Quality Control Double Dance Latias [QC 1/2]

Super stoked for my first write-up! Hope it's not too much of a mess.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Stored Power
move 3: Aura Sphere / Draining Kiss
move 4: Agility / Recover / Substitute
item: Leftovers / Weakness Policy
tera type: Poison / Steel / Fairy
ability: Levitate
nature: Timid
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Thanks to its considerable special bulk and more than reasonable attacking capabilities, Latias is a devastating set-up threat that matches up well against most special attackers, and in the right conditions can easily snowball out of control, making it a viable Stored Power Sweeper in this metagame. Between its mandatory set-up move in Calm Mind and defining weapon in Stored Power, Latias has to pick and choose its coverage option between Aura Sphere, which is its most immediate way to deal with Dark- and Steel-type opponents, most notably Kingambit but also Iron Treads and Heatran, or Draining Kiss, which provides some recovery and threatens Dark-types such as Roaring Moon, Meowscarada or Greninja equally. As for Latias’s last moveslot, Agility is a great tool to jumpstart its set-up, allowing Latias to stay in against faster opponents like Darkrai and Deoxys-S. Recover is never a wasted move in order to provide Latias with some reliable recovery, and Substitute is an alternative that matches up better against bulkier and slower opponents and opponents that rely in status moves, such as Alomomola or Gliscor, although both these move options cut into its Stored Power sweep momentum in exchange for their utility. Sets with Draining Kiss can allow to forego Recover, and overall tighter team support should be dedicated in variants with no immediate recovery option. 24 EVs in Speed along with a Timid nature allow it to outrun Choice Scarf Darkrai after an Agility boost. An alternative spread with maximum investment in HP and Speed should be used in sets without Agility to make the most out of Latias's more than serviceable speed tier. Tera Poison is mostly the way to go to avoid Toxic damage, turning opposing Gliscor into set-up fodder, and only have a weakness to Psychic, which is a fairly uncommon attacking type. Tera Steel similarly allows Latias to bypass Toxic alongside adding some valuable immunities and resistances, negating efforts from Galarian Slowking and Primarina to stop it. Tera Fairy can be used along with Draining Kiss to boost its damage and subsequent healing, and obtain a valuable Dragon immunity in the face of Dragapult's Draco Meteor or Kyurem's Scale Shot. Generally, the passive recovery granted by Leftovers make it its preferred item, although Weakness Policy is a great offensive alternative if one feels confident in Latias's defensive profile against its threats. Some alternative fringe options include Tera Electric, removing all weaknesses thanks to Levitate and providing a Paralysis immunity, which can be useful against Galarian Slowking and defensive variants of Gholdengo, and Mental Herb, allowing Latias to bypass Taunt from Landorus-T.

Latias finds itself a niche pick in hyper offense teams; in particular, it can fit in teams that struggle against Unaware opponents like Dondozo and Clodsire, as a way to open through and act as a win-condition. However, Latias faces big roadblocks against some of the more relevant threats of the metagame. Its main issue is that its base typing and sub-optimal physical bulk by Gen 9 standards leave it exposed and make it exploitable, and will more often than not have to end up being the Tera Pokémon for the team. Gholdengo can overwhelm it by either out-damaging it with a Nasty Plot-boosted Shadow Ball or crippling it with Paralysis and sustaining its not-very-effective hits with Recover and attacking back with Hex. Some partners that can handle it and also fit in hyper offense structures include Volcarona and Weavile. Similar issues arise with Dragapult, whom Latias fails to kill before it 2HKOs with Shadow Ball, Dragon Darts or Specs Draco Meteor. Kingambit makes for a great partner overall, countering Dragapult and also Gholdengo along with other Ghost- and Dark-type opponents that Latias may be stopped by. On the physical side of the spectrum, it is opposing Kingambit who poses specially an existential threat to Latias, as without Aura Sphere, it fails to do much in return, and without spending your Tera on Latias, it leaves itself exposed to Sucker Punch and Kowtow Cleave, and even Iron Head if it goes Tera Fairy. Iron Valiant can prove decisive in this match-up, as well as mixing well with the fast-paced plan a Latias team should have. Play Rough variants of Ogerpon-W can overpower Latias without Tera Poison, thus Roaring Moon can assist by KO-ing it back with a Booster Energy-powered Acrobatics. Furthermore, breaking through Ting-Lu can prove to be challenging, and a strong wallbreaking partner such as Weavile could overwhelm it in return. Hazard support is really appreciated overall to help Latias clean in the endgame against a worn-down team, thus Glimmora or Hisuian Samurott make for excellent partners. Latias also is a perfect match for teams championed by dual screens Deoxys-S or Alolan Ninetales, allowing it to set-up with minimal damage dealt in return.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Stored Power
move 3: Aura Sphere / Draining Kiss
move 4: Agility / Recover / Substitute
item: Leftovers / Weakness Policy
tera type: Poison / Steel / Fairy
ability: Levitate
nature: Timid
evs: 252 HP / 232 Def / 24 Spe OR 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]
Thanks to its considerable bulk and more than reasonable attacking capabilities, Latias is a devastating set-up threat that in the right conditions can easily snowball out of control, making it a solid Stored Power Sweeper in this metagame. Latias has to pick and choose its coverage option between Aura Sphere, which is its most immediate way to deal with Dark- and Steel-type opponents, most notably Kingambit but also Iron Treads and Heatran, or Draining Kiss, which provides some recovery and threatens Dark-types such as Roaring Moon, Meowscarada or Greninja equally. As for Latias’s last moveslot, Agility is a great tool to jumpstart its set-up, allowing Latias to deal with faster opponents like Darkrai and Deoxys-S and to invest less into its Speed in favour of its bulk. Recover is never a wasted move in order to provide Latias with some reliable recovery, and Substitute is an alternative that matches up better against bulkier and slower opponents and opponents that rely in status moves, such as Alomomola or Gliscor, although both these move options lose the benefit of boosting Stored Power in exchange for their utility. 24 EVs in Speed along with a Timid nature allow it to outrun Choice Scarf Darkrai after an Agility boost. An alternative spread with maximum investment in HP and Speed should be used in sets without Agility to make the most out of Latias's more than serviceable speed tier. Tera Poison is mostly the way to go to avoid Toxic damage, turning opposing Gliscor into set-up fodder, and only have a weakness to Psychic, which is a fairly uncommon attacking type. Tera Steel similarly allows Latias to bypass Toxic alongside adding some valuable immunities and resistances, negating efforts from Galarian Slowking and Primarina to stop it. Tera Fairy can be used along with Draining Kiss to boost its damage and subsequent healing, and obtain a valuable Dragon immunity in the face of opponents like Dragapult or Kyurem. Generally, the passive recovery granted by Leftovers make it its preferred item, although Weakness Policy is a great offensive alternative if one feels confident in Latias's defensive profile against its threats. Some alternative fringe options include Tera Electric, removing all weaknesses thanks to Levitate and providing a Paralysis immunity, which can be useful against Galarian Slowking and defensive variants of Gholdengo, and Mental Herb, allowing Latias to bypass Taunt from Landorus-T.

Latias finds itself a niche pick in hyper offense teams; in particular, it can support teams by dealing with Unaware opponents like Dondozo and Clodsire, as a way to open through and act as a win-condition. Latias's base typing without Tera makes it vulnerable to several metagame threats such as Gholdengo and Dragapult. Gholdengo can overwhelm it by either out-damaging it with a Nasty Plot-boosted Shadow Ball or crippling it with Paralysis and sustaining its not-very-effective hits with Recover and attacking back with Hex. Volcarona can switch into and pressure Gholdengo for Latias. Similar issues arise with Dragapult, whom Latias fails to kill before it 2HKOs with Shadow Ball, Dragon Darts or Specs Draco Meteor. Kingambit makes for a great partner overall, countering Dragapult and also Gholdengo along with other Ghost- and Dark-type opponents that Latias may be stopped by. Kingambit poses specially an existential threat to Latias, as without Aura Sphere, it fails to do much in return, and without spending your Tera on Latias, it leaves itself exposed to Sucker Punch and Kowtow Cleave, and even Iron Head if it goes Tera Fairy. Iron Valiant can prove decisive in this match-up, as well as mixing well with the fast-paced plan a Latias team should have. Play Rough variants of Ogerpon-W can overpower Latias, thus Roaring Moon can assist by KO-ing it back with a Booster Energy-powered Acrobatics. Furthermore, breaking through Ting-Lu can prove to be challenging, and a strong wallbreaking partner such as Ogerpon-W could overwhelm it in return. Hazard support is really appreciated overall to help Latias clean in the endgame against a worn-down team, thus Glimmora or Hisuian Samurott make for excellent partners. Latias also is a perfect match for teams championed by dual screens Deoxys-S or Alolan Ninetales, allowing it to set-up with minimal damage dealt in return.

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Last edited:

BT89

go on, take everything
is a Pre-Contributor
add remove comment highlight
Super stoked for my first write-up! Hope it's not too much of a mess.

[SET]
name: Double Dance
move 1: Calm Mind
move 2: Agility
move 3: Stored Power
move 4: Aura Sphere / Draining Kiss
item: Leftovers / Mental Herb
tera type: Poison / Steel / Fairy / Electric
ability: Levitate
nature: Timid
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Paragraph 1
- the role that the Pokemon plays;
- coverage moves that affect its role, there's no need to explain simple STAB moves unless they're slashed;
- a description of the EV spread in one sentence or less; don't focus on "default" things like maximum Attack investment, do give reasoning behind the benchmarks chosen;

- an explanation of Tera types used and why they're beneficial.

Following some minor buffs after her re-introduction in The Indigo Disk DLC,
no need to mention this as it dates the analysis
Latias finds itself as a niche pick in mostly HO structures, branding the latest adaptation of its true-and-tried Stored Power set. Thanks to its considerable Special bulk and more than reasonable attacking capabilities, Latias matches up well against most Special Attackers, and in the right conditions can easily snowball out of control, making it perhaps the most viable Stored Power Sweeper in this metagame. Unlike previous iterations of Latias, it lacks the time and entry points to slow-play the set-up, thus Agility has come to be the most fitting tool in its arsenal to facilitate the sweep. two things, again no need to mention previous stuff and also rephrase this blurb about the effectiveness of agility; how does a lack of entry points correlate to agility in particular? i think that part should be ditched and just discuss how agility lets latias have more immediate impact This leaves Latias with 4MSS, having the fight in the last slot between Aura Sphere, which is the most option to deal with Dark- and Steel-type opponents, or the new Draining Kiss, which provides some minor recovery and slightly longer longevity while the move isnt super strong, don't downplay it. 24 EVs in Speed along with a Timid nature allow it to outrun Scarf Darkrai after an Agility boost. Tera Poison is mostly the way to go to avoid Toxic damage and have only a weakness to Psychic, which is a fairly uncommon attacking type, turning opposing Gliscor into set-up fodder. Tera Fairy can be used along with Draining Kiss to boost its damage and obtain a valuable Dragon immunity what does this help with in particular? main one that comes to mind is dragapult. Tera Steel lacks the usefulness of the other ones but is always a serviceable defensive Type, and even Tera Electric can be used to make Latias have no weaknesses thanks to Levitate. Generally, Leftovers will give Latias some passive recovery and is thus its preferred item, although Mental Herb can be used to allow it to bypass Taunt from Landorus-Therian if one feels to go all-in with the sweeping strategy.

Paragraph 2
- a brief example of teammates that benefit from the analysed Pokemon's presence;
- a brief example of foes that the analysed Pokemon is vulnerable to + teammates to help cover them.

Latias can fit in teams that struggle against Unaware mons like Skeledirge dirge is a bit iffy since lati is weak to it and stored power doesnt really start becoming scary for it until latias uses 2 calm minds and an agility. perhaps mention dondozo here instead. and Clodsire, as a way to open through and act as a win-condition. Hazard support is really appreciated to help Latias clean in the endgame against a worn-down team, thus it can fit easily in Glimmora or Hisuian Samurott plus five kind of teams. newer players might not know what this means, so rephrase it to something among the lines of "thus, glimmora and hisuian samurott are great partners due to..." Latias also is a perfect match for Screens or Veil teams mention screens setters, allowing it to set-up with minimal damage dealt in return, and the rare Psyspam teams can use it instead of Cresselia for a more active and slightly more immediate Stored Power Sweeper. psyspam is ridiculously niche i wouldnt mention it In particular, Latias forms a great defensive core with Garganacl, who can sponge Ghost-type attacks, set up Stealth Rock and deal passive damage with Salt Cure, with Latias in exchange covering up for its Ground weakness. However, Latias faces big roadblocks against some of the more relevant threats of the metagame. Gholdengo can overwhelm it by either out-damaging it with a Nasty Plot-boosted Shadow Ball or crippling it with Paralysis and sustaining its not-very-effective hits with Recover and attacking back with Hex. Similar issues arise with Dragapult, whom Latias fails to kill before it 2HKOs with Shadow Ball, Dragon Darts or Specs Draco Meteor. Kingambit poses specially an existential threat to Latias, as without Aura Sphere, it fails to do much in return, and without spending your Tera on Latias, it leaves itself exposed to Sucker Punch and Kowtow Cleave, and even Iron Head if it goes Tera Fairy. mention some teammates here that can help fend off these threats. Thus, the main issue with Latias is that its base typing and sub-optimal Physical bulk by Gen 9 standards leave it exposed and make it exploitable, and will more often than not have to end up being the Tera mon for the team. you kind of detail this already with the pokemon mentioned; remember this is mostly a teammates section so either put this before the gholdengo blurb or remove it. also you mention physical bulk as a weakness but only mention one (and a half ig with pult) physical attacker here, so maybe either emphasize kingambit more or remove the physical bulk part. With careful positioning it can steamroll through teams with relative ease, although brewing the perfect storm can prove to be a monumental task. fluff

also mention some other offensive pokemon in this paragraph that can do some wallbreaking to help latias sweep.


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Quality checked by:
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EDIT: changed Latias pronouns to it for clarity, thanks autumn

EDIT 2: I had some liberties and added some fringe options to the set, left those in cursive
this is a real good start, want to look through this again before i mark it as approved!
 

BT89

go on, take everything
is a Pre-Contributor
same color code as last time
Super stoked for my first write-up! Hope it's not too much of a mess.

[SET]
name: Double Dance
move 1: Calm Mind
move 2: Agility
move 3: Stored Power
move 4: Aura Sphere / Draining Kiss
item: Leftovers / Mental Herb
tera type: Poison / Steel / Fairy / Electric
ability: Levitate
nature: Timid

evs: 252 HP / 232 Def / 24 Spe

the qc team discussed this set and we ultimately updated it, see here: https://www.smogon.com/dex/sv/pokemon/latias/ou/ its really just three things (substitute, recover, and weakness policy) so just add blurbs about them into this paragraph as well. make sure to take out mental herb and tera electric as well, they can be mentioned in the analysis but not as part of the set.

[SET COMMENTS]
Latias finds itself as a niche pick in mostly HO structures, branding the latest adaptation of its true-and-tried Stored Power set. Thanks to its considerable Special bulk and more than reasonable attacking capabilities, Latias matches up well against most Special Attackers, and in the right conditions can easily snowball out of control, making it perhaps the most viable Stored Power Sweeper in this metagame. Due to the issues plaguing Latias, Agility has become perhaps its defining move, with the updated set, you don't have to call agility its "defining set" anymore more often than not jumpstarting its set-up and allowing Latias to stay in against faster opponents. However, this leaves Latias with 4MSS, having to fight in the last slot between Aura Sphere, which is its best option to deal with Dark- and Steel-type opponents, or Draining Kiss, which provides some recovery and threatens Dark-types such as? list a few examples equally. 24 EVs in Speed along with a Timid nature allow it to outrun Scarf Darkrai after an Agility boost. Tera Poison is mostly the way to go to avoid Toxic damage and have only a weakness to Psychic, which is a fairly uncommon attacking type, turning opposing Gliscor into set-up fodder. Tera Fairy can be used along with Draining Kiss to boost its damage and obtain a valuable Dragon immunity in the face of Dragapult's Draco Meteor or Kyurem's Scale Shot. Tera Steel lacks the usefulness of the other ones but is always a serviceable defensive Type emphasize the defensive attributes of tera steel, "lacks the usefulness" is a tad dismissive so i'd probably ditch that, and even Tera Electric can be used to make Latias have no weaknesses thanks to Levitate. Generally, Leftovers will give Latias some passive recovery and is thus its preferred item, although Mental Herb can be used to allow it to bypass Taunt from Landorus-Therian if one feels to go all-in with the sweeping strategy.

