OU Dragon Dance + Tera Blast Dragonite

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Setsu

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[SET]
name: Dragon Dance + Tera Blast
move 1: Dragon Dance
move 2: Tera Blast
move 3: Earthquake / Low Kick
move 4: Encore / Roost / Extreme Speed
item: Heavy-Duty Boots
tera type: Flying / Fairy / Ghost
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

Tera Blast Dragonite is one of OU's most potent sweepers thanks to Dragon Dance, good natural bulk backed up by Multiscale, and a variety of Tera types that allow it to get past would-be checks to its usual coverage options. Tera Blast Flying is Dragonite's most powerful option, making it not only able to threaten Pokemon it hits super effectively such as Great Tusk, Ogerpon-W, Iron Valiant, and Zamazenta, but also threatening to OHKO the likes of Primarina, Darkrai, and Dragapult after a Dragon Dance. Tera Blast Fairy is an alternative that still threatens Great Tusk, Zamazenta, Iron Valiant, and Dragapult while trading some power for the ability to OHKO Kyurem and Raging Bolt after a Dragon Dance. Tera Blast Ghost may also be used thanks to the low number of Pokemon able to resist it while greatly threatening Air Balloon Gholdengo, Hatterene, and Pecharunt that may otherwise be annoying; it also hits Corviknight for neutral damage, unlike Tera Flying and Fairy. Earthquake threatens the likes of Kingambit, Raging Bolt, Iron Crown, and Garganacl, and it's used alongside Tera Blast Flying or Fairy thanks to its ability to threaten the Pokemon that resist either of them, such as Galarian Slowking and Iron Moth. When running Tera Ghost, Low Kick is used over Earthquake to threaten the few Pokemon that resist Ghost such as Kingambit, Darkrai, Ting-Lu, Hisuian Samurott, Garganacl, and Weavile. Encore rounds out Dragonite's moveset, punishing recovery attempts such as Corviknight's Roost, Clefable's Moonlight, and Garganacl's Recover; setup attempts from the likes of Curse Dondozo, Curse Garganacl, and Iron Defense Corviknight and Zamazenta; revenge killing attempts from Kingambit's Sucker Punch and Raging Bolt's Thunderclap; and Protect from Alomomola and Gliscor. Furthermore, Encore may also lock foes into moves which Dragonite gets an immunity when it Terastallizes, such as Dragapult's Draco Meteor and Dragon Darts in the case of Tera Fairy and Body Press from Corviknight, Skarmory, and Zamazenta and Rapid Spin from Iron Treads and Great Tusk in the case of Tera Ghost. Roost is an alternative to Encore that provides Dragonite with longevity, providing it with opportunities to set up multiple times per game and allowing it to outlast Garganacl, which may otherwise annoy it with Salt Cure's chip damage. Extreme Speed may also be considered to pick off weakened foes that Dragonite is slower than even after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai and Enamorus. Roost and Encore may be used on the same set alongside Tera Blast Flying, preserving both of their benefits at the cost of coverage moves and an overreliance on Terastallization. A Jolly nature allows Dragonite to outspeed Dragapult and Zamazenta after a Dragon Dance, being able to OHKO the former with any of its Tera Blast options and lock the latter into Iron Defense with Encore. An Adamant nature may also be used if more power is desired, and it lets Dragonite OHKO Raging Bolt with Earthquake after a Dragon Dance. Heavy-Duty Boots is used to preserve Dragonite's Multiscale, granting it more room to safely set up. Depending on the Tera type, Dragonite may also opt for Sharp Beak, Fairy Feather, or Spell Tag, providing extra power to OHKO offensive Zamazenta with Tera Blast Flying after a Dragon Dance, OHKO Great Tusk with Tera Blast Fairy after a Dragon Dance, and OHKO Pecharunt with Tera Blast Ghost after two Dragon Dance boosts, respectively. Lum Berry is another option that allows Dragonite to shrug off status such as Will-O-Wisp from Cinderace, Moltres, Galarian Weezing, and Dragapult; Thunder Wave from Clefable, Zapdos, and Galarian Slowking; Gliscor's Toxic; and the poison and confusion that comes with Pecharunt's Malignant Chain and Poison Puppeteer. Leftovers and Covert Cloak are two niche alternatives that can be used alongside Roost; the former provides Dragonite with extra longevity, while the latter's effect of ignoring the additional effects of Garganacl's Salt Cure, Hatterene's Nuzzle, Pecharunt's Malignant Chain, Alomomola's Scald, and Araquanid's Lunge allows Dragonite to potentially set up against these foes.

Tera Blast Dragonite is found in offense and hyper offense teams, where the requirement of using Terastallization on it most of the time and the potential lack of Roost are not as severe. Landorus-T, Ting-Lu, Deoxys-S, and Glimmora are often seen in these teams to set entry hazards, which soften up foes for Dragonite to sweep later in the game. These Pokemon can also prevent or remove opposing Stealth Rock with Taunt in the case of Deoxys-S, Landorus-T, and Ting-Lu and Mortal Spin in the case of Glimmora, preventing hazards from breaking Dragonite's Multiscale when not running Heavy-Duty Boots. Great Tusk and Hatterene also help prevent opposing Stealth Rock thanks to Rapid Spin and Magic Bounce, respectively. The aforementioned Ground-types appreciate Dragonite's resistance to Water and Grass, particularly Ogerpon-W's Ivy Cudgel and Power Whip, which grants Dragonite a window to safely set up. In return, they are able to take on Pecharunt, one of the most annoying Pokemon for Tera Blast Dragonite thanks to its high bulk and access to Foul Play and Malignant Chain. Similarly, Gholdengo can take on Pecharunt as well as physical walls like Alomomola, Dondozo, Corviknight, and Galarian Weezing that give Dragonite trouble, while Dragonite is able to deal with Gholdengo's answers such as Iron Moth and Cinderace. Swords Dance Ogerpon-W may also be used as a partner, allowing each other to overwhelm shared checks in Zapdos, Pecharunt, and Galarian Weezing, while Ogerpon-W also takes on Alomomola, Moltres, Gliscor, and Garganacl. Iron Valiant and Zamazenta may also be used alongside Dragonite to weaken Moltres for one another. The former removes Moltres's Heavy-Duty Boots with Knock Off so keep it weakened alongside Stealth Rock, while the latter can opt for either Stone Edge to lure it and open a path for Dragonite to sweep. Kingambit appreaciates Dragonite's ability to lure in and take out Great Tusk and Zamazenta, while it is able to handle Pecharunt and overwhelm physical walls like Alomomola and Corviknight alongside Dragonite. Sticky Web teams appreciate Dragonite's immunity to opposing Sticky Web, as well as its considerable bulk compared to fragile Pokemon featured in these teams such as Iron Moth, Iron Valiant, and Enamorus that are not capable of withstanding powerful attacks such as Walking Wake's Hydro Steam or Choice Band Dragapult's Tera Blast Ghost. Moreover, Sticky Web slows down foes that outspeed Dragonite after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth and Choice Scarf Darkrai. The aforementioned special attackers can handle physical walls that may trouble Dragonite, with Iron Moth in particular being able to handle Corviknight, Skarmory, and Pecharunt.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/setsu.548068/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
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Grammar checked by:
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Last edited:
great work! 1/2 once implemented

add remove comment highlight
[SET]
name: Dragon Dance + Tera Blast
move 1: Dragon Dance
move 2: Tera Blast
move 3: Earthquake / Low Kick
move 4: Encore / Roost / Extreme Speed
item: Heavy-Duty Boots
tera type: Flying / Fairy / Ghost
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

Tera Blast Dragonite is one of OU's most potent sweepers thanks to Dragon Dance, good natural bulk backed up by Multiscale, and a variety of Tera types that allow it to get passt would-be checks to its usual coverage options. Tera Blast Flying is Dragonite's most powerful option, making it not only able to threaten Pokemon it hits super effectively such as Great Tusk, Ogerpon-W, Iron Valiant, and Zamazenta, but also threatening to OHKO the likes of Primarina, Darkrai, and Dragapult after a Dragon Dance. Tera Blast Fairy is an alternative that still threatens Great Tusk, Zamazenta, Iron Valiant, and Dragapult while trading some power output for the ability to OHKO Kyurem and Raging Bolt after a Dragon Dance. Tera Blast Ghost may also be used thanks to the low number of Pokemon able to resist it, while greatly threatening Air Balloon Gholdengo, Hatterene, and Pecharunt that may otherwise be annoying. notably also hits corv neutrally, which dnite historically struggles with Earthquake is used alongside Tera Blast Flying or Fairy, as it threatens Pokemon that resist either of them such as Kingambit, Raging Bolt, and Iron Crown in the case of Tera Flying, and Galarian Slowking, Cinderace, and Iron Moth in the case of Tera Fairy. When running Tera Ghost, Low Kick is used over Earthquake to threaten the few resistances to Tera Blast Ghost such as Kingambit, Darkrai, Ting-Lu, Hisuian Samurott, and Weavile. Encore rounds up Dragonite's moveset, punishing recovery attempts such as Corviknight's Roost, Clefable's Moonlight, and Garganacl's Recover, this is purely a flow thing - you may be able to cut out the names of the recovery moves here, it would shorten the sentence setup attempts from the likes of Curse Dondozo, Curse Garganacl, and Iron Defense Corviknight and Zamazenta, revenge killing attempts from Kingambit's Sucker Punch and Raging Bolt's Thunderclap, as well as Protect from Alomomola, and Gliscor. Furthermore, Encore may also lock foes into moves which Dragonite gets an immunity to thanks to Tera, such as Dragapult's Draco Meteor and Dragon Darts in the case of Tera Fairy, and Corviknight, Skarmory, and Zamazenta's Body Press, as well as Iron Treads and Great Tusk's Rapid Spin in the case of Tera Ghost. not sure if some of this qualifies as dex info, check with QC2. mentioning that tera ghost spinblocks is also something you could mention higher up Roost is an alternative to Encore that provides Dragonite with longevity, further providing it with opportunities to set up multiple times per game, and allowing it to outlast Garganacl which may otherwise annoy it with Salt Cure's chip damage. Extreme Speed may also be considered to pick up weakened foes which Dragonite is still slower than even after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai and Enamorus. A Jolly nature allows Dragonite to outspeed Dragapult and Zamazenta after a Dragon Dance, being able to OHKO the former with any of its Tera Blast options, while potentially locking the latter into Iron Defense with Encore. An Adamant nature may also be used if more power is desired, as to OHKO Raging Bolt with Earthquake after a Dragon Dance. Heavy-Duty Boots is used to preserve Dragonite's Multiscale intact, granting it with more room to safely set up. Depending on the Tera type, Dragonite may also opt for Sharp Beak, Fairy Feather, or Spell Tag, providing an extra level of power, letting Tera Blast Ghost Dragonite OHKO Iron Valiant, Tera Blast Fairy OHKO Great Tusk, an Tera Blast Flying OHKO offensive Zamazenta. i'm not sure if these calcs are for adamant or jolly? this last one in particular, adamant sharp beak tb flying is only a 12.5% OHKO on offensive zama with shield up. just prefacing the highlighted passage with adamant would benefit Lum Berry is another option that allows Dragonite to shrug off status such as Cinderace, Moltres and Dragapult's Will-O-Wisp, Clefable, Zapdos, and Galarian Slowking's Thunder Wave, Gliscor's Toxic, and the poison and confusion that comes with Pecharunt's Malignant Chain and Poison Puppeteer.

Tera Blast Dragonite is found in offense and hyper offense teams, where the requirement of using Terastallization on it most of the time, and the potential lack of Roost is not as severe. Landorus-T, Ting-Lu, Glimmora, and Deoxys-S are often seen in these teams as entry hazards setters, which soften up opponents for Dragonite to sweep later in the game, while denying opposing Stealth Rock with Taunt, glimm and lu either don't learn taunt or don't use it much; it's definitely notable on lando and deoxys though, and glimm mortally spins so you can include that as well preventing it from breaking Dragonite's Multiscale when not running Heavy-Duty Boots. Great Tusk and Hatterene add treads to this list, it has notable use on HO also help prevent opposing Stealth Rock thanks to Rapid Spin and Magic Bounce respectively. The aforementioned Ground-types appreciate Dragonite's resistance to Water and Grass-type moves, particularly Ogerpon-W's Ivy Cudgel and Power Whip, which grants Dragonite a window to safely setup, while in return are able to take on Pecharunt, one of the most annoying Pokemon for Tera Blast Dragonite thanks to its high bulk and access to Foul Play and Malignant Chain. Similarly, Gholdengo can take on Pecharunt as well as physical walls like Alomomola, Dondozo, and Corviknight that give Dragonite trouble, while Dragonite is able to deal with Gholdengo's answers such as Iron Moth and Cinderace. Swords Dance Ogerpon-W may also be used as a partner, allowing each other to overwhelm shared checks in Zapdos and Pecharunt, while Ogerpon-W also takes on defensive Pokemon such as Alomomola, Moltres, Gliscor, and Garganacl. Sticky Web teams appreciate Dragonite's immunity to opposing Sticky Web, as well as its Water resistance, as some of the most common Pokemon featured in these teams such as Iron Moth, Iron Valiant, Enamorus, and Kingambit dont have the necessary bulk to take on attacks such as Walking Wake's Hydro Steam or Ogerpon-W's Ivy Cudgel after a Swords Dance. Moreover, Sticky Web slows down foes that outspeed Dragonite after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai. Iron Valiant and Zamazenta may also be used alongsie Dragonite to weaken Moltres for one another, with the former removing Moltres's Heavy-Duty Boots with Knock Off so keep it weakened alongside Stealth Rock, while the latter can opt for either Stone Edge to lure it and open a path for Dragonite to sweep. two other common HO partners are iron moth and darkrai, which both provide fast special damage that can soften up walls for dnite and/or do the cleanup themselves. moth immediately threatens corv/skarm, darkrai theatens ice beam on gliscor and opposing dnite/sludge on clef, etc.
i think gambit is also worth mentioning just because this is an HO mon, with the heavy caveat that it is a tera sink - your choice there


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
Hi Setsu, really enjoyed reading your writeup, considering the number of different sets and options dnite has, I felt you did a great job compiling it into a streamlined analysis. Just had a few changes as highlighted below, do lmk if there's some change you don't agree with. QC 2/2 once implemeted.

add remove comment highlight

[SET]
name: Dragon Dance + Tera Blast
move 1: Dragon Dance
move 2: Tera Blast
move 3: Earthquake / Low Kick
move 4: Encore / Roost / Extreme Speed
item: Heavy-Duty Boots
tera type: Flying / Fairy / Ghost
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

Tera Blast Dragonite is one of OU's most potent sweepers thanks to Dragon Dance, good natural bulk backed up by Multiscale, and a variety of Tera types that allow it to get pass would be checks to its usual coverage options. Tera Blast Flying is Dragonite's most powerful option, making it not only able to threaten Pokemon it hits super effectively such as Great Tusk, Ogerpon-W, Iron Valiant, and Zamazenta, but also threatening to OHKO the likes of Primarina, Darkrai, and Dragapult after a Dragon Dance. Tera Blast Fairy is an alternative that still threatens Great Tusk, Zamazenta, Iron Valiant, and Dragapult while trading some power output for the ability to OHKO Kyurem and Raging Bolt after a Dragon Dance. Tera Blast Ghost may also be used thanks to the low number of Pokemon able to resist it, while greatly threatening Air Balloon Gholdengo, Hatterene, and Pecharunt that may otherwise be annoying, as well as hitting Corviknight for neutral damage, unlike its Flying and Fairy conterparts. Earthquake is used alongside Tera Blast Flying or Fairy, as it threatens Pokemon that resist either of them such as Kingambit, Raging Bolt, and Iron Crown in the case of Tera Flying, and Galarian Slowking, Cinderace, and Iron Moth in the case of Tera Fairy. Could this be reworded to first mention common threats that EQ is always handy against - Gambit, Rbolt and Crown and Garganacl, and then go on to mention its synergy with either tera flying or tera fairy blast? When running Tera Ghost, Low Kick is used over Earthquake to threaten the few resistances to Tera Blast Ghost such as Kingambit, Darkrai, Ting-Lu, Hisuian Samurott, and Weavile and Garganacl. Encore rounds up Dragonite's moveset, punishing recovery attempts such as Corviknight's Roost, Clefable's Moonlight, and Garganacl's Recover, setup attempts from the likes of Curse Dondozo, Curse Garganacl, and Iron Defense Corviknight and Zamazenta, revenge killing attempts from Kingambit's Sucker Punch and Raging Bolt's Thunderclap, as well as Protect from Alomomola, and Gliscor. Furthermore, Encore may also lock foes into moves which Dragonite gets an immunity to thanks to Tera, such as Dragapult's Draco Meteor and Dragon Darts in the case of Tera Fairy, and Corviknight, Skarmory, and Zamazenta's Body Press, as well as Iron Treads and Great Tusk's Rapid Spin in the case of Tera Ghost. Roost is an alternative to Encore that provides Dragonite with longevity, further providing it with opportunities to set up multiple times per game, and allowing it to outlast Garganacl which may otherwise annoy it with Salt Cure's chip damage. Extreme Speed may also be considered to pick up weakened foes which Dragonite is still slower than even after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai and Enamorus. Roost and Encore may be used on the same set alongside Tera Blast Flying, preserving both of their benefits at the cost of coverage moves and an overreliance on Terastallization. A Jolly nature allows Dragonite to outspeed Dragapult and Zamazenta after a Dragon Dance, being able to OHKO the former with any of its Tera Blast options, while potentially locking the latter into Iron Defense with Encore. An Adamant nature may also be used if more power is desired, as to OHKO Raging Bolt with Earthquake after a Dragon Dance. Heavy-Duty Boots is used to preserve Dragonite's Multiscale intact, granting it with more room to safely set up. Depending on the Tera type, Dragonite may also opt for Sharp Beak, Fairy Feather, or Spell Tag, providing an extra level of power so that after a Dragon Dance, Tera Blast Ghost Dragonite OHKO Iron Valiant, Tera Blast Fairy OHKO Great Tusk, and Tera Blast Flying OHKO offensive Zamazenta - A small clerical change I would suggest is to keep the order of the items consistent with that of the tera blast to make it easier for newer players to associate the two. Secondly, I would mention pecharunt as one of the primary reasons to run spell tag, as it gives you really good odds to get an OHKO on max defense pech at +2 (guaranteed after rocks damage). Lum Berry is another option that allows Dragonite to shrug off status such as Cinderace, Moltres, Galarian Weezing, and Dragapult's Will-O-Wisp, Clefable, Zapdos, and Galarian Slowking's Thunder Wave, Gliscor's Toxic, and the poison and confusion that comes with Pecharunt's Malignant Chain and Poison Puppeteer. Leftovers and Covert Cloak are two niche alternatives that can be used alongside Roost, the former of which provides Dragonite with extra longevity, while the latter's effect of ignoring the additional effects of Garganacl's Salt Cure, Hatterene's Nuzzle, Pecharunt's Malignant Chain, Alomomola's Scald, and Araquanid's Lunge allows Dragonite to potentially set up against these foes.

