Battle Stadium Double Trick Choice

:Frosmoth:
Frosmoth @ Assault Vest
Ability: Ice Scales
Level: 50
Tera Type: Ground
EVs: 60 HP / 4 Def / 252 SpA / 4 SpD / 188 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Giga Drain
- Tera Blast
- Bug Buzz

Hopefully here for good, it's just so specially offensive and bulky at the same time. Idk though, could end up changing even this. EVs for 4 Spe Bax/Tusk, and bulk to take a hit from unboosted Pao, and ofc max SpA. Moths are famous for using QD, but I didn't find that useful w/ the lack of coverage from not having Tera Blast, so I put AV to be properly silly on the special side. Ground tera w/ blast not only hits steels, but flips the rock weakness, w/ the electric immunity still being somewhat useful. Can still take, say, Bundle or Greninja terad easily. I started w/ Frosmoth as it's a complete Bundle counter, which seems really rare given their Spe and all. Bug Buzz hits through sub, notable for Espathra especially. Also gets the often sub Wo-Chien, and Cresselia if she is or not. Tera notwithstanding lol. Giga Drain for Garg mainly, also generally good healing, like w/ water tera mons, which are a common type. I'm very fond of this mon now, like it somehow took Scizor's Bullet Punch from not full(terad ofc,) and ohkod Heatran who was last, by outspeeding, Can take a lot less from the Bloodmoon beast than you'd think, and hits it hard.

:Hatterene:
Hatterene @ Covert Cloak
Ability: Magic Bounce
Level: 50
Tera Type: Flying
EVs: 244 HP / 140 Def / 4 SpA / 100 SpD / 20 Spe
Calm Nature
- Psychic
- Healing Wish
- Giga Drain
- Nuzzle

I saved this EV spread by putting it in Team Bazaar(was hard to find,) Spe for 30s and Def for Fying Tera Blast DNite, idk the SpD. Will most likely be changing this to ghost tera for my DNite weakness. I put this per a suggestion for how to deal w/ rocks(SR.) Seems good for that and other stuff like Pex. Covert Cloak was free, so I put that for flinch moves and w/e. Garg certainly, who dislikes Giga Drain. Psychic gets Pex, and Nuzzle is amazing as few Corv are CC themselves(many, many more applications, but this is one that particularly matters.) I really like Healing Wish w/ Frosmoth. If this mon got Moonblast I would change, but it seems fine over just Dazzling Gleam since AV is taken. It also makes Hatt much more useful if she happened to get tricked a scarf or band, imo. Has maybe saved me, once when I woulda needed fairy coverage the Urshifu got spooked and ran anyway.

:Noivern:
Noivern @ Choice Specs
Ability: Infiltrator
Level: 50
Tera Type: Normal
EVs: 36 HP / 4 Def / 212 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Boomburst
- Focus Blast
- Switcheroo

This was put for Urshifus, mainly I believe. But w/ Focus Blast hits ruins, Garg, etc, too. I like ttrick and choice a lot, so having a 2nd helps, more so because I've yet to patch Chandelure to be infiltrator, as Flash Fire has value still. EVs are min to ohko somebody I forgot, and bulk takes Modest Specs Chi-yu Flamethrower terad, or something. This also is here for Ogerpon-h(although it isn't harmless to any form.) Tera Normal Boomburst is a given on this mon. Has been ok, can get Ursaluna BM w/ Focus Blast too.

:Urshifu-Rapid-Strike:
Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
Level: 50
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Surging Strikes
- Iron Head
- Close Combat
- U-turn

Kept over from when I briefly tried a bog standard team. Actually kinda like it, it helps vs. Gliscor, and the power w/ CB and maybe tera can get past lots of stuff that you wouldn't expect to break, easily. Still Jolly though, for the mirror and what not. Has come in handy a bit vs other Urshifus. Usual moves besides Iron Head for fairies, though I have not used that once. Excellent mon, will try keeping it despite not usually being into top mons very much.

:Chandelure:
Chandelure @ Choice Scarf
Ability: Flash Fire
Level: 50
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Energy Ball
- Shadow Ball
- Overheat

I caught a perfect one from Kitakami, the wild grass one. Can't be confused by tricked over pinch berries. This was put here for, uh, maybe Iron Moth idk. Really have forgotten, though it's sometimes good. Oh! It was Oger-h again. This takes all but Knock Off and the odd Stomping Tantrum, and should 2hko. Energy Ball seems necessary given that it's grass tera, a type which is useful not just for being obtainable w/o shards, but for water and ground moves. Shadow Ball gets Flutter that have lots their BE to Spe(if applicable) by switching out, and is safer vs. Ghold usually. I'm using Overheat instead of Flamethrower, though the main reason is probably just because it is learned by level up, and not just tm. Seems fine though, it's STAB but not tera boosted, so I may need the extra power at times. Flash Fire is great w/ the tera, and for oger-h who would hit hard if terad normally. If not terad the ivy cudgel is tolerable w/o a crit.

:Goodra-Hisui:
Goodra-Hisui @ Leftovers
Ability: Sap Sipper
Level: 50
Tera Type: Fairy
EVs: 252 HP / 236 Def / 20 Spe
Relaxed Nature
- Shelter
- Body Press
- Heavy Slam
- Draco Meteor

Put the reg strat dex Goodra-H for other Ogerpon forms, and spore immunity. Just shifted a bit to Spe for Ursa BM. Fairy not flying because it is what I already had, and gets Urshifus. I forgot Acid Armor pre-evo, so this has Shelter. Heavy Slam has been helpful vs. Flutter, idk probably has come up, think they always switch. But also for evasion boosters, as it will always hit those. Also makes some use of Sap Sipper, the ability not on the stratdex for those other Ogerpon forms, spore, and leech seed mainly. Draco Meteor seems ok to hit like Dozo or w/e, but I'm considering T-Bolt for pex and Corv. This has actually been really good w/ this set, in the past tried AV Goodra h and an odd Gyro Ball one, w/o any real success. This definitely seems like the better set to me. Great leftovers user.

Just kinda doing ok, near 1-1. DNite is probably still a big threat, maybe go overboard worrying about slightly less common, but still top tier, mons like oger and Ursa BM. Most likely to change Hatt(even besides just the tera,) and Chandelure, though I'm not there yet. It always feels like my team is ok and I can just play better, but that's hard w.o being clairvoyant.
 
BUMP(replaed Hatt w/, of al things, Krookodile. Idk seems as ok...nothing special. Can go into why it's there if asked.)
 
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