Latias can fit in teams that struggle against Unaware mons like Dondozo and Clodsire, as a way to open through and act as a win-condition. Hazard support is really appreciated to help Latias clean in the endgame against a worn-down team, thus Glimmora or Hisuian Samurott make for excellent partners. Latias also is a perfect match for teams championed by Deoxys-Speed, Ninetales-Alola or Utility Dragapult, allowing it to set-up with minimal damage dealt in return thanks to Screens or Veil. However, Latias faces big roadblocks against some of the more relevant threats of the metagame. Its main issue is that its base typing and sub-optimal Physical bulk by Gen 9 standards leave it exposed and make it exploitable, and will more often than not have to end up being the Tera mon for the team. Gholdengo can overwhelm it by either out-damaging it with a Nasty Plot-boosted Shadow Ball or crippling it with Paralysis and sustaining its not-very-effective hits with Recover and attacking back with Hex. Similar issues arise with Dragapult, whom Latias fails to kill before it 2HKOs with Shadow Ball, Dragon Darts or Specs Draco Meteor. On the Physical side of the spectrum, Kingambit poses specially an existential threat to Latias, as without Aura Sphere, it fails to do much in return, and without spending your Tera on Latias, it leaves itself exposed to Sucker Punch and Kowtow Cleave, and even Iron Head if it goes Tera Fairy. Play Rough variants of Ogerpon-Wellspring can overpower Latias without Tera Poison, and a well-positioned Weavile can negate its set-up completely. Furthermore, breaking through Ting-Lu can prove to be challenging. Thus, Latias benefits from partners with wallbreaking capabilities. Meowscarada is an optimal partner for it, fitting already in HO teams, that will spread Knock Off to facilitate Hazard-stacking strategies, also handling Dragon-type opponents with Triple Axel and breaking through Ting-Lu with Flower Trick. Iron Valiant can help against faster opponents and prove decisive in the Kingambit matchup, and even more fringe options like Blaziken match up well against Kingambit and Gholdengo and feel at home in the fast-paced game plan that a Latias team should have. As for defensive partners, one of Corviknight or Skarmory make for great support with their IDBP sets, and Gliscor can support by spreading Toxic. It is also important to deny hazard-clearing; Gholdengo or even more left-field picks as such as Ogerpon will help in that task. In particular, Latias forms a great defensive core with Garganacl, who can sponge Ghost-type attacks, set up Stealth Rock and deal passive damage with Salt Cure, with Latias in exchange covering up for its Ground weakness. All in all, one set variation will not cover for certain match-ups that another one does. With Tera Poison and Aura Sphere, Gholdengo stands as a major blockage, and with Tera Fairy and Draining Kiss, you're going to want support against Kingambit, so pick and choose your teammates accordingly.

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EDIT: changed Latias pronouns to it for clarity, thanks autumn

EDIT 2: I had some liberties and added some fringe options to the set, left those in cursive

EDIT 3: Changes implemented
good work with implementation! i'll check one more time due to the updated set but solid work!
 
same color code as last time


good work with implementation! i'll check one more time due to the updated set but solid work!
Thank you for the heads-up, I'm a bit under the weather and it's a bit late here so if I don't find the energy to do it today I'll get it up in the morning and I'll tag you. Take care <3
 

autumn

only i will remain
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C&C Leader
lmk when this is implemented and i'll look again - most of this especially in the first paragraph is just structural; feel free to read other analyses on site / in the forum for a better feel of style
add / remove / comment / highlight
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Stored Power
move 3: Aura Sphere / Draining Kiss
move 4: Agility / Recover / Substitute
item: Leftovers / Weakness Policy
tera type: Poison / Steel / Fairy
ability: Levitate
nature: Timid
evs: 252 HP / 232 Def / 24 Spe

[SET COMMENTS]
Latias finds itself as a niche pick in mostly HO structures, branding the latest adaptation of its true-and-tried Stored Power set. (The types of teams that Latias fits on is better explained in the second paragraph that's to do with teammates. The first sentence in the first paragraph should be a summary of what its role is (stored power sweeper). You also ideally want to avoid time references because what it did in past metagames isn't relevant to its role in SV OU, so the 'latest edition' and 'tried-and-true' can go. You talk about stored power in this next sentence, so this first sentence can be entirely cut) Thanks to its considerable Special bulk and more than reasonable attacking capabilities, Latias matches up well against most Special Attackers, and in the right conditions can easily snowball out of control, making it perhaps the most viable Stored Power Sweeper in this metagame. (I wouldn't necessarily say most viable because Hatt exists, but just saying 'a viable' works) Agility has become a great tool to jumpstart its set-up, allowing Latias to stay in against faster opponents. (You can also avoid the time reference here - saying what Agility has become isn't relevant to Latias's role right now - just saying that Agility lets it outspeed faster stuff (with examples!) is fine) Substitute is an alternative that can fit against bulkier and slower opponents (Reword this tto say that Sub gives you a better matchup against flower fatter stuff (with examples) instead of 'fit against' because it kinda suggests you fit it if you're running into fat, which on ladder you can never know what you play), and Recover is never wasted in order to provide Latias with some reliable recovery, although both these options cut into its Stored Power sweep momentum in exchange for their utility. Latias has to fight in its last slow for a coverage option between Aura Sphere, which is its most immediate way to deal with Dark- and Steel-type opponents, or Draining Kiss, which provides some recovery and threatens Dark-types such as Roaring Moon, Meowscarada or Greninja equally. Sets with Draining Kiss can allow to forego Recover, and overall tighter team support should be dedicated in variants with no immediate recovery option. (On the set, the coverage is actually move 3 and agility / recover / sub is move 4. The paragraph order should match the set order, so this entire highlighted section should be moved up to before agility is mentioned. Make sure every point in your analysis has examples too - Kingambit needs to be mentioned for Aura Sphere) 24 EVs in Speed along with a Timid nature allow it to outrun Scarf Darkrai after an Agility boost. An alternative spread with maximum investment in HP and Speed should be used in sets without Agility to make the most out of Latias' more than serviceable speed tier. Tera Poison is mostly the way to go to avoid Toxic damage and have only a weakness to Psychic, which is a fairly uncommon attacking type, turning opposing Gliscor into set-up fodder, and only have a weakness to Psychic, which is a fairly uncommon attacking type. (Moved this around so you're not implying that the psychic weakness, not the toxic imunity, is what helps against Gliscor. Make sure ideas are connected and not jumping between two - a new player might not always be able to follow) Tera Fairy can be used along with Draining Kiss to boost its damage (and healing as a result) and obtain a valuable Dragon immunity in the face of Dragapult's Draco Meteor or Kyurem's Scale Shot. Tera Steel alternatively allows Latias to bypass Toxic alongside some valuable immunities and resistances, negating efforts from Slowking-Galar and Primarina to stop it. (This also needs to folow the order of the set and move before Fairy) Generally, the passive recovert granted by Leftovers make it its preferred item, although Weakness Policy is a great offensive alternative if one feels confident in Latias' defensive profile against its threats. Some alternative fringe options include Tera Electric, removing all weaknesses thanks to Levitate and providing a Paralysis immunity, which can be useful against Slowking-Galar and defensive variants of Gholdengo, and Mental Herb, allowing Latias to bypass Taunt from Landorus-Therian.

(This is now where you add that Latias fits on HO teams as the first point here) Latias can fit in teams that struggle against Unaware mons like Dondozo and Clodsire, as a way to open through and act as a win-condition. Hazard support is really appreciated to help Latias clean in the endgame against a worn-down team, thus Glimmora or Hisuian Samurott make for excellent partners. Latias also is a perfect match for teams championed by dual screens Deoxys-Speed, Ninetales-Alola or Utility Dragapult, allowing it to set-up with minimal damage dealt in return thanks to Screens or Veil. (Screens Dragapult isn't really viable anynore; utility Dragapult actully refers to the boots status set anyway, not screens. Screens is also pretty niche as-is, so you can move this further down the paragraph to have more viable teammate options at the top) However, Latias faces big roadblocks against some of the more relevant threats of the metagame. Its main issue is that its base typing and sub-optimal Physical bulk by Gen 9 standards leave it exposed and make it exploitable, and will more often than not have to end up being the Tera mon for the team. Gholdengo can overwhelm it by either out-damaging it with a Nasty Plot-boosted Shadow Ball or crippling it with Paralysis and sustaining its not-very-effective hits with Recover and attacking back with Hex. Similar issues arise with Dragapult, whom Latias fails to kill before it 2HKOs with Shadow Ball, Dragon Darts or Specs Draco Meteor. On the Physical side of the spectrum, Kingambit poses specially an existential threat to Latias, as without Aura Sphere, it fails to do much in return, and without spending your Tera on Latias, it leaves itself exposed to Sucker Punch and Kowtow Cleave, and even Iron Head if it goes Tera Fairy. Play Rough variants of Ogerpon-Wellspring can overpower Latias without Tera Poison, and a well-positioned Weavile can negate its set-up completely. Furthermore, breaking through Ting-Lu can prove to be challenging. (This is all true but not really necessary to group in one big paragraph. The teammates section should be formatted with 1 thing it struggles with + teammates to beat it, next thing it struggles with + teamates instead of putting its weakness in a big block) Thus, Latias benefits from partners with wallbreaking capabilities. Meowscarada is an optimal partner for it, fitting already in HO teams, that will spread Knock Off to facilitate Hazard-stacking strategies, also handling Dragon-type opponents with Triple Axel and breaking through Ting-Lu with Flower Trick. (Meow doesn't really fir on HO - it's more of a pivot for bulky offense / balance stuff because it doesn't have HO level offenses / can't set up and threaten / relies on pivoting and HO doesn't rly use pivots) Iron Valiant can help against faster opponents and prove decisive in the Kingambit matchup, and even more fringe options like Blaziken match up well against Kingambit and Gholdengo and feel at home in the fast-paced game plan that a Latias team should have. (Blaziken is really not relevant or good enough tobe mentioned as a teammate to a niche mon already - this section needs to talk a lot more about good HO partners so a reader can build a team with it) As for defensive partners, one of Corviknight or Skarmory make for great support with their IDBP sets, and Gliscor can support by spreading Toxic. It is also important to deny hazard-clearing; Gholdengo or even more left-field picks as such as Ogerpon will help in that task. In particular, Latias forms a great defensive core with Garganacl, who can sponge Ghost-type attacks, set up Stealth Rock and deal passive damage with Salt Cure, with Latias in exchange covering up for its Ground weakness. All in all, one set variation will not cover for certain match-ups that another one does. (Latias is HO only, so it doesn't want or need defensive cores) With Tera Poison and Aura Sphere, Gholdengo stands as a major blockage, and with Tera Fairy and Draining Kiss, you're going to want support against Kingambit, so pick and choose your teammates accordingly. (Saying 'choose your teammates accordingly' doesn't explain anything - what teammates do you use with Aura Sphere variants? hat teammates do you use with Draining Kiss variants? Rememebr that the target audience here is a new player - they would have no idea how to do that)

