This is a team that I wanted to base on a single pokemon-Drapion. After so many failed RMT attempts, I really want to put an effort into this one. I thought about this long and hard, and this is what I came up with. Hopefully, it will be up to Smogon's usual standards.
The Lead: Ninjask
Kunai (Ninjask) @Focus Sash
Jolly nature (+spe, -sp.atk)
252 atk, 252 spe, 6 hp
X-Scissor
Swords Dance
Protect
Baton Pass
Description:
When I was thinking this team out, I thought about using the SD Drapion set, but I then realised that I wanted Drapion out as long as possible to sweep as much as possible. Thats when Ninjask popped into my head. Great speed, learns SD, and can baton pass. Wow. Also, he can make Skarmory into a great wall and viscious attacker by BPing SD onto him if needed.
Ev Spread:
REALLY obvious spread here. 252 speed to outrun ANYTHING (in OU). 252 atk incase I decide to stay in and kill some stuff with X-Scissor. 6 hp for the jump point.
Moves:
Swords Dance is the main thing I want to pass, Baton Pass to, well, pass stats, protect for the extra speed boost, and X-Scissor for STAB.
The Star: Drapion
Robin (Drapion) @Choice Band
Jolly Nature (+ spe, -sp.atk)
252 atk, 252 spe, 6 hp
E-Quake
Night Slash
Ice Fang
Cross Poison
Description:
Drapion is the star of my team, and my main sweeper. Everything on my team is based on supporting him. With only one weakness, he should be able to sweep in safety.
Ev Spread
Max Atk and Speed for Sweeping, 6 hp for the jump point.
Moves:
Night Slash and Cross Poison for STAB, E-Quake to take out steels that resist both STABs, and Ice Fang to cover the ever so common Salamence.
The Physical Wall: Skarmory
Blade (Skarmory) @Lefties
Impish Nature (+def, - sp.atk)
252 hp, 200 def, 58 atk
Spikes
SR
Brave Bird
Roost
Description:
Next, I thought about what sort of defense I wanted on my team. I decided i wanted a wall for each defensive stat, and then an all around wall/tank. Skarmory is the perfect physical wall for my team, because of its monstrous defense stat, immunity to Drapion's only weakness, and being able to use ninjask's baton passes to some effect.
Ev Spread:
252 hp and 200 def to make him a bulky birdy, and 58 atk to go alongside Ninjask's SD boosts.
Moves:
SR because every team needs it, plus it makes it easier for Drapion to get the OHKO/2HKO against things like Gyrados. Same thing with Spikes. Brave Bird is for STAB, and Roost is for instant recovery.
The Special Wall: Bronzong
K'nuckles (Bronzong) @Light Clay
Sassy Nature (+sp.def, -spe)
252 hp, 252 sp.def, 6 def
Explosion
Light Screen
Reflect
Hypnosis
Description:
After choosing my Physical Wall, I had to choose my Special Wall. The obvious choice would be Blissey, but it would get maimed by Earthquake, Drapion's biggest threat. So I thought of using something with levitate. Mismagius also came to mind, but I realised it couldn't add anything to the team. Then.... BAM. I remembered the good old bulky bell, Bronzong. Levitate, Screen Support, Good Special Defense, whats not to like?
Ev Spread:
Max Sp.def and Hp for INSANE Bulkyness, 6 def because of lack of a better option.
Moves:
Light Screen and Reflect are the reasons I chose Bronzong, Hypnosis to Stall until my Screens are up, and Explosion ends it all, hopefully taking out the opponents pokemon to.
The Special Attacker: Salamence
3OH!3 (Salamence) @Choice Specs
Timid Nature (+spe, -atk)
252 Sp.atk, 252 Spe, 6 hp
Draco Meteor
Dragon Pulse
Fire Blast
Hydro Pump
Description:
After I got my 2 walls sorted out, I figured I needed a Special Attacker to go with the Physical Beast that is Drapion. Salamence seemed perfect to me, as it has a usable special movepool, is immune to Earthquake, resists fire attacks which 3 of my team has a problem with, blows away Heatran, and has great speed to back all that up.
Ev Spread:
Max sp.atk and speed for Salamence's overall purpose, sweeping, and 6 hp for the jump point.
Moves:
Draco Meteor the massive power, and it plus Dragon Pulse are my STAB attacks. Fire Blast takes out steels, and Hydro Pump completely blows away Heatran.
The Overall Wall: Dusknoir
Akon (Dusknoir) @Choice Band
Adamant nature (+atk, -sp.atk)
252 hp, 252 atk, 6 def
Thunder Punch
Ice Punch
Shadow Sneak
Trick
Description:
Remember earlier when I said I wanted and overall wall? Well, I thought why not have one that can be used as a physical attacker if Drapion goes down? So, I looked for decent Physical, Bulky pokemon, and Dusknoir instantly came to mind. Great Defenses, Decent Attack, and a good movepool.
Ev Spread:
Max hp and atk because I wanted him to be a bulky sweeper, and 6 def for the jump point (again).
Moves:
Thunder Punch and Ice Punch for the extremely common Salamence and Gyarados, Shadow Sneak for STAB, and Trick for those annoying walls, who wouldn't appreciate a choice band, whereas Dusknoir doesnt mind losing a choice band and probably gaining a Lefties.
At a glance:






The Lead: Ninjask

Kunai (Ninjask) @Focus Sash
Jolly nature (+spe, -sp.atk)
252 atk, 252 spe, 6 hp
X-Scissor
Swords Dance
Protect
Baton Pass
Description:
When I was thinking this team out, I thought about using the SD Drapion set, but I then realised that I wanted Drapion out as long as possible to sweep as much as possible. Thats when Ninjask popped into my head. Great speed, learns SD, and can baton pass. Wow. Also, he can make Skarmory into a great wall and viscious attacker by BPing SD onto him if needed.
Ev Spread:
REALLY obvious spread here. 252 speed to outrun ANYTHING (in OU). 252 atk incase I decide to stay in and kill some stuff with X-Scissor. 6 hp for the jump point.
Moves:
Swords Dance is the main thing I want to pass, Baton Pass to, well, pass stats, protect for the extra speed boost, and X-Scissor for STAB.
The Star: Drapion

Robin (Drapion) @Choice Band
Jolly Nature (+ spe, -sp.atk)
252 atk, 252 spe, 6 hp
E-Quake
Night Slash
Ice Fang
Cross Poison
Description:
Drapion is the star of my team, and my main sweeper. Everything on my team is based on supporting him. With only one weakness, he should be able to sweep in safety.
Ev Spread
Max Atk and Speed for Sweeping, 6 hp for the jump point.
Moves:
Night Slash and Cross Poison for STAB, E-Quake to take out steels that resist both STABs, and Ice Fang to cover the ever so common Salamence.
The Physical Wall: Skarmory

Blade (Skarmory) @Lefties
Impish Nature (+def, - sp.atk)
252 hp, 200 def, 58 atk
Spikes
SR
Brave Bird
Roost
Description:
Next, I thought about what sort of defense I wanted on my team. I decided i wanted a wall for each defensive stat, and then an all around wall/tank. Skarmory is the perfect physical wall for my team, because of its monstrous defense stat, immunity to Drapion's only weakness, and being able to use ninjask's baton passes to some effect.
Ev Spread:
252 hp and 200 def to make him a bulky birdy, and 58 atk to go alongside Ninjask's SD boosts.
Moves:
SR because every team needs it, plus it makes it easier for Drapion to get the OHKO/2HKO against things like Gyrados. Same thing with Spikes. Brave Bird is for STAB, and Roost is for instant recovery.
The Special Wall: Bronzong

K'nuckles (Bronzong) @Light Clay
Sassy Nature (+sp.def, -spe)
252 hp, 252 sp.def, 6 def
Explosion
Light Screen
Reflect
Hypnosis
Description:
After choosing my Physical Wall, I had to choose my Special Wall. The obvious choice would be Blissey, but it would get maimed by Earthquake, Drapion's biggest threat. So I thought of using something with levitate. Mismagius also came to mind, but I realised it couldn't add anything to the team. Then.... BAM. I remembered the good old bulky bell, Bronzong. Levitate, Screen Support, Good Special Defense, whats not to like?
Ev Spread:
Max Sp.def and Hp for INSANE Bulkyness, 6 def because of lack of a better option.
Moves:
Light Screen and Reflect are the reasons I chose Bronzong, Hypnosis to Stall until my Screens are up, and Explosion ends it all, hopefully taking out the opponents pokemon to.
The Special Attacker: Salamence

3OH!3 (Salamence) @Choice Specs
Timid Nature (+spe, -atk)
252 Sp.atk, 252 Spe, 6 hp
Draco Meteor
Dragon Pulse
Fire Blast
Hydro Pump
Description:
After I got my 2 walls sorted out, I figured I needed a Special Attacker to go with the Physical Beast that is Drapion. Salamence seemed perfect to me, as it has a usable special movepool, is immune to Earthquake, resists fire attacks which 3 of my team has a problem with, blows away Heatran, and has great speed to back all that up.
Ev Spread:
Max sp.atk and speed for Salamence's overall purpose, sweeping, and 6 hp for the jump point.
Moves:
Draco Meteor the massive power, and it plus Dragon Pulse are my STAB attacks. Fire Blast takes out steels, and Hydro Pump completely blows away Heatran.
The Overall Wall: Dusknoir

Akon (Dusknoir) @Choice Band
Adamant nature (+atk, -sp.atk)
252 hp, 252 atk, 6 def
Thunder Punch
Ice Punch
Shadow Sneak
Trick
Description:
Remember earlier when I said I wanted and overall wall? Well, I thought why not have one that can be used as a physical attacker if Drapion goes down? So, I looked for decent Physical, Bulky pokemon, and Dusknoir instantly came to mind. Great Defenses, Decent Attack, and a good movepool.
Ev Spread:
Max hp and atk because I wanted him to be a bulky sweeper, and 6 def for the jump point (again).
Moves:
Thunder Punch and Ice Punch for the extremely common Salamence and Gyarados, Shadow Sneak for STAB, and Trick for those annoying walls, who wouldn't appreciate a choice band, whereas Dusknoir doesnt mind losing a choice band and probably gaining a Lefties.
Final Glance:





