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Doubles DPP Raikou

ryo yamada2001

ryo yamada2001
is a Top Community Contributor Alumnusis a Metagame Resource Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[OVERVIEW]
Raikou is one of the metagame's most consistent Pokemon with its phenomenal Speed tier, notable Special Attack, and nice access to strong coverage and supportive options with which it can enable its teammates. Its base 115 Speed is higher than the rest of the unboosted metagame, so Raikou commonly finds itself as a lead, as it is difficult to stop it from setting up dual screens or Rain Dance while also making it a respectable special attacker against threats like Latios. Raikou can also choose to hide in the back and boost its offensive capabilities with Calm Mind. Raikou has decent innate defensive stats but rarely runs investment so it can maximize its attacking prowess instead. As such, while Raikou is only weak to Ground-type attacks, it is often worn down by powerful neutral hits.

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Thunderbolt
move 4: Shadow Ball
item: Light Clay
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou utilizes its immense base 115 Speed as a lead that can outspeed, threaten, and set up a screen of its choosing against the common lead metagame. Raikou will set up Reflect against physical leads such as Tyranitar and Metagross or Light Screen against special attackers like Latios and Rotom-H. Dual screens allow Raikou's offensively oriented teammates to switch in more comfortably and threaten significant damage in return while also enabling the likes of Dragon Dance Tyranitar and Calm Mind Latias to use their setup moves easier. Light Clay extends screens to last for 8 turns, which often accounts for the majority of turns in this fast-paced metagame. Raikou isn't a great beneficiary of its own dual screens, so it prefers making way for its teammates by switching out or being KOed at an opportune moment.

Thunderbolt does solid neutral damage against a majority of the metagame, needing only minimal chip to 2HKO 252 HP Metagross, 252 HP Hitmontop, and uninvested Heracross. Shadow Ball notably almost always 2HKOes Latios while also being better against Mew, as Thunderbolt risks paralyzing itself through Mew's Synchronize.

[SET]
name: Rain Dance
move 1: Rain Dance
move 2: Thunder
move 3: Shadow Ball
move 4: Protect / Thunder Wave / Light Screen
item: Life Orb / Damp Rock
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou is an excellent Rain Dance user because its innately high Speed makes it difficult to stop from setting up, and its offensive capabilities means it benefits from rain's conditions with Thunder. Thunder's increased accuracy in rain makes for a significant powerup, as Raikou becomes able to 2HKO nearly all of the unresisted metagame with Life Orb. A Life Orb-boosted Shadow Ball also 2HKOes Latios and comes close to 2HKOing Latias, both of which resist Thunder.

Raikou can forgo Life Orb's power boost to use Damp Rock instead, which better benefits its Swift Swim teammates. While this item is generally less powerful given Tyranitar's omnipresence, it still has merits once Tyranitar is eliminated. The more offensive Life Orb set prefers Protect in its last slot so it can stay on the field to maximize its Thunder use, while the Damp Rock set intends on supporting its teammates with weather control and speed control through Thunder Wave or defense with Light Screen.

[SET]
name: Calm Mind
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Calm Mind
move 4: Protect
item: Leftovers / Sitrus Berry / Lum Berry
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Unlike other Raikou sets, Calm Mind prefers coming in mid- or late-game to set up a timely Calm Mind and sweep its foes once its common checks are eliminated. Raikou is faster than all of the unboosted metagame and has good special bulk, so it can set up a Calm Mind to reduce incoming damage from common special attackers like Mew, Rotom-A, and Latios after it has used Draco Meteor while threatening a 2HKO back. This set prefers to use Leftovers, as it intends to stay on the field with its Calm Mind boosts for extended periods; however, it can also use Sitrus Berry for immediate recovery, or Lum Berry for a one-time insurance against Thunder Wave.

[TEAM OPTIONS]
The biggest beneficiaries of dual screens are bulky attackers such as Metagross, Gyarados, and Rotom-A, as they can stay on the field for longer and trade more favorably as incoming damage is reduced. Pokemon with many weaknesses, like Tyranitar and Heatran, and ones prone to being worn down to heavy neutral damage hits, like Kingdra, maneuver more comfortably behind dual screens as well. Lastly, setup attackers such as Dragon Dance Tyranitar, Swords Dance Mew, and Calm Mind Latias get more opportunities to use their setup moves behind screens.

Rain Dance is appreciated most by Swift Swim users such as Kingdra and Ludicolo, which are both capable of dealing heavy damage to the Ground-types that would otherwise beat Raikou.

[CHECKS AND COUNTERS]
**Ground-types:** Common Ground-types such as Swampert and Gliscor can switch into Electric-type attacks and threaten significant damage back with their own Earth Power and Earthquake, respectively. Raikou is also prone to other common Ground-type coverage such as Metagross's or Tyranitar's Earthquake and Mew's Earth Power.

**Tyranitar:** Tyranitar comfortably switches into Raikou's attacks and threatens to either return major damage or set up a Dragon Dance. Whenever it switches in, it will also remove the ongoing effects of rain with Sand Stream.

**Powerful physical attackers:** Raikou's mediocre physical defense leaves it vulnerable to common powerful physical attackers such as Tyranitar, Hitmontop, and Heracross. Many of the metagame's physical attackers run Ground-type coverage as well.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/bunnyy.192134/
Quality checked by:
https://www.smogon.com/forums/members/zee.501951/
https://www.smogon.com/forums/members/smudgerox.550367/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
Last edited:
[OVERVIEW]
Raikou is one of the metagame's most consistent Pokémon with its phenomenal speed tier, notable Special Attack, and nice access to strong coverage and supportive options with which it can enable its teammates. Its base 115 Speed tier is higher than the rest of the unboosted metagame, so Raikou commonly finds itself as a lead as it is difficult to stop it from setting up screens or Rain Dance, while also making it a respectable special attacker against threats like Latios. Raikou can also choose to hide in the back and boost its offensive capabilities with Calm Mind. Raikou has decent innate defensive stats but rarely runs investment so it can maximize its attacking prowess instead. As such, while Raikou is only weak to Ground-type attacks, it is often worn down by powerful neutral hits.

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Thunderbolt
move 4: Shadow Ball
item: Light Clay
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou utilizes its immense base 115 Speed as a lead that can outspeed, threaten, and set up a screen of its choosing against the common lead metagame. Raikou prefers using Reflect against physical attackers such as Tyranitar and Metagross, while Light Screen halves incoming damage from special attackers such as Latios and Rotom-Heat. Screens allow Raikou's offensive oriented teammates to switch in more comfortably and threaten significant damage in return, while it also enables the likes of Dragon Dance Tyranitar and Calm Mind Latias to use their setup moves easier. Light Clay extends screens to last for 8 turns, which often accounts for the majority of turns in this fast-paced metagame. Raikou isn't a great beneficiary of its own screens, so it prefers making way for its teammates by switching out or being KOed at an opportune moment.

Thunderbolt is a powerful STAB attack that does solid neutral damage against a majority of the metagame, needing only minimal chip to 2HKO 252 HP Metagross, 252 HP Hitmontop, and uninvested Heracross. Shadow Ball notably almost always 2HKOes Latios, while also being better against Mew as Thunderbolt risks paralyzing yourself itself through its Synchronize.

[SET]
name: Rain Dance
move 1: Rain Dance
move 2: Thunder
move 3: Shadow Ball
move 4: Protect / Thunder Wave / Light Screen
item: Life Orb / Damp Rock
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou is an excellent Rain Dance user because its innately high Speed makes it difficult to stop from setting up, and its offensive capabilities means it benefits from rain's conditions with Thunder. Thunder's increased accuracy in rain makes for a significant powerup, as Raikou becomes able to 2HKO nearly all of the unresisted metagame with Life Orb. A Life Orb-boosted Shadow Ball also 2HKOes Latios and comes close to 2HKOing Latias, both of which resist Thunder.

Raikou can forego Life Orb's power boost to use Damp Rock instead, which extends Rain Dance's effects for its Swift Swim teammates. While this item is generally less powerful given Tyranitar's omnipresence, it still has merits once Tyranitar is eliminated. The more offensive Life Orb set prefers Protect in its last slot so it can stay on the field to maximize its Thunder use, while the Damp Rock set intends on supporting its teammates with weather control and speed control through Thunder Wave or defense with Light Screen.

[SET]
name: Calm Mind
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Calm Mind
move 4: Protect
item: Leftovers i would slash with sitrus berry and lum berry for immediate recovery and twave insurance, be sure to mention these in the prose
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Unilke other Raikou sets, Calm Mind prefers coming into the mid- to late-game to set up a timely Calm Mind and sweep its opponents once its common checks are eliminated. Raikou is faster than all of the unboosted metagame and has good special bulk, so it can set up a fast Calm Mind to reduce incoming damage from common special attackers like Mew, Rotom-A, and Latios after it has used Draco Meteor while threatening a 2HKO back. This set prefers to use Leftovers as it intends to stay on the field with its Calm Mind boosts for extended periods.

[TEAM OPTIONS]
The biggest beneficiaries of screens are bulky attackers such as Metagross, Gyarados, and Rotom-A as they can stay on the field for longer and trade more favorably as incoming damage is halved. Pokémon with many weaknesses, like Tyranitar and Heatran, and ones prone to being worn down to heavy neutral damage hits like Kingdra maneuver more comfortably behind screens as well. Lastly, setup attackers such as Dragon Dance Tyranitar, Swords Dance Mew, and Calm Mind Latias get more opportunities to use its setup moves behind screens.

Rain Dance is appreciated most by Swift Swim users such as Kingdra and Ludicolo, who are both capable of dealing heavy damage to the Ground-types that would otherwise beat Raikou.

[CHECKS AND COUNTERS]
**Ground-types:** Common Ground-types such as Swampert and Gliscor can switch into Electric-type attacks and threaten significant damage back with their own Earth Power and Earthquake, respectively. Raikou is also prone to other common Ground-type coverage such as to Metagross's or Tyranitar's Earthquakes and Mew's Earth Power.

**Tyranitar:** Tyranitar comfortably switches into Raikou's attacking moves and threatens to either return major damage or set up a Dragon Dance. Whenever it switches in it will also remove the ongoing effects of rain with Sand Stream.

**Powerful physical attackers:** Raikou's mediocre physical defense leaves it vulnerable to common powerful physical attackers such as Tyranitar, Hitmontop, and Heracross. Many of the metagame's physical attackers run Ground-type coverage as well.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/bunnyy.192134/
Quality checked by:
https://www.smogon.com/forums/members/user2.102/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/

dattebayo 1/2 bunnyy
 
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2/2 good

[OVERVIEW]
Raikou is one of the metagame's most consistent Pokémon with its phenomenal speed tier, notable Special Attack, and nice access to strong coverage and supportive options with which it can enable its teammates. Its base 115 Speed tier is higher than the rest of the unboosted metagame, so Raikou commonly finds itself as a lead as it is difficult to stop it from setting up screens or Rain Dance, while also making it a respectable special attacker against threats like Latios. Raikou can also choose to hide in the back and boost its offensive capabilities with Calm Mind. Raikou has decent innate defensive stats but rarely runs investment so it can maximize its attacking prowess instead. As such, while Raikou is only weak to Ground-type attacks, it is often worn down by powerful neutral hits.


[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Thunderbolt
move 4: Shadow Ball
item: Light Clay
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou utilizes its immense base 115 Speed as a lead that can outspeed, threaten, and set up a screen of its choosing against the common lead metagame. Raikou prefers using Reflect against physical attackers such as Tyranitar and Metagross, while Light Screen halves incoming damage from special attackers such as Latios and Rotom-Heat. I'd just go for reduces or something on light screen here, up to you on word choice, since you don't mention the number on Reflect. DPP dex/calc says it's 1/3 reduction, not half, so we can leave it up to the user to check the actual number. Screens allow Raikou's offensive oriented teammates to switch in more comfortably and threaten significant damage in return, while it also enables the likes of Dragon Dance Tyranitar and Calm Mind Latias to use their setup moves easier. Light Clay extends screens to last for 8 turns, which often accounts for the majority of turns in this fast-paced metagame. Raikou isn't a great beneficiary of its own screens, so it prefers making way for its teammates by switching out or being KOed at an opportune moment.

Thunderbolt is a powerful STAB attack that does solid neutral damage against a majority of the metagame, needing only minimal chip to 2HKO 252 HP Metagross, 252 HP Hitmontop, and uninvested Heracross. Shadow Ball notably almost always 2HKOes Latios, while also being better against Mew as Thunderbolt risks paralyzing itself through its Synchronize.

[SET]
name: Rain Dance
move 1: Rain Dance
move 2: Thunder
move 3: Shadow Ball
move 4: Protect / Thunder Wave / Light Screen
item: Life Orb / Damp Rock
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou is an excellent Rain Dance user because its innately high Speed makes it difficult to stop from setting up, and its offensive capabilities means it benefits from rain's conditions with Thunder. Thunder's increased accuracy in rain makes for a significant powerup, as Raikou becomes able to 2HKO nearly all of the unresisted metagame with Life Orb. A Life Orb-boosted Shadow Ball also 2HKOes Latios and comes close to 2HKOing Latias, both of which resist Thunder.

