaporeon and sylveon). If i stall I can last a long time, but I have no way of actually killing anything.
Espeon @ Choice Scarf
Ability: Magic Bounce
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hidden Power [Fighting]
- Shadow Ball
- Psychic
- Psyshock
Espeon is to block the entry hazards if they lead with their hazard setter. I gave it all damage since my team seems to be lacking any reliable damage. It does die instantly though, if they decide to attack me, which is a pretty big problem. Not sure if i want to change it to screens though. Hidden power was incase they switch into dark type. and psychich&psyshock was for defense/spd coverage.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Wish
- Protect
- Toxic
Vaporeon was needed for a physical wall. I'm also using it to heal my team with wish. Doesn't seem to be a problem. It walls a lot of the physical damage dealers, so I don't think it's a problem right now.
Jolteon @ Leftovers
Ability: Volt Absorb
- Substitute
- Baton Pass
- Thunderbolt
- Hidden Power [Ice]
Jolteon is really fast, and good for sweeping, so I added it. I wasn't sure if I wanted to run the sub set over the choice scarf/specs but I can't seem to switch into it safely. When I do get it in, it doesn't sweep reliably.
Flareon @ Toxic Orb
Ability: Guts
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Facade
- Flame Charge
- Superpower
- Protect
My physical sweeper. My plan was to switch in and set up with a flame charge before using facade, but I can never find a good time to switch/it dies instantly, since it won't outspeed without the +1 from flame charge. Maybe not a good one to use? Protect is to scout/ wait for toxic orb, if i can only take 1 hit.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Moonblast
- Curse
- Toxic
- Heal Bell
Special wall. Wanted to use this because new fairy type is also helpful vs dragons. It's been really successful for stalling with vaporeon, but no damage. Curse was to gain defense, incase i needed it. I'm not sure its too useful though. I was thinking of switching it for umbreon, but I wanted the dragon resist
Leafeon @ Choice Scarf
Ability: Chlorophyll
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Leaf Blade
- X-Scissor
- Facade
- Rock Smash
Leafeon for second physical sweeper. I was playing wifi on pokemon X, and Mega venasaur was annoying, so I was thinking of using the chlorophyll with x-scissor to kill them. Facade was incase they wanted to burn me, and leaf blade was stab. I brought Rock smash to kill ice types.
Overall my team dies really fast (except vaporeon and sylveon). If i stall I can last a long time, but I have no way of actually killing anything.