ORAS OU Dual weather Mega Charizard and Tyranitar team

Hello everyone,

I posted a team I have been using a while back and got some much needed help so decided on another team I use. Also I changed my mindset on legendaries and am ready to use them since I use heatra on my other team. This one is a team based on Mega Charizard mostly but since I have a tyranitar too, I decided to make a dual weather team so now the team is based off both of them.

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Roost

Charizard has always been my favourite pokemon since version blue so I decided to base the team around him. I made him a special wallbreaker and to pick off opponents pokemon since fire blast with drought does too much damage. I know his weakness is latias/latios and that is why I chose tyranitar as my pursuit trapper and make a dual weather team.

Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Superpower
- Crunch

I use tyranitar as a pursuit trapper against psychic types. I decided to go with crunch for bulky psychic types and not ice punch since I believe I take care of that in the pokemon below. He also sets up sand stream so his special defense is increased by 50% and makes him kind of a special tanky physical attacker. Also his sand stream sets up my next pokemon excadrill with his sand rush ability.

Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin

Since I am using charizard as my main win condition, I need a rapid spinner to clear hazards since that is the biggest threat to charizard. Also since I have sand stream with tyranitar, I went with sand rush offense spinner with a jolly nature to have really high speeds so that I can outspeed most fast pokemon except gengar and the like. He is also my fairy killer and flying type checks.

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Brave Bird
- Spikes
- Roost
- Whirlwind

Skarmory is my physical wall since it has base high defense so I increased his special defense as well. I chose to use rocky helmet because I want the extra damage on physical attackers. I mostly use him as a pivot tank and also to set up spikes. I chose to use brave bird since excadrill already has iron head and with brave bird, skarmory can be a check to fighting types.

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Draco Meteor
- Fire Blast
- Sludge Bomb
- Earthquake

Goodra is my tanky special attacker to offset my two physical attackers. I also think he can take advantage of drought because of fire blast. I also went through the list of weaknesses I have and can check and saw that dragon types are the only type I have no moves against and that is why I chose goodra mainly for the draco meteor. He also acts as a tank pivot against special attackers due to his high special defense and assault vest.

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar

Swampert is my last pokemon for the team. I wanted something that can take out ground types since both tyranitar and excadrill are going to die quickly to those. Swampert is the only odd one out I think of the team but since it is also a ground type i though it synergizes well with sandstorm. Swampert also only has one weakness which is grass type which I have lots of checks to already on the teams so I though he was the perfect physical wall and perfect stealth rock setter.

Out of the whole team I think goodra and swampert stick out as not fitting but to me they seem pretty good fit since till now I had no problem in showdown. If you guys have any suggestions instead of goodra or swampert or any of the other pokemon, I would appreciate it.

Thanks.
 
Hey man nice team! I think I can make a few changes to help you out a bit!

First I would change goodra to latios with tbolt and hp fire. Latios retains that dragon typing that you were looking for while giving you an answer for keldeo which currently rips through your core with ease. Since exca has rapid spin, which I think is infinitely better than defog, you can use a set more geared towards breaking with latios. Thunderbolt+hp fire is pretty nice combination to help lure in mons that exca cannot break through like ferro and skarm. It also helps against bulky waters, like slowbro and manaphy, that currently are only handled by zard which can be an issue considering zard-y can be pressured relatively easily.

I'd also change swampert to tangrowth. Currently latios is your only water resist so mons like azu can be pretty difficult to deal with, even with latios carrying tbolt. Tang alleviates this by providing a water resist and a strong answer for many physically inclined mons in the tier with it's natural defense+helmet recoil, specifically lopunny which you are a bit weak to at the moment. Tang can also lure in talon with rock slide so zard-y can further pressure those types of cores plus you can avoid ttar getting wisp'd if you catch it early on.

With this change you lose stealth rocks so I'd recommend changing spikes to rocks on skarm and also giving it iron head over brave bird. The hazard change is pretty self explanatory given the previous changes since rocks are way more important than spikes. The change of stab move is necessary given that skarm is your primary answer to diancie and gardevoir which can be troublesome to handle if skarm can't just threaten them immediately. I'm gonna recommend lefties>rocky helmet because of the importance of residual recovery against those powerful fairy types but if you feel that you are comfortable with dealing with them then by all means keep helmet.

Overall pretty solid team :D It's still a bit weak to weavile but you have multiple mons that can stomach one hit and threaten it back plus weav is usually worn down very quickly with hazards so it shouldn't be that much of a nuisance. Anyways I hope I helped :D I'll leave the changes in the tab below. Good luck with the team n_n

Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Thunderbolt
- Hidden Power [Fire]
- Roost

Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Giga Drain
- Knock Off
- Earthquake
- Rock Slide

Skarmory @ Leftovers
Ability: Sturdy
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Stealth Rock
- Roost
- Whirlwind
- Iron Head
 
Thanks for the reply. I basically made the team to try to counteract all types. If i include tangrowth would that still help me with ground types since swampert has water moves which they are weak against. Also I am on alpha sapphire so I am immediately not able to get latios but if i do I think i will switch it for goodra. Also for skarmory I wanted brave bird for fighting types and since excadrill has iron head too so would it still benefit me to use iron head?

I was also thinking if I use a defensively skarmory instead of special defence would it be viable with this team.

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 4 SpD / 252 Ded
Impish Nature
- Iron Head
- Spikes
- Roost
- Whirlwind

Also would iron head still be better than brave bird when it is defence.

Another thing since I don't currently have a tangrowth and latias with those nature and hidden abilities would using goodra instead of latias temporarily be good or are there other pokemon that do his role better. Also any other alternatives to tank water other than tangrowth until I get one with the hidden ability?

Thanks for all the help.
 
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Thanks for the reply. I basically made the team to try to counteract all types. If i include tangrowth would that still help me with ground types since swampert has water moves which they are weak against. Also I am on alpha sapphire so I am immediately not able to get latios but if i do I think i will switch it for goodra. Also for skarmory I wanted brave bird for fighting types and since excadrill has iron head too so would it still benefit me to use iron head?

I was also thinking if I use a defensively skarmory instead of special defence would it be viable with this team.

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 4 SpD / 252 Ded
Impish Nature
- Iron Head
- Spikes
- Roost
- Whirlwind

Also would iron head still be better than brave bird when it is defence.

Another thing since I don't currently have a tangrowth and latias with those nature and hidden abilities would using goodra instead of latias temporarily be good or are there other pokemon that do his role better. Also any other alternatives to tank water other than tangrowth until I get one with the hidden ability?

Thanks for all the help.

Hello again n_n Assuming whatever the grass slot is can take on lopunny and other physical attackers skarm can stay spdef since it helps with the offensive fairies in the tier, diancie and garde, that you otherwise have no safe switchins to. This is also the purpose of having iron head despite having it already on exca. Spdef skarm should always be carrying iron head in the ou tier since without it skarm really cannot do anything once it's in against those fairies since diancie walls brave bird and the recoil will put skarm dangerously close to being 2hko'd by a garde focus blast.

It is unfortunate that you do not have all these mons available :[ That's the reason why a majority of us only play competitively on showdown now since you have everything at your fingertips and can just focus on your building/battling abilities. If you cannot get a tangrowth I guess you can try chestnaught? That gives you spikes+steal rock once again and you get the lop/physical mon switchin but azu needs to be played around carefully since play rough kinda smashes it :/
 
Cool ill keep breeding skarmory for that careful nature even though i got 3 full boxes and no careful yet XD. Ill give chestnaught a try and also one more question. I did get latios but its not timid nature so im thinking to go against keldia I can still use goodra but instead of sludge bomb I will use thunder bolt. Heres the set I was thinking:

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Draco Meteor
- Fire Blast
- Thinder Bolt
- Earthquake

So with this it is almost same as the latias in terms of hidden power fire would be fire blast and tbolt is same. I guess only the speed would be a problem. If there are any other alternatives to this one, if you can recommend me one that would be appreciated since I couldnt find another draogn with this high special defense.

Thanks
 
Cool ill keep breeding skarmory for that careful nature even though i got 3 full boxes and no careful yet XD. Ill give chestnaught a try and also one more question. I did get latios but its not timid nature so im thinking to go against keldia I can still use goodra but instead of sludge bomb I will use thunder bolt. Heres the set I was thinking:

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Draco Meteor
- Fire Blast
- Thinder Bolt
- Earthquake

So with this it is almost same as the latias in terms of hidden power fire would be fire blast and tbolt is same. I guess only the speed would be a problem. If there are any other alternatives to this one, if you can recommend me one that would be appreciated since I couldnt find another draogn with this high special defense.

Thanks
The problem with goodra is that, while it can tank keldeo's scalds, it cannot take 2 secret swords and can actually be OHKO'd after 2 rocks switchins.
252 SpA Choice Specs Keldeo Secret Sword vs. 252 HP / 0 Def Goodra: 279-328 (72.6 - 85.4%) -- guaranteed 2HKO
The only other dragon capable would be dragonite but that stacks the hazard weakness, gets murked by icy wind, and hates getting scald burnt :[
I guess you can try lum azumarill in that slot if getting latios is too challenging. Azu still gives you coverage against dragons both offensively and defensively and also gives you some kind of answer to keld although it can really come in on it once or twice before azu is burned and the lum is used up :[ Hope I helped! Building in-game teams certainly is more challenging :o
 
Thanks for all the help Mur. Yes building in game is so hard :P. But I think ill just use showdown for the latios variant and the azumarill lum belly drum variant in game.
 
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