Prepare for trouble!
And make it double!
This is my second RMT and my favorite archetype: hyper-offense. This is a dual layered team where the main gimmick is that it’s both a webs and screen team. Originally I just slapped on some mons and called it a day, but it was actually working so I put just a little more thought in it. This is still a bit of a test run, so I’d appreciate any suggestions. Enjoy!
The Team:
Cloud Piercer (Galvantula) @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Thunder
- Thunder Wave
- Volt Switch
The first half of the gimmick and my webs setter of choice: Galvantula. Speed control is the name of the game for this mon. Sticky web is the main attraction, with fully accurate thunder waves and (supposedly) consistent thunders as a nice distraction. In the last slot is volt switch to allow for a bit more late game utility. Max speed and a timid nature to help it do its job, with max special attack to make those thunders sting. Finally, a focus sash is there to ensure that it gets webs up at least once.
Crying Devil (Grimmsnarl) @ Light Clay
Ability: Prankster
EVs: 252 HP / 132 SpD / 124 Spe
Careful Nature
- Reflect
- Light Screen
- Taunt
- Spirit Break
And the second half of this gimmick and my screen setter of choice: Grimmsnarl. Screens is one of my favorite styles, but I don’t really like Grimmsnarl so I’ll keep this quick. Prankster plus dual screens is stupid but effective. Taunt spits in the face of walls and setup sweepers. Spirit Break is the only attacking move and pretty good for support. Light clay is essential for screens, and the evs I stole from smogon and is for bulk. I don’t have any way to pivot pokemon in so normally i sack him after screens are up, but I’m not sure that it’s worth it.
Steamed Bun (Blaziken) @ Life Orb
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Blaze Kick
- Close Combat
- Stone Edge
- Swords Dance
This is my number one abuser of screens and webs as well as my favorite pokemon: Blaziken. He struggles a bit more without a mega or z-moves, but I can’t understand why I haven’t been seeing Blaziken more. This is the standard Blaziken set: three attacks plus SD. Blaze Kick is chosen over Flare Blitz as it will nab most KOs that flare blitz would and you’d mostly be clicking CC anyway. Stone Edge is the coverage move of choice due to its power, neutral coverage, and ability to smack the tier’s dragons. The webs and screens allow Blaziken to make full use of his strength, so I gave him a life orb and adamant nature (which also mitigates the drop in power from blaze kick).
Vaccaria (Gardevoir) @ Choice Specs
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Shadow Ball
- Healing Wish
And my second favorite pokemon and my main wallbreaker: Gardevoir. With sticky web in play, Gardevoir is essentially both specs and scarf. Max speed and strength along with three attacking moves for a mostly standard wallbreaking set. The first two are STAB while Shadow Ball is more consistent than focus blast and won’t get tanked unlike mystical fire, with the added potential of a sp. def drop. In the final slot is healing wish, a great support move that can re-enable my other mons. Now I am aware that Kyurem is stronger and faster and well… better, but gardevoir boasts one trait no other wallbreaker can replicate; with that being Trace. With this, you can steal a beast boost, cycle intimidates, and counter weather sweepers (provided sticky web is in play). Easily this is the most versatile pokemon on my team.
Empty Waves (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Originally this slot belonged to both Metagross for physical wallbreaking and priority and Zapdos-G for defiant. Both of them sucked at their job however, and Bisharp has knock off. Bisharp is another great abuser of sticky webs to patch up his middling speed. The combination of knock off and iron head will tear a massive dent through most walls, and sucker punch boosted by defog makes for strong speed control. Max speed and attack isn’t even worth mentioning at this point, and black glasses makes for a drawbackless boost to knock off.
Fodder (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Knock Off
I hate this mon. Bring back Gliscor. This is a basic utility set: rocks are rocks, EQ stab, u-turn pivot, and knock off for boots. Stole evs from smogon again. Bring back Gliscor.
Threatlist:
Landorus-Therian: I hate this mon. He’ll rip apart my offense and tanks almost every move I have. Defiant is my one saving grace.
Garchomp/you know what, pretty much all ground types: Scale shot will outpace my offensive attempts and Galvantula. Hippowdon can take any one hit and fire back. Excadrill could probably destroy everyone on my team. And I already mentioned landorus. This is why I have my own landorus. It’s not like I don’t have answers to these but EQ just kind of bulldozes through my team.
Tornadus: Tornadus outspeeds galvantula and carries defog. He can also OHKO both mons that potentially outspeed him. Thunder Wave and pray.
There are a bunch of more minor threats but those are the ones I come across the most.
Conclusion:
So that’s my team. It’s still in the testing stages but I’ve been having a lot of fun with it so I thought I’d show it off. Blaziken, Bisharp, and Gardevoir are really underrated pokemon in my opinion and the webs and screens really highlight them.
And make it double!
This is my second RMT and my favorite archetype: hyper-offense. This is a dual layered team where the main gimmick is that it’s both a webs and screen team. Originally I just slapped on some mons and called it a day, but it was actually working so I put just a little more thought in it. This is still a bit of a test run, so I’d appreciate any suggestions. Enjoy!
The Team:
Cloud Piercer (Galvantula) @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Thunder
- Thunder Wave
- Volt Switch
The first half of the gimmick and my webs setter of choice: Galvantula. Speed control is the name of the game for this mon. Sticky web is the main attraction, with fully accurate thunder waves and (supposedly) consistent thunders as a nice distraction. In the last slot is volt switch to allow for a bit more late game utility. Max speed and a timid nature to help it do its job, with max special attack to make those thunders sting. Finally, a focus sash is there to ensure that it gets webs up at least once.
Crying Devil (Grimmsnarl) @ Light Clay
Ability: Prankster
EVs: 252 HP / 132 SpD / 124 Spe
Careful Nature
- Reflect
- Light Screen
- Taunt
- Spirit Break
And the second half of this gimmick and my screen setter of choice: Grimmsnarl. Screens is one of my favorite styles, but I don’t really like Grimmsnarl so I’ll keep this quick. Prankster plus dual screens is stupid but effective. Taunt spits in the face of walls and setup sweepers. Spirit Break is the only attacking move and pretty good for support. Light clay is essential for screens, and the evs I stole from smogon and is for bulk. I don’t have any way to pivot pokemon in so normally i sack him after screens are up, but I’m not sure that it’s worth it.
Steamed Bun (Blaziken) @ Life Orb
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Blaze Kick
- Close Combat
- Stone Edge
- Swords Dance
This is my number one abuser of screens and webs as well as my favorite pokemon: Blaziken. He struggles a bit more without a mega or z-moves, but I can’t understand why I haven’t been seeing Blaziken more. This is the standard Blaziken set: three attacks plus SD. Blaze Kick is chosen over Flare Blitz as it will nab most KOs that flare blitz would and you’d mostly be clicking CC anyway. Stone Edge is the coverage move of choice due to its power, neutral coverage, and ability to smack the tier’s dragons. The webs and screens allow Blaziken to make full use of his strength, so I gave him a life orb and adamant nature (which also mitigates the drop in power from blaze kick).
Vaccaria (Gardevoir) @ Choice Specs
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Shadow Ball
- Healing Wish
And my second favorite pokemon and my main wallbreaker: Gardevoir. With sticky web in play, Gardevoir is essentially both specs and scarf. Max speed and strength along with three attacking moves for a mostly standard wallbreaking set. The first two are STAB while Shadow Ball is more consistent than focus blast and won’t get tanked unlike mystical fire, with the added potential of a sp. def drop. In the final slot is healing wish, a great support move that can re-enable my other mons. Now I am aware that Kyurem is stronger and faster and well… better, but gardevoir boasts one trait no other wallbreaker can replicate; with that being Trace. With this, you can steal a beast boost, cycle intimidates, and counter weather sweepers (provided sticky web is in play). Easily this is the most versatile pokemon on my team.
Empty Waves (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Originally this slot belonged to both Metagross for physical wallbreaking and priority and Zapdos-G for defiant. Both of them sucked at their job however, and Bisharp has knock off. Bisharp is another great abuser of sticky webs to patch up his middling speed. The combination of knock off and iron head will tear a massive dent through most walls, and sucker punch boosted by defog makes for strong speed control. Max speed and attack isn’t even worth mentioning at this point, and black glasses makes for a drawbackless boost to knock off.
Fodder (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Knock Off
I hate this mon. Bring back Gliscor. This is a basic utility set: rocks are rocks, EQ stab, u-turn pivot, and knock off for boots. Stole evs from smogon again. Bring back Gliscor.
Threatlist:
Landorus-Therian: I hate this mon. He’ll rip apart my offense and tanks almost every move I have. Defiant is my one saving grace.
Garchomp/you know what, pretty much all ground types: Scale shot will outpace my offensive attempts and Galvantula. Hippowdon can take any one hit and fire back. Excadrill could probably destroy everyone on my team. And I already mentioned landorus. This is why I have my own landorus. It’s not like I don’t have answers to these but EQ just kind of bulldozes through my team.
Tornadus: Tornadus outspeeds galvantula and carries defog. He can also OHKO both mons that potentially outspeed him. Thunder Wave and pray.
There are a bunch of more minor threats but those are the ones I come across the most.
Conclusion:
So that’s my team. It’s still in the testing stages but I’ve been having a lot of fun with it so I thought I’d show it off. Blaziken, Bisharp, and Gardevoir are really underrated pokemon in my opinion and the webs and screens really highlight them.
Last edited: