Does Eevee only work? :|

So I wanted to make an Eevee team and here is what I have right now


Espeon @ Choice Scarf
Ability: Magic Bounce
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hidden Power [Fighting]
- Shadow Ball
- Psychic
- Psyshock

Espeon is to block the entry hazards if they lead with their hazard setter. I gave it all damage since my team seems to be lacking any reliable damage. It does die instantly though, if they decide to attack me, which is a pretty big problem. Not sure if i want to change it to screens though. Hidden power was incase they switch into dark type. and psychich&psyshock was for defense/spd coverage.

Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Wish
- Protect
- Toxic

Vaporeon was needed for a physical wall. I'm also using it to heal my team with wish. Doesn't seem to be a problem. It walls a lot of the physical damage dealers, so I don't think it's a problem right now.

Jolteon @ Leftovers
Ability: Volt Absorb
- Substitute
- Baton Pass
- Thunderbolt
- Hidden Power [Ice]

Jolteon is really fast, and good for sweeping, so I added it. I wasn't sure if I wanted to run the sub set over the choice scarf/specs but I can't seem to switch into it safely. When I do get it in, it doesn't sweep reliably.

Flareon @ Toxic Orb
Ability: Guts
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Facade
- Flame Charge
- Superpower
- Protect

My physical sweeper. My plan was to switch in and set up with a flame charge before using facade, but I can never find a good time to switch/it dies instantly, since it won't outspeed without the +1 from flame charge. Maybe not a good one to use? Protect is to scout/ wait for toxic orb, if i can only take 1 hit.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Moonblast
- Curse
- Toxic
- Heal Bell

Special wall. Wanted to use this because new fairy type is also helpful vs dragons. It's been really successful for stalling with vaporeon, but no damage. Curse was to gain defense, incase i needed it. I'm not sure its too useful though. I was thinking of switching it for umbreon, but I wanted the dragon resist

Leafeon @ Choice Scarf
Ability: Chlorophyll
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
IVs: 30 Atk / 30 SAtk
- Leaf Blade
- X-Scissor
- Facade
- Rock Smash

Leafeon for second physical sweeper. I was playing wifi on pokemon X, and Mega venasaur was annoying, so I was thinking of using the chlorophyll with x-scissor to kill them. Facade was incase they wanted to burn me, and leaf blade was stab. I brought Rock smash to kill ice types.

Overall my team dies really fast (except vaporeon and sylveon). If i stall I can last a long time, but I have no way of actually killing anything.
 
Eevee teams are quite bad in OU but I'm not here to change your team. Just to help with some sets and that!
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 SpDef / 252 HP / 4 SAtk
Calm Nature
- Hyper Voice
- Calm Mind/Protect
- Toxic
- Wish
Hyper Voice + Pixilate boost is better than Moonblast. It is able to hit through Substitutes as it is sound based as well. Calm Mind/Protect over Curse. Calm mind is if you wish to set up combined with Wish giving you your HP back and allowing you to take some hits. Protect/Wish and Toxic has always been a good combination for obvious reasons. You get a Toxic on a Pokemon and you proceed to Wish and Protect while your opponent racks up on Toxic damage. Feel free to use Hyper Voice and get some damage of on your opponent when you have enough HP rather than going for Protect every two turns

Jolteon @ Life Orb/Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 252 Spd / 4 HP
Timid Nature
- Volt Switch
- Shadow Ball/Signal Beam
- Thunderbolt
- Hidden Power [Ice]
Leftover/Baton Pass/Substitute? On a Jolteon? I don't think so. It hasn't got the Defenses to take hits and then proceed to Baton Pass and Subtitute onto another one of the Pokemon. Just make it fully offensive. You may be asking... What does Shadow Ball and Signal Beam hit? Well unfortunately Jolteon hasn't got a wide move spread and its always nice to get some damage on Psychic/Bug/Dark or Psychic/Ghost types depending on which one you pick. Volt Switch is pretty obvious for the switch initiative. Life Orb/Choice Specs because Jolteon is already stupidly fast and needs to be able to hit harder.

Espeon @ Leftovers/Choice Scarf
Ability: Magic Bounce
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hidden Power [Fire]/Dazzling Gleam
- Shadow Ball
- Trick(Choice Scarf only)/Calm Mind/Wish(Leftovers only)
- Psyshock
There is no reason for a Pokemon to have both Psychic AND Psyshock. Feel free to use Psyshock so you can hit those Special Defensive walls hard such as Blissey/Goodra/Florges. Trick on a Choice Scarf Espeon to try and cripples walls however if you are using it take up that spot with either Calm Mind or Wish. Hidden Power Fire in case your getting walled by Steel types such as Scizor/Ferrothorn/Forretress. Dazzling Gleam over Hidden Power Fighting. Both are pretty much used to hit Dark Types but Dazzling Gleam has more Power and can also be used against Dragons.

Flareon @ Toxic Orb
Ability: Guts
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Facade
- Flame Charge/Flare Blitz
- Superpower
- Protect/Flare Blitz
FLAREON GETS FLARE BLITZ FINALLY! Flare Blitz was given to Flareon in Gen6. I can't see why you wouldn't want to use it. I understand if you don't want the recoil AND Toxic damage. Instead you would rather have the speed boost from Flame Charge but honestly Flareon isn't hitting hard. You could replace it for Protect. Bring Flareon in on something that gets scared by it. Predict the switch and go for Flame Charge therefore getting the Speed and the Guts from the Toxic Orb that turn and then proceed to hit hard with Superpower/Flare Blitz/Facade.

Leafeon @ Leftovers
Ability: Chlorophyll
EVs: 252 HP / 252 Speed / 4 Att
Jolly Nature
- Leaf Blade
- Swords Dance
- Double Edge
- Heal Bell

Quite sad seeing this thing only being used on some sun teams but in OU it is clearly outclassed by Virizion. Anyways this is your Eevee team and I'm sure this is a much better set. Heal Bell is to support the team while having Swords Dance incase you want to switch up the roles and making it a threat of a Physical Attacker. Leaf Blade is for the STAB and Double Edge is to pretty much hit hard.
 
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