





Introduction
Hey Everyone, this maybe my third RMT but only the second team with which I've gotten over 1600, so I definitely wanted to post it and get some feedback. It's definitely a balance team, and I find I perform much better with balance or bulky offense.
Teambuilding Process



I really like the synergy between these three. Zard comes in and kills something if Tangrowth is their main answer to Zygarde, Landorus gets worn quickly with the two physical attackers. Tyranitar can come in on Lati switch-ins to Zard, etc




Any team with Charizard, especially wallbreaking Zard-Y, needs a reliable defogger who can come in several times.





I needed a steel type and Lele and Koko checks, and Ferrothorn has great defensive synergy with Fini






This slot could probably be improved. I wanted a check to set-up sweepers, especially Zygarde and Pinsir, and neither of my defensive pokes have reliable healing, so wish support is helpful.
The Team

Zygarde @ Leftovers
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Extreme Speed
- Dragon Dance
- Substitute

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Stone Edge
- Crunch
- Ice Beam
- Superpower

Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Roost
- Focus Blast

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Surf
- Taunt
- Nature's Madness

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 SpD
- Careful Nature
- Leech Seed
- Spikes
- Power Whip
- Thunder Wave

Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Stealth Rock
- Moonblast
Conclusion
Despite being one of my more successful teams, I still feel like there could be a lot of optimizing done on the defensive side of the team. The most dangerous things for the team are probably Giga Drain Volcarona and miscellaneous heavy hitters, like Thunder Punch Mawile, M-Lopunny, and Marowak.
Thanks for reading and for any advice!
Zygarde @ Leftovers
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Extreme Speed
- Dragon Dance
- Substitute
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
- Stone Edge
- Crunch
- Ice Beam
- Superpower
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Roost
- Focus Blast
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Surf
- Taunt
- Nature's Madness
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Leech Seed
- Spikes
- Power Whip
- Thunder Wave
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Stealth Rock
- Moonblast
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Extreme Speed
- Dragon Dance
- Substitute
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
- Stone Edge
- Crunch
- Ice Beam
- Superpower
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Roost
- Focus Blast
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Surf
- Taunt
- Nature's Madness
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Leech Seed
- Spikes
- Power Whip
- Thunder Wave
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Stealth Rock
- Moonblast
Last edited: