National Dex [DONE] SD Ursaluna

[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn while also using its incredible bulk to live a hit from offensive Pokemon such as Great Tusk and Mega Scizor, often trading for them entirely. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted, but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer and trade out more Pokemon. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximize damage, but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Adamant Kingambit. While niche, an alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta; however, this is not common due to Trick Room teams being unreliable.

Ursaluna is an excellent choice for many bulky offense and hyper offense teams that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low Speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate, as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish, which is helpful because Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn damage. On hyper offense teams, Ursaluna can break defensive Pokemon such as Toxapex, Alomomola, and Ting-Lu to allow teammates, such as Iron Valiant and Dragonite, to sweep more easily. Additionally, teammates such as Grimmsnarl and Tapu Koko can set screens to bolster Ursaluna's already incredible bulk, making it difficult to KO and improving its ability to trade versus more offensive teams. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R, so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates, as the hazards they set help break opposing teams faster and they can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/boppydop.662575/
Grammar checked by:
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Last edited:
add remove comment
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker with virtually no switch-ins should talk about important targets it hits. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack any important calcs? but Earthquake can be used instead to avoid any drawbacks defense drops, allowing it to stay on the field for longer drawbacks is rly vague. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon trying to speed creep you such as 96 Speed Skarmory and 40 Speed Heatran such as uninvested Moltres and Great Tusk speed creep is a big nono. An alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta.

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu make up for Ursaluna's low speed stat and can clean up late game. what do these act break for luna, and what does luna do in return? Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game which is helpful as Ursaluna is quickly chipped by hazards and its own burn. Other pivots like the aforementioned Urshifu and Tapu Koko and Slowbro move this to its own sentence, caus structure was rly confusing can also help to bring Ursaluna onto the field, with the former 2 baiting in walls like who? for Ursaluna to break and the latter potentially setting up Trick Room which can make Ursaluna nearly impossible to stop see comment next to bro. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as? so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster this feels like a bit of an unnecesary mention, espec since 2 of these would be doubling grounds, do these do anything else for luna?.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
would like to see again b4 giving 1/2
 
implemented
add remove comment
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker with virtually no switch-ins should talk about important targets it hits. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack any important calcs? but Earthquake can be used instead to avoid any drawbacks defense drops, allowing it to stay on the field for longer drawbacks is rly vague. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon trying to speed creep you such as 96 Speed Skarmory and 40 Speed Heatran such as uninvested Moltres and Great Tusk speed creep is a big nono. An alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta.

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu make up for Ursaluna's low speed stat and can clean up late game. what do these act break for luna, and what does luna do in return? Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game which is helpful as Ursaluna is quickly chipped by hazards and its own burn. Other pivots like the aforementioned Urshifu and Tapu Koko and Slowbro move this to its own sentence, caus structure was rly confusing can also help to bring Ursaluna onto the field, with the former 2 baiting in walls like who? for Ursaluna to break and the latter potentially setting up Trick Room which can make Ursaluna nearly impossible to stop see comment next to bro. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as? so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster this feels like a bit of an unnecesary mention, espec since 2 of these would be doubling grounds, do these do anything else for luna?.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
would like to see again b4 giving 1/2
 
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of at least 2HKOing the entire tier what specifically does it break. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Great Tusk. An alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta.

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill who? for Ursaluna and make up for its low speed stat. They can also clean up late game Ursaluna breaks through the opposing team this doesnt make sense and also is kinda a rly vague point. idt u rly implemented the last comment here, need to mention what luna breaks for them, like pex and bro for zama and shifu Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game which is helpful as Ursaluna is quickly chipped by hazards and its own burn. Other pivots like the aforementioned Urshifu-R and Tapu Koko can also help to bring Ursaluna onto the field, with the former 2 both there r only 2 examples now baiting in walls, like Alomomola and Ferrothorn, for Ursaluna to break. Slowbro is also an excellent partner as it can bring Ursaluna safely onto the field with teleport and can potentially set up Trick Room. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster and can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
1/2 nice work
 
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of at least 2HKOing the entire tier what specifically does it break. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Great Tusk. An alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta.

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill who? for Ursaluna and make up for its low speed stat. They can also clean up late game Ursaluna breaks through the opposing team this doesnt make sense and also is kinda a rly vague point. idt u rly implemented the last comment here, need to mention what luna breaks for them, like pex and bro for zama and shifu Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game which is helpful as Ursaluna is quickly chipped by hazards and its own burn. Other pivots like the aforementioned Urshifu-R and Tapu Koko can also help to bring Ursaluna onto the field, with the former 2 both there r only 2 examples now baiting in walls, like Alomomola and Ferrothorn, for Ursaluna to break. Slowbro is also an excellent partner as it can bring Ursaluna safely onto the field with teleport and can potentially set up Trick Room. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster and can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
1/2 nice work
implemented :blobthumbsup:
 
check again before 2/2
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn, while also... luna's excellent bulk should be mentioned as against more offensive structures luna is still able to trade against stuff like great tusk and msciz. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer mention that the reason why this is preferred is because you don't want to lower luna's above par bulk in order to trade effectively. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Great Tusk Adamant Kingambit who in the big 2025 is running 0 speed tusk. While niche, Aan alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta. definitely important to mention that tr is not a good playstyle

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to can break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish which is helpful as Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn. some simple clarifications Other pivots like the aforementioned Urshifu-R and Tapu Koko can also help to bring Ursaluna onto the field, with both baiting in walls, like Alomomola and Ferrothorn, for Ursaluna to break. ₁i moved the idea from here to back when you first mentioned shifu and koko Slowbro is also an excellent partner as it can bring Ursaluna safely onto the field with teleport and can potentially set up Trick Room. this partner is geniunely not needed because it's role is very, very similar in alomomola in what it does; trick room is not a big enough factor to warrant a mention. you also need to mention what luna does for hyper offensive structures; mention it's excellent trading ability which can be augmented by screens support and breaking ability which is appreciated for sweepers such as ival Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster and can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
check again before 2/2
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn, while also... luna's excellent bulk should be mentioned as against more offensive structures luna is still able to trade against stuff like great tusk and msciz. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer mention that the reason why this is preferred is because you don't want to lower luna's above par bulk in order to trade effectively. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Great Tusk Adamant Kingambit who in the big 2025 is running 0 speed tusk. While niche, Aan alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta. definitely important to mention that tr is not a good playstyle

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to can break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish which is helpful as Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn. some simple clarifications Other pivots like the aforementioned Urshifu-R and Tapu Koko can also help to bring Ursaluna onto the field, with both baiting in walls, like Alomomola and Ferrothorn, for Ursaluna to break. ₁i moved the idea from here to back when you first mentioned shifu and koko Slowbro is also an excellent partner as it can bring Ursaluna safely onto the field with teleport and can potentially set up Trick Room. this partner is geniunely not needed because it's role is very, very similar in alomomola in what it does; trick room is not a big enough factor to warrant a mention. you also need to mention what luna does for hyper offensive structures; mention it's excellent trading ability which can be augmented by screens support and breaking ability which is appreciated for sweepers such as ival Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster and can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented
 
2/2 wonderful
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn, while also using it's incredible bulk to live a hit from offensive Pokemon such as Great Tusk and Mega Scizor and often trading for it entirely. trading=luna tanks any hit and ohko bops them Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer and trade out more Pokemon. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Adamant Kingambit. While niche, an alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta, however this is not common due to Trick Room teams being unreliable.

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish (unbolded here) which is helpful as Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn. Other pivots like the aforementioned Urshifu-R and Tapu Koko can also help to bring Ursaluna onto the field, with both baiting in walls, like Alomomola and Ferrothorn, for Ursaluna to break. you were supposed to remove this as you already mentioned it in an earlier sentence On hyper offense teams, Ursaluna can break defensive Pokemon such as Toxapex, Alomomola, and Ting-Lu to allow teammates, such as Iron Valiant and Dragonite, to sweep easier. Additionally, tTeammates adding a conjoining introductory word is helpful for clarifying that grimm and koko are hyper offense specific asw such as Grimmsnarl and Tapu Koko can set screens to bolster Ursaluna's already incredible bulk, making it difficult to KO and improves its ability to trade versus more offensive teams. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster and can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/boppydop.662575/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
2/2 wonderful
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn, while also using it's incredible bulk to live a hit from offensive Pokemon such as Great Tusk and Mega Scizor and often trading for it entirely. trading=luna tanks any hit and ohko bops them Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted but Earthquake can be used instead to avoid defense drops, allowing it to stay on the field for longer and trade out more Pokemon. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized damage but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Adamant Kingambit. While niche, an alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta, however this is not common due to Trick Room teams being unreliable.

Ursaluna is an excellent choice for many bulky and hyper offenses that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish (unbolded here) which is helpful as Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn. Other pivots like the aforementioned Urshifu-R and Tapu Koko can also help to bring Ursaluna onto the field, with both baiting in walls, like Alomomola and Ferrothorn, for Ursaluna to break. you were supposed to remove this as you already mentioned it in an earlier sentence On hyper offense teams, Ursaluna can break defensive Pokemon such as Toxapex, Alomomola, and Ting-Lu to allow teammates, such as Iron Valiant and Dragonite, to sweep easier. Additionally, tTeammates adding a conjoining introductory word is helpful for clarifying that grimm and koko are hyper offense specific asw such as Grimmsnarl and Tapu Koko can set screens to bolster Ursaluna's already incredible bulk, making it difficult to KO and improves its ability to trade versus more offensive teams. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates as they can set entry hazards to help break opposing teams faster and can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/boppydop.662575/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented!
 
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn, (RC) while also using it's its incredible bulk to live a hit from offensive Pokemon such as Great Tusk and Mega Scizor, (AC) and often trading for it them entirely. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted, (AC) but Earthquake can be used instead to avoid defense defense drops, allowing it to stay on the field for longer and trade out more Pokemon. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized maximize damage, (AC) but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Adamant Kingambit. While niche, an alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta, ; (RC ASC) however, (AC) this is not common due to Trick Room teams being unreliable.

Ursaluna is an excellent choice for many bulky offense and hyper offenses offense teams that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low Speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate, (AC) as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish, (AC) which is helpful as because "as" would need a comma right before it but thats like two commas in a row Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn damage. On hyper offense teams, Ursaluna can break defensive Pokemon such as Toxapex, Alomomola, and Ting-Lu to allow teammates, such as Iron Valiant and Dragonite, to sweep easier more easily. Additionally, teammates such as Grimmsnarl and Tapu Koko can set screens to bolster Ursaluna's already incredible bulk, making it difficult to KO and improves improving its ability to trade versus more offensive teams. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R, (AC) so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates, (AC) as they can set entry hazards to the hazards they set help break opposing teams faster and they can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/boppydop.662575/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
1/1 GP Team done
 
[SET]
Sword Dance (Ursaluna) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Facade
- Headlong Rush / Earthquake
- Fire Punch

[SET COMMENTS]
Thanks to Guts and its already high base 140 Attack, Ursaluna is an incredibly powerful wallbreaker capable of breaking walls such as Slowbro and Ferrothorn, (RC) while also using it's its incredible bulk to live a hit from offensive Pokemon such as Great Tusk and Mega Scizor, (AC) and often trading for it them entirely. Facade combos excellently with Guts and can 2HKO even the bulkiest of physical walls such as Dondozo and Great Tusk. Headlong Rush is Ursaluna's strongest Ground-Type attack and allows Ursaluna to guarentee an OHKO on Melmetal and Pecharunt unboosted, (AC) but Earthquake can be used instead to avoid defense defense drops, allowing it to stay on the field for longer and trade out more Pokemon. Fire Punch fills in the holes in Ursaluna's already incredible coverage by hitting Corviknight, Skarmory, and Air Balloon Gholdengo as well as immediately threatening Ferrothorn. An Adamant Nature is typically preferred to maximized maximize damage, (AC) but a Jolly Nature can be run instead to outspeed Pokemon such as uninvested Moltres and Adamant Kingambit. While niche, an alternate EV spread of 248 HP / 252 Atk / 8 Def with a Brave Nature can also be run on dedicated Trick Room teams to allow Ursaluna to move before the majority of the meta, ; (RC ASC) however, (AC) this is not common due to Trick Room teams being unreliable.

Ursaluna is an excellent choice for many bulky offense and hyper offenses offense teams that appreciate its ability to smash through opposing defensive structures. Fast Pokemon such as Zamazenta, Tapu Koko, and Choice Scarf Urshifu-R can revenge kill Pokemon such as Mega Lopunny and Ogerpon-W for Ursaluna and make up for its low Speed stat. In return, Ursaluna can make use of the pivoting provided by Tapu Koko and Urshifu-R to break through their checks such as Toxapex, Slowbro, and Ferrothorn so they can clean up late game. On bulkier structures, Alomomola is a particularly good teammate, (AC) as it can not only safely bring in Ursaluna with its slow Flip Turn but also keep Ursaluna healthy throughout the game with Wish, (AC) which is helpful as because "as" would need a comma right before it but thats like two commas in a row Ursaluna is quickly chipped by hazards, contact punishment from the likes of Rocky Helmet Landorus-T and Ferrothorn, and its own burn damage. On hyper offense teams, Ursaluna can break defensive Pokemon such as Toxapex, Alomomola, and Ting-Lu to allow teammates, such as Iron Valiant and Dragonite, to sweep easier more easily. Additionally, teammates such as Grimmsnarl and Tapu Koko can set screens to bolster Ursaluna's already incredible bulk, making it difficult to KO and improves improving its ability to trade versus more offensive teams. Since Ursaluna is very slow, it is easily forced out by other offensive Pokemon such as Zamazenta, Tapu Lele, and Urshifu-R, (AC) so defensive teammates such as Zapdos, Ferrothorn, and Alomomola are greatly appreciated. Entry hazard setters like Ferrothorn, Ting-Lu, and Landorus-T are also great teammates, (AC) as they can set entry hazards to the hazards they set help break opposing teams faster and they can help check Pokemon such as Raging Bolt, Tapu Lele, and Zamazenta.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gigabytes7.660324/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/boppydop.662575/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
1/1 GP Team done
GP implemented! ready for upload
 
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