Approved by Seldanna
Generation 4 mechanics relevant to Anything Goes:
Generation 5 mechanics that already existed in DPP, and that are relevant to Anything Goes:
Sample Teams :
Kabutops Rain Offense edited from a team by Highlord
Latias Sun Balance by Seldanna and Lauriane
Qwilfish Bulky Offense by Seldanna
I'll do art later!
Hello! This thread will give some resources and an overview of DPP AG, a metagame which essentially came to light after Arceus was banned from DPP Ubers in late 2020. Feel free to discuss your impressions of the metagame as well.
Hello! This thread will give some resources and an overview of DPP AG, a metagame which essentially came to light after Arceus was banned from DPP Ubers in late 2020. Feel free to discuss your impressions of the metagame as well.
Generation 4 mechanics relevant to Anything Goes:
- Arceus cannot be affected by Trick or Knock Off, even when it isn’t holding a plate. (This was recently fixed)
- Due to in-game limitations, Arceus cannot use more than 100 EVs in a statistic.
- Sleep lasts 1-4 turns; the counter does not reset upon switching out
- Sleep talk will fail when used more than once in conjunction with a choice item. Switching out resets this
- Magic Coat does not reflect entry hazards, Taunt, or Torment
- Extreme Speed has a priority of +1
- Explosion and Self-Destruct have an effective base power of 500 and 400, respectively
- Pokémon holding Life Orb will not take recoil damage hitting a substitute
- Encore lasts from 4-8 turns
- Toxic is 85% accurate
- Taunt lasts 3-5 turns
- Wish restores 50 % of the recipient's health, regardless of what HP the Wish user has
- Synchronize does not Poison the opponent when the Synchronizing Pokemon is affected by Toxic Spikes
- When a Pokemon uses Healing Wish, the Pokemon that receives the Healing Wish takes hazard damage before health restoration and recovery from status. Additionally, if the Healing Wish user is faster than the foe's attacker, the Healing Wish recipient takes the damage from their attack upon coming in.
- Pokemon with Magic Guard can be Paralyzed but not Fully Paralyzed.
- If a Pokemon transforms into Arceus using Transform, its held plate is used to determine its type, not Arceus' type. If the Transform user holds no plate, it transforms into normal Arceus.
Generation 5 mechanics that already existed in DPP, and that are relevant to Anything Goes:
- Higher base power of following moves: Draco Meteor (140), Hydro Pump (120), Thunder (120), Fire Blast (120), Surf (95), Ice Beam (95), Flamethrower (95), Thunderbolt (95) Overheat (140), Dragon Pulse (90), Hidden Power (70)
- Will-O-Wisp has an accuracy of 75%
- Dark and Ghost are resisted by Steel
- The abilities Drizzle, Drought, Sand Stream, and Snow Warning enable permanent weather
- Knock Off has a base power of 20
- Ghost types are affected by trapping abilities and effects, such as Shadow Tag
- Critical hits deal 2x normal damage, not 1.5x
- Fairy type does not exist
-----[Tier 1 - Boosted and Deoxys-Speed]-----
750 - (176 with Swift Swim at +1)
660 - (176+ at +1)
644 - (252+ at +2)
594 - (0 at +1)
591 - (252+ at +1)
590 - (252+ with Swift Swim)
582 - (252+ at +1)
574 - (252+ at +1)
568 - (252+ with Swift Swim)
558 - (252 at +2)
541 - (252+ at +1)
538 - (252 with Swift Swim)
525 - (252+ at +1)
522 - (252+ with Chlorophyll)
518 - (252 with Swift Swim), (252 with Chlorophyll)
506 - (68 at +2)
504 - (252+)
500 - (136 at +2), (176 with Swift Swim)
499 - (252+ at +1)
492 - (252+ at +1)
476 - (252 with Chlorophyll)
475 - (252+ at +1)
460 - (92+)
-----[Tier 2 - Base 90s at +1]-----
459 - (252+ at +1)
458 - (252), (252+ with Swift Swim)
442 - (252+ at +1)
440 - (176+)
438 - (252+)
436 - (252+ with Chlorophyll)
433 - (252 at +1)
418 - (252 at +1)
417 - (252+ at +1)
403 - (252 at +1)
398 - (252 with Chlorophyll)
395 - (236)
394 - (252+)
393 - (252+ at +1)
391 - (252 at +1)
388 - (252+)
383 - (252+)
375 - (176 at +1)
372 - (252+)
364 - (252+ at +1)
361 - (252+)
352 - (96+)
350 - (252+)
349 - (252+ with HP Fire)
346 - (252+)
339 - (252)
334 - (192+)
333 - (252+)
331 - (100+)
328 - (252+)
319 - (216+)
317 - (252+)
308 - (176+), (216+)
-----[Tier 3 - Max Speed Base 90s]-----
306 - (252+)
301 - (252)
299 - (252)
295 - (252+)
290 - (252+), (192+)
289 - (252)
284 - (252+)
279 - (252)
269 - (252)
262 - (252+)
261 - (252), (252+)
259 - (252)
256 - (0)
253 - (68)
250 - (136), (176)
244 - (32), (112), (72), (184+)
243 - (252+)
239 - (252)
229 - (252+)
226 - (0)
222 - (128), (24)
221 - (252)
218 - (252+)
-----[Tier 4 - Uninvested Base 90s]-----
216 - (0)
209 - (252)
206 - (0)
199 - (252)
194 - (0-)
191 - (140)
190 - (0)
184 - (0- 0IV)
179 - (252)
176 - (0)
168 - (48)
166 - (0- 0IV), (0)
158 - (0)
156 - (0)
146 - (0)
142 - (0-)
136 - (0)
116 - (0)
106 - (0)
102 - (0)
76 - (0- 0IV)
63 - (0- 0IV)
750 - (176 with Swift Swim at +1)
660 - (176+ at +1)
644 - (252+ at +2)
594 - (0 at +1)
591 - (252+ at +1)
590 - (252+ with Swift Swim)
582 - (252+ at +1)
574 - (252+ at +1)
568 - (252+ with Swift Swim)
558 - (252 at +2)
541 - (252+ at +1)
538 - (252 with Swift Swim)
525 - (252+ at +1)
522 - (252+ with Chlorophyll)
518 - (252 with Swift Swim), (252 with Chlorophyll)
506 - (68 at +2)
504 - (252+)
500 - (136 at +2), (176 with Swift Swim)
499 - (252+ at +1)
492 - (252+ at +1)
476 - (252 with Chlorophyll)
475 - (252+ at +1)
460 - (92+)
-----[Tier 2 - Base 90s at +1]-----
459 - (252+ at +1)
458 - (252), (252+ with Swift Swim)
442 - (252+ at +1)
440 - (176+)
438 - (252+)
436 - (252+ with Chlorophyll)
433 - (252 at +1)
418 - (252 at +1)
417 - (252+ at +1)
403 - (252 at +1)
398 - (252 with Chlorophyll)
395 - (236)
394 - (252+)
393 - (252+ at +1)
391 - (252 at +1)
388 - (252+)
383 - (252+)
375 - (176 at +1)
372 - (252+)
364 - (252+ at +1)
361 - (252+)
352 - (96+)
350 - (252+)
349 - (252+ with HP Fire)
346 - (252+)
339 - (252)
334 - (192+)
333 - (252+)
331 - (100+)
328 - (252+)
319 - (216+)
317 - (252+)
308 - (176+), (216+)
-----[Tier 3 - Max Speed Base 90s]-----
306 - (252+)
301 - (252)
299 - (252)
295 - (252+)
290 - (252+), (192+)
289 - (252)
284 - (252+)
279 - (252)
269 - (252)
262 - (252+)
261 - (252), (252+)
259 - (252)
256 - (0)
253 - (68)
250 - (136), (176)
244 - (32), (112), (72), (184+)
243 - (252+)
239 - (252)
229 - (252+)
226 - (0)
222 - (128), (24)
221 - (252)
218 - (252+)
-----[Tier 4 - Uninvested Base 90s]-----
216 - (0)
209 - (252)
206 - (0)
199 - (252)
194 - (0-)
191 - (140)
190 - (0)
184 - (0- 0IV)
179 - (252)
176 - (0)
168 - (48)
166 - (0- 0IV), (0)
158 - (0)
156 - (0)
146 - (0)
142 - (0-)
136 - (0)
116 - (0)
106 - (0)
102 - (0)
76 - (0- 0IV)
63 - (0- 0IV)
Will be done a little later!
Dialga
Kyogre
Giratina-Origin
Darkrai
Arceus
Groudon
Latias
Deoxys-Speed
Arceus-Steel
Arceus-Fighting
Mewtwo
Jirachi
Tyranitar
Latios
Rayquaza
Garchomp
Palkia
Skarmory
Forretress
Arceus-Ground
Arceus-Ghost
Blissey
Kabutops
Heatran
Bronzong
Tentacruel
Ho-Oh
Arceus-Electric
Deoxys-Attack
Lucario
Wobbuffet
Scizor
Arceus-Grass
Kingdra
Mew
Manaphy
Froslass
Giratina
Shaymin-Sky
Lugia
Gliscor
Ludicolo
Qwilfish
Cresselia
Quagsire
Cloyster
Clefable
Metagross
Hariyama
Victreebel
Magnezone
Heracross
Salamence
Infernape
Shiftry
Dialga @ Leftovers
Ability: Pressure
EVs: 240 HP / 244 SpD / 24 Spe
Calm Nature
- Stealth Rock
- Dragon Pulse
- Thunder / Flamethrower / Earth Power
- Roar / Thunder Wave / Protect / Toxic
Dialga @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Draco Meteor
- Dragon Pulse
- Fire Blast / Thunder
- Sleep Talk / Thunder / Earth Power
Dialga @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe OR 144 HP / 252 SpA / 112 Spe
Timid / Modest Nature
- Draco Meteor
- Dragon Pulse
- Thunder / Earth Power / Aura Sphere
- Fire Blast
Dialga @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Sassy / Careful Nature
- Bulk Up
- Dragon Claw / Outrage
- Rest / Substitute
- Thunder / Sleep Talk / Roar / Protect
Dialga @ Life Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP
- Draco Meteor
- Fire Blast / Aura Sphere
- Thunder / Earth Power
- Stealth Rock
Dialga @ Expert Belt
Ability: Pressure
EVs: 144 Atk / 252 SpA / 112 Spe
Mild Nature
- Draco Meteor
- Outrage / Brick Break
- Fire Blast
- Thunder / Earth Power
Ability: Pressure
EVs: 240 HP / 244 SpD / 24 Spe
Calm Nature
- Stealth Rock
- Dragon Pulse
- Thunder / Flamethrower / Earth Power
- Roar / Thunder Wave / Protect / Toxic
Dialga @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Draco Meteor
- Dragon Pulse
- Fire Blast / Thunder
- Sleep Talk / Thunder / Earth Power
Dialga @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe OR 144 HP / 252 SpA / 112 Spe
Timid / Modest Nature
- Draco Meteor
- Dragon Pulse
- Thunder / Earth Power / Aura Sphere
- Fire Blast
Dialga @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Sassy / Careful Nature
- Bulk Up
- Dragon Claw / Outrage
- Rest / Substitute
- Thunder / Sleep Talk / Roar / Protect
Dialga @ Life Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP
- Draco Meteor
- Fire Blast / Aura Sphere
- Thunder / Earth Power
- Stealth Rock
Dialga @ Expert Belt
Ability: Pressure
EVs: 144 Atk / 252 SpA / 112 Spe
Mild Nature
- Draco Meteor
- Outrage / Brick Break
- Fire Blast
- Thunder / Earth Power
Kyogre
Kyogre @ Leftovers
Ability: Drizzle
EVs: 248 HP / 108 Def / 92 SpA / 60 SpD
Modest Nature
- Calm Mind
- Hydro Pump
- Ice Beam
- Thunder Wave
Kyogre @ Lum Berry
Ability: Drizzle
EVs: 144 HP / 252 SpA / 112 Spe
Modest Nature
- Hydro Pump
- Thunder Wave
- Ice Beam / Icy Wind
- Thunder / Water Spout
Note: This is the standard Lum lead set.
Kyogre @ Leftovers
Ability: Drizzle
EVs: 240 HP / 244 Def / 24 Spe
Bold / Modest Nature
- Surf
- Calm Mind
- Rest
- Sleep Talk
Kyogre @ Choice Specs
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe OR 80 HP / 252 SpA / 176 Spe
Timid / Modest Nature
IVs: 0 Atk
- Water Spout
- Surf / Hydro Pump
- Ice Beam
- Thunder
Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe
Timid / Modest Nature
- Water Spout
- Hydro Pump / Surf
- Ice Beam
- Sleep Talk / Thunder
Ability: Drizzle
EVs: 248 HP / 108 Def / 92 SpA / 60 SpD
Modest Nature
- Calm Mind
- Hydro Pump
- Ice Beam
- Thunder Wave
Kyogre @ Lum Berry
Ability: Drizzle
EVs: 144 HP / 252 SpA / 112 Spe
Modest Nature
- Hydro Pump
- Thunder Wave
- Ice Beam / Icy Wind
- Thunder / Water Spout
Note: This is the standard Lum lead set.
Kyogre @ Leftovers
Ability: Drizzle
EVs: 240 HP / 244 Def / 24 Spe
Bold / Modest Nature
- Surf
- Calm Mind
- Rest
- Sleep Talk
Kyogre @ Choice Specs
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe OR 80 HP / 252 SpA / 176 Spe
Timid / Modest Nature
IVs: 0 Atk
- Water Spout
- Surf / Hydro Pump
- Ice Beam
- Thunder
Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 4 Def / 252 SpA / 252 Spe
Timid / Modest Nature
- Water Spout
- Hydro Pump / Surf
- Ice Beam
- Sleep Talk / Thunder
Giratina-Origin
Note: Giratina-O has many possible spreads, feel free to edit as necessary.
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 52 Atk / 204 SpA / 252 Spe OR 52 Atk / 200 Def / 200 SpA / 56 Spe
Naive / Rash Nature
- Draco Meteor
- Shadow Sneak
- Thunder / Hidden Power Fire
- Earthquake / Roar / Outrage / Will-O-Wisp
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 144 HP / 252 SpA / 112 Spe
Modest Nature
- Dragon Pulse
- Calm Mind
- Substitute
- Aura Sphere / Thunder / Earth Power
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 84 HP / 216 Atk / 96 SpD / 112 Spe
Adamant Nature
- Shadow Sneak
- Outrage
- Earthquake
- Dragon Claw
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 200 Def / 196 SpA / 112 Spe
Modest Nature
- Dragon Pulse
- Calm Mind
- Rest
- Sleep Talk
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 52 Atk / 204 SpA / 252 Spe OR 52 Atk / 200 Def / 200 SpA / 56 Spe
Naive / Rash Nature
- Draco Meteor
- Shadow Sneak
- Thunder / Hidden Power Fire
- Earthquake / Roar / Outrage / Will-O-Wisp
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 144 HP / 252 SpA / 112 Spe
Modest Nature
- Dragon Pulse
- Calm Mind
- Substitute
- Aura Sphere / Thunder / Earth Power
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 84 HP / 216 Atk / 96 SpD / 112 Spe
Adamant Nature
- Shadow Sneak
- Outrage
- Earthquake
- Dragon Claw
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 200 Def / 196 SpA / 112 Spe
Modest Nature
- Dragon Pulse
- Calm Mind
- Rest
- Sleep Talk
Darkrai
Darkrai @ Life Orb / Leftovers / Lum Berry
Ability: Bad Dreams
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot / Thunder
- Dark Void
- Dark Pulse
- Focus Blast / Substitute
Darkrai @ Choice Scarf
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Trick
- Dark Void
- Dark Pulse
- Ice Beam / Focus Blast / Nasty Plot / Thunder Wave
Darkrai @ Chople Berry / Focus Sash / Lum Berry
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Void
- Dark Pulse
- Taunt
- Thunder Wave / Will-O-Wisp
Note: This is a dedicated lead set; the scarf set is also usually (but not always) a lead.
Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 252 Atk / 4 Def / 252 Spe
Hasty Nature
- Dark Void
- Pursuit / Sucker Punch
- Brick Break / Focus Blast / Focus Punch
- Thunder / Ice Beam / Swords Dance / Substitute
Ability: Bad Dreams
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot / Thunder
- Dark Void
- Dark Pulse
- Focus Blast / Substitute
Darkrai @ Choice Scarf
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Trick
- Dark Void
- Dark Pulse
- Ice Beam / Focus Blast / Nasty Plot / Thunder Wave
Darkrai @ Chople Berry / Focus Sash / Lum Berry
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Void
- Dark Pulse
- Taunt
- Thunder Wave / Will-O-Wisp
Note: This is a dedicated lead set; the scarf set is also usually (but not always) a lead.
Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 252 Atk / 4 Def / 252 Spe
Hasty Nature
- Dark Void
- Pursuit / Sucker Punch
- Brick Break / Focus Blast / Focus Punch
- Thunder / Ice Beam / Swords Dance / Substitute
Arceus
Arceus @ Lum Berry / Life Orb / Silk Scarf
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake / Recover / Overheat
Arceus @ Power Herb
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Force
- Earthquake
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake / Recover / Overheat
Arceus @ Power Herb
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Force
- Earthquake
Groudon
Groudon @ Leftovers
Ability: Drought
EVs: 248 HP / 8 Def / 252 SpD
Careful / Sassy Nature
- Stealth Rock
- Earthquake
- Dragon Claw / Lava Plume
- Thunder Wave / Toxic / Roar
Note: You can use a physically defensive spread of 252 HP / 204 Def / 52 Spe with an Impish nature as well on certain builds.
Groudon @ Leftovers / Life Orb / Lum Berry
Ability: Drought
EVs: 112 HP / 248 Atk / 148 Spe
Adamant Nature
- Earthquake
- Dragon Claw
- Fire Punch / Swords Dance
- Rock Polish
Groudon @ Leftovers
Ability: Drought
EVs: 200 HP / 196 Atk / 112 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Thunder Wave
- Fire Punch / Dragon Claw
Ability: Drought
EVs: 248 HP / 8 Def / 252 SpD
Careful / Sassy Nature
- Stealth Rock
- Earthquake
- Dragon Claw / Lava Plume
- Thunder Wave / Toxic / Roar
Note: You can use a physically defensive spread of 252 HP / 204 Def / 52 Spe with an Impish nature as well on certain builds.
Groudon @ Leftovers / Life Orb / Lum Berry
Ability: Drought
EVs: 112 HP / 248 Atk / 148 Spe
Adamant Nature
- Earthquake
- Dragon Claw
- Fire Punch / Swords Dance
- Rock Polish
Groudon @ Leftovers
Ability: Drought
EVs: 200 HP / 196 Atk / 112 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Thunder Wave
- Fire Punch / Dragon Claw
Latias
Latias @ Soul Dew
Ability: Levitate
EVs: 112 HP / 204 SpA / 192 Spe
Timid Nature
- Calm Mind
- Dragon Pulse / Draco Meteor
- Thunder / Grass Knot / Roar / Refresh
- Recover
Latias @ Soul Dew
Ability: Levitate
EVs: 104 HP / 208 SpA / 196 Spe
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Grass Knot / Thunder Wave
- Recover
Ability: Levitate
EVs: 112 HP / 204 SpA / 192 Spe
Timid Nature
- Calm Mind
- Dragon Pulse / Draco Meteor
- Thunder / Grass Knot / Roar / Refresh
- Recover
Latias @ Soul Dew
Ability: Levitate
EVs: 104 HP / 208 SpA / 196 Spe
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Grass Knot / Thunder Wave
- Recover
Deoxys-Speed
Deoxys-Speed @ Choice Scarf
Ability: Pressure
EVs: 248 HP / 164 Def / 96 SpD
Calm / Bold Nature
- Spikes
- Taunt / Stealth Rock
- Trick
- Thunder Wave / Superpower
Deoxys-Speed @ Colbur Berry
Ability: Pressure
EVs: 252 HP / 164 SpD / 92 Spe
Jolly Nature
- Superpower
- Extreme Speed
- Spikes
- Shadow Ball / Stealth Rock
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Extreme Speed / Superpower / Psycho Boost
- Stealth Rock
- Spikes
Deoxys-Speed @ Colbur Berry / Focus Sash
Ability: Pressure
EVs: 100 HP / 156 SpA / 252 Spe
Timid Nature
- Psycho Boost
- Taunt
- Spikes
- Stealth Rock / Shadow Ball
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 80 Atk / 252 SpA / 176 Spe
Rash Nature
- Spikes
- Shadow Ball / Signal Beam
- Extreme Speed
- Psycho Boost / Hidden Power Fire
Ability: Pressure
EVs: 248 HP / 164 Def / 96 SpD
Calm / Bold Nature
- Spikes
- Taunt / Stealth Rock
- Trick
- Thunder Wave / Superpower
Deoxys-Speed @ Colbur Berry
Ability: Pressure
EVs: 252 HP / 164 SpD / 92 Spe
Jolly Nature
- Superpower
- Extreme Speed
- Spikes
- Shadow Ball / Stealth Rock
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Extreme Speed / Superpower / Psycho Boost
- Stealth Rock
- Spikes
Deoxys-Speed @ Colbur Berry / Focus Sash
Ability: Pressure
EVs: 100 HP / 156 SpA / 252 Spe
Timid Nature
- Psycho Boost
- Taunt
- Spikes
- Stealth Rock / Shadow Ball
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 80 Atk / 252 SpA / 176 Spe
Rash Nature
- Spikes
- Shadow Ball / Signal Beam
- Extreme Speed
- Psycho Boost / Hidden Power Fire
Arceus-Steel
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind
- Judgment
- Thunder / Earth Power / Will-O-Wisp
- Recover
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind
- Judgment
- Thunder / Earth Power / Will-O-Wisp
- Recover
Arceus-Fighting
Arceus-Fighting @ Fist Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind
- Judgment
- Ice Beam
- Recover
Arceus-Fighting @ Fist Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Roar
- Judgment
- Sleep Talk / Will-O-Wisp / Thunder Wave
- Recover
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind
- Judgment
- Ice Beam
- Recover
Arceus-Fighting @ Fist Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Roar
- Judgment
- Sleep Talk / Will-O-Wisp / Thunder Wave
- Recover
Mewtwo
Mewtwo @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Aura Sphere
- Ice Beam
- Self-Destruct
- Fire Blast / Thunder
Mewtwo @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Aura Sphere / Thunder / Flamethrower
- Recover / Taunt
Mewtwo @ Leftovers
Ability: Pressure
EVs: 200 HP / 212 SpD / 96 Spe OR 200 HP / 212 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Ice Beam / Aura Sphere
- Will-O-Wisp
- Recover
Note: If using Aura Sphere, change to 216 Spe.
Mewtwo @ Choice Scarf
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Ice Beam
- Aura Sphere / Self-Destruct
- Grass Knot / Thunder
- Self-Destruct / Trick
Mewtwo @ Lum Berry / Life Orb
Ability: Pressure
EVs: 252 SpA / 40 SpD / 216 Spe
Hasty Nature
- Flamethrower / Low Kick / Psychic
- Signal Beam
- Icy Wind
- Self-Destruct
Note: This is a lead set.
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Aura Sphere
- Ice Beam
- Self-Destruct
- Fire Blast / Thunder
Mewtwo @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Aura Sphere / Thunder / Flamethrower
- Recover / Taunt
Mewtwo @ Leftovers
Ability: Pressure
EVs: 200 HP / 212 SpD / 96 Spe OR 200 HP / 212 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Ice Beam / Aura Sphere
- Will-O-Wisp
- Recover
Note: If using Aura Sphere, change to 216 Spe.
Mewtwo @ Choice Scarf
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Ice Beam
- Aura Sphere / Self-Destruct
- Grass Knot / Thunder
- Self-Destruct / Trick
Mewtwo @ Lum Berry / Life Orb
Ability: Pressure
EVs: 252 SpA / 40 SpD / 216 Spe
Hasty Nature
- Flamethrower / Low Kick / Psychic
- Signal Beam
- Icy Wind
- Self-Destruct
Note: This is a lead set.
Jirachi
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- Iron Head
- U-turn / Thunder Wave / Body Slam / Thunder
- Wish
- Protect / U-turn / Stealth Rock
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Ice Punch
- Trick / Healing Wish
- U-turn
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- Iron Head
- U-turn / Thunder Wave / Body Slam / Thunder
- Wish
- Protect / U-turn / Stealth Rock
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Ice Punch
- Trick / Healing Wish
- U-turn
Tyranitar
Tyranitar @ Focus Sash
Ability: Sand Stream
EVs: 176 Atk / 80 SpA / 252 Spe
Hasty Nature
- Crunch
- Fire Blast
- Superpower / Low Kick / Earthquake / Thunder Wave
- Stealth Rock
Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 248 HP / 112 Atk / 80 SpA / 68 SpD
Brave Nature
- Superpower / Low Kick
- Fire Blast
- Payback
- Stealth Rock / Pursuit / Stone Edge
Tyranitar @ Leftovers / Custap Berry / Chople Berry / Shuca Berry
Ability: Sand Stream
EVs: 248 HP / 48 Atk / 212 SpD
Sassy Nature
- Pursuit
- Payback / Crunch
- Fire Blast / Stealth Rock
- Superpower / Low Kick / Thunder Wave
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 192 HP / 252 Atk / 64 SpD
Adamant Nature
- Pursuit
- Payback / Crunch
- Low Kick / Superpower / Earthquake
- Stone Edge
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Stone Edge
- Superpower / Low Kick
Tyranitar @ Lum Berry / Shuca Berry / Chople Berry
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Crunch / Stone Edge
- Earthquake
- Dragon Dance
Ability: Sand Stream
EVs: 176 Atk / 80 SpA / 252 Spe
Hasty Nature
- Crunch
- Fire Blast
- Superpower / Low Kick / Earthquake / Thunder Wave
- Stealth Rock
Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 248 HP / 112 Atk / 80 SpA / 68 SpD
Brave Nature
- Superpower / Low Kick
- Fire Blast
- Payback
- Stealth Rock / Pursuit / Stone Edge
Tyranitar @ Leftovers / Custap Berry / Chople Berry / Shuca Berry
Ability: Sand Stream
EVs: 248 HP / 48 Atk / 212 SpD
Sassy Nature
- Pursuit
- Payback / Crunch
- Fire Blast / Stealth Rock
- Superpower / Low Kick / Thunder Wave
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 192 HP / 252 Atk / 64 SpD
Adamant Nature
- Pursuit
- Payback / Crunch
- Low Kick / Superpower / Earthquake
- Stone Edge
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Stone Edge
- Superpower / Low Kick
Tyranitar @ Lum Berry / Shuca Berry / Chople Berry
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Crunch / Stone Edge
- Earthquake
- Dragon Dance
Latios
Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind / Surf
- Draco Meteor / Dragon Pulse
- Thunder / Grass Knot
- Recover
Latios @ Soul Dew
Ability: Levitate
EVs: 56 HP / 252 SpA / 200 Spe
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Grass Knot / Calm Mind
- Recover
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind / Surf
- Draco Meteor / Dragon Pulse
- Thunder / Grass Knot
- Recover
Latios @ Soul Dew
Ability: Levitate
EVs: 56 HP / 252 SpA / 200 Spe
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Grass Knot / Calm Mind
- Recover
Rayquaza
Rayquaza @ Focus Sash / Lum Berry / Life Orb / Custap Berry
Ability: Air Lock
EVs: 40 Atk / 252 SpA / 216 Spe
Hasty / Mild Nature
- Draco Meteor
- Fire Blast
- Earthquake / Brick Break / Stone Edge
- Extreme Speed
Note: This is the lead set for Rayquaza; the Life Orb variant can be used midgame as well and may rarely run Outrage over EQ or Brick Break. A Mild nature is listed as an option, but that is only for the lead set; you can also drop the Atk EVs and run maximum speed.
Rayquaza @ Life Orb / Lum Berry / Haban Berry
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly / Adamant Nature
- Dragon Dance
- Outrage
- Overheat
- Earthquake / Extreme Speed
Rayquaza @ Life Orb / Silk Scarf
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Dragon Claw
- Extreme Speed
- Earthquake / Overheat / Outrage
Rayquaza @ Choice Scarf
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Dragon Claw
- Outrage
- Fire Blast
- Earthquake / Extreme Speed
Ability: Air Lock
EVs: 40 Atk / 252 SpA / 216 Spe
Hasty / Mild Nature
- Draco Meteor
- Fire Blast
- Earthquake / Brick Break / Stone Edge
- Extreme Speed
Note: This is the lead set for Rayquaza; the Life Orb variant can be used midgame as well and may rarely run Outrage over EQ or Brick Break. A Mild nature is listed as an option, but that is only for the lead set; you can also drop the Atk EVs and run maximum speed.
Rayquaza @ Life Orb / Lum Berry / Haban Berry
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly / Adamant Nature
- Dragon Dance
- Outrage
- Overheat
- Earthquake / Extreme Speed
Rayquaza @ Life Orb / Silk Scarf
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Dragon Claw
- Extreme Speed
- Earthquake / Overheat / Outrage
Rayquaza @ Choice Scarf
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Dragon Claw
- Outrage
- Fire Blast
- Earthquake / Extreme Speed
Garchomp
Garchomp @ Choice Scarf
Ability: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Dragon Claw
- Sleep Talk
Garchomp @ Haban Berry / Life Orb
Ability: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Outrage / Aqua Tail / Fire Fang
- Swords Dance
Garchomp @ Salac Berry
Ability: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Substitute
- Swords Dance
Ability: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Dragon Claw
- Sleep Talk
Garchomp @ Haban Berry / Life Orb
Ability: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Outrage / Aqua Tail / Fire Fang
- Swords Dance
Garchomp @ Salac Berry
Ability: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Substitute
- Swords Dance
Palkia
Palkia @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Hasty Nature
- Spacial Rend
- Surf / Hydro Pump
- Thunder / Fire Blast
- Draco Meteor / Outrage
Palkia @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Hydro Pump / Surf
- Thunder / Fire Blast
- Draco Meteor
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Hasty Nature
- Spacial Rend
- Thunder / Draco Meteor
- Hydro Pump
- Fire Blast / Outrage / Focus Punch
Palkia @ Haban Berry
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Surf / Fire Blast
- Thunder
- Draco Meteor / Focus Punch
Palkia @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 SpD / 4 Spe
Careful / Sassy Nature
- Bulk Up
- Outrage / Dragon Claw
- Aqua Tail / Thunder
- Rest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Hasty Nature
- Spacial Rend
- Surf / Hydro Pump
- Thunder / Fire Blast
- Draco Meteor / Outrage
Palkia @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Hydro Pump / Surf
- Thunder / Fire Blast
- Draco Meteor
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Hasty Nature
- Spacial Rend
- Thunder / Draco Meteor
- Hydro Pump
- Fire Blast / Outrage / Focus Punch
Palkia @ Haban Berry
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Surf / Fire Blast
- Thunder
- Draco Meteor / Focus Punch
Palkia @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 SpD / 4 Spe
Careful / Sassy Nature
- Bulk Up
- Outrage / Dragon Claw
- Aqua Tail / Thunder
- Rest
Skarmory
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 252 HP / 16 Def / 240 SpD OR 248 HP / 16 Def / 192 SpD / 52 Spe
Impish Nature
- Spikes
- Roost
- Whirlwind
- Toxic / Taunt
Ability: Keen Eye
EVs: 252 HP / 16 Def / 240 SpD OR 248 HP / 16 Def / 192 SpD / 52 Spe
Impish Nature
- Spikes
- Roost
- Whirlwind
- Toxic / Taunt
Forretress
Forretress @ Leftovers / Occa Berry / Lum Berry / Custap Berry
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Toxic Spikes / Toxic
- Payback / Explosion / Protect / Rest
- Rapid Spin
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Toxic Spikes / Toxic
- Payback / Explosion / Protect / Rest
- Rapid Spin
Arceus-Ground
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Judgment
- Ice Beam / Thunder
- Calm Mind
- Recover
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Recover / Overheat / Substitute / Extreme Speed
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Judgment
- Ice Beam / Thunder
- Calm Mind
- Recover
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Recover / Overheat / Substitute / Extreme Speed
Arceus-Ghost
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Judgment
- Focus Blast / Roar
- Will-O-Wisp
- Recover
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Judgment
- Focus Blast
- Calm Mind
- Recover
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Brick Break
- Recover / Overheat / Shadow Claw / Extreme Speed
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Judgment
- Focus Blast / Roar
- Will-O-Wisp
- Recover
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Judgment
- Focus Blast
- Calm Mind
- Recover
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 100 HP / 100 Atk / 100 Def / 100 SpD / 100 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Brick Break
- Recover / Overheat / Shadow Claw / Extreme Speed
Blissey
Blissey @ Leftovers
Ability: Natural Cure
EVs: 8 HP / 252 Def / 248 SpD
Calm Nature
- Soft-Boiled / Wish
- Heal Bell / Healing Wish
- Toxic / Thunder Wave / Protect
- Seismic Toss
Ability: Natural Cure
EVs: 8 HP / 252 Def / 248 SpD
Calm Nature
- Soft-Boiled / Wish
- Heal Bell / Healing Wish
- Toxic / Thunder Wave / Protect
- Seismic Toss
Kabutops
Kabutops @ Choice Band / Life Orb / Lum Berry
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Low Kick
- Rapid Spin / Aqua Jet / Swords Dance
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Low Kick
- Rapid Spin / Aqua Jet / Swords Dance
Heatran
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 8 Def / 252 SpD OR 248 HP / 132 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume / Flamethrower
- Toxic / Earth Power
- Protect / Stealth Rock
- Roar / Taunt
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Explosion
Ability: Flash Fire
EVs: 248 HP / 8 Def / 252 SpD OR 248 HP / 132 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume / Flamethrower
- Toxic / Earth Power
- Protect / Stealth Rock
- Roar / Taunt
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Explosion
Bronzong
Bronzong @ Leftovers / Occa Berry / Custap Berry
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Toxic / Payback / Grass Knot
- Earthquake
- Explosion
Bronzong @ Custap Berry
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Payback / Trick Room
- Gyro Ball
- Explosion
- Earthquake
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Toxic / Payback / Grass Knot
- Earthquake
- Explosion
Bronzong @ Custap Berry
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Payback / Trick Room
- Gyro Ball
- Explosion
- Earthquake
Tentacruel
Tentacruel @ Lum Berry
Ability: Clear Body
EVs: 200 HP / 20 SpA / 68 SpD / 220 Spe
Timid Nature
- Toxic Spikes
- Icy Wind / Ice Beam
- Hydro Pump / Hidden Power [Fire]
- Rapid Spin
Tentacruel @ Focus Sash
Ability: Clear Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Toxic Spikes
- Ice Beam
- Rapid Spin
- Hydro Pump
Ability: Clear Body
EVs: 200 HP / 20 SpA / 68 SpD / 220 Spe
Timid Nature
- Toxic Spikes
- Icy Wind / Ice Beam
- Hydro Pump / Hidden Power [Fire]
- Rapid Spin
Tentacruel @ Focus Sash
Ability: Clear Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Toxic Spikes
- Ice Beam
- Rapid Spin
- Hydro Pump
Ho-Oh
Ho-Oh @ Lum Berry
Ability: Pressure
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Roost
Ho-Oh @ Leftovers
Ability: Pressure
EVs: 208 HP / 252 Atk / 48 Spe (can also run more speed if you want, keep 208 HP EVs though)
Adamant Nature
- Brave Bird
- Sacred Fire
- Substitute / Protect
- Roost
Ho-Oh @ Choice Band
Ability: Pressure
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Sleep Talk
Ho-Oh @ Leftovers
Ability: Pressure
EVs: 248 HP / 80 Def / 180 SpD
Careful Nature
- Sacred Fire
- Toxic
- Whirlwind / Light Screen
- Roost
Ho-Oh @ Life Orb
Ability: Pressure
EVs: 104 HP / 252 Atk / 40 SpD / 112 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Roost / Sleep Talk
Ability: Pressure
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Roost
Ho-Oh @ Leftovers
Ability: Pressure
EVs: 208 HP / 252 Atk / 48 Spe (can also run more speed if you want, keep 208 HP EVs though)
Adamant Nature
- Brave Bird
- Sacred Fire
- Substitute / Protect
- Roost
Ho-Oh @ Choice Band
Ability: Pressure
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Sleep Talk
Ho-Oh @ Leftovers
Ability: Pressure
EVs: 248 HP / 80 Def / 180 SpD
Careful Nature
- Sacred Fire
- Toxic
- Whirlwind / Light Screen
- Roost
Ho-Oh @ Life Orb
Ability: Pressure
EVs: 104 HP / 252 Atk / 40 SpD / 112 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Roost / Sleep Talk
Arceus-Electric
Arceus-Electric @ Zap Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind
- Thunder
- Ice Beam
- Recover
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind
- Thunder
- Ice Beam
- Recover
Deoxys-Attack
Deoxys-Attack @ Focus Sash
Ability: Pressure
EVs: 20 Atk / 252 SpA / 236 Spe
Rash / Naive Nature
- Psycho Boost / Superpower / Taunt
- Spikes
- Signal Beam / Shadow Ball
- Extreme Speed
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 20 Atk / 252 SpA / 236 Spe
Rash Nature
- Thunder
- Ice Beam
- Superpower
- Extreme Speed / Psycho Boost / Shadow Ball
Ability: Pressure
EVs: 20 Atk / 252 SpA / 236 Spe
Rash / Naive Nature
- Psycho Boost / Superpower / Taunt
- Spikes
- Signal Beam / Shadow Ball
- Extreme Speed
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 20 Atk / 252 SpA / 236 Spe
Rash Nature
- Thunder
- Ice Beam
- Superpower
- Extreme Speed / Psycho Boost / Shadow Ball
Lucario
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Close Combat
- Extreme Speed
- Crunch
- Swords Dance
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Close Combat
- Extreme Speed
- Crunch
- Swords Dance
Wobbuffet
Wobbuffet @ Leftovers / Custap Berry
Ability: Shadow Tag
EVs: 28 HP / 228 Def / 252 SpD
Calm / Bold Nature
- Encore
- Mirror Coat
- Counter
- Safeguard / Destiny Bond
Ability: Shadow Tag
EVs: 28 HP / 228 Def / 252 SpD
Calm / Bold Nature
- Encore
- Mirror Coat
- Counter
- Safeguard / Destiny Bond
Scizor
Scizor @ Choice Band
Ability: Technician
EVs: 200 HP / 56 Atk / 252 SpD OR 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Superpower
- Pursuit
- U-turn
Scizor @ Leftovers
Ability: Technician
EVs: 200 HP / 56 Atk / 252 SpD
Adamant Nature
- Bullet Punch
- Roost
- Pursuit
- U-turn
Scizor @ Occa Berry / Leftovers / Lum Berry
Ability: Technician
EVs: 200 HP / 56 Atk / 252 SpD
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- U-turn / Bug Bite
Ability: Technician
EVs: 200 HP / 56 Atk / 252 SpD OR 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Superpower
- Pursuit
- U-turn
Scizor @ Leftovers
Ability: Technician
EVs: 200 HP / 56 Atk / 252 SpD
Adamant Nature
- Bullet Punch
- Roost
- Pursuit
- U-turn
Scizor @ Occa Berry / Leftovers / Lum Berry
Ability: Technician
EVs: 200 HP / 56 Atk / 252 SpD
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- U-turn / Bug Bite
Arceus-Grass
Arceus-Grass @ Meadow Plate
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind / Will-O-Wisp / Toxic / Thunder Wave
- Judgment / Grass Knot
- Ice Beam
- Recover
Ability: Multitype
EVs: 100 HP / 100 Def / 100 SpA / 100 SpD / 100 Spe
Timid Nature
- Calm Mind / Will-O-Wisp / Toxic / Thunder Wave
- Judgment / Grass Knot
- Ice Beam
- Recover
Kingdra
Kingdra @ Splash Plate / Draco Plate / Life Orb
Ability: Swift Swim
EVs: 40 Atk / 252 SpA / 216 Spe
Mild Nature
- Surf
- Waterfall
- Draco Meteor
- Outrage
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Surf
- Hydro Pump
- Draco Meteor
- Dragon Pulse
Kingdra @ Life Orb
Ability: Swift Swim
EVs: 240 Atk / 80 SpA / 188 Spe
Lonely / Adamant Nature
- Waterfall
- Outrage
- Dragon Dance
- Draco Meteor / Substitute
Ability: Swift Swim
EVs: 40 Atk / 252 SpA / 216 Spe
Mild Nature
- Surf
- Waterfall
- Draco Meteor
- Outrage
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Surf
- Hydro Pump
- Draco Meteor
- Dragon Pulse
Kingdra @ Life Orb
Ability: Swift Swim
EVs: 240 Atk / 80 SpA / 188 Spe
Lonely / Adamant Nature
- Waterfall
- Outrage
- Dragon Dance
- Draco Meteor / Substitute
Mew
Mew @ Lum Berry
Ability: Synchronize
EVs: 208 HP / 84 Atk / 216 Spe
Jolly Nature
- Explosion
- U-turn
- Stealth Rock
- Taunt
Mew @ Lum Berry
Ability: Synchronize
EVs: 252 HP / 188 SpD / 68 Spe OR 248 HP / 156 SpD / 104 Spe
Calm / Timid Nature
IVs: 0 Atk
- Rock Polish
- Nasty Plot
- Taunt
- Baton Pass
Ability: Synchronize
EVs: 208 HP / 84 Atk / 216 Spe
Jolly Nature
- Explosion
- U-turn
- Stealth Rock
- Taunt
Mew @ Lum Berry
Ability: Synchronize
EVs: 252 HP / 188 SpD / 68 Spe OR 248 HP / 156 SpD / 104 Spe
Calm / Timid Nature
IVs: 0 Atk
- Rock Polish
- Nasty Plot
- Taunt
- Baton Pass
Manaphy
Manaphy @ Leftovers
Ability: Hydration
EVs: 248 HP / 8 SpA / 252 Spe OR 184 HP / 252 Def / 40 SpD / 32 Spe OR 248 HP / 164 Def / 64 SpD / 32 Spe
Timid / Bold / Calm Nature
IVs: 0 Atk
- Surf
- Ice Beam / Grass Knot
- Rest
- Calm Mind
Manaphy @ Leftovers / Life Orb
Ability: Hydration
EVs: 80 HP / 252 SpA / 176 Spe
Timid Nature
- Tail Glow
- Surf
- Ice Beam / Grass Knot
- Rest
Ability: Hydration
EVs: 248 HP / 8 SpA / 252 Spe OR 184 HP / 252 Def / 40 SpD / 32 Spe OR 248 HP / 164 Def / 64 SpD / 32 Spe
Timid / Bold / Calm Nature
IVs: 0 Atk
- Surf
- Ice Beam / Grass Knot
- Rest
- Calm Mind
Manaphy @ Leftovers / Life Orb
Ability: Hydration
EVs: 80 HP / 252 SpA / 176 Spe
Timid Nature
- Tail Glow
- Surf
- Ice Beam / Grass Knot
- Rest
Froslass
Froslass @ Focus Sash
Ability: Snow Cloak
EVs: 60 Atk / 252 SpA / 196 Spe OR 252 SpA / 4 SpD / 252 Spe
Hasty / Timid Nature
- Spikes
- Ice Shard / Icy Wind
- Shadow Ball
- Taunt / Destiny Bond
Ability: Snow Cloak
EVs: 60 Atk / 252 SpA / 196 Spe OR 252 SpA / 4 SpD / 252 Spe
Hasty / Timid Nature
- Spikes
- Ice Shard / Icy Wind
- Shadow Ball
- Taunt / Destiny Bond
Giratina
Giratina @ Leftovers
Ability: Pressure
EVs: 252 Def / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Dragon Pulse
- Protect / Will-O-Wisp
Giratina @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Will-O-Wisp
- Roar
- Rest
- Sleep Talk
Giratina @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Shadow Ball / Outrage
- Aura Sphere
- Thunder / Hidden Power [Fire]
Ability: Pressure
EVs: 252 Def / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Dragon Pulse
- Protect / Will-O-Wisp
Giratina @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Will-O-Wisp
- Roar
- Rest
- Sleep Talk
Giratina @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Shadow Ball / Outrage
- Aura Sphere
- Thunder / Hidden Power [Fire]
Shaymin-Sky
Shaymin-Sky @ Leftovers
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute / Protect
- Leech Seed
- Air Slash
- Seed Flare
Shaymin-Sky @ Choice Scarf
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Air Slash
- Seed Flare
- Hidden Power [Fire] / Hidden Power [Ice] / Leaf Storm
- Earth Power / Leaf Storm / Healing Wish
Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP
- Air Slash
- Seed Flare
- Earth Power
- Hidden Power [Fire] / Hidden Power [Ice] / Healing Wish
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute / Protect
- Leech Seed
- Air Slash
- Seed Flare
Shaymin-Sky @ Choice Scarf
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Air Slash
- Seed Flare
- Hidden Power [Fire] / Hidden Power [Ice] / Leaf Storm
- Earth Power / Leaf Storm / Healing Wish
Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP
- Air Slash
- Seed Flare
- Earth Power
- Hidden Power [Fire] / Hidden Power [Ice] / Healing Wish
Lugia
Lugia @ Leftovers
Ability: Pressure
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Earth Power
- Roost
Lugia @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Ice Beam
- Whirlwind / Toxic
- Substitute
- Roost
Note: A Timid spread that hits 334 or more Speed can also be used on this set.
Lugia @ Choice Scarf
Ability: Pressure
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
IVs: 0 Atk
- Toxic
- Ice Beam
- Roost
- Trick
Ability: Pressure
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Earth Power
- Roost
Lugia @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Ice Beam
- Whirlwind / Toxic
- Substitute
- Roost
Note: A Timid spread that hits 334 or more Speed can also be used on this set.
Lugia @ Choice Scarf
Ability: Pressure
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
IVs: 0 Atk
- Toxic
- Ice Beam
- Roost
- Trick
Gliscor
Gliscor @ Leftovers
Ability: Sand Veil
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Earthquake
- Taunt / Substitute / Ice Fang / Stealth Rock
- Toxic
- Roost
Ability: Sand Veil
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Earthquake
- Taunt / Substitute / Ice Fang / Stealth Rock
- Toxic
- Roost
Ludicolo
Ludicolo @ Leftovers
Ability: Rain Dish
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Ice Beam / Surf
- Substitute
- Protect
- Leech Seed
Ability: Rain Dish
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Ice Beam / Surf
- Substitute
- Protect
- Leech Seed
Qwilfish
Qwilfish @ Lum Berry / Splash Plate / Wacan Berry
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Toxic Spikes
- Taunt / Spikes
- Waterfall / Thunder Wave
- Explosion / Destiny Bond
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Toxic Spikes
- Taunt / Spikes
- Waterfall / Thunder Wave
- Explosion / Destiny Bond
Cresselia
Cresselia @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Toxic / Hidden Power [Fire] / Lunar Dance
- Ice Beam
- Thunder Wave / Reflect
- Moonlight
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Toxic / Hidden Power [Fire] / Lunar Dance
- Ice Beam
- Thunder Wave / Reflect
- Moonlight
Quagsire
Quagsire @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Recover
- Encore
- Earthquake / Yawn
- Toxic
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Recover
- Encore
- Earthquake / Yawn
- Toxic
Cloyster
Cloyster @ Focus Sash
Ability: Shell Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Payback
- Spikes / Ice Shard
- Toxic Spikes / Spikes
- Rapid Spin
Ability: Shell Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Payback
- Spikes / Ice Shard
- Toxic Spikes / Spikes
- Rapid Spin
Clefable
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Seismic Toss
- Thunder Wave / Healing Wish / Knock Off
- Encore / Stealth Rock
- Soft-Boiled
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Seismic Toss
- Thunder Wave / Healing Wish / Knock Off
- Encore / Stealth Rock
- Soft-Boiled
Metagross
Metagross @ Lum Berry / Occa Berry
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Meteor Mash
- Bullet Punch
- Stealth Rock
- Explosion
Metagross @ Choice Scarf
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Meteor Mash
- Earthquake / Trick
- Ice Punch
- Explosion
Metagross @ Occa Berry / Shuca Berry / Lum Berry
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Explosion
- Earthquake
- Ice Punch
- Rock Polish
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Meteor Mash
- Bullet Punch
- Stealth Rock
- Explosion
Metagross @ Choice Scarf
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Meteor Mash
- Earthquake / Trick
- Ice Punch
- Explosion
Metagross @ Occa Berry / Shuca Berry / Lum Berry
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Explosion
- Earthquake
- Ice Punch
- Rock Polish
Hariyama
Hariyama @ Toxic Orb
Ability: Guts
EVs: 40 HP / 216 Atk / 252 SpD
Adamant Nature
- Fake Out
- Close Combat
- Payback
- Bullet Punch / Ice Punch
Ability: Guts
EVs: 40 HP / 216 Atk / 252 SpD
Adamant Nature
- Fake Out
- Close Combat
- Payback
- Bullet Punch / Ice Punch
Victreebel
Victreebel @ Life Orb
Ability: Chlorophyll
EVs: 32 HP / 8 Def / 252 SpA / 216 Spe
Modest / Mild Nature
- Solar Beam
- Weather Ball
- Sleep Powder
- Sleep Talk / Sucker Punch
Ability: Chlorophyll
EVs: 32 HP / 8 Def / 252 SpA / 216 Spe
Modest / Mild Nature
- Solar Beam
- Weather Ball
- Sleep Powder
- Sleep Talk / Sucker Punch
Magnezone
Magnezone @ Custap Berry
Ability: Magnet Pull
EVs: 100 HP / 252 SpA / 156 Spe
Rash Nature
- Thunderbolt
- Endure / Metal Sound / Thunder Wave
- Explosion
- Magnet Rise / Hidden Power [Ground]
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 100 HP / 252 SpA / 156 Spe
Rash Nature
- Thunderbolt
- Hidden Power [Ice] / Hidden Power [Ground] / Hidden Power [Fire]
- Thunder / Flash Cannon
- Explosion
Ability: Magnet Pull
EVs: 100 HP / 252 SpA / 156 Spe
Rash Nature
- Thunderbolt
- Endure / Metal Sound / Thunder Wave
- Explosion
- Magnet Rise / Hidden Power [Ground]
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 100 HP / 252 SpA / 156 Spe
Rash Nature
- Thunderbolt
- Hidden Power [Ice] / Hidden Power [Ground] / Hidden Power [Fire]
- Thunder / Flash Cannon
- Explosion
Heracross
Heracross @ Choice Scarf
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Megahorn
- Close Combat
- Sleep Talk
- Stone Edge / (null)
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Megahorn
- Close Combat
- Sleep Talk
- Stone Edge / (null)
Salamence
Salamence @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Naive Nature
- Outrage
- Dragon Claw
- Fire Blast
- Earthquake
Salamence @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Naive Nature
- Outrage
- Dragon Claw
- Fire Blast
- Earthquake
Salamence @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
Infernape
Infernape @ Choice Band
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- U-turn
- Mach Punch
Infernape @ Focus Sash
Ability: Blaze
EVs: 40 Atk / 252 SpA / 216 Spe
Hasty Nature
- Fake Out
- Overheat
- Close Combat / U-turn / Endeavor
- Stealth Rock
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- U-turn
- Mach Punch
Infernape @ Focus Sash
Ability: Blaze
EVs: 40 Atk / 252 SpA / 216 Spe
Hasty Nature
- Fake Out
- Overheat
- Close Combat / U-turn / Endeavor
- Stealth Rock
Shiftry
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Mild Nature
IVs: 29 HP
- Dark Pulse
- Nasty Plot / Grass Knot
- Focus Blast
- Explosion
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Lonely Nature
IVs: 29 HP
- Swords Dance / Seed Bomb
- Sucker Punch
- Explosion
- Low Kick
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Mild Nature
IVs: 29 HP
- Dark Pulse
- Nasty Plot / Grass Knot
- Focus Blast
- Explosion
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Lonely Nature
IVs: 29 HP
- Swords Dance / Seed Bomb
- Sucker Punch
- Explosion
- Low Kick
Sample Teams :
Kabutops Rain Offense edited from a team by Highlord
Latias Sun Balance by Seldanna and Lauriane
Qwilfish Bulky Offense by Seldanna
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