Latias is a HO mon - you want to talk about some HO teammates and how they can offensively synergise with it. Don't worry about defensive synergy here because that's not as relevant when building. A lot of HO teams rely on being able to break down shared checks, so you can mention ways to break Ghold/Gambit. HO teams also need to be able to deal with faster stuff, especially on non Agility sets (Booster mons are big here).


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Also if you don't want to go through the whole standards thread rn (it's a lot), here's some grammar stuff to note.
- Abbreviations like HO etc should be written out fully (without caps too, so hyper offense not Hyper Offense)
- Similarly, don't abbreviate items; Choice Scarf, not just Scarf; same with moves, Aurora Veil, not just Veil
- Pokemon form names are truncated, so Ogerpon-W / Landorus-T not Ogerpon-Wellspring / Landorus-Therian
- Regions forms write the region out first, so Galarian Slowking / Alolan Ninetales, not Slowking-Galar / Ninetales-Alola
- Special/physical don't need to be capitalised
- For possessives, Latias's, but just Latias'
- Don't use 'mons' ever, always Pokemon
 

autumn

only i will remain
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C&C Leader
lmk when this is implemented too
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Stored Power
move 3: Aura Sphere / Draining Kiss
move 4: Agility / Recover / Substitute
item: Leftovers / Weakness Policy
tera type: Poison / Steel / Fairy
ability: Levitate
nature: Timid
evs: 252 HP / 232 Def / 24 Spe OR 252 HP / 4 SpA / 252 Spe (adding alt spread for non agility)

[SET COMMENTS]
Thanks to its considerable special bulk (physical bulk also isn't bad at all, so just iverall bulk is why latias is good) and more than reasonable attacking capabilities, Latias is a devastating set-up threat that matches up well against most special attackers, and (it doesn't really - volcarona if bug buzz or the right tera, primarina, darkrai, iron valiant, special pult, kyurem, bolt etc. it can do well when set up but not unboosted, so cutting this and highlighting the snowbaling part is better) in the right conditions can easily snowball out of control, making it a viable Stored Power Sweeper in this metagame. (Something like 'good' or 'solid' is fine to describe it instead of 'viable' to not undersell it) Between its mandatory set-up move in Calm Mind and defining weapon in Stored Power, (Self explanatory setup / STAB moves don't need to be explained, so this can just be cut to go directly to the coverage) Latias has to pick and choose its coverage option between Aura Sphere, which is its most immediate way to deal with Dark- and Steel-type opponents, most notably Kingambit but also Iron Treads and Heatran, or Draining Kiss, which provides some recovery and threatens Dark-types such as Roaring Moon, Meowscarada or Greninja equally. As for Latias’s last moveslot, Agility is a great tool to jumpstart its set-up, allowing Latias to stay in against faster opponents like Darkrai and Deoxys-S. (Something like 'deal with' insteaf of 'stay in on' would be bettere here because it doesn't stay in on them if it hasn't set up, and just staying in on them doesn't accomplish much if it can't beat them. Agility also means it can afford to run less bulk + helps Stores Power snowball more) Recover is never a wasted move in order to provide Latias with some reliable recovery, and Substitute is an alternative that matches up better against bulkier and slower opponents and opponents that rely in status moves, such as Alomomola or Gliscor, although both these move options cut into its Stored Power sweep momentum lose the benefit of boosting Stored Power (momentum isn't really affected here if you're using sub to get even more setup turns for example, which I think is what you mean?) in exchange for their utility. Sets with Draining Kiss can allow to forego Recover, and overall tighter team support should be dedicated in variants with no immediate recovery option. (This isn't true because the first slashes of this set (which is what the sample importable will be) have recoverless with aura sphere) 24 EVs in Speed along with a Timid nature allow it to outrun Choice Scarf Darkrai after an Agility boost. An alternative spread with maximum investment in HP and Speed should be used in sets without Agility to make the most out of Latias's more than serviceable speed tier. Tera Poison is mostly the way to go to avoid Toxic damage, turning opposing Gliscor into set-up fodder, and only have a weakness to Psychic, which is a fairly uncommon attacking type. Tera Steel similarly allows Latias to bypass Toxic alongside adding some valuable immunities and resistances, negating efforts from Galarian Slowking and Primarina to stop it. Tera Fairy can be used along with Draining Kiss to boost its damage and subsequent healing, and obtain a valuable Dragon immunity in the face of Dragapult's Draco Meteor or Kyurem's Scale Shot. (just saying to help against Dragapult and Kyurem is fine here bc pult runs darts a lot now + kyurem can run draco with special sets being more common than dd) Generally, the passive recovery granted by Leftovers make it its preferred item, although Weakness Policy is a great offensive alternative if one feels confident in Latias's defensive profile against its threats. Some alternative fringe options include Tera Electric, removing all weaknesses thanks to Levitate and providing a Paralysis immunity, which can be useful against Galarian Slowking and defensive variants of Gholdengo, and Mental Herb, allowing Latias to bypass Taunt from Landorus-T.

Latias finds itself a niche pick in hyper offense teams; in particular, it can fit in teams that struggle against support teams by dealing with Unaware opponents like Dondozo and Clodsire, as a way to open through and act as a win-condition. (nobody builds HO and says 'im weak to unaware i'll add latias', it's just another benefit) However, Latias faces big roadblocks against some of the more relevant threats of the metagame. Its main issue is that its base typing and sub-optimal physical bulk by Gen 9 standards leave it exposed and make it exploitable, and will more often than not have to end up being the Tera Pokémon for the team. Latias's base typing without Tera makes it vlunterable to several metagame trheats such as Gholdego and Dagapult. (avoiding big blocks of text that aren't actually about teammates) Gholdengo can overwhelm it by either out-damaging it with a Nasty Plot-boosted Shadow Ball or crippling it with Paralysis and sustaining its not-very-effective hits with Recover and attacking back with Hex. Some partners that can handle it and also fit in hyper offense structures include Volcarona and Weavile. Volcarona can swich into and pressure Gholdengo for Latias. (you don't need to specify 'that fit on hyper offense teams' here because the first senetnce does that. Weavile also isn't really a HO mon, it's more of an offense/balance wincon) Similar issues arise with Dragapult, whom Latias fails to kill before it 2HKOs with Shadow Ball, Dragon Darts or Specs Draco Meteor. Kingambit makes for a great partner overall, countering Dragapult and also Gholdengo along with other Ghost- and Dark-type opponents that Latias may be stopped by. On the physical side of the spectrum, it is opposing Kingambit who poses specially an existential threat to Latias, as without Aura Sphere, it fails to do much in return, and without spending your Tera on Latias, it leaves itself exposed to Sucker Punch and Kowtow Cleave, and even Iron Head if it goes Tera Fairy. Iron Valiant can prove decisive in this match-up, as well as mixing well with the fast-paced plan a Latias team should have. Play Rough variants of Ogerpon-W can overpower Latias without Tera Poison, (if you tera you lose your water resistance and can lose to sd cudgel) thus Roaring Moon can assist by KO-ing it back with a Booster Energy-powered Acrobatics. Furthermore, breaking through Ting-Lu can prove to be challenging, and a strong wallbreaking partner such as Weavile could overwhelm it in return. (something like your own wellspring would be a better HO fit) Hazard support is really appreciated overall to help Latias clean in the endgame against a worn-down team, thus Glimmora or Hisuian Samurott make for excellent partners. Latias also is a perfect match for teams championed by dual screens Deoxys-S or Alolan Ninetales, allowing it to set-up with minimal damage dealt in return.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/arnimacarni.625618/
Quality checked by:
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Grammar checked by:
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