Raikou can forego Life Orb's power boost to use Damp Rock instead, which extends Rain Dance's effects for its Swift Swim teammates. While this item is generally less powerful given Tyranitar's omnipresence, it still has merits once Tyranitar is eliminated. The more offensive Life Orb set prefers Protect in its last slot so it can stay on the field to maximize its Thunder use, while the Damp Rock set intends on supporting its teammates with weather control and speed control through Thunder Wave or defense with Light Screen.

[SET]
name: Calm Mind
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Calm Mind
move 4: Protect
item: Leftovers / Sitrus Berry / Lum Berry
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Unilke other Raikou sets, Calm Mind prefers coming into the mid- to late-game to set up a timely Calm Mind and sweep its opponents once its common checks are eliminated. Raikou is faster than all of the unboosted metagame and has good special bulk, so it can set up a fast I think Kou's speed is well established so you can cut this, minor & optional nitpick Calm Mind to reduce incoming damage from common special attackers like Mew, Rotom-A, and Latios after it has used Draco Meteor while threatening a 2HKO back. This set prefers to use Leftovers as it intends to stay on the field with its Calm Mind boosts for extended periods; however, it can also use Sitrus Berry for immediate recovery, or Lum Berry for a one-time insurance against Thunder Wave.

[TEAM OPTIONS]
The biggest beneficiaries of screens are bulky attackers such as Metagross, Gyarados, and Rotom-A as they can stay on the field for longer and trade more favorably as incoming damage is halved. Fix the screens reduction thing again here. Pokémon with many weaknesses, like Tyranitar and Heatran, and ones prone to being worn down to heavy neutral damage hits like Kingdra maneuver more comfortably behind screens as well. Lastly, setup attackers such as Dragon Dance Tyranitar, Swords Dance Mew, and Calm Mind Latias get more opportunities to use its their, probably setup moves behind screens.

Rain Dance is appreciated most by Swift Swim users such as Kingdra and Ludicolo, who are both capable of dealing heavy damage to the Ground-types that would otherwise beat Raikou.

[CHECKS AND COUNTERS]
**Ground-types:** Common Ground-types such as Swampert and Gliscor can switch into Electric-type attacks and threaten significant damage back with their own Earth Power and Earthquake, respectively. Raikou is also prone to other common Ground-type coverage such as to Metagross's or Tyranitar's Earthquakes and Mew's Earth Power.

**Tyranitar:** Tyranitar comfortably switches into Raikou's attacking moves and threatens to either return major damage or set up a Dragon Dance. Whenever it switches in it will also remove the ongoing effects of rain with Sand Stream.

**Powerful physical attackers:** Raikou's mediocre physical defense leaves it vulnerable to common powerful physical attackers such as Tyranitar, Hitmontop, and Heracross. Many of the metagame's physical attackers run Ground-type coverage as well.
 
1/1 GP Team done
same colors
[OVERVIEW]
Raikou is one of the metagame's most consistent Pokémon Pokemon with its phenomenal speed Speed tier, notable Special Attack, and nice access to strong coverage and supportive options with which it can enable its teammates. Its base 115 Speed tier is higher than the rest of the unboosted metagame, so Raikou commonly finds itself as a lead, (ac) as it is difficult to stop it from setting up dual screens or Rain Dance (rc) while also making it a respectable special attacker against threats like Latios. Raikou can also choose to hide in the back and boost its offensive capabilities with Calm Mind. Raikou has decent innate defensive stats but rarely runs investment so it can maximize its attacking prowess instead. As such, while Raikou is only weak to Ground-type attacks, it is often worn down by powerful neutral hits.

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Thunderbolt
move 4: Shadow Ball
item: Light Clay
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou utilizes its immense base 115 Speed as a lead that can outspeed, threaten, and set up a screen of its choosing against the common lead metagame. Raikou prefers using Reflect against physical attackers such as Tyranitar and Metagross, while Light Screen reduces incoming damage from special attackers such as Latios and Rotom-Heat. very dex info-ish; will try to rephrase after this purple ends (let me know if it's too different and we can work something out; it's still kinda dex-y) Raikou will set up Reflect against physical leads such as Tyranitar and Metagross or Light Screen against special attackers like Latios and Rotom-H. Screens Dual screens allow Raikou's offensively oriented teammates to switch in more comfortably and threaten significant damage in return (rc) while it also enables also enabling the likes of Dragon Dance Tyranitar and Calm Mind Latias to use their setup moves easier. Light Clay extends screens to last for 8 turns, which often accounts for the majority of turns in this fast-paced metagame. very dex info but contextually relevant Raikou isn't a great beneficiary of its own dual screens, so it prefers making way for its teammates by switching out or being KOed at an opportune moment.

Thunderbolt is a powerful STAB attack that does solid neutral damage against a majority of the metagame, needing only minimal chip to 2HKO 252 HP Metagross, 252 HP Hitmontop, and uninvested Heracross. Shadow Ball notably almost always 2HKOes Latios (rc) while also being better against Mew, (ac) as Thunderbolt risks paralyzing itself through its Mew's Synchronize.

[SET]
name: Rain Dance
move 1: Rain Dance
move 2: Thunder
move 3: Shadow Ball
move 4: Protect / Thunder Wave / Light Screen
item: Life Orb / Damp Rock
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Raikou is an excellent Rain Dance user because its innately high Speed makes it difficult to stop from setting up, and its offensive capabilities means it benefits from rain's conditions with Thunder. Thunder's increased accuracy in rain makes for a significant powerup, as Raikou becomes able to 2HKO nearly all of the unresisted metagame with Life Orb. A Life Orb-boosted Shadow Ball also 2HKOes Latios and comes close to 2HKOing Latias, both of which resist Thunder.

Raikou can forego forgo Life Orb's power boost to use Damp Rock instead, which extends Rain Dance's effects for better benefits its Swift Swim teammates. While this item is generally less powerful given Tyranitar's omnipresence, it still has merits once Tyranitar is eliminated. The more offensive Life Orb set prefers Protect in its last slot so it can stay on the field to maximize its Thunder use, while the Damp Rock set intends on supporting its teammates with weather control and speed control through Thunder Wave or defense with Light Screen.

[SET]
name: Calm Mind
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Calm Mind
move 4: Protect
item: Leftovers / Sitrus Berry / Lum Berry
ability: Pressure
nature: Timid
evs: 4 SpD / 252 SpA / 252 Spe

[SET COMMENTS]
Set Description
=======================
Unilke Unlike other Raikou sets, Calm Mind prefers coming in into the mid- to or late-game to set up a timely Calm Mind and sweep its opponents foes once its common checks are eliminated. Raikou is faster than all of the unboosted metagame and has good special bulk, so it can set up a Calm Mind to reduce incoming damage from common special attackers like Mew, Rotom-A, and Latios after it has used Draco Meteor while threatening a 2HKO back. This set prefers to use Leftovers, (ac) as it intends to stay on the field with its Calm Mind boosts for extended periods; however, it can also use Sitrus Berry for immediate recovery, or Lum Berry for a one-time insurance against Thunder Wave.

[TEAM OPTIONS]
The biggest beneficiaries of dual screens are bulky attackers such as Metagross, Gyarados, and Rotom-A, (ac) as they can stay on the field for longer and trade more favorably as incoming damage is reduced. Pokémon Pokemon with many weaknesses, like Tyranitar and Heatran, and ones prone to being worn down to heavy neutral damage hits, (ac) like Kingdra, (ac) maneuver more comfortably behind dual screens as well. Lastly, setup attackers such as Dragon Dance Tyranitar, Swords Dance Mew, and Calm Mind Latias get more opportunities to use their setup moves behind dual screens.

Rain Dance is appreciated most by Swift Swim users such as Kingdra and Ludicolo, who which are both capable of dealing heavy damage to the Ground-types that would otherwise beat Raikou.

[CHECKS AND COUNTERS]
**Ground-types:** Common Ground-types such as Swampert and Gliscor can switch into Electric-type attacks and threaten significant damage back with their own Earth Power and Earthquake, respectively. Raikou is also prone to other common Ground-type coverage such as to Metagross's or Tyranitar's Earthquakes and Mew's Earth Power.

**Tyranitar:** Tyranitar comfortably switches into Raikou's attacking moves attacks and threatens to either return major damage or set up a Dragon Dance. Whenever it switches in, (ac) it will also remove the ongoing effects of rain with Sand Stream.

**Powerful physical attackers:** Raikou's mediocre physical defense leaves it vulnerable to common powerful physical attackers such as Tyranitar, Hitmontop, and Heracross. Many of the metagame's physical attackers run Ground-type coverage as well.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/bunnyy.192134/
Quality checked by:
https://www.smogon.com/forums/members/zee.501951/
https://www.smogon.com/forums/members/smudgerox.550367/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
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