THE EVIL ROBOTS!












.....AND FINALLY.... DR.Wily!!!
i'm old >.>
Togekiss(air man)@ choice scarf
trait:serene grace
nature:timid
ev's: 4 hp | 252 Satk | 252 spd
~air slash
~fire blast | grass knot
~aura sphere
~trick | grass knot
Togekiss is my new favorite lead. It can trick slow leads or KO them and deal with sash'ers like Azelf through hax. It also doesn't have to be used as a lead spot. It can also come in and annoy the opposing mon through hax. God i love serene grace and air slash. Now for the ev's. The ev's are for max power and speed. I don't invest in bulk because Togekiss is fairly bulky. Air slash is for obligatory stab while fire blast | grass knot and aura sphere provide awesome coverage, which Togekiss appreciates. Trick is here to trick a lead like swampert and hippowdon a scarf and make them useless.
Swampert(wave man) @ leftovers
trait:torrent
nature:impish
ev's: 252 hp | 40 atk | 216 def
~rest
~sleep talk
~waterfall | earthquake
~roar
Swampert acts as my bulky water and status absorber. You might say rest talk Gyrados would rest talk better but i find swampert the superior choice becuase he has better defense and better typing. Times 4 electric weakness blows. He can also handle suicune because they don;t usually run hp grass. If they get more than 1 cm, my team just dies so i have to roar it away and hope i don't take too much damage.
Aerodactyl(Stone Man) @ life orb
trait:pressure
nature:jolly
ev's: 4 hp | 252 atk | 252 spd
~stone edge
~earthquake
~taunt
~roost
I hate stall. Period. It sucks and i have aero here to kinda stop it. He adds some ground resist and shits down walls. He hits pretty hard and kills D-nite, Gyrados, and salemence. Everything on this set is standard lo aero so there isn't much to comment on. What i like about him?: good coverage, taunt and roost. Hate?: stone edge's accuracy and aero needing the power.
Heatran(magma man) @ life orb
trait:flash fire
nature:timid | modest (if no explosion)| hasty (with explosion)
ev's: 4 hp | 252 spd | 252 Satk
~taunt | explosion
~fire blast
~hp grass | electric
~stealth rocks
Heatran provides Sr and offensive force while having bulk. Taunt shuts down blissey, fire blast for stab and power, hp grass for pert and vaporeon and suicune, and electric for gyarados. Explosion was a option to hit something hard. Heatran is the dead weight, the weak link. It doesn't do much and always DIES. I need a replacement with SR and can beet suicune which has been hurting this team.
Rotom-w (bubble man) @ choice scarf
trait:levitate
nature: timid
ev's: 40hp | 216 Satk | 252 spe
~hydro pump
~shadow ball
~T-bolt
~trick
Rotom provides many ways to check big threat. He can cripple walls, revenge kill, and counter SD luke, starmie, etc. I like him and he works well. Howver he lacks some power but hey, he's bulky. I'm not sure what to replace him with though if i need to.
Breloom (plant man) @ toxic orb
trait: poison heal
ability: adamant | jolly
ev's: 12 hp | 252 atk | 244 spd
~spore
~seed bomb
~focus punch
~substitute
Yay its breloom. He completes my fwg core and provides sleep and annoyance. I just love him becuase if used right, i can continue a momentum of spore and sub with focus punch or seed bomb. He's bulky and extremely annoying because he heals so fast because of poison heal. But with the addition of technician, I'll be using bullet seed instead ;p. Not much to say.
IRKKK!!!
ewwwwww



Togekiss(air man)@ choice scarf
trait:serene grace
nature:timid
ev's: 4 hp | 252 Satk | 252 spd
~air slash
~fire blast | grass knot
~aura sphere
~trick | grass knot
Togekiss is my new favorite lead. It can trick slow leads or KO them and deal with sash'ers like Azelf through hax. It also doesn't have to be used as a lead spot. It can also come in and annoy the opposing mon through hax. God i love serene grace and air slash. Now for the ev's. The ev's are for max power and speed. I don't invest in bulk because Togekiss is fairly bulky. Air slash is for obligatory stab while fire blast | grass knot and aura sphere provide awesome coverage, which Togekiss appreciates. Trick is here to trick a lead like swampert and hippowdon a scarf and make them useless.


Swampert(wave man) @ leftovers
trait:torrent
nature:impish
ev's: 252 hp | 40 atk | 216 def
~rest
~sleep talk
~waterfall | earthquake
~roar
Swampert acts as my bulky water and status absorber. You might say rest talk Gyrados would rest talk better but i find swampert the superior choice becuase he has better defense and better typing. Times 4 electric weakness blows. He can also handle suicune because they don;t usually run hp grass. If they get more than 1 cm, my team just dies so i have to roar it away and hope i don't take too much damage.


Aerodactyl(Stone Man) @ life orb
trait:pressure
nature:jolly
ev's: 4 hp | 252 atk | 252 spd
~stone edge
~earthquake
~taunt
~roost
I hate stall. Period. It sucks and i have aero here to kinda stop it. He adds some ground resist and shits down walls. He hits pretty hard and kills D-nite, Gyrados, and salemence. Everything on this set is standard lo aero so there isn't much to comment on. What i like about him?: good coverage, taunt and roost. Hate?: stone edge's accuracy and aero needing the power.


Heatran(magma man) @ life orb
trait:flash fire
nature:timid | modest (if no explosion)| hasty (with explosion)
ev's: 4 hp | 252 spd | 252 Satk
~taunt | explosion
~fire blast
~hp grass | electric
~stealth rocks
Heatran provides Sr and offensive force while having bulk. Taunt shuts down blissey, fire blast for stab and power, hp grass for pert and vaporeon and suicune, and electric for gyarados. Explosion was a option to hit something hard. Heatran is the dead weight, the weak link. It doesn't do much and always DIES. I need a replacement with SR and can beet suicune which has been hurting this team.

Rotom-w (bubble man) @ choice scarf
trait:levitate
nature: timid
ev's: 40hp | 216 Satk | 252 spe
~hydro pump
~shadow ball
~T-bolt
~trick
Rotom provides many ways to check big threat. He can cripple walls, revenge kill, and counter SD luke, starmie, etc. I like him and he works well. Howver he lacks some power but hey, he's bulky. I'm not sure what to replace him with though if i need to.


Breloom (plant man) @ toxic orb
trait: poison heal
ability: adamant | jolly
ev's: 12 hp | 252 atk | 244 spd
~spore
~seed bomb
~focus punch
~substitute
Yay its breloom. He completes my fwg core and provides sleep and annoyance. I just love him becuase if used right, i can continue a momentum of spore and sub with focus punch or seed bomb. He's bulky and extremely annoying because he heals so fast because of poison heal. But with the addition of technician, I'll be using bullet seed instead ;p. Not much to say.
FINAL GLIMPSE