Tera Blast Dragonite is found in offense and hyper offense teams, where the requirement of using Terastallization on it most of the time, and the potential lack of Roost is not as severe. Landorus-T, Ting-Lu, Deoxys-S, and Glimmora are often seen in these teams as entry hazards setters, which soften up opponents for Dragonite to sweep later in the game, while denying opposing Stealth Rock with Taunt in the case of the former 3, and Mortal Spin in the case of Glimmora, preventing it from breaking Dragonite's Multiscale when not running Heavy-Duty Boots. Is it possible to break this into two parts - one about hazard setters and another about hazard removal partners, in order to make the point simpler to grasp? I understand certain pokemon perform well in both these roles, but perhaps this could be mentioned as an afterthought. Great Tusk and Hatterene also help prevent opposing Stealth Rock thanks to Rapid Spin and Magic Bounce respectively. The aforementioned Ground-types appreciate Dragonite's resistance to Water and Grass-type moves, particularly Ogerpon-W's Ivy Cudgel and Power Whip, which grants Dragonite a window to safely setup, while in return are able to take on Pecharunt, one of the most annoying Pokemon for Tera Blast Dragonite thanks to its high bulk and access to Foul Play and Malignant Chain. Similarly, Gholdengo can take on Pecharunt as well as physical walls like Alomomola, Dondozo, Corviknight, and Galarian Weezing that give Dragonite trouble, while Dragonite is able to deal with Gholdengo's answers such as Iron Moth and Cinderace. Swords Dance Ogerpon-W may also be used as a partner, allowing each other to overwhelm shared checks in Zapdos, Pecharunt, and Galarian Weezing, while Ogerpon-W also takes on Alomomola, Moltres, Gliscor, and Garganacl. Iron Valiant and Zamazenta may also be used alongside Dragonite to weaken Moltres for one another, with the former removing Moltres's Heavy-Duty Boots with Knock Off so keep it weakened alongside Stealth Rock, while the latter can opt for either Stone Edge to lure it and open a path for Dragonite to sweep. Kingambit appreciates Dragonite's ability to lure in Great Tusk and Zamazenta, while in return it is able to handle Pecharunt and overwhelm physical walls like Alomomola and Corviknight alongside Dragonite. Sticky Web teams appreciate Dragonite's immunity to opposing Sticky Web, as well as its Water resistance, as some of the most common Pokemon featured in these teams such as Iron Moth, Iron Valiant, and Enamorus dont have the necessary bulk to take on attacks such as Walking Wake's Hydro Steam or Ogerpon-W's Ivy Cudgel. I am of the opinion that dnite's water resistance especially on a webs team is a bit too specific for this analysis, not to mention the fact that dnite's defensive capability against wogre was already mentioned previously in the writeup. Perhaps this could be reworded into something more generic - which highlights Dnite's defensive utility, especially multiscale, in handling a wider variety of threats in an offense v offense matchup. Moreover, Sticky Web slows down foes that outspeed Dragonite after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai. The aforementioned special attackers can handle physical walls that may trouble Dragonite, with Iron Moth in particular being able to handle Corviknight, Skarmory, and Pecharunt.
 
Hi Setsu, really enjoyed reading your writeup, considering the number of different sets and options dnite has, I felt you did a great job compiling it into a streamlined analysis. Just had a few changes as highlighted below, do lmk if there's some change you don't agree with. QC 2/2 once implemeted.

add remove comment highlight

[SET]
name: Dragon Dance + Tera Blast
move 1: Dragon Dance
move 2: Tera Blast
move 3: Earthquake / Low Kick
move 4: Encore / Roost / Extreme Speed
item: Heavy-Duty Boots
tera type: Flying / Fairy / Ghost
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

Tera Blast Dragonite is one of OU's most potent sweepers thanks to Dragon Dance, good natural bulk backed up by Multiscale, and a variety of Tera types that allow it to get pass would be checks to its usual coverage options. Tera Blast Flying is Dragonite's most powerful option, making it not only able to threaten Pokemon it hits super effectively such as Great Tusk, Ogerpon-W, Iron Valiant, and Zamazenta, but also threatening to OHKO the likes of Primarina, Darkrai, and Dragapult after a Dragon Dance. Tera Blast Fairy is an alternative that still threatens Great Tusk, Zamazenta, Iron Valiant, and Dragapult while trading some power output for the ability to OHKO Kyurem and Raging Bolt after a Dragon Dance. Tera Blast Ghost may also be used thanks to the low number of Pokemon able to resist it, while greatly threatening Air Balloon Gholdengo, Hatterene, and Pecharunt that may otherwise be annoying, as well as hitting Corviknight for neutral damage, unlike its Flying and Fairy conterparts. Earthquake is used alongside Tera Blast Flying or Fairy, as it threatens Pokemon that resist either of them such as Kingambit, Raging Bolt, and Iron Crown in the case of Tera Flying, and Galarian Slowking, Cinderace, and Iron Moth in the case of Tera Fairy. Could this be reworded to first mention common threats that EQ is always handy against - Gambit, Rbolt and Crown and Garganacl, and then go on to mention its synergy with either tera flying or tera fairy blast? When running Tera Ghost, Low Kick is used over Earthquake to threaten the few resistances to Tera Blast Ghost such as Kingambit, Darkrai, Ting-Lu, Hisuian Samurott, and Weavile and Garganacl. Encore rounds up Dragonite's moveset, punishing recovery attempts such as Corviknight's Roost, Clefable's Moonlight, and Garganacl's Recover, setup attempts from the likes of Curse Dondozo, Curse Garganacl, and Iron Defense Corviknight and Zamazenta, revenge killing attempts from Kingambit's Sucker Punch and Raging Bolt's Thunderclap, as well as Protect from Alomomola, and Gliscor. Furthermore, Encore may also lock foes into moves which Dragonite gets an immunity to thanks to Tera, such as Dragapult's Draco Meteor and Dragon Darts in the case of Tera Fairy, and Corviknight, Skarmory, and Zamazenta's Body Press, as well as Iron Treads and Great Tusk's Rapid Spin in the case of Tera Ghost. Roost is an alternative to Encore that provides Dragonite with longevity, further providing it with opportunities to set up multiple times per game, and allowing it to outlast Garganacl which may otherwise annoy it with Salt Cure's chip damage. Extreme Speed may also be considered to pick up weakened foes which Dragonite is still slower than even after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai and Enamorus. Roost and Encore may be used on the same set alongside Tera Blast Flying, preserving both of their benefits at the cost of coverage moves and an overreliance on Terastallization. A Jolly nature allows Dragonite to outspeed Dragapult and Zamazenta after a Dragon Dance, being able to OHKO the former with any of its Tera Blast options, while potentially locking the latter into Iron Defense with Encore. An Adamant nature may also be used if more power is desired, as to OHKO Raging Bolt with Earthquake after a Dragon Dance. Heavy-Duty Boots is used to preserve Dragonite's Multiscale intact, granting it with more room to safely set up. Depending on the Tera type, Dragonite may also opt for Sharp Beak, Fairy Feather, or Spell Tag, providing an extra level of power so that after a Dragon Dance, Tera Blast Ghost Dragonite OHKO Iron Valiant, Tera Blast Fairy OHKO Great Tusk, and Tera Blast Flying OHKO offensive Zamazenta - A small clerical change I would suggest is to keep the order of the items consistent with that of the tera blast to make it easier for newer players to associate the two. Secondly, I would mention pecharunt as one of the primary reasons to run spell tag, as it gives you really good odds to get an OHKO on max defense pech at +2 (guaranteed after rocks damage). Lum Berry is another option that allows Dragonite to shrug off status such as Cinderace, Moltres, Galarian Weezing, and Dragapult's Will-O-Wisp, Clefable, Zapdos, and Galarian Slowking's Thunder Wave, Gliscor's Toxic, and the poison and confusion that comes with Pecharunt's Malignant Chain and Poison Puppeteer. Leftovers and Covert Cloak are two niche alternatives that can be used alongside Roost, the former of which provides Dragonite with extra longevity, while the latter's effect of ignoring the additional effects of Garganacl's Salt Cure, Hatterene's Nuzzle, Pecharunt's Malignant Chain, Alomomola's Scald, and Araquanid's Lunge allows Dragonite to potentially set up against these foes.

Tera Blast Dragonite is found in offense and hyper offense teams, where the requirement of using Terastallization on it most of the time, and the potential lack of Roost is not as severe. Landorus-T, Ting-Lu, Deoxys-S, and Glimmora are often seen in these teams as entry hazards setters, which soften up opponents for Dragonite to sweep later in the game, while denying opposing Stealth Rock with Taunt in the case of the former 3, and Mortal Spin in the case of Glimmora, preventing it from breaking Dragonite's Multiscale when not running Heavy-Duty Boots. Is it possible to break this into two parts - one about hazard setters and another about hazard removal partners, in order to make the point simpler to grasp? I understand certain pokemon perform well in both these roles, but perhaps this could be mentioned as an afterthought. Great Tusk and Hatterene also help prevent opposing Stealth Rock thanks to Rapid Spin and Magic Bounce respectively. The aforementioned Ground-types appreciate Dragonite's resistance to Water and Grass-type moves, particularly Ogerpon-W's Ivy Cudgel and Power Whip, which grants Dragonite a window to safely setup, while in return are able to take on Pecharunt, one of the most annoying Pokemon for Tera Blast Dragonite thanks to its high bulk and access to Foul Play and Malignant Chain. Similarly, Gholdengo can take on Pecharunt as well as physical walls like Alomomola, Dondozo, Corviknight, and Galarian Weezing that give Dragonite trouble, while Dragonite is able to deal with Gholdengo's answers such as Iron Moth and Cinderace. Swords Dance Ogerpon-W may also be used as a partner, allowing each other to overwhelm shared checks in Zapdos, Pecharunt, and Galarian Weezing, while Ogerpon-W also takes on Alomomola, Moltres, Gliscor, and Garganacl. Iron Valiant and Zamazenta may also be used alongside Dragonite to weaken Moltres for one another, with the former removing Moltres's Heavy-Duty Boots with Knock Off so keep it weakened alongside Stealth Rock, while the latter can opt for either Stone Edge to lure it and open a path for Dragonite to sweep. Kingambit appreciates Dragonite's ability to lure in Great Tusk and Zamazenta, while in return it is able to handle Pecharunt and overwhelm physical walls like Alomomola and Corviknight alongside Dragonite. Sticky Web teams appreciate Dragonite's immunity to opposing Sticky Web, as well as its Water resistance, as some of the most common Pokemon featured in these teams such as Iron Moth, Iron Valiant, and Enamorus dont have the necessary bulk to take on attacks such as Walking Wake's Hydro Steam or Ogerpon-W's Ivy Cudgel. I am of the opinion that dnite's water resistance especially on a webs team is a bit too specific for this analysis, not to mention the fact that dnite's defensive capability against wogre was already mentioned previously in the writeup. Perhaps this could be reworded into something more generic - which highlights Dnite's defensive utility, especially multiscale, in handling a wider variety of threats in an offense v offense matchup. Moreover, Sticky Web slows down foes that outspeed Dragonite after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, and Choice Scarf Darkrai. The aforementioned special attackers can handle physical walls that may trouble Dragonite, with Iron Moth in particular being able to handle Corviknight, Skarmory, and Pecharunt.
Did all of the above, thanks!
GP Team
 
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[SET]
name: Dragon Dance + Tera Blast
move 1: Dragon Dance
move 2: Tera Blast
move 3: Earthquake / Low Kick
move 4: Encore / Roost / Extreme Speed
item: Heavy-Duty Boots
tera type: Flying / Fairy / Ghost
ability: Multiscale
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

Tera Blast Dragonite is one of OU's most potent sweepers thanks to Dragon Dance, good natural bulk backed up by Multiscale, and a variety of Tera types that allow it to get pass would be past would-be checks to its usual coverage options. Tera Blast Flying is Dragonite's most powerful option, making it not only able to threaten Pokemon it hits super effectively such as Great Tusk, Ogerpon-W, Iron Valiant, and Zamazenta, but also threatening to OHKO the likes of Primarina, Darkrai, and Dragapult after a Dragon Dance. Tera Blast Fairy is an alternative that still threatens Great Tusk, Zamazenta, Iron Valiant, and Dragapult while trading some power output for the ability to OHKO Kyurem and Raging Bolt after a Dragon Dance. Tera Blast Ghost may also be used thanks to the low number of Pokemon able to resist it, (RC) while greatly threatening Air Balloon Gholdengo, Hatterene, and Pecharunt that may otherwise be annoying, (RC) as well as hitting; (ASC) it also hits Corviknight for neutral damage, unlike its Tera Flying and Fairy conterparts. Earthquake threatens the likes of Kingambit, Raging Bolt, Iron Crown, and Garganacl, and its it's used alongside Tera Blast Flying or Fairy thanks to its ability to threaten the Pokemon that resist either of them, such as Galarian Slowking, (RC) and Iron Moth. When running Tera Ghost, Low Kick is used over Earthquake to threaten the few resistances to Tera Blast Pokemon that resist Ghost such as Kingambit, Darkrai, Ting-Lu, Hisuian Samurott, Garganacl, and Weavile. Encore rounds up out Dragonite's moveset, punishing recovery attempts such as Corviknight's Roost, Clefable's Moonlight, and Garganacl's Recover, (RC); (ASC) setup attempts from the likes of Curse Dondozo, Curse Garganacl, and Iron Defense Corviknight and Zamazenta, (RC); (ASC) revenge killing attempts from Kingambit's Sucker Punch and Raging Bolt's Thunderclap, (RC) as well as; (ASC) and Protect from Alomomola, (RC) and Gliscor. Furthermore, Encore may also lock foes into moves which Dragonite gets an immunity to thanks to Tera when it Terastallizes, such as Dragapult's Draco Meteor and Dragon Darts in the case of Tera Fairy, (RC) and Body Press from Corviknight, Skarmory, and Zamazenta's Body Press, as well as Zamazenta and Rapid Spin from Iron Treads and Great Tusk's Rapid Spin Tusk in the case of Tera Ghost. Roost is an alternative to Encore that provides Dragonite with longevity, further providing it with opportunities to set up multiple times per game, (RC) and allowing it to outlast Garganacl, (AC) which may otherwise annoy it with Salt Cure's chip damage. Extreme Speed may also be considered to pick up off weakened foes which that Dragonite is still slower than even after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, (RC) and Choice Scarf Darkrai and Enamorus. Roost and Encore may be used on the same set alongside Tera Blast Flying, preserving both of their benefits at the cost of coverage moves and an overreliance on Terastallization. A Jolly nature allows Dragonite to outspeed Dragapult and Zamazenta after a Dragon Dance, being able to OHKO the former with any of its Tera Blast options, (RC) while potentially locking and lock the latter into Iron Defense with Encore. An Adamant nature may also be used if more power is desired, as to and it lets Dragonite OHKO Raging Bolt with Earthquake after a Dragon Dance. Heavy-Duty Boots is used to preserve Dragonite's Multiscale intact, granting it with more room to safely set up. Depending on the Tera type, Dragonite may also opt for Sharp Beak, Fairy Feather, or Spell Tag, providing extra power to OHKO offensive Zamazenta with Tera Blast Flying after a Dragon Dance, OHKO Great Tusk with Tera Blast Fairy after a Dragon Dance, and OHKO Pecharunt with Tera Blast Ghost after two Dragon Dance boosts, (AC) respectively. Lum Berry is another option that allows Dragonite to shrug off status such as Will-O-Wisp from Cinderace, Moltres, Galarian Weezing, and Dragapult's Will-O-Wisp, (RC) Dragapult; Thunder Wave from Clefable, Zapdos, and Galarian Slowking's Thunder Wave, (RC) Slowking; (ASC) Gliscor's Toxic, (RC); (ASC) and the poison and confusion that comes with Pecharunt's Malignant Chain and Poison Puppeteer. Leftovers and Covert Cloak are two niche alternatives that can be used alongside Roost, (RC); (ASC) the former of which provides Dragonite with extra longevity, while the latter's effect of ignoring the additional effects of Garganacl's Salt Cure, Hatterene's Nuzzle, Pecharunt's Malignant Chain, Alomomola's Scald, and Araquanid's Lunge allows Dragonite to potentially set up against these foes.

Tera Blast Dragonite is found in offense and hyper offense teams, where the requirement of using Terastallization on it most of the time, (RC) and the potential lack of Roost is are not as severe. Landorus-T, Ting-Lu, Deoxys-S, and Glimmora are often seen in these teams as to set entry hazards setters, which soften up opponents foes for Dragonite to sweep later in the game. These Pokemon can also prevent or remove opposing Stealth Rock with Taunt in the case of Deoxys-S, Landorus-T, and Ting-Lu, (RC) and Mortal Spin in the case of Glimmora, preventing it hazards from breaking Dragonite's Multiscale when not running Heavy-Duty Boots. Great Tusk and Hatterene also help prevent opposing Stealth Rock thanks to Rapid Spin and Magic Bounce, (AC) respectively. The aforementioned Ground-types appreciate Dragonite's resistance to Water and Grass-type moves Grass, particularly Ogerpon-W's Ivy Cudgel and Power Whip, which grants Dragonite a window to safely setup, while set up. (AP) In return, (AC) they are able to take on Pecharunt, one of the most annoying Pokemon for Tera Blast Dragonite thanks to its high bulk and access to Foul Play and Malignant Chain. Similarly, Gholdengo can take on Pecharunt as well as physical walls like Alomomola, Dondozo, Corviknight, and Galarian Weezing that give Dragonite trouble, while Dragonite is able to deal with Gholdengo's answers such as Iron Moth and Cinderace. Swords Dance Ogerpon-W may also be used as a partner, allowing each other to overwhelm shared checks in Zapdos, Pecharunt, and Galarian Weezing, while Ogerpon-W also takes on Alomomola, Moltres, Gliscor, and Garganacl. Iron Valiant and Zamazenta may also be used alongside Dragonite to weaken Moltres for one another, (RC) with the. (AP) The former removing removes Moltres's Heavy-Duty Boots with Knock Off so keep it weakened alongside Stealth Rock, while the latter can opt for either Stone Edge to lure it and open a path for Dragonite to sweep. Kingambit appreaciates Dragonite's ability to lure in and take out Great Tusk and Zamazenta, while in return it is able to handle Pecharunt and overwhelm physical walls like Alomomola and Corviknight alongside Dragonite. Sticky Web teams appreciate Dragonite's immunity to opposing Sticky Web, as well as its considerable bulk compared to fragile Pokemon featured in these teams such as Iron Moth, Iron Valiant, and Enamorus which that are not capable of standing withstanding powerful attacks such as Walking Wake's Hydro Steam or Choice Band Dragapult's Tera Blast Ghost. Moreover, Sticky Web slows down foes that outspeed Dragonite after a Dragon Dance, such as Speed Booster Energy Iron Valiant and Iron Moth, (RC) and Choice Scarf Darkrai. The aforementioned special attackers can handle physical walls that may trouble Dragonite, with Iron Moth in particular being able to handle Corviknight, Skarmory, and Pecharunt.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/setsu.548068/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/firenix.236090/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

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