





Hello,
This team could use some help. Originally, it boasted Dragonite as a member, but I've switched to Garchomp... and may switch back.
It has a massive BoltBeam weakness sadly, and I'm not sure how to fix it. I'd like to keep the Crobat, Charizard, Lucario, and Gyarados around. The rest I'm open to suggestions.
The larger picture is to go for a fast Hypno with the Crobat, U-Turn into a threat for the incoming pokemon, and use a set up move on the switch. You'll note that both walls and Garchomp all boast a set up move to use.

Drusilla (Crobat) (F) @ Wide Lens
Ability: Inner Focus
EVs: 160 HP/216 Spd/132 SAtk
Timid nature (+Spd, -Atk)
- Hypnosis
- Taunt
- U-turn
- Air Slash
---
Opening Pokemon. Between Hypnosis (Boosted accuracy from Wide Lense) and taunt she can usually force a switch out or a set up.

Grimlock (Garchomp) (M) @ Life Orb
Ability: Sand Veil
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Dragon Claw
- Fire Fang
- Swords Dance
---
This used to be a Dragonite because DD/Outrage Rocks. However, I was too weak to Electric, and Garchomp gets a free switch in on predicted Electric Attacks (Which a lot of my team will draw out).

Joey (Lucario) (M) @ Choice Band
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Extremespeed
- Stone Edge
- Crunch
- Close Combat
---
Choice Banded Physical Threat. Whee. In case they don't switch, or I run into an abuser of Focus Sash.

Champlain (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 212 HP/16 Atk/180 Def/100 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Ice Fang
- Waterfall
- Stone Edge
---
Counter to opposing Garchomps, Bulky Water, and a potential Gyarados Counter along with Lucario. If he gets in a Dragon Dance on the Sweep he can take on quite a few Pokes on his way out.

Roosevelt (Snorlax) (M) @ Leftovers
Ability: Thick Fat
EVs: 128 HP/130 Def/252 SDef
Adamant nature (+Atk, -SAtk)
- Curse
- Rest
- Crunch
- Body Slam
---
Special Wall. I've considered Calm Mind Blissey here too. Curse on the switch in, Run if its a Close Combat User. Once you can account for all the opponent's Close Combats, he can be pretty deadly.

Cyldragon (Charizard) (M) @ Choice Specs
Ability: Blaze
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Overheat
- Dragon Pulse
- Air Slash
- Focus Blast
---
Choice Specs threat. On this team they expect Bellyzard as the others are all set up Pokes, and they often get a nasty surprise. He can fare pretty well against most pokes.
In all seriousness, I didn't expect this to be a top 10 team, but it has just EPIC failed in my hands, so I'm missing something. Any suggestions to close the SemiTruck sized hole this team appears to have would help.