Monotype Drapion (Poison) [QC:3/3] [GP: 2/2]

Status
Not open for further replies.

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
:ss/drapion:
[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed immunity to Psychic for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. Knock Off, Battle Armor, and a slightly better Speed tier differentiate Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and it also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and it lets Black Sludge recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in losing its item. It also prevents Rotom-W and Braviary from removing entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of switches Drapion forces against types like Fairy and Ghost and lets its teammate, Toxapex, run more useful moves. Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and it's also particularly effective at wearing down teams in conjunction with Toxic Spikes. 56 Speed EVs let it outspeed and use Taunt on Adamant Bisharp and defensive variants of Rotom-W, while the remaining EVs maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's Special Defense is inferior to Skuntank's, so secondary switch-ins to Latios, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate. Galarian Slowking also wears down Heatran and Clefable for it, and it's a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return it loves Drapion's ability to stop Future Sight + Teleport sequences, which heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and it can provide Toxic Spikes, which makes Whirlwind less passive if Drapion lacks Toxic Spikes itself. Crobat and Galarian Weezing are partners immune to Ground that remove entry hazards, with the former able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an immunity to Electric, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch, appreciates Drapion wearing down its checks in Celesteela and Slowking, and can clean Flying and Fire teams late-game with a Meteor Beam or Choice Scarf set.

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs outspeeds and removes Adamant Swords Dance Tapu Bulu, but the reduced Special Defense makes Drapion a shakier check to threats such as Alolan Raichu and Tapu Lele, with the former having a chance to OHKO it with Rising Voltage and the latter almost always 2HKOing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect, as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove dual screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge kill while also dealing heavy damage to Bisharp. However, Brick Break has narrower utility than Drapion's other moves. A stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion can't become as immediately threatening as one expects from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and/or Garchomp. However, Drapion is incredibly weak, unable to OHKO the aforementioned threats, and risks a Speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[roxiee, 481576], [ashbala, 518038], [Atrax Madara, 513753]]
- Grammar checked by: [[Finland, 517429], [UT, 523866]]
 
Last edited:

roxie

https://www.youtube.com/@noxiousroxie
is a Tutoris a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed Psychic-type immunity for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. It's access to Knock Off, Battle Armor, and a slightly better speed tier is what differentiates Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and lets Drapion recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in from losing their item. It also prevents Rotom-Wash and Braviary from removing Toxic Spikes entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of forced switches it makes against Fairy teams and lets its teammate, Toxapex, run more useful moves. (mention Ghost. I'd say "against types like Fairy and Ghost" instead) Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and is also particularly effective at wearing down opposing teams in conjunction with Toxic Spikes. 56 Speed EVs lets it outspeed and Taunt Adamant Bisharp and defensive variants of Rotom-W, and also lets Drapion outspeed and threaten specially defensive Tapu Bulu, while the remaining EVs are used to maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's special defense is inferior to Skuntank, so secondary switch-ins to Galarian Slowking, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate(spacing). Galarian Slowking also wears down Heatran and Clefable(preferrably I'd want drapion wearing down Clefable for G-Slowking but it depends because CM+Magic Guard+LS is kinda awkward for Galarian Slowking) for it, and is a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return loves Drapion's ability to stop Future Sight + Teleport sequences that heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and can provide Toxic Spikes which makes Drapion's Whirlwind less passive. Crobat and Galarian Weezing are Ground-immune partners which remove entry hazards, with the former being able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an Electric-type immunity, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch and appreciates its checks in Celesteela and Slowking being worn down as this allows it to clean Flying and Water teams late-game with a Meteor Beam or Choice Scarf set. (Water -> Fire and Bug here preferrably)

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs may be invested on Drapion to outspeed and remove Adamant Swords Dance Tapu Bulu, but the reduced special defense makes Drapion's ability to check threats such as Alolan Raichu and Tapu Lele shakier, with the former having a chance to OHKO it with Rising Voltage, and the latter almost always 2HKO'ing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove Dual Screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge-kill while also dealing heavy damage to Bisharp. However, Brick Break's utility is not as wide as Drapion's other moves. A Stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion is not able to become as immediately threatening as one would expect from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and Garchomp. However, Drapion is incredibly weak and is unable to OHKO the aforementioned threats and risks a speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[neko, 542526]]
- Poison analysis by: [[neko, 542526]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
great work 1/3, line 2 almost had me tilted but i read it and figured it out lol
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed Psychic-type immunity for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. It's access to Knock Off, Battle Armor, and a slightly better speed tier is what differentiates Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and lets Drapion recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in from losing their item. It also prevents Rotom-Wash and Braviary from removing Toxic Spikes entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of forced switches it makes against Fairy teams and lets its teammate, Toxapex, run more useful moves. (mention Ghost. I'd say "against types like Fairy and Ghost" instead) Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and is also particularly effective at wearing down opposing teams in conjunction with Toxic Spikes. 56 Speed EVs lets it outspeed and Taunt Adamant Bisharp and defensive variants of Rotom-W, and also lets Drapion outspeed and threaten specially defensive Tapu Bulu, while the remaining EVs are used to maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's special defense is inferior to Skuntank, so secondary switch-ins to Galarian Slowking, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate(spacing). Galarian Slowking also wears down Heatran and Clefable(preferrably I'd want drapion wearing down Clefable for G-Slowking but it depends because CM+Magic Guard+LS is kinda awkward for Galarian Slowking) for it, and is a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return loves Drapion's ability to stop Future Sight + Teleport sequences that heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and can provide Toxic Spikes which makes Drapion's Whirlwind less passive. Crobat and Galarian Weezing are Ground-immune partners which remove entry hazards, with the former being able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an Electric-type immunity, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch and appreciates its checks in Celesteela and Slowking being worn down as this allows it to clean Flying and Water teams late-game with a Meteor Beam or Choice Scarf set. (Water -> Fire and Bug here preferrably)

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs may be invested on Drapion to outspeed and remove Adamant Swords Dance Tapu Bulu, but the reduced special defense makes Drapion's ability to check threats such as Alolan Raichu and Tapu Lele shakier, with the former having a chance to OHKO it with Rising Voltage, and the latter almost always 2HKO'ing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove Dual Screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge-kill while also dealing heavy damage to Bisharp. However, Brick Break's utility is not as wide as Drapion's other moves. A Stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion is not able to become as immediately threatening as one would expect from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and Garchomp. However, Drapion is incredibly weak and is unable to OHKO the aforementioned threats and risks a speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[neko, 542526]]
- Poison analysis by: [[neko, 542526]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
great work 1/3, line 2 almost had me tilted but i read it and figured it out lol
Checks implemented, thank you so much Roxieee :blobnom:

line 2 almost had me tilted but i read it and figured it out lol
Ono
 
It looks fine, i wouldn't mind changing Glowking to another example to avoid the repetition, altho there aren't many options, maybe Hatterene or latios?
secondary switch-ins to Galarian Slowking, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate.
This is good, QC:3/3
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
It looks fine, i wouldn't mind changing Glowking to another example to avoid the repetition, altho there aren't many options, maybe Hatterene or latios?
This is good, QC:3/3
Check implemented, thank you so much AtraX Madara :blobnom:
GP Team hello :O
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma

[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed Psychic-type immunity for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. Its (removed apostrophe) access to Knock Off, Battle Armor, and a slightly better speed tier is what differentiates Speed tier are what differentiate Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and it also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and it lets Drapion Black Sludge recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in from losing their item. It also prevents Rotom-Wash and Braviary from removing entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of forced switches it makes switches it forces against types like Fairy and Ghost and lets its teammate, Toxapex, run more useful moves. Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and it's also particularly effective at wearing down opposing teams in conjunction with Toxic Spikes. 56 Speed EVs lets let it outspeed and use Taunt on Adamant Bisharp and defensive variants of Rotom-W, while the remaining EVs are used to maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's special defense Special Defense is inferior to Skuntank's, so secondary switch-ins to Latios, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate. Galarian Slowking also wears down Heatran and Clefable for it, and it's a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return it loves Drapion's ability to stop Future Sight + Teleport sequences that sequences, which heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and it can provide Toxic Spikes, (AC) which makes Drapion's Whirlwind less passive if Drapion lacks Toxic Spikes itself. (I imagine?) Crobat and Galarian Weezing are Ground-immune partners which that remove entry hazards, with the former being able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an Electric-type immunity, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch, (AC) and appreciates appreciates Drapion wearing down (I imagine?) its checks in Celesteela and Slowking being worn down, and can clean Flying and Fire teams late-game with a Meteor Beam or Choice Scarf set.

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs may be invested on Drapion to outspeed and remove Adamant Swords Dance Tapu Bulu, but the reduced special defense makes Drapion's ability to check Special Defense makes Drapion a shakier check to threats such as Alolan Raichu and Tapu Lele shakier, with the former having a chance to OHKO it with Rising Voltage, and the latter almost always 2HKO'ing 2HKOing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect, (AC) as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove Dual Screens dual screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge-kill revenge kill, while also dealing heavy damage to Bisharp. However, Brick Break's utility is not as wide as Break has narrower utility than Drapion's other moves. A Stallbreaker stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion is not able to can't become as immediately threatening as one would expect expects from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and/or (I imagine dealing w exca and dealing w garchomp are mutually exclusive?) Garchomp. However, Drapion is incredibly weak, (AC) and is unable to OHKO the aforementioned threats, (AC) and risks a speed Speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[neko, 542526]]
- Poison analysis by: [[neko, 542526]]
- Quality checked by: [[roxiee, 481576], [ashbala, 518038], [atrax-madara, 513753]]
- Grammar checked by: [[Finland, 517429], [<username2>, <userid2>]]
finland-GP.gif
nice, 1/2 (and apologies for wrong GP Team done msg)
 
Last edited:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
Add/Fix Remove Comment
(AC): Add Comma

[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed Psychic-type immunity for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. Its (removed apostrophe) access to Knock Off, Battle Armor, and a slightly better speed tier is what differentiates Speed tier are what differentiate Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and it also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and it lets Drapion Black Sludge recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in from losing their item. It also prevents Rotom-Wash and Braviary from removing entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of forced switches it makes switches it forces against types like Fairy and Ghost and lets its teammate, Toxapex, run more useful moves. Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and it's also particularly effective at wearing down opposing teams in conjunction with Toxic Spikes. 56 Speed EVs lets let it outspeed and use Taunt on Adamant Bisharp and defensive variants of Rotom-W, while the remaining EVs are used to maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's special defense Special Defense is inferior to Skuntank's, so secondary switch-ins to Latios, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate. Galarian Slowking also wears down Heatran and Clefable for it, and it's a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return it loves Drapion's ability to stop Future Sight + Teleport sequences that sequences, which heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and it can provide Toxic Spikes, (AC) which makes Drapion's Whirlwind less passive if Drapion lacks Toxic Spikes itself. (I imagine?) Crobat and Galarian Weezing are Ground-immune partners which that remove entry hazards, with the former being able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an Electric-type immunity, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch, (AC) and appreciates appreciates Drapion wearing down (I imagine?) its checks in Celesteela and Slowking being worn down, and can clean Flying and Fire teams late-game with a Meteor Beam or Choice Scarf set.

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs may be invested on Drapion to outspeed and remove Adamant Swords Dance Tapu Bulu, but the reduced special defense makes Drapion's ability to check Special Defense makes Drapion a shakier check to threats such as Alolan Raichu and Tapu Lele shakier, with the former having a chance to OHKO it with Rising Voltage, and the latter almost always 2HKO'ing 2HKOing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect, (AC) as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove Dual Screens dual screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge-kill revenge kill, while also dealing heavy damage to Bisharp. However, Brick Break's utility is not as wide as Break has narrower utility than Drapion's other moves. A Stallbreaker stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion is not able to can't become as immediately threatening as one would expect expects from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and/or (I imagine dealing w exca and dealing w garchomp are mutually exclusive?) Garchomp. However, Drapion is incredibly weak, (AC) and is unable to OHKO the aforementioned threats, (AC) and risks a speed Speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[neko, 542526]]
- Poison analysis by: [[neko, 542526]]
- Quality checked by: [[roxiee, 481576], [ashbala, 518038], [atrax-madara, 513753]]
- Grammar checked by: [[Finland, 517429], [<username2>, <userid2>]]
View attachment 444384nice, 1/2 (and apologies for wrong GP Team done msg)
Checks implemented, thank you so much Finlandd :blobnom:
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed Psychic immunity immunity to Psychic for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. Its access to Knock Off, Battle Armor, and a slightly better Speed tier are what differentiate Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and it also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and it lets Black Sludge recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in losing their its item. It also prevents Rotom-W and Braviary from removing entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of switches it Drapion forces against types like Fairy and Ghost and lets its teammate, Toxapex, run more useful moves. Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and it's also particularly effective at wearing down teams in conjunction with Toxic Spikes. 56 Speed EVs let it outspeed and use Taunt on Adamant Bisharp and defensive variants of Rotom-W, while the remaining EVs maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's Special Defense is inferior to Skuntank's, so secondary switch-ins to Latios, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate. Galarian Slowking also wears down Heatran and Clefable for it, and it's a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return it loves Drapion's ability to stop Future Sight + Teleport sequences, which heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and it can provide Toxic Spikes, which makes Whirlwind less passive if Drapion lacks Toxic Spikes itself. Crobat and Galarian Weezing are Ground-immune partners partners immune to Ground that remove entry hazards, with the former able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an Electric immunity immunity to Electric, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch, appreciates Drapion wearing down its checks in Celesteela and Slowking, and can clean Flying and Fire teams late-game with a Meteor Beam or Choice Scarf set.

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs may be invested to outspeed and remove outspeeds and removes Adamant Swords Dance Tapu Bulu, but the reduced Special Defense makes Drapion a shakier check to threats such as Alolan Raichu and Tapu Lele, with the former having a chance to OHKO it with Rising Voltage, (comma) and the latter almost always 2HKOing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect, as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove dual screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge kill, (comma) while also dealing heavy damage to Bisharp. However, Brick Break has narrower utility than Drapion's other moves. A stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion can't become as immediately threatening as one expects from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and/or Garchomp. However, Drapion is incredibly weak, unable to OHKO the aforementioned threats, and risks a Speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[neko, 542526]]
- Poison analysis by: [[neko, 542526]]
- Quality checked by: [[roxiee, 481576], [ashbala, 518038], [atrax-madara, 513753]] idt atrax has a hyphen in their name?
- Grammar checked by: [[Finland, 517429], [UT, 523866]]

GP 2/2!



GP Team done (for real this time)
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
add remove conjecture
[SET]
name: Specially Defensive (Poison)
move 1: Knock Off
move 2: Poison Jab
move 3: Protect / Taunt / Toxic Spikes
move 4: Whirlwind
item: Black Sludge
ability: Battle Armor
nature: Careful
evs: 252 HP / 200 SpD / 56 Spe

[SET COMMENTS]
Drapion provides the much-needed Psychic immunity immunity to Psychic for Poison teams, which lets it deal with threats such as Hatterene and Tapu Lele. Its access to Knock Off, Battle Armor, and a slightly better Speed tier are what differentiate Drapion from Skuntank, at the cost of not having priority in Sucker Punch and better Special Defense. Knock Off forces progress on the opposing team by removing key items like Black Sludge, Light Clay, and Leftovers from Toxapex, Klefki, and Celesteela, respectively, and it also lets Drapion deal with Psychic- and Ghost-types such as Slowking, Alolan Raichu, and Aegislash. Poison Jab pressures Fairy-types like Hatterene, Tapu Bulu, and Tapu Lele, which greatly threaten Poison teams. Protect scouts Choice-locked foes such as Tapu Lele and Excadrill, and it lets Black Sludge recover more health. Taunt shuts down Future Sight + Teleport sequences from Slowbro and Slowking, forcing the opponent to risk their switch-in losing their its item. It also prevents Rotom-W and Braviary from removing entry hazards using Defog, annoys defensive Pokemon such as Toxapex, Galarian Corsola, and Celesteela, and prevents Bisharp and Clefable from using Drapion as setup fodder. Toxic Spikes takes advantage of switches it Drapion forces against types like Fairy and Ghost and lets its teammate, Toxapex, run more useful moves. Whirlwind phazes setup sweepers like Spectrier, Hydreigon, and Galarian Moltres, and it's also particularly effective at wearing down teams in conjunction with Toxic Spikes. 56 Speed EVs let it outspeed and use Taunt on Adamant Bisharp and defensive variants of Rotom-W, while the remaining EVs maximize its special bulk to better check threats such as Hatterene and Gengar.

Drapion's Special Defense is inferior to Skuntank's, so secondary switch-ins to Latios, Choice Specs Jirachi, and Tapu Lele are highly recommended, making Galarian Slowking an excellent teammate. Galarian Slowking also wears down Heatran and Clefable for it, and it's a great special wall that checks other special attackers such as Nihilego and Kyurem for Poison teams. Amoonguss deals with Ground- and Water-type threats like Choice Scarf Excadrill, Garchomp, and Urshifu-R, and in return it loves Drapion's ability to stop Future Sight + Teleport sequences, which heavily pressure it. Toxapex is a general wall that deals with threats such as Cinderace and Mimikyu, and it can provide Toxic Spikes, which makes Whirlwind less passive if Drapion lacks Toxic Spikes itself. Crobat and Galarian Weezing are Ground-immune partners partners immune to Ground that remove entry hazards, with the former able to cripple Substitute users like Kyurem, Hydreigon, and Bulk Up Landorus-T with Toxic, and the latter threatening Dragon- and Dark-types such as Dragonite, Hydreigon, and Galarian Moltres. Nidoking provides an Electric immunity immunity to Electric, checks threats like Regieleki and Tapu Koko, pressures Steel- and Flying-types such as Heatran, Corviknight, and Mantine, and optionally sets Stealth Rock to wear down opposing teams. Nihilego can switch into and pressure Hydreigon and Galarian Moltres in a pinch, appreciates Drapion wearing down its checks in Celesteela and Slowking, and can clean Flying and Fire teams late-game with a Meteor Beam or Choice Scarf set.

[STRATEGY COMMENTS]
Other Options
=============

Poison
--------
96 Speed EVs may be invested to outspeed and remove outspeeds and removes Adamant Swords Dance Tapu Bulu, but the reduced Special Defense makes Drapion a shakier check to threats such as Alolan Raichu and Tapu Lele, with the former having a chance to OHKO it with Rising Voltage, (comma) and the latter almost always 2HKOing it with Moonblast after Stealth Rock damage. Rest in conjunction with Sleep Talk may be considered over Poison Jab and Protect, as this turns Drapion into an extremely bulky roadblock that can be difficult for Psychic and Ghost teams to handle, but Sleep Talk's inconsistency makes this set undesirable. Brick Break may be considered to remove dual screens from Fairy and Dark teams, making Tapu Bulu, Galarian Moltres, and Hydreigon easier to revenge kill, (comma) while also dealing heavy damage to Bisharp. However, Brick Break has narrower utility than Drapion's other moves. A stallbreaker set with Swords Dance, Taunt, Substitute, and Knock Off lets Drapion take advantage of passive Pokemon such as Toxapex, Slowbro, and Ferrothorn, making it an offensive threat against Poison, Psychic, and Steel teams, as it only needs Knock Off to fulfill its role in Poison teams. However, Drapion can't become as immediately threatening as one expects from Swords Dance sweepers, and the lack of Poison Jab hurts its ability to threaten Tapu Bulu and Hatterene. A Choice Scarf set with Knock Off, Poison Jab, Toxic Spikes, and Earthquake or Ice Fang may be used, allowing it to offensively deal with threats such as Tapu Lele, Spectrier, Choice Scarf Excadrill, and/or Garchomp. However, Drapion is incredibly weak, unable to OHKO the aforementioned threats, and risks a Speed tie against Choice Scarf Tapu Lele.

[CREDITS]
- Written by: [[neko, 542526]]
- Poison analysis by: [[neko, 542526]]
- Quality checked by: [[roxiee, 481576], [ashbala, 518038], [atrax-madara, 513753]] idt atrax has a hyphen in their name?
- Grammar checked by: [[Finland, 517429], [UT, 523866]]

GP 2/2!



GP Team done (for real this time)
Checks implmented, this is done now
Also I just copy the user as it shows in the profile URL, I made a mistake there. Will not do it next time ;w;
Thank you Talonflame that is not nerfed :blobnom:
 
  • Like
Reactions: UT
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top