
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 3 Atk / 30 SpA / 30 SpD
- Calm Mind
- Psychic
- Thunderbolt / Grass Knot
- Hidden Power Ground / Hidden Power Fire
Offensive Calm Mind Jirachi functions as a solid lure for the common Steel-, Ground-, and Water-types that usually switch into physical Jirachi variants. Its solid defensive typing and bulk give it ample setup opportunities against Choice-locked offensive threats like Latias and Scizor. The feature that distinguishes this set from other Calm Mind sets is the assortment of colorful coverage that it can use. The most common combination is Thunderbolt and Hidden Power Ground. While Thunderbolt hits most Water-types, Hidden Power Ground is used to lure Heatran. The other common coverage choice is Hidden Power Fire and Grass Knot, which similarly targets Steel-types like Scizor and Bronzong, Ground-types like Swampert and Hippowdon, and Tyranitar, making it a solid choice to help power through stall. A common teammate is Tyranitar to trap Latias, whose defensive variants wall Jirachi's coverage and whose Choice item variants threaten Jirachi with Trick. Tyranitar also appreciates Jirachi luring and beating down Hippowdon, Scizor, Swampert, and Suicune. Breloom takes advantage of Clefable and the Ground-types that often switch into Jirachi, and Heatran can enable Jirachi by taking out special walls with Explosion.
Last edited by a moderator: