Intro
This team has served me very well over the time that I have used it. Although I am not the best player, this team has peaked at #8 on the leaderboard with a 1260 rating, before promptly getting haxed back to 14th. I have also peaked two other nicks at 12th and 15th place, while also beating some other big names along the way. This team is built around the sweeping core of Superachi and Dragon Dance Tyranitar, which when paired with Gyarados, can be deadly. Despite its success, the largest threat that this team has ever faced is hax, and it happens often.
The team:
A Closer Look:
|Disadvantage|
Forretress@Leftovers
Sturdy
252 HP, 4 Def, 252 SpD
Careful Nature
-Stealth Rock
-Spikes
-Rapid Spin
-Payback
General: This Forretress is actually very good. I did not expect it to be worth anything when I first tried it, but I like it. It starts most matches with at least SR, and decent health to throw down Spikes later. However the dreaded Heatran makes him switch in fear, but it works out in the end anyway. I usually try to get Forry in whenever I can to try to Spike up, as that’s what this team enjoys a lot. Rapid Spin is to get rid of any Spikes or Toxic Spikes that may shorten or otherwise inconvienience my sweep.
Teamwork: Forretress’s main use is to throw down entry hazards which will weaken counters when the have to switch in, meaning that Tyranitar or Jirachi may be able to punch through their counters.
Lead Comparison: Let’s see how Forretress stands up to the top 10 leads, shall we?
|Me again|
Flygon@Choice Scarf
Levitate
4 HP, 252 Atk, 252 Spe
Jolly
-Outrage
-Earthquake
-U-Turn
-Thunderpunch
General: You’ve all seen Basic Scarf Flygon before, nothing special here. But it is so good at what it does, that I love it. I have also had 2 battles where my opponent thought that Flygon was that Expert Belt one from another RMT…lol. Anyway, I selected Flygon because he likes to revenge any +1 pokemon that is actually used(Oh dang scarf Weavile, got me there). Flygon is a good pokemon to send out on a double switch because of the obvious U-Turn to a counter. Flygon is just a great revenge killer, and his doom sprite looks pretty frickin cool.
Teamwork: Flygon totally saves this team from most Dragon Dancers and blind switches. If I did not have Flygon, it would be much harder to win. Much, much, harder.
|Scarydos|
Gyarados@Leftovers
Intimidate
252 HP, 252 Def, 4 SpD
Impish
-Waterfall
-Roar
-Rest
-Sleep Talk
General: So basically when I went through a list of things that stop my Jirachi+Tyranitar core, I found that there was Infernape, Gliscor, and Flygon. Gyarados can basically make all of these, and many others, cry back to their pokeball. Not to mention it has the incredibly useful Roar, to make use of those Spikes.
Teamwork: Of course, Gyarados was picked to fill in the weakness to the three aforementioned counters to my core, but it has been doing much more. It completely shuts down slower phazers and physical sweepers bar Electivire and Tyranitar. It can prove to be very effective in stopping DD Kingdra also, making it go back and take Spikes damage again :)
|Protom|
Rotom-H@Leftovers
Levitate
252 HP, 252 Def, 4 SpA
Bold
-Thunderbolt
-Shadow Ball
-Rest
-Sleep Talk
General: Defensive Rotom will always find a way on a team that needs another wall. He is incredibly good at what he does. I like to have dual-STAB Sleep Talking for almost guaranteed Machamp owning. It also helps a lot when I need to stop an opposing Rotom, if all they can do is burn me, it is going to be a great game for this Pro.
Teamwork: Paired with Gyrados’s wonderful ability Intimidate, Rotom is incredibly bulky. It can stop lots of sweepers such as DD Gyara, as long as that ridiculous flinch hax doesn’t happen twice (If you’re reading this, you know who you are…), which helps the team a lot.
|Wishmaker|
Jirachi@Leftovers
Serene Grace
4 HP, 252 SpA, 252 Spe
Timid
-Calm Mind
-Psychic
-Grass Knot
-Hidden Power[FIRE]
General: This is quite possibly the best Jirachi set I have ever used <3. I like to use this Jirachi’s decent damage output to scout early game to see what counters they think they have. Even a +0 Psychic is doing decent damage, and once I put up a CM and her counters are gone, it’s an easy gg.
Teamwork: When you see this set, you think to yourself: “HEATRAN OMG”, well Jirachi almost welcomes this. Heatran is a huge setup bait for DD Tyranitar, which in some cases is also an easy gg.
|Roar|
Tyranitar@Lum Berry
Sand Stream
4 HP, 252 Atk, 252 Spe
Jolly
-Dragon Dance
-Stone Edge
-Crunch
-Earthquake
General: Tyranitar sets up on Heatran all day long and perform a sweep. Generally when I play him, I bring him in and Stone Edge randomly to see what happens. You’d be surprised how much a Flygon takes on a Stone Edge. This is also the method I use to scout for counters before I sweep.
Teamwork: Tyranitar is also able to sponge some special hits with decent bulk and sandstorm. When most people see a Dragon Dance Tyranitar, they assume that they can just stop it. However, Jirachi can take some of Tyranitar’s counters, such as Skarmory.
Conclusion: This team has had great success, and I don’t see many problems with pokemon trying to stop me. If you see anything you might change to make this team better, advice is welcome.
Thanks guys ^ . ^
DOOOOOOOOOOOOOOOOOOOOOOOOOOOOM.
This team has served me very well over the time that I have used it. Although I am not the best player, this team has peaked at #8 on the leaderboard with a 1260 rating, before promptly getting haxed back to 14th. I have also peaked two other nicks at 12th and 15th place, while also beating some other big names along the way. This team is built around the sweeping core of Superachi and Dragon Dance Tyranitar, which when paired with Gyarados, can be deadly. Despite its success, the largest threat that this team has ever faced is hax, and it happens often.
The team:






A Closer Look:

|Disadvantage|
Forretress@Leftovers
Sturdy
252 HP, 4 Def, 252 SpD
Careful Nature
-Stealth Rock
-Spikes
-Rapid Spin
-Payback
General: This Forretress is actually very good. I did not expect it to be worth anything when I first tried it, but I like it. It starts most matches with at least SR, and decent health to throw down Spikes later. However the dreaded Heatran makes him switch in fear, but it works out in the end anyway. I usually try to get Forry in whenever I can to try to Spike up, as that’s what this team enjoys a lot. Rapid Spin is to get rid of any Spikes or Toxic Spikes that may shorten or otherwise inconvienience my sweep.
Teamwork: Forretress’s main use is to throw down entry hazards which will weaken counters when the have to switch in, meaning that Tyranitar or Jirachi may be able to punch through their counters.
Lead Comparison: Let’s see how Forretress stands up to the top 10 leads, shall we?
Azelf: Forretress can’t really take the risk that he will use Fire Blast, so I generally switch to either Tyranitar or Gyarados to stop it.
Aerodactyl: I really hate this thing, but I can just sit in and Rapid Spin his SR over and over again, because I’m mean like that :P
Machamp: I have devised a way for this team to take down Machamp. Stay in first turn on the DPunch, hope for SR, then switch to Gyarados. After Intimidate, Rotom can take him down after Resting+Sleep Talking.
Metagross: Wahahaha I set up all over this.
Swampert: This is just asking for me to set up SR+1-2 layers of Spikes
Infernape: Gyarados is a pretty safe switch.
Heatran: Gyarados or Tyranitar. Generally I can get a little damage on it.
Jirachi: I don’t mind Trick, it just gives me speed later to set up, and Fire Punch doesn’t KO.
Ninjask: LOL, pretty much just set up on him then Intimidate with Gyara and Roar.
Roserade: I stay in, if I sleep, I switch to Jirachi and make them pay, if not, set up.
Aerodactyl: I really hate this thing, but I can just sit in and Rapid Spin his SR over and over again, because I’m mean like that :P
Machamp: I have devised a way for this team to take down Machamp. Stay in first turn on the DPunch, hope for SR, then switch to Gyarados. After Intimidate, Rotom can take him down after Resting+Sleep Talking.
Metagross: Wahahaha I set up all over this.
Swampert: This is just asking for me to set up SR+1-2 layers of Spikes
Infernape: Gyarados is a pretty safe switch.
Heatran: Gyarados or Tyranitar. Generally I can get a little damage on it.
Jirachi: I don’t mind Trick, it just gives me speed later to set up, and Fire Punch doesn’t KO.
Ninjask: LOL, pretty much just set up on him then Intimidate with Gyara and Roar.
Roserade: I stay in, if I sleep, I switch to Jirachi and make them pay, if not, set up.

|Me again|
Flygon@Choice Scarf
Levitate
4 HP, 252 Atk, 252 Spe
Jolly
-Outrage
-Earthquake
-U-Turn
-Thunderpunch
General: You’ve all seen Basic Scarf Flygon before, nothing special here. But it is so good at what it does, that I love it. I have also had 2 battles where my opponent thought that Flygon was that Expert Belt one from another RMT…lol. Anyway, I selected Flygon because he likes to revenge any +1 pokemon that is actually used(Oh dang scarf Weavile, got me there). Flygon is a good pokemon to send out on a double switch because of the obvious U-Turn to a counter. Flygon is just a great revenge killer, and his doom sprite looks pretty frickin cool.
Teamwork: Flygon totally saves this team from most Dragon Dancers and blind switches. If I did not have Flygon, it would be much harder to win. Much, much, harder.

|Scarydos|
Gyarados@Leftovers
Intimidate
252 HP, 252 Def, 4 SpD
Impish
-Waterfall
-Roar
-Rest
-Sleep Talk
General: So basically when I went through a list of things that stop my Jirachi+Tyranitar core, I found that there was Infernape, Gliscor, and Flygon. Gyarados can basically make all of these, and many others, cry back to their pokeball. Not to mention it has the incredibly useful Roar, to make use of those Spikes.
Teamwork: Of course, Gyarados was picked to fill in the weakness to the three aforementioned counters to my core, but it has been doing much more. It completely shuts down slower phazers and physical sweepers bar Electivire and Tyranitar. It can prove to be very effective in stopping DD Kingdra also, making it go back and take Spikes damage again :)

|Protom|
Rotom-H@Leftovers
Levitate
252 HP, 252 Def, 4 SpA
Bold
-Thunderbolt
-Shadow Ball
-Rest
-Sleep Talk
General: Defensive Rotom will always find a way on a team that needs another wall. He is incredibly good at what he does. I like to have dual-STAB Sleep Talking for almost guaranteed Machamp owning. It also helps a lot when I need to stop an opposing Rotom, if all they can do is burn me, it is going to be a great game for this Pro.
Teamwork: Paired with Gyrados’s wonderful ability Intimidate, Rotom is incredibly bulky. It can stop lots of sweepers such as DD Gyara, as long as that ridiculous flinch hax doesn’t happen twice (If you’re reading this, you know who you are…), which helps the team a lot.

|Wishmaker|
Jirachi@Leftovers
Serene Grace
4 HP, 252 SpA, 252 Spe
Timid
-Calm Mind
-Psychic
-Grass Knot
-Hidden Power[FIRE]
General: This is quite possibly the best Jirachi set I have ever used <3. I like to use this Jirachi’s decent damage output to scout early game to see what counters they think they have. Even a +0 Psychic is doing decent damage, and once I put up a CM and her counters are gone, it’s an easy gg.
Teamwork: When you see this set, you think to yourself: “HEATRAN OMG”, well Jirachi almost welcomes this. Heatran is a huge setup bait for DD Tyranitar, which in some cases is also an easy gg.

|Roar|
Tyranitar@Lum Berry
Sand Stream
4 HP, 252 Atk, 252 Spe
Jolly
-Dragon Dance
-Stone Edge
-Crunch
-Earthquake
General: Tyranitar sets up on Heatran all day long and perform a sweep. Generally when I play him, I bring him in and Stone Edge randomly to see what happens. You’d be surprised how much a Flygon takes on a Stone Edge. This is also the method I use to scout for counters before I sweep.
Teamwork: Tyranitar is also able to sponge some special hits with decent bulk and sandstorm. When most people see a Dragon Dance Tyranitar, they assume that they can just stop it. However, Jirachi can take some of Tyranitar’s counters, such as Skarmory.
Conclusion: This team has had great success, and I don’t see many problems with pokemon trying to stop me. If you see anything you might change to make this team better, advice is welcome.
Thanks guys ^ . ^
DOOOOOOOOOOOOOOOOOOOOOOOOOOOOM.