wrote the nu analysis for this guy over a year ago, now he's in zu wtf



[SET]
Calm Mind (Dudunsparce) @ Leftovers / Heavy-Duty Boots
Ability: Rattled
Tera Type: Ghost / Poison
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Roost
- Boomburst
- Shadow Ball
[SET COMMENTS]
With towering bulk, access to reliable recovery, and STAB Boomburst in its arsenal, Calm Mind Dudunsparce is an incredibly threatening setup sweeper without much long-term counterplay. Commonly used moves like Knock Off and U-turn that pressure other walls also benefit Dudunsparce thanks to Rattled, which prevents Intimidate users like the Qwilfish formes from freely switching into it, too. Shadow Ball complements Boomburst well, dealing with Ghost-types like Palossand, Rotom, and Tera Ghost Orthworm. The additional sustenance that Leftovers offers often makes it the better item choice, but Heavy-Duty Boots is a valid alternative mainly on teams lacking reliable entry hazard removal. In addition to strengthening Shadow Ball, Tera Ghost turns the tables on Fighting-types like Passimian and can potentially help Dudunsparce defeat Orthworm, Regirock, and Snorlax, three huge nuisances otherwise. Tera Poison prevents foes like Grafaiai, the Qwilfish formes, and Weezing from poisoning Dudunsparce, which only makes it harder to bring down, and also lets Dudunsparce wall Whimsicott. Tera Poison is also better against Hisuian Decidueye in particular, which has Scrappy to deal with Tera Ghost Dudunsparce.
Calm Mind Dudunsparce works well on bulky offense and balance teams in need of a sturdy wincon and secondary wall. Fighting-types like Passimian, Hisuian Decidueye, and Hisuian Sneasel can break through Steel- and Rock-types like Orthworm and Rhydon, which don't mind Dudunsparce's unboosted attacks and strike it back hard. Orthworm and Regirock match up well against troublesome special walls like Articuno and Porygon2 and set entry hazards so that Dudunsparce can more easily sweep. Switch-ins to Fighting-types, such as Mesprit, Palossand, and Weezing, are important to have so that Dudunsparce doesn't need to Terastallize prematurely when facing a threat like Hisuian Sneasel. These Pokemon can also switch into other physical attackers like Regirock, allowing Dudunsparce to stay healthy so it can more easily set up. If Dudunsparce opts to hold Leftovers, hazard removers become useful partners to have. As far as Defoggers go, Hisuian Decidueye and Cramorant do well at switching into and denying hazards from Orthworm and Sandslash and take on threats like Jolteon and Typhlosion, respectively. On the other hand, Sandslash and Hitmonlee are good spinners, with both also having Knock Off to wear foes like defensive Mesprit down. Sandslash can also make sweeping easier for Dudunsparce by setting its own hazards. Dudunsparce is incredibly vulnerable to Encore from the likes of Mesprit, Grafaiai, and Whimsicott, which makes checks to these foes such as Hisuian Qwilfish and Charizard appealing to have around. Even if Dudunsparce fails to completely sweep, it often leaves teams battered enough for a secondary sweeper like Jolteon or a cleaner such as Choice Scarf Passimian to easily finish the job. Both Pokemon can also support Dudunsparce early-game by using pivoting moves to get it in safely.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/asa.400292/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/
https://www.smogon.com/forums/members/missangelic.452572/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/



[SET]
Calm Mind (Dudunsparce) @ Leftovers / Heavy-Duty Boots
Ability: Rattled
Tera Type: Ghost / Poison
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Roost
- Boomburst
- Shadow Ball
[SET COMMENTS]
With towering bulk, access to reliable recovery, and STAB Boomburst in its arsenal, Calm Mind Dudunsparce is an incredibly threatening setup sweeper without much long-term counterplay. Commonly used moves like Knock Off and U-turn that pressure other walls also benefit Dudunsparce thanks to Rattled, which prevents Intimidate users like the Qwilfish formes from freely switching into it, too. Shadow Ball complements Boomburst well, dealing with Ghost-types like Palossand, Rotom, and Tera Ghost Orthworm. The additional sustenance that Leftovers offers often makes it the better item choice, but Heavy-Duty Boots is a valid alternative mainly on teams lacking reliable entry hazard removal. In addition to strengthening Shadow Ball, Tera Ghost turns the tables on Fighting-types like Passimian and can potentially help Dudunsparce defeat Orthworm, Regirock, and Snorlax, three huge nuisances otherwise. Tera Poison prevents foes like Grafaiai, the Qwilfish formes, and Weezing from poisoning Dudunsparce, which only makes it harder to bring down, and also lets Dudunsparce wall Whimsicott. Tera Poison is also better against Hisuian Decidueye in particular, which has Scrappy to deal with Tera Ghost Dudunsparce.
Calm Mind Dudunsparce works well on bulky offense and balance teams in need of a sturdy wincon and secondary wall. Fighting-types like Passimian, Hisuian Decidueye, and Hisuian Sneasel can break through Steel- and Rock-types like Orthworm and Rhydon, which don't mind Dudunsparce's unboosted attacks and strike it back hard. Orthworm and Regirock match up well against troublesome special walls like Articuno and Porygon2 and set entry hazards so that Dudunsparce can more easily sweep. Switch-ins to Fighting-types, such as Mesprit, Palossand, and Weezing, are important to have so that Dudunsparce doesn't need to Terastallize prematurely when facing a threat like Hisuian Sneasel. These Pokemon can also switch into other physical attackers like Regirock, allowing Dudunsparce to stay healthy so it can more easily set up. If Dudunsparce opts to hold Leftovers, hazard removers become useful partners to have. As far as Defoggers go, Hisuian Decidueye and Cramorant do well at switching into and denying hazards from Orthworm and Sandslash and take on threats like Jolteon and Typhlosion, respectively. On the other hand, Sandslash and Hitmonlee are good spinners, with both also having Knock Off to wear foes like defensive Mesprit down. Sandslash can also make sweeping easier for Dudunsparce by setting its own hazards. Dudunsparce is incredibly vulnerable to Encore from the likes of Mesprit, Grafaiai, and Whimsicott, which makes checks to these foes such as Hisuian Qwilfish and Charizard appealing to have around. Even if Dudunsparce fails to completely sweep, it often leaves teams battered enough for a secondary sweeper like Jolteon or a cleaner such as Choice Scarf Passimian to easily finish the job. Both Pokemon can also support Dudunsparce early-game by using pivoting moves to get it in safely.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/asa.400292/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/
https://www.smogon.com/forums/members/missangelic.452572/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
Last edited: