This is my basic battling team on Pokemon Online and I'm striving to get this team on my Pokemon White Version. I'm making some progress. Tell me what you think.
The Team:
Politoed @ Wise Glasses
Ability: Drizzle
EVs: 130 HP/ 252 Sp. Att/ 126 Sp. Def
Nature: Modest
- Surf
- Ice Beam
- Hidden Power (Electric)
- Psychic
Politoed's role is obvious here. Set up Heavy Rain, then go for the offensive. Politoed is a nice Pokemon even without Drizzle because of it's nice "bulkiness". Surf gets STAB and a boost from the Rain, and I like it better than Hydro Pump because it's more accurate and has more PP. I know some people prefer Hydro Pump, but that's just me. Ice Beam is for coverage and the occasional Freeze Hax :P. Hidden Power takes care of bulkier Water-types that Politoed would otherwise have trouble with, such as Gyarados. Psychic is just sort of there because it's a nice Special-based attack that can lower Special Defense. Psychic was just sort of on a whim, I kinda wanna take it away for something else. Just dunno what.
Metagross @ Focus Sash
Ability: Clear Body
EVs: 252 HP/ 252 Att/ 4 Def
Nature: Adamant
- Stealth Rock
- Zen Headbutt
- Meteor Mash
- Earthquake
Metagross was originally my lead and then I would send out Politoed for the Drizzle. I changed that because with the Rain, it lowers the power of moves that Metagross is weak to. So, Stealth Rock remains, and it can still be used. Zen Headbutt and Meteor Mash are Metagross', in my opinion, its best STAB moves, although I wish they were more accurate. Anyway, Zen Headbutt OHKOs annoying Infernape and Meteor Mash hits Tyranitar and other powerful Rock- and Ice-types. Earthquake is there to abuse Metagross' nice Attack stat and for coverage against Fire-types.
Raikou @ Petaya Berry
Ability: Pressure
EVs: 4 HP/ 252 Sp. Att/ 252 Spe
Nature: Rash
- Aura Sphere
- Thunder
- Weather Ball
- Calm Mind
Yes, this is the event Raikou, and Raikou is one of my favorite Pokemon, Electric being my favorite type. Anyway, the event gave it a kick-ass moveset. Aura Sphere never misses, and hits Ferrothorn, Tyranitar, most Pokemon that have Earthquake, etc. I scrapped Zap Cannon for Thunder, because as opposed to having an extremely low accuracy, Thunder never misses. Weather Ball, in the Rain, has 100 power as opposed to its original 50 and is a Water-type move, which gives excellent coverage against Ground-types and once again, most Pokemon with access to Earthquake. Calm Mind is for boosting Raikou's nice Special Attack stat. Petaya Berry boosts it even more when low on health.
Swampert @ Leftovers
Ability: Torrent
EVs: 252 Att./ 152 Def./ 104 Sp. Def
Nature: Adamant
- Waterfall
- Earthquake
- Brick Break
- Ice Punch
Swampert isn't really a sweeper, just an attacker. Its typing allows it to get STAB to two powerful moves, Earthquake and Waterfall, the latter of which can make the opponent flinch. Brick Break destroys Light Screen and Reflect, and is a pretty nice move. Ice Punch is for coverage and takes down annoying Dragon-types. Its EV spread is to make sure that it doesn't get taken out by a Power Whip or Giga Drain.
Zoroark @ Life Orb
Ability: Illusion
EVs: 4 HP/ 252 Sp. Att/ 252 Spe
Nature: Timid
- Nasty Plot
- Night Daze
- Hidden Power (Ice)
- Focus Blast
Zoroark is a fun Pokemon to use. Nasty Plot gives it amazing attacking power. Night Daze is STAB and can lower accuracy. Beautiful. Hidden Power (Ice) is to hit Ground-types because the Pokemon that it disguises as is a non-levitating Poison-type. Focus Blast beats down Ferrothorn and Tyranitar.
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 4 HP/ 252 Att/ 252 Spe
Nature: Adamant
- Swords Dance
- Drain Punch
- Ice Punch
- Sucker Punch
This Toxicroak is sort of a staller. With Black Sludge, it has a type-exclusive "Leftovers" and Dry Skin recovers HP every turn due to the everlasting Rain. It also makes it invulnerable to Water-type moves, so with proper predicting, that can be used to my advantage. Swords Dance gives it a boost so Drain Punch can hit harder and heal even more HP, besides Drain Punch's pre-existing STAB. Ice Punch takes out Flying- and Dragon-types, and Sucker Punch is priority coverage.
So that's it, tell me what you think. Constructive criticism appreciated and I'd like some tips to make my team better. ^_^
The Team:

Politoed @ Wise Glasses
Ability: Drizzle
EVs: 130 HP/ 252 Sp. Att/ 126 Sp. Def
Nature: Modest
- Surf
- Ice Beam
- Hidden Power (Electric)
- Psychic
Politoed's role is obvious here. Set up Heavy Rain, then go for the offensive. Politoed is a nice Pokemon even without Drizzle because of it's nice "bulkiness". Surf gets STAB and a boost from the Rain, and I like it better than Hydro Pump because it's more accurate and has more PP. I know some people prefer Hydro Pump, but that's just me. Ice Beam is for coverage and the occasional Freeze Hax :P. Hidden Power takes care of bulkier Water-types that Politoed would otherwise have trouble with, such as Gyarados. Psychic is just sort of there because it's a nice Special-based attack that can lower Special Defense. Psychic was just sort of on a whim, I kinda wanna take it away for something else. Just dunno what.

Metagross @ Focus Sash
Ability: Clear Body
EVs: 252 HP/ 252 Att/ 4 Def
Nature: Adamant
- Stealth Rock
- Zen Headbutt
- Meteor Mash
- Earthquake
Metagross was originally my lead and then I would send out Politoed for the Drizzle. I changed that because with the Rain, it lowers the power of moves that Metagross is weak to. So, Stealth Rock remains, and it can still be used. Zen Headbutt and Meteor Mash are Metagross', in my opinion, its best STAB moves, although I wish they were more accurate. Anyway, Zen Headbutt OHKOs annoying Infernape and Meteor Mash hits Tyranitar and other powerful Rock- and Ice-types. Earthquake is there to abuse Metagross' nice Attack stat and for coverage against Fire-types.

Raikou @ Petaya Berry
Ability: Pressure
EVs: 4 HP/ 252 Sp. Att/ 252 Spe
Nature: Rash
- Aura Sphere
- Thunder
- Weather Ball
- Calm Mind
Yes, this is the event Raikou, and Raikou is one of my favorite Pokemon, Electric being my favorite type. Anyway, the event gave it a kick-ass moveset. Aura Sphere never misses, and hits Ferrothorn, Tyranitar, most Pokemon that have Earthquake, etc. I scrapped Zap Cannon for Thunder, because as opposed to having an extremely low accuracy, Thunder never misses. Weather Ball, in the Rain, has 100 power as opposed to its original 50 and is a Water-type move, which gives excellent coverage against Ground-types and once again, most Pokemon with access to Earthquake. Calm Mind is for boosting Raikou's nice Special Attack stat. Petaya Berry boosts it even more when low on health.

Swampert @ Leftovers
Ability: Torrent
EVs: 252 Att./ 152 Def./ 104 Sp. Def
Nature: Adamant
- Waterfall
- Earthquake
- Brick Break
- Ice Punch
Swampert isn't really a sweeper, just an attacker. Its typing allows it to get STAB to two powerful moves, Earthquake and Waterfall, the latter of which can make the opponent flinch. Brick Break destroys Light Screen and Reflect, and is a pretty nice move. Ice Punch is for coverage and takes down annoying Dragon-types. Its EV spread is to make sure that it doesn't get taken out by a Power Whip or Giga Drain.

Zoroark @ Life Orb
Ability: Illusion
EVs: 4 HP/ 252 Sp. Att/ 252 Spe
Nature: Timid
- Nasty Plot
- Night Daze
- Hidden Power (Ice)
- Focus Blast
Zoroark is a fun Pokemon to use. Nasty Plot gives it amazing attacking power. Night Daze is STAB and can lower accuracy. Beautiful. Hidden Power (Ice) is to hit Ground-types because the Pokemon that it disguises as is a non-levitating Poison-type. Focus Blast beats down Ferrothorn and Tyranitar.

Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 4 HP/ 252 Att/ 252 Spe
Nature: Adamant
- Swords Dance
- Drain Punch
- Ice Punch
- Sucker Punch
This Toxicroak is sort of a staller. With Black Sludge, it has a type-exclusive "Leftovers" and Dry Skin recovers HP every turn due to the everlasting Rain. It also makes it invulnerable to Water-type moves, so with proper predicting, that can be used to my advantage. Swords Dance gives it a boost so Drain Punch can hit harder and heal even more HP, besides Drain Punch's pre-existing STAB. Ice Punch takes out Flying- and Dragon-types, and Sucker Punch is priority coverage.
So that's it, tell me what you think. Constructive criticism appreciated and I'd like some tips to make my team better. ^_^