Dragalge

Overview
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-Unique typing grants a plethora of resistances to common types
-Adaptibility makes it a powerful offensive threat
-Lack of reliable recovery hurts its survivability


Choice Specs
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name: Choice Specs
move 1: Draco Meteor
move 2: Sludge Wave
move 3: Dragon Pulse
move 4: Hidden Power Fire/Hidden Power Ground/Focus Blast
ability: Poison Point
item: Choice Specs
nature: Modest
evs: 252 Hp 252 SAtk 4SDef

Moves
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- Draco Meteor is your most powerful attacking option, and allows you to deal strong damage to most of the tier, but most often forces you to switch afterwards.
- Sludge Wave is your most powerful and reliable STAB option, and hits a lot of notable targets for respectable damage.
- Dragon Pulse is a reliable back-up dragon-typed move, in the cases where you don't want to switch, or to ease prediction.
- Hidden Power Power Fire allows you to take out most of the common steel types, and prevents scizor and jirachi from switching into you, while Hidden Power Ground prevents you from being hard countered by heatran. Both allow you to hit Mega Mawile and Klefki foe super effective damage, which is important as they are both completely immune to your STAB options.
- Lastly, Focus Blast may be considered in the last slot if you need to hit steels harder, although be advised as running it makes you miss out on valuable KOs such as Scizor or Aegislash, the former being able to tank the hit and retaliate strongly against you, and the latter being flat out immune to it.

Set Details
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Your values are standard for a Pokemon like Dragalge, allowing it to take as many hits as possible while, on the flip side, being able to dish out as much damage as well.

Usage Tips
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USAGE TIPS GO HERE

Team Options
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TEAM OPTIONS GO HERE


ResTalk
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name: ResTalk
move 1: Dragon Tail
move 2: Rest
move 3: Sleep Talk
move 4: Sludge Bomb
ability: Poison Touch
item: Black Sludge
nature: Sassy
EVs: 248 Hp 68 Def 192 SDef

Moves
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-Dragon Tail turns you into a viable shuffler for stall teams, and provides an attack so you aren't complete taunt bait.
-Rest allows you to heal off statuses and damage, while Sleep Talk prevents you from being dead weight while asleep.
-Sludge Bomb allows you to hit fairies who may switch in hard, and provides a way to stop subs through its poisoning.

Set Details
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This set is best utilized on stall teams, where it can make use of its generally slower playstyle, and useful resistances. The choice between Toxic Spikes and Toxic is dependent on whether you need to poison non grounded Pokemon that could prove threats other wise, or put more pressure on switch ins such as walls that would be crippled by poison.
The spread given allows Dragalge to maximize the number of times it can switch into rocks, while also giving it the most possible hit points. The special defense values hit a jump point, and the leftover values are thrown into defense to help take hits on the physical side as well.

Usage Tips
========

USAGE TIPS GO HERE

Team Options
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TEAM OPTIONS GO HERE


Other Options
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Adaptability is the best option for all of Dragalge's sets, so once it is released it should be always used over all its other options.


Checks & Counters
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Protect
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name: Protect
move 1: Protect
move 2: Toxic Spikes
move 3: Dragon Tail
move 4: Sludge Bomb/Dragon Pulse
ability: Poison Point/Poison Touch
item: Black Sludge
evs: 248 Hp 68 Def 192 SDef
nature: Sassy/Calm

Moves
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- Protect is the crux of this set, allowing to to scout moves and stall for toxic damage, although be cautious when using it, as one wrong prediction could have massive repercussions that you may find yourself struggling to fix.
- Toxic Spikes works hand in hand with Protect, allowing you to poison those that enter, and even after only one layer, most offensive Pokemon will really dislike coming in and succumbing to poison.
- Dragon Tail allows you to phaze away many Pokemon you wouldn't want to deal with, or simply to abuse the hazards that this set, or teammates, have provided throughout the match. Comboed with Poison Touch it can even poison your foes as they are forced out.
- Sludge Bomb allows you to smack fairies that would otherwise wall you, although Dragon Pulse can be considered to reliably hit with a strong STAB move.
- Haze is also to be considered over Dragon Tail, as Dragalge is one of the best hazers for stall teams, it has a great defensive typing and relatively high bulk, so it can safely dispose of many dangerous set up sweepers.

Set Details
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Usage Tips
========

USAGE TIPS GO HERE

Team Options
========

TEAM OPTIONS GO HERE


SET NAME
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name: SET NAME
move 1:
move 2:
move 3:
move 4:
ability:
item:
evs:
nature:

Moves
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INFO ABOUT MOVES GOES HERE

Set Details
========

EVS / ITEM / NATURE INFORMATION GOES HERE

Usage Tips
========

USAGE TIPS GO HERE

Team Options
========

TEAM OPTIONS GO HERE


Other Options
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OTHER OPTIONS GOES HERE. STUFF LIKE ALTERNATE MOVES, ALTERNATE SETS, NICHE STUFF THAT DOESN'T GET A MAIN SET MENTION


Checks & Counters
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CHECKS & COUNTERS GO HERE
NOTE THAT THIS WILL BE MORE THREATLISTY SO MENTION POKEMON / OTHER EFFECTS ONE AT A TIME
 
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Dragalge without Adaptability doesn't seem good at all. Its STABs and typing are okay but it lacks Recover to play defensive and offensively without Adaptability it's really mediocre. The Speed is just more of a nail in the coffin.
 
i can be unlocked through breeding it is just pain in a but to breed one with HA

Do you have proof?

Dragalge without Adaptability doesn't seem good at all. Its STABs and typing are okay but it lacks Recover to play defensive and offensively without Adaptability it's really mediocre. The Speed is just more of a nail in the coffin.

I know that, unfortunately. But adaptability can't stay locked forever, and when it releases, I'll be right here to write about it.
 
I think it's kind of ridiculous that you're using poison touch to avoid 'messing up your status plan'. You can mention it in AC if you want, but the fact is that usually if it activates, it'll just be giving you a free 12% damage per turn. And honestly, i'd use sludge bomb for that 30% poison chance too.
 
I think it's kind of ridiculous that you're using poison touch to avoid 'messing up your status plan'. You can mention it in AC if you want, but the fact is that usually if it activates, it'll just be giving you a free 12% damage per turn. And honestly, i'd use sludge bomb for that 30% poison chance too.
Although I do realize the stupidity of the first part of your statement, what are you recommending Sludge Bomb over? The most I'd really feel like would be necessary would be slashing it with sludge wave.
 
Poison Touch doesn't even make sense on the first set because you don't have any contact moves. Poison Touch should only be used if you have Dragon Tail on the set.

A defensive set without RestTalk is perfectly viable. Honestly I wouldn't use RestTalk with Toxic Spikes because it leaves Dragon Tail as your only attacking move. Anything with a Substitute will be sure to capitalize on you (or Azumarill) since you can only hit them with a base power 60 attack (Dragon Tail) coming off a whooping uninvested base 75 attack. Protect is really handy in racking up the Poison that Dragalge spread.

This isn't to say RestTalk isn't viable though. As opposed to spreading status, which is what the current set seems to be focusing on with Toxic / Toxic Spikes, the RestTalk set should be more oriented to pure shuffling. Let your other teammates pick up more slack for the status spreading. Dragalge makes a nifty shuffler because both of its moves, even its phazing move, has a decent 30% chance to status the opponent. Pokemon that have pulled off the Rest-Shuffle set in the past successfully include Gyarados and Heatran.

Rest Talk:

Dragalge (F) @ Leftovers
Trait: Poison Touch
EVs: 248 HP / 68 Def / 192 SDef
Sassy Nature (+SDef, -Spd)
- Sludge Bomb
- Dragon Tail
- Rest
- Sleep Talk

Sludge Bomb prevents Substitutes from being setup that stop phazing and it also hits Fairies that try to switch into Dragon Tail hard.

Protect:

Dragalge (M) @ Leftovers
Trait: Poison Point
EVs: 248 HP / 68 Def / 192 SDef
Careful Nature (+SDef, -SAtk)
- Protect
- Toxic Spikes
- Dragon Tail / Haze
- Sludge Bomb / Dragon Pulse

Dragalge is one of the better users of Haze out there for stall teams. Maybe not slash worthy, but it definitely deserves a mention.

Note:

On the last slot for the Choice Specs you could also put Focus Blast. It hits stuff 2x weak to Hidden Power Fire / Ground just as hard. You lose out on Aegislash and Scizor, but gain the best power against all other Steel-types.
 
Your Choice set needs a little work. The item, nature and Evs are good. Its the move set that bothers me.

DracoMeteor
T-bolt
Sludge Wave
Focus Blast/Scald

I use Dragagale, and its more of a hit and Run attacker, so overall you want power. You shouldn't run both Draco Meteor and Dragon Pulse, its either or. And In this case, Dragagale needs the sheer power of Draco. T-Bolt deals with water types, and Skarmary, which would otherwise cause problems. Scald can be used over Focus blast, since Focus Blast, though powerful, is horribly inaccurate. The Burn chance compensates for the loss in power.

Ive personally TRIED Hp-Fire on mine on Showdown, and it was kinda useless since I had better options on my team to deal with the threats on your team. As I stated Dragagle is more of a Hit and run Pokemon, He really cant stay in battle for any long period of Time.
 
I don't mean to make waves, but is Dragalge really that viable? Maybe I'm missing something important, but it just seems like a decisively mediocre Pokemon. Its only truly good stat is its SpD, which is badly offset by its low HP. It actually only has about as much physical and special bulk as Latios, which is decent but nothing truly spectacular. Its offenses are pretty bad as well, with its higher base 97 SpA stat being average at best. It speed is also laughably bad at just base 44. Poison typing is sort of a double-edged sword. While neutrality to Fairy and resistances to Fighting and Bug are nice, you're also gaining a weakness to common Ground attacks and less common Psychic attacks. Its abilities are pretty neat, but when you have Dragonite with Multiscale, Salamence with Moxie and Intimidate, Garchomp with Rough Skin, and Latios/Latias/Hydreigon with Levitate, Poison Point and Poison Touch just pale in comparison. Its vast offensive movepool is hindered by its low offensive stats, and bar its Poison STABs, a few other Dragons can achieve the same coverage Dragalge can with more power and speed.

Forgive me if I'm missing something huge, but I just don't see any solid reason to use Dragalge over competing Dragon-types. Maybe it'll be better when it gets Adaptability and can toss around Draco Meteors that make Latios's look pretty tame, but I just can't see it right now.
 
I think that it works well on a rain team. It gets 100 accuracy thunder and Hydro Pump/Surf will do more damage than x2 SE HP fire ( base 120 vs 165/135 ).

EDIT: And these 2 water moves also destroy Heatran, which will otherwise wall/kill you.
 
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I think that it works well on a rain team. It gets 100 accuracy thunder and Hydro Pump/Surf will do more damage than x2 SE HP fire ( base 120 vs 165/135 ).

EDIT: And these 2 water moves also destroy Heatran, which will otherwise wall/kill you.
I suppose it could deserve a mention in the other options, but I'm pretty busy and finishing up my research/testing, so it might take a bit to add in.
 
I pretty much agree with Agent Gibbs on this one. I can't see any reason why anyone would even consider using Dragalge. It doesn't even get Adaptability, which might at least make it a viable Dragon to use over others. Right now, though, this thing is outclassed and pretty much sucks.

QC REJECT 1/3
